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Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Details
Published on January 10, 2017 @ 06:05 pm
Written by Arielle
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In the upcoming issue of Weekly Famitsu, Kingdom Hearts director Tetsuya Nomura discusses the many anniversaries of Kingdom Hearts and Final Fantasy going on this year, along with the current progress of his upcoming projects like Kingdom Hearts III and Final Fantasy VII Remake. Hachima Kikou has shared a summary of the upcoming interview which hints that Kingdom Hearts III and Final Fantasy VII Remake's releases may be a bit further out than expected.

Thanks to Saken for the translations!

– This year is the KH series' 15 year anniversary, FF7's 20 year anniversary and the FF series' 30 year anniversary. Regarding actions planned to do with those milestones...

Nomura: First, KH2.8 will release in January, then in February at Sapporo's Snow Festival we will have a snow figure display for FF7. In March we see the release of KH1.5+2.5 and also the start of the Kingdom Hearts World Tour concerts. We might also be able to do something at Disney's D23 event. KHUx Season 2 is also approaching a start.

– Do you plan to release a package that also appends KH2.8 to KH1.5+2.5?

Nomura: The timing is a bit off now, so we're not thinking about releasing something like a "Complete Package" right now. Although, much like is readily available with DVDs, a box that includes both games is being prepared. This will most likely be an e-STORE exclusive.

– A status update on KH3's development?

Nomura: the process of production this time is different from any other KH game up until this point, so I can't exactly say much, but there are still worlds that we have yet to start work on. There are also, however, worlds that we haven't announced with production on them moving right along. So it's in a showable, but not showable state. In terms of development status, I guess you could say there's still some ways to go. 

– A status update on FF7's development?

Nomura: Production is going ahead smoothly. 

We're development them, but it seems like we'll have to keep you waiting just a little longer for both KH3 and FF7 Remake. We apologise, but we would like to polish them to line up to their expectations. We were unable to release a lot of information last year, however I want to show their progress at this year's events. As for both title's release dates, we can only say "not yet". However, there are plenty of titles releasing this year, and if you look forward to some surprises...

Follow Kingdom Hearts Insider on Facebook, Twitter, and Tumblr for the latest updates on Kingdom Hearts Unchained X, Kingdom Hearts 3, Kingdom Hearts HD 2.8 Final Chapter Prologue and all things Kingdom Hearts! 

COMMENTS

+ Reply

Muke

January 10, 2017 @ 06:08 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Huh, I read a different translation for Q3. oh well
Thanks!

Zettaflare

January 10, 2017 @ 06:12 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

"Show Progress at this year's events". Hopefully he is referring to new trailers for KH3 and world reveals

gosoxtim

January 10, 2017 @ 06:12 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

so the world that are being worked on man they sho them because they havent annoucned them yet did i read it right master spockanort

Swoosh
"Show Progress at this year's events". Hopefully he is referring to new trailers for KH3 and world reveals
porbally like e3 the d23 what else a good event to show show stuff

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DanX

January 10, 2017 @ 06:18 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

So I guess the winter announcements will be 2 worlds or something, not a world and a late 2017/early 2018 release window (not a month or date this far out obviously) which I thought had a chance of happening.

gosoxtim

January 10, 2017 @ 06:20 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

DanX
So I guess the winter announcements will be 2 worlds or something, not a world and a late 2017/early 2018 release window (not a month or date this far out obviously) which I thought had a chance of happening.
judjing form this i say late 2018 early 2019 latest

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DanX

January 10, 2017 @ 06:28 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

gosoxtim
judjing form this i say late 2018 early 2019 latest

The team not having started work on some worlds makes me think yeah we could be looking at a late 2018 release... But maybe their approach to developing the game is working on 1 world at a time, and if each world takes a few months of development they will just be getting to those untouched worlds towards the end of dev and they are finished work on 60-70% of the worlds now? That's definitely being optimistic though...

Oracle Spockanort

January 10, 2017 @ 06:33 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

If they are still working on worlds, I'm hoping that means Moana or Zootopia are in that.

~*never give up the dream*~

Launchpad

January 10, 2017 @ 06:36 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Master Spockanort
If they are still working on worlds, I'm hoping that means Moana or Zootopia are in that.

~*never give up the dream*~


Moana would be siiick but Zootopia wouldn't work at all. I mean the movie is this populated spectacle with tons of interestingly animated background characters; it's the antithesis of any KH game

gosoxtim

January 10, 2017 @ 06:37 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Master Spockanort
If they are still working on worlds, I'm hoping that means Moana or Zootopia are in that.

~*never give up the dream*~
nothing is possible master spockanort maybe having a late 2018 date would be a good way to put those two movies in kh3

Sign

January 10, 2017 @ 06:39 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Well, look at it this way, soon they won't have anymore remasters taking away resources and manpower from KH3.

If it releases within the 15th anniversary *year*, then that's still a win. Do I believe it will? Not really. But I'm going in with low expectations~

Muke

January 10, 2017 @ 06:40 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

gosoxtim
nothing is possible

Don't you mean "nothing is impossible"? ^^

VoidGear.

January 10, 2017 @ 06:40 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Well, at least it's semi official now.
If any, I like Nomura's way of talking about his games a hell lotta better than Tabata's, so the wait won't be as bad. I'm expecting lots here.

Oracle Spockanort

January 10, 2017 @ 06:40 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Launchpad
Moana would be siiick but Zootopia wouldn't work at all. I mean the movie is this populated spectacle with tons of interestingly animated background characters; it's the antithesis of any KH game


Haha I know. The size of the city itself would also not be possible for a game that is going to have a ton of other maps. (And like I always say, I don't trust modern SE to handle the themes of Zootopia)

~*I'm just holding onto the dream*~

But really, Moana is perfect for Kingdom Hearts. It really writes itself.

rokudamia2

January 10, 2017 @ 06:42 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

sounds like a typical Nomura Interview then.

VoidGear.

January 10, 2017 @ 06:42 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Master Spockanort
Haha I know. The size of the city itself would also not be possible for a game that is going to have a ton of other maps. (And like I always say, I don't trust modern SE to handle the themes of Zootopia)

~*I'm just holding onto the dream*~

But really, Moana is perfect for Kingdom Hearts. It really writes itself.


Maybe that'd give me the motivation to finally watch the movie, too. >:

gosoxtim

January 10, 2017 @ 06:43 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Muke
Don't you mean "nothing is impossible"? ^^
yeah lol oops yeah i meant to say impossible

Behonkiss

January 10, 2017 @ 06:44 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

It's never coming out, is it? Or at least not until a point where goodwill has been burned.

VoidGear.

January 10, 2017 @ 06:47 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Behonkiss
It's never coming out, is it? Or at least not until a point where goodwill has been burned.


I mean it has been in development for quite some time, but it's not like it's been "forever" or anything.

Vanitas666

January 10, 2017 @ 06:47 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Good, the last thing I want is for these games to be rushed

Muke

January 10, 2017 @ 06:47 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Behonkiss
It's never coming out, is it? Or at least not until a point where goodwill has been burned.

rokudamia2

January 10, 2017 @ 07:04 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

On an unrelated I hate how these interviews are almost almost completely company controlled. This is true for almost any AAA game interview all over the world but it's especially apparent in Famitsu. I'm not asking for them to grill him but, i just hate how artificial these interviews sound.

Oracle Spockanort

January 10, 2017 @ 07:04 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Behonkiss
It's never coming out, is it? Or at least not until a point where goodwill has been burned.


The typical dev cycle of a game is 3-5 years. KH3 began development in 2013, soft rebooted in 2014 thanks to the engine shift halting their progress a bit, and it is 2017 now. That's about 3 years of work. They have barely even touched the minimum average dev time for this game.

rokudamia2
On an unrelated I hate how these interviews are almost almost completely company controlled. This is true for almost any AAA game interview all over the world but it's especially apparent in Famitsu. I'm not asking for them to grill him but, i just hate how artificial these interviews sound.


Japanese game press are really just extended marketing hands. It is definitely a different reporting culture than in most other places in the world. Why do you think some Japanese devs dislike being interviewed by Western press? xD

Launchpad

January 10, 2017 @ 07:06 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

[video=youtube;ReTP6x_sDiM]https://www.youtube.com/watch?v=ReTP6x_sDiM[/video]

nomura's theme song

skyfoxx

January 10, 2017 @ 07:11 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

VoidGear.
Well, at least it's semi official now.
If any, I like Nomura's way of talking about his games a hell lotta better than Tabata's, so the wait won't be as bad. I'm expecting lots here.


Yeeeeeeah, with Final Fantasy XV finally released, I think I can agree to this statement. Tetsuya Nomura is very vague and usually brings little to no new information whatsoever, but at least he doesn’t flat-out lie about what the final game will be like months before the game finally releases (You said it would take 50 hours to beat just the main story of FFXV, Tabata. SERIOUSLY?)

rokudamia2

January 10, 2017 @ 07:12 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Master Spockanort
Japanese game press are really just extended marketing hands. It is definitely a different reporting culture than in most other places in the world. Why do you think some Japanese devs dislike being interviewed by Western press? xD


Exactly the only exception I can think of is Hideo Kojima. I'm not blaming Nomura for that. He seems to be a very shy person and to be honest probably needs interviews to be this way.

Nazo

January 10, 2017 @ 07:14 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Nomura confirms that all the remasters will be getting a boxed set release and it will be e-Store exclusive. Not often he just comes right out and announces things in an interview like that. But that's cool. With my need to collect all the KH stuff I can get my hands on, I'm sure I'll be buying said box set :D

Oracle Spockanort

January 10, 2017 @ 07:16 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Nazo
Nomura confirms that all the remasters will be getting a boxed set release and it will be e-Store exclusive. Not often he just comes right out and announces things in an interview like that. But that's cool. With my need to collect all the KH stuff I can get my hands on, I'm sure I'll be buying said box set :D


He didn't really say it'd be an e-Store exclusive...He said they could possibly sell it there.

namidawa

January 10, 2017 @ 07:18 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

On the bright side, it's safe to assume the project isn't being rushed. I wonder if he's still sticking with his window release date though.

Zephyr

January 10, 2017 @ 07:27 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development



– A status update on KH3's development?

Nomura:
The process of production this time is different from any other KH game up until this point, so I can't exactly say much, but there are still worlds that we have yet to start work on. There are also, however, worlds that we haven't announced with production on them moving right along. So it's in a showable, but not showable state. In terms of development status, I guess you could say there's still some ways to go.



Especially working together with Roy Conli and etc. I could see how the process could be different. Of course, I don't really know what Nomura is specifically referring to since it could mean anything like the graphics/landscape/etc.

Launchpad

January 10, 2017 @ 07:33 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Zephyr
Especially working together with Roy Conli and etc. I could see how the process could be different. Of course, I don't really know what Nomura is specifically referring to since it could mean anything like the graphics/landscape/etc.


To be honest, it's about time someone from Disney decided to crack down on the KH franchise, making sure it's up to snuff in representing their properties

Hirokey123

January 10, 2017 @ 07:42 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Please...please show us a Disney character who isn't MDG in the next trailer...or a voiced line from Kairi and Riku..or literally anything besides more flashy gameplay and that single scene of YX and YE playing chess. Like I love any KH trailers but I feel like we're overdue for a trailer with a bit more substantial-ness to it. Maybe showing us teamed up with some other Disney characters at least so we can see how they fight.

Launchpad

January 10, 2017 @ 07:47 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Hirokey123
Please...please show us a Disney character who isn't MDG in the next trailer...or a voiced line from Kairi and Riku..or literally anything besides more flashy gameplay and that single scene of YX and YE playing chess. Like I love any KH trailers but I feel like we're overdue for a trailer with a bit more substantial-ness to it. Maybe showing us teamed up with some other Disney characters at least so we can see how they fight.


What if the next trailer takes place in Twilight Town's train-common area, and Sora shows off a cool new Keyblade transformation??? what if goofy screams

Lonbilly

January 10, 2017 @ 07:55 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Nomura mentioned surprises for this year, so now I am 100% expecting KH V-Cast HD for the PS4 labeled as 2.9. Wonder what Sora was doing that was a secret in the Realm of Sleep? Find out in this (semi) new adventure, with such highlights as Maleficent stirring a cauldron, Sora being stranded on an island, and Goofy's head catching on fire in the final scene!

Muke

January 10, 2017 @ 07:59 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Lonbilly
Nomura mentioned surprises for this year, so now I am 100% expecting KH V-Cast HD for the PS4 labeled as 2.9. Wonder what Sora was doing that was a secret in the Realm of Sleep? Find out in this (semi) new adventure, with such highlights as Maleficent stirring a cauldron, Sora being stranded on an island, and Goofy's head catching on fire in the final scene!

they'd censore goofy's head catching on fire tho

gosoxtim

January 10, 2017 @ 08:02 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

muke what are the chances of another goofy fake death in kh3?

Hirokey123

January 10, 2017 @ 08:02 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

So Sora's secret is he was relieving the dream of the gummi ship players cast into darkness when they made a new better gummi ship?

Sephiroth0812

January 10, 2017 @ 08:26 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

I can't say that I am really surprised about the crux of the information we got from these interview snippets.

I've always held a 2017 release date for KH III as extremely optimistic considering not only the massive scope and ground this game has to cover but also the facts that a) it is the first KH game ever to be newly developed for a high end console and b) it is the dev team's first endeavour in a home console title.

With the exception of X Back Cover (which was most likely mostly created by Visual Works or some similar department, but not the game dev team) and BBS 0.2 every other released remaster could save time by reusing assets on a rather wide scale.

catcake

January 10, 2017 @ 08:42 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Still waiting for an actual release year, I'm sure they know if it's going to come out in 2017 or not, so really hoping he'll just say it. Soon. Next time we get a new trailer, just show 2018 in it or something. I want to know what to prepare for. I mean it's getting less likely all the time that it's comign out this year, but I'm not counting anything out yet.

The Dark Mamba

January 10, 2017 @ 09:00 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Whatever the release date may be, it's not like you are gonna have to wait till let's say late 2018 for anything KH3 related. As long as we get trailers at the major gaming events this year, then that'll qwell me over.

I'm still gonna stick/hope for my March 2018 prediction but Nomura's comments do make it seem like it'll be late 2018. Lord help me if it's 2019.

Recon

January 10, 2017 @ 10:11 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development



However, there are plenty of titles releasing this year, and if you look forward to some surprises...



nvm, im slow...KH 2.8 and KH Collection

Squood!

January 10, 2017 @ 10:34 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Well this news is DEFINITELY gonna make people disappointed.

yremissa

January 10, 2017 @ 11:14 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

People like me!
We ve got some hours new gameplay until KH3. Yep... at least 356 days (probably more) wit no new gameplay. Thanks Square

KeybladeLordSora
Well this news is DEFINITELY gonna make people disappointed.

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DisneyFan

January 10, 2017 @ 11:59 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Zootopia.still.has.a.chance?

Saken

January 11, 2017 @ 12:36 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Zephyr
Especially working together with Roy Conli and etc. I could see how the process could be different. Of course, I don't really know what Nomura is specifically referring to since it could mean anything like the graphics/landscape/etc.


I believe by that he means the development cycle is different and when they can release what information and when is sort of being more controlled and handled in a different way than before. By development cycle, I mean the typical formula they used to follow for the production of a KH game has most likely been shaken up, especially if they are aiming for a simultaneous worldwide release.

wwinterj

January 11, 2017 @ 12:53 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

*sigh*
2020 it is then for Kingdom Hearts 3.

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DisneyFan

January 11, 2017 @ 01:38 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Since KHIII worlds are going to be bigger and openworlish (i doubt we'll get rooms like past KH's...) Also add the posibility that Tangled world has NPCs in Corona, so yeah it isn't surprising at all.

Also something interesting in the article sais that they're devoloping a lot of worlds that aren't anounced, he mentions that some of the worlds aren't even started yet, so i think this efectivily means that Zootopia and Moana are still a possibility... i can see Disney pushing for them, so i give Zootopia a 60% chanche and Moana a 75& chance now.

Laeril

January 11, 2017 @ 02:12 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

All I know is that the wait for KHIII will be a long one. Also, we riot if it sucks.

Lonbilly

January 11, 2017 @ 02:22 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

If y'all wanna complain about the game not releasing soon and want another FFXV/vanilla FFXIV on your hands, all the power to ya, but the rest of us want a full-funcionally and developed game.

It's also worth remembering that this game is pretty much a new stepping stone for KH. It's 2 console gens ahead of KH2, they switched the engine in 2014, they're working with actual Disney people to perfect the world implementation and story-telling in said worlds, and we have all the new gameplay aspects that weren't present in any other titles and the possibility of multiplayer and alternate scenarios, since neither of those have been officially confirmed to not be in the game, plus them making the characters not look like ugly Food Fight blobs.

At least we're getting KH3's prologue this year, and S2 of Unchained X (though I'm kinda meh about Unchained, gameplay-wise sooooo).

Once 2.8 is out, I'm sure we'll be getting a new KH3 trailer later in the year (maybe even in March for the anniversary) that'll finally include story for the beginning world, the Tangled world, the Big Hero 6 world, and possibly Olympus Coliseum.

Laeril

January 11, 2017 @ 02:32 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

I am perfectly alright with Nomura and co taking their time to make something great. I just hope the end result is, in fact, great.

ghostwarmen

January 11, 2017 @ 03:22 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

I was a bit mad at first with the news this morning. Certainly was not the info I wanted to wake up to, as I was one of the poor souls who believed the game could be released late this year, and the interview seems to have shut that dream down.

Cooling off and having a clear head now, I honestly do not want to jump to any conclusions with when the game could be released, but it seems they are working on it at a pace that will make the final product fantastic. All we can do now is wait for 2.8's release and anticipate the news they will hopefully release soon after.

Knuxpyro56

January 11, 2017 @ 03:40 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Zephyr
Especially working together with Roy Conli and etc. I could see how the process could be different. Of course, I don't really know what Nomura is specifically referring to since it could mean anything like the graphics/landscape/etc.


Keep in mind its not just Conli, Walt Disney Animation Studios is 800 strong in the film industry (obviously all 800 are not working on KH3). He probably has a small team that is helping out and if anyone knows how to work a team, its Roy. Im guessing that since the technology is now capable of actually making Disney characters look like their film counterparts in games, they are investing all out for quality (something that Disney is taking very seriously since Iger took over the Company). While i think there are going to be disagreements here and there on Animation, i don't expect anything to be too extreme.

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DisneyFan

January 11, 2017 @ 03:48 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

I'm just hoping that the disney worlds aren't rushed since it's why i play the games.

Yeah,i'm not a KH fan for saying this,i know but i'm just saying what i want...

KingOfHearts

January 11, 2017 @ 04:31 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

*Sigh. More and more waiting. Being a Nomura fan is tough, I tell you.

Saken

January 11, 2017 @ 05:31 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Guys, if anything there's nothing to even worry about. Nomura never said nothing will ever release, in fact he didn't even mention delays. Multiple times he said the development is continuing forward in a positive light. In fact, he mentioned that development for worlds not even announced to us yet are proceeding forward at a good rate. If they haven't been announced yet, then when will they? That's right. This year.

I'm quite certain Nomura really does want to release new info, but notice how he always says the timing isn't right. That's because according to the higher ups, it's not. I'm sure he has plenty of content he wants to show, which he most definitely will show at this year's various game events, as he mentioned, where the timing will be right.

The message he gave was one of hope, not one of disappointment simply because there's a chance it might not release this year. If anything, he's simply confirmed that development is proceeding well but at the same time, he can't say anything about a release date. Which is perfectly fine. There is no explicit information portaining to any sort of delays. So I don't actually see the reason for all the negativity. He even said to be prepared for some surprises this year. He mentioned a few times that he plans to show all the development they've put in at this year's game events.

It's all uphill from here guys, try and think with some positivity. Isn't that one of the themes of KH? :)

Pandymint

January 11, 2017 @ 07:10 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

I'd rather Nomura take his time and release a game he feels is finished than get something that ran out of time like FFXV.



We're getting literally every Kingdom Hearts title on PS4 this year as well as new content we've never seen before, and that's enough to satiate me for the time being.

Wander

January 11, 2017 @ 08:27 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

It'll be 4 years since KH3 was showed off at E3 2013. I don't understand why Square Enix keeps doing this. Announcing a game six months or even a year before release is building up hype; saying "Oh yeah we have this awesome game in development we'll tease you with before we go radio silent, hopefully you'll still want to buy it in 5 years" is a fantastic way of killing any enthusiasm for a game. Nomura in particular is just really bad at finishing anything.

Yeah sure everyone will say more development time means it will result in a better game, but Final Fantasy XV is still fresh on our minds as a reminder that's not necessarily true.

Maybe we'd already have KH3 by now if Nomura didn't spend 11 years making spinoffs nobody asked for that didn't sell half as well.

Lonbilly

January 11, 2017 @ 08:35 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Wander
It'll be 4 years since KH3 was showed off at E3 2013. I don't understand why Square Enix keeps doing this. Announcing a game six months or even a year before release is building up hype; saying "Oh yeah we have this awesome game in development we'll tease you with before we go radio silent, hopefully you'll still want to buy it in 5 years" is a fantastic way of killing any enthusiasm for a game. Nomura in particular is just really bad at finishing anything.

Yeah sure everyone will say more development time means it will result in a better game, but Final Fantasy XV is still fresh on our minds as a reminder that's not necessarily true.

Maybe we'd already have KH3 by now if Nomura didn't spend 11 years making spinoffs nobody asked for that didn't sell half as well.


1) FFXV only got two extra months. That's not even the same. 2) We had no console KH game because of Versus and then because of FFXV, not because of "spinoffs." 3) People actually did ask for BbS and Days sooooooooo

But I do agree, 2013 should not have been when they announced it but even Nomura said that literally right after it was announced. So we've all known for awhile that it wasn't due out for awhile.

WaveK89

January 11, 2017 @ 10:22 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Eh, they have a lot on their plate with just one game, so I'm just going to continue looking forward to learning more about the game rather than its release.

The beauty of developing worlds is almost like it's their own partition of development. However, it worries me that the over-arcing plot won't be integrated. Not that I wouldn't enjoy the world for what it is, of course. I just look back to some of the worlds in KH2 which Pete was just thrown in to make it significant.

Lonbilly

January 11, 2017 @ 10:23 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

I mean, we know Xehanort diddlys shit up in Big Hero 6's world. I take that as a sign that we are getting integration of some sort.

Knuxpyro56

January 11, 2017 @ 02:46 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Pandymint
I'd rather Nomura take his time and release a game he feels is finished than get something that ran out of time like FFXV.



We're getting literally every Kingdom Hearts title on PS4 this year as well as new content we've never seen before, and that's enough to satiate me for the time being.


People keep saying that about FF15 but if it were still under Nomura, we would have never gotten it. And lets keep in mind people are blaming him for taking too long, if anything Nomura shouldn't be tackling multiple products (he should've been producer instead of director of FF7R and let Kitase take the reigns but we know why Kitase wont do it)

Wander

January 11, 2017 @ 04:16 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Lonbilly
1) FFXV only got two extra months. That's not even the same. 2) We had no console KH game because of Versus and then because of FFXV, not because of "spinoffs." 3) People actually did ask for BbS and Days sooooooooo

But I do agree, 2013 should not have been when they announced it but even Nomura said that literally right after it was announced. So we've all known for awhile that it wasn't due out for awhile.


1) FFXV had ten years. The whole mess was because even Square Enix thought Nomura's team was being slow as heck; the game wouldn't even be released if it weren't taken off his hands.

2) Osaka Team ended up developing KH3 anyway.

3) Literally who.

Knuxpyro56
People keep saying that about FF15 but if it were still under Nomura, we would have never gotten it. And lets keep in mind people are blaming him for taking too long, if anything Nomura shouldn't be tackling multiple products (he should've been producer instead of director of FF7R and let Kitase take the reigns but we know why Kitase wont do it)


Exactly. Why they even made Nomura in charge of FF7R when he can't even finish KH3 is beyond me.

BlackOsprey

January 11, 2017 @ 04:25 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

I think Nintendo specifically requested a KH game for the DS. The result of that was Days. And though I wasn't around for the post-KH2 years, I've heard the KH fandom was pretty hyped to get the story behind those armored figures and the creepy bald mage, even when it turned out it was a prequel.

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Ven_Roxas

January 11, 2017 @ 04:27 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Wander

3) Literally who.


Me after seeing KH2 secret ending. And Me since Roxas is my favorite character. And no I wasn't disappointed with either. Thoroughly enjoyed both

Muke

January 11, 2017 @ 04:31 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development



Exactly. Why they even made Nomura in charge of FF7R when he can't even finish KH3 is beyond me.


please, don't start this again

Lnds500

January 11, 2017 @ 04:34 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Wander
1Exactly. Why they even made Nomura in charge of FF7R when he can't even finish KH3 is beyond me.


Compensation for fucking him over FFXV? Just a thought.

Taochan

January 11, 2017 @ 04:38 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Exactly. Why they even made Nomura in charge of FF7R when he can't even finish KH3 is beyond me.

Do you really think they would have given him VIIR if KH3 weren't progressing well?

BlackOsprey

January 11, 2017 @ 04:39 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

y'know, it's possible to work on several things at once. I know that despite his involvement in KH3, Roy Conlil is still working on other Disney projects...

Muke

January 11, 2017 @ 04:40 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

The wouldn't make him the director for such an anticipated game if they knew he'd mess up.
They put him in charge of pretty important projects and his name is featured prominently on anything he's working on, so it's obvious they value him. If he was incompetent, they'd fire him. (taken out of Frustrated Jacob's video)

Oracle Spockanort

January 11, 2017 @ 04:40 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Wander
1) FFXV had ten years. The whole mess was because even Square Enix thought Nomura's team was being slow as heck; the game wouldn't even be released if it weren't taken off his hands.


Okay time to lay down some facts.

1) Versus XIII/XV was not in development those ten years. Nomura's staff was taken off of Versus XIII to work on XIII, then taken off again to work on XIV A Realm Reborn. At only one point in time did Nomura has a somewhat full staff, and that was in like 2010-2011. In that time they made a working build and a shitton of assets until his team was taken away again. The Type-0 team joined on after that game finished, but they only had experience making mobile titles...

2) Square Enix has much of the blame for what happened with Versus XIII up until 2013 with XV. Nomura gets blame for not having at least used the ten years to have created a solid story without so many ambitions gameplay wise without knowing they'd be possible.

3) Nomura shipped 4 games and 2 updated version of two of those games, not to mention worked on a dozen other projects with varying levels of power in that time.

3) Nomura was taken off XV, not because of how slow he was going, but probably because he is a perfectionist and was steadfast on his trilogy plan when the company wanted to go another direction (as seen with the huge multimedia "Final Fantasy XV Universe" stuff that happened this last year). (and if those rumors are true about the story...then probably that as well...)

He wouldn't have been put on FFVII Remake as director if somebody at the company didn't think he could ship the game in a reasonable amount of time.

Nomura certainly gets some blame up until 2014, but Square Enix's upper management deserves a lot of it for not being able to give him staff to MAKE the game in the first place.

Sephiroth0812

January 11, 2017 @ 04:41 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Nomura's team on Versus/XV "slow as heck", lol, no surprise if said team has to constantly give away manpower and resources to help out fixing actual failures like the original FF XIV or lend support to titles like the FF XIII-games.

The white engine being a total difficult mess and the PS3 being generally hard to develop for certainly were also factors in Versus XIII overly long delay.

Edit: Ninja'd by Master Spockanort. ;D

Chuman

January 11, 2017 @ 04:41 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Wander
1) FFXV had ten years. The whole mess was because even Square Enix thought Nomura's team was being slow as heck; the game wouldn't even be released if it weren't taken off his hands.

2) Osaka Team ended up developing KH3 anyway.

3) Literally who.



Exactly. Why they even made Nomura in charge of FF7R when he can't even finish KH3 is beyond me.

ffxv has only had like 5 years of development considering versus xiii was scrapped. They took nomura off of it so he could focus on III and FF7R but tabata decided to scrap nomura's game and story.

osaka didn't develop re coded or days, only bbs and ddd. Kh3 wasn't even planned as a game at 2010, it wasn't even really a game as of 2013 and nomura said it was announced too early. That's a good thing considering Osaka was really rough around the edges.

the entire fanbase.

Kounelli

January 11, 2017 @ 04:58 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Lnds500
Compensation for diddlying him over FFXV? Just a thought.


Why is it common knowledge that SE "screwed" Nomura out of XV? I see this a lot, and as far as the interviews and the recent Ultimania's go, there was no bad blood just SE trying to organize itself and put less work on certain people. Wasn't there an interview where Nomura said he had no time for his family? lol

Speaking of the Ultimania, it says something about Versus and the final product not having that many differences except for Stella's role and that Nomura's vision was pretty much intact. Is this not correct because of fan translations or...? Cause if this is the case, then Nomura's ideas must still be valued, just that he couldn't handle all of those projects at once. Which is why he is still onboard for the remake and KH3.

WhinyAcademic

January 11, 2017 @ 05:28 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

"Still some worlds we haven't worked on?"

Well. Shit.​

Elysium

January 11, 2017 @ 08:02 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

chuman"][quote="Wander]3) Literally who.[/quote
Nope. I had no interest in the Keyblade Power Rangers in KH2's secret ending.

Knuxpyro56

January 11, 2017 @ 08:13 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

BlackOsprey
y'know, it's possible to work on several things at once. I know that despite his involvement in KH3, Roy Conlil is still working on other Disney projects...


Yeah but at the same time Roy has been with Disney for 25 years now. And before that he used to work in Theatre, which is what got him the job at Disney to begin with. In fact its normal at the studio for multiple producers to come in and help, they are part of the story trust.

Of course its going to be different in the video game landscape on what a producer does, but if anything let Kitase(or anyone for that matter) Co-Direct with Nomura so that there could be less of a load on his back, imo.

KingOfHearts

January 11, 2017 @ 11:38 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Glad to see people here who actually know the story instead of Nomura haters/Tabata fanboys everywhere. Nomura is square's go-to guy anytime they want something to actually be good. They put Tabata in charge of xv because he's able to reach deadlines and wasn't so close to the project that he wouldn't be willing to cut content to make it happen. Nomura doesn't release games until he feels they are perfect, and doesn't cut corners, especially in the story. Also, Roberto Ferrari mentioned that Tabata was having the ffxv story rewritten every 3 months. That's why it didn't get done in time and why all of the e3 cutscenes we scrapped. I'd rather have a game I can play for ages like I've done with kh2, than dread ever even revisiting a game like ffxv due to its cut corners and poor story execution. Also, no way in hell they'd trust Tabata over Nomura with the ff7 remake.

Lnds500

January 12, 2017 @ 12:00 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Kounelli
Why is it common knowledge that SE "screwed" Nomura out of XV? I see this a lot, and as far as the interviews and the recent Ultimania's go, there was no bad blood just SE trying to organize itself and put less work on certain people. Wasn't there an interview where Nomura said he had no time for his family? lol

Speaking of the Ultimania, it says something about Versus and the final product not having that many differences except for Stella's role and that Nomura's vision was pretty much intact. Is this not correct because of fan translations or...? Cause if this is the case, then Nomura's ideas must still be valued, just that he couldn't handle all of those projects at once. Which is why he is still onboard for the remake and KH3.


Well Nomura has come right out and said it, it wasn't his decision to move on from XV. Also we know the new team cut story, condensed and changed the plot, erased Stella and changed what would be a trilogy to a game and a "multi-media" project.

We all know and understand how important Versus was to Nomura, so yeah, I believe he was "screwed over". Versus was his baby and they took that away from him because they needed him on other projects. FF7R (as a trilogy, no less) was a big project they could offer him to soften the blow.

That's my take anyway.

VoidGear.

January 12, 2017 @ 12:10 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Imo, Square Enix accepted that Versus XIII/XV was a failure, thus it was okay to give it to Tabata to just try and release it at least semi-"on time", no matter if it was really finished or not. The fanbase was already too torn about it anyways, so why use up Nomura's time to strive to make it perfect?
But that won't work for VII's Remake. They can't just fail that and accept it, it needs all the love put in that's possible, and if there's anyone capable of that, it's Nomura.

Elysium

January 12, 2017 @ 12:13 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

KingOfHearts
I'd rather have a game I can play for ages like I've done with kh2, than dread ever even revisiting a game like ffxv due to its cut corners and poor story execution.

KH2 was also a rushed game with poor story execution.

And, no, I don't consider it a better game than FFXV, personally.

Dandelion

January 12, 2017 @ 12:17 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Tartarus
KH2 was also a rushed game with poor story execution.

And, no, I don't consider it a better game than FFXV, personally.

Yeah, I agree with this. KH2 has flash, and excellent animation but has really, really awful story development, no depth to its worlds and personally I don't think its battle system is the superior one of the series. Though, opinions may vary

VoidGear.

January 12, 2017 @ 12:19 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Dandelion
Yeah, I agree with this. KH2 has flash, and excellent animation but has really, really awful story development, no depth to its worlds and personally I don't think its battle system is the superior one of the series. Though, opinions may vary


How can something non-existent develop though? (^:

I would agree that KH2 isn't the best example in comparison to FF XV, but at least it kinda felt like a finished game. Maybe not the best game to everyone, but finished. XV on the other hand...I mean it might be me, but I didn't get this satisfying feeling of completing a story when I finished it.

Sephiroth0812

January 12, 2017 @ 12:53 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Considering how much extra content KH 2 FM got (the most of all three Final Mixes) I dare to raise a brow at how "finished" KH 2 was.

If one looks at it closely KH 2 was actually where this whole "half-bakedness" in regards to story execution, pacing and proper characterization started in the series.

Since I haven't played it yet I can't say anything substantial about FF XV, but from what I've read so far it doesn't seem to be the super blockbuster and "competition" designated to top the older FFs that it was originally intended to be.
I've seen the movie Kingsglaive though and strangely it reminded me somewhat of the KH series in the vein that it introduces several plotlines and shows some decent potential (like BBS) but then doesn't really follow up on it.
All in all, it was pretty mediocre i'd say.

Oracle Spockanort

January 12, 2017 @ 12:55 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

VoidGear.
How can something non-existent develop though? (^:

I would agree that KH2 isn't the best example in comparison to FF XV, but at least it kinda felt like a finished game. Maybe not the best game to everyone, but finished. XV on the other hand...I mean it might be me, but I didn't get this satisfying feeling of completing a story when I finished it.


To this day, I still don't know how I feel about FFXV. I love it at times then I really hate it, then most days I'm like "well...I'm still playing it regularly so I must enjoy it on some level..."

But that is how I've felt towards most FFXV media these days. Brotherhood was a mixed bag for me, Kingsglaive is mixed for me, I don't even care about the mobile games. The script thing did nothing for me.

VoidGear.

January 12, 2017 @ 12:58 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sephiroth0812
Considering how much extra content KH 2 FM got (the most of all three Final Mixes) I dare to raise a brow at how "finished" KH 2 was.

If one looks at it closely KH 2 was actually where this whole "half-bakedness" in regards to story execution, pacing and proper characterization started in the series.

Since I haven't played it yet I can't say anything substantial about FF XV, but from what I've read so far it doesn't seem to be the super blockbuster and "competition" designated to top the older FFs that it was originally intended to be.
I've seen the movie Kingsglaive though and strangely it reminded me somewhat of the KH series in the vein that it introduces several plotlines and shows some decent potential (like BBS) but then doesn't really follow up on it.
All in all, it was pretty mediocre i'd say.


Well, many KH games have gotten additions as in extra content in Final Mixes so far, but to me that's a different deal than basically cutting half of a game out and piecing stuff together to make it seem like it was intended that way. Because that's how Final Fantasy XV worked from like chapter 10 or so on.
Kingsglaive, too, while being super boring, at least felt finished. Like they had completed it. If everything needed was in it is another story (same for any KH game), but again, that's still a different thing to me, considering how hard the latter half of FF XV hit me in the face over and over again.

Master Spockanort
To this day, I still don't know how I feel about FFXV. I love it at times then I really hate it, then most days I'm like "well...I'm still playing it regularly so I must enjoy it on some level..."

But that is how I've felt towards most FFXV media these days. Brotherhood was a mixed bag for me, Kingsglaive is mixed for me, I don't even care about the mobile games. The script thing did nothing for me.


I have the same problem. I like playing the game but I'm like "so maaad" at the story for being the way it is, the characters for being lame as they are, yet I keep playing it because I like the part in Lucis at least quite a bit. But it feels just so unfinished. Like 20 of the 40 euros I paid were for stuff that isn't in it anymore.

Brotherhood I was through with after the Prompto episode. Ew, just disgusting. Watched the Gladio and Iggy one only for the lulz. Kingsglaive...difficult, yeah.

KingOfHearts

January 12, 2017 @ 01:27 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Imo, KG was poorly executed and unnecessary. It would've made a better introduction to the game if Noct were escaping like originally intended, but that's neither here nor there at this point. FFXV was probably the most disappointing game I've ever played. It's not bad, but it definitely wasn't even close to being what it was advertised to be on so many levels.

In regards to KH2, I'll admit the story is disjointed at times due to disney worlds meaning squat to the overall plot. They were all filler. But when I look back on KH2, just like when I look back on Naruto before shippuden, I don't remember filler. I remember the amazing core story that made me feel epic through awesome conflicts and plot points that were monumental for the growth of the characters involved. I also never felt the game was unfinished even before the Final Mix addition. It was definitely whole, they just wanted to do more with it and added it later, as it should be.

FFXV on the other hand released unfinished completely with the intention of fixing things later, knowing that the game was unfinished on release. If that doesn't put a sour taste in player's mouths that have waited 10+years for a title, idk what will. You can argue actual development and the difference between vXIII/XV, but that point is moot. Noctis was announced in 2006 and didn't arrive until 2016. Semantics won't ever change the actual wait time of the game. All that, and all we get are buttloads of pointless, mindless, non-world-building fetch quests and in incomplete, half executed story to boot. That's a loss IMO, despite the game's hype driving up its sales numbers. I'll never buy a Tabata/Toriyama game the year of its release again. Their direction is suspect and they've never made anything that has impressed me to this date.

Leon123

January 12, 2017 @ 01:43 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

KH3 please release in 2018 lol. I feel like they will move FF7 Remake onto the PS5. KH3 has to release in 2018 since by then Nomura would've had lots of time with the project so FF7 remake will release the following year at the earliest since I can't see those 2 mega projects in the same year. By then Sony would likely be thinking about releasing the PS5. Since they release a new PS every 6/7 years (PS1: 1994 to PS2: 2000 to PS3: 2006). However long they take I hope development turns out fine in the end.

Sonicfan2525

January 12, 2017 @ 07:54 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Regardless of whenever the game is actually going to release (pls no 2019 Square), I am expecting a lot of updates on it this year. I'm hoping we get a massive bomb of info dropped on us at the D23 expo this year at the very least.

As for all of this development time discussion regarding FFV and KH2, I cannot go back to the original KH2 after playing the FM version. The amount of content added makes the original one look unfinished by comparison, so I think its safe to say that the development cycle was at least a little bit rushed. And this is coming from someone who considers KH2FM to be his favorite game in the entire franchise.

XV did release with a lot of content missing (I think the ridiculously poor execution of the story is the best example I can give of that), but they at the very least are going to "fix" that problem by adding a bunch of content for free via future patches and DLC packs. Plus you have the season pass DLC on top of that. Yeah it does suck that XV released in the state that it did, but I am glad that Square is at least attempting to fix a lot of people's issues and criticisms on the game when they could have easily have just said "lol tough luck" and left it in its current state. I would have rather they released the game in a 100% complete state, but that is a lot better than nothing and I personally think it is better than what a lot of other companies would do ya know?

Sephiroth0812

January 12, 2017 @ 09:04 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

VoidGear.
Well, many KH games have gotten additions as in extra content in Final Mixes so far, but to me that's a different deal than basically cutting half of a game out and piecing stuff together to make it seem like it was intended that way. Because that's how Final Fantasy XV worked from like chapter 10 or so on.
Kingsglaive, too, while being super boring, at least felt finished. Like they had completed it. If everything needed was in it is another story (same for any KH game), but again, that's still a different thing to me, considering how hard the latter half of FF XV hit me in the face over and over again.

I have the same problem. I like playing the game but I'm like "so maaad" at the story for being the way it is, the characters for being lame as they are, yet I keep playing it because I like the part in Lucis at least quite a bit. But it feels just so unfinished. Like 20 of the 40 euros I paid were for stuff that isn't in it anymore.

Brotherhood I was through with after the Prompto episode. Ew, just disgusting. Watched the Gladio and Iggy one only for the lulz. Kingsglaive...difficult, yeah.


Only the three most important KH games have got a Final Mix so far and the content added to KH 1 FM and BBS FM was arguably negligible in terms of narrative/story-content in comparison to what KH 2 got. It reflects even in the secret ending as "Sunset Horizons" from the original KH 2 has nothing on the "Birth by Sleep"-video from KH 2 FM which together with the awesome epic "Fate of the Unknown"-music accompanying could probably still be called the best secret ending of the whole KH series at least in terms of presentation (in terms of impact/creating anticipation Blank Points probably tops it).
Like said, I can't really judge FF XV yet as I want to finish both BBS from 2.5 HD and World of Final Fantasy beforehand, but while the actual actions might be different the end product is largely the same: An experience that is lacking somehow.

It may say something if the most "exciting" things from Kingsglaive I remember are the shoutouts and cameos to other FF titles like Ultros, the Knights of the Round and those Diamond Weapon-esque demons and the rather well-done voice acting by Sean Bean and Lena Headey.
Ardyn Izunia is arguably the most interesting character of the cast besides King Regis and Lady Lunafreya (who is awfully underused in the movie) and that's mostly because of his personality which comes over as a mixture of Axel/Lea, Xigbar/Braig and Kefka Palazzo.
General Glauca gets points only for how damn resilient that bastard is as apparently no matter what you throw at him he always gets up again. ;P

That all being said, all these opinions I hear right now somehow do not inspire me to hurry up with starting FF XV, lol.
I may even further postphone it in favor of KH 2.8.

KingOfHearts

FFXV on the other hand released unfinished completely with the intention of fixing things later, knowing that the game was unfinished on release. If that doesn't put a sour taste in player's mouths that have waited 10+years for a title, idk what will. You can argue actual development and the difference between vXIII/XV, but that point is moot. Noctis was announced in 2006 and didn't arrive until 2016. Semantics won't ever change the actual wait time of the game. All that, and all we get are buttloads of pointless, mindless, non-world-building fetch quests and in incomplete, half executed story to boot. That's a loss IMO, despite the game's hype driving up its sales numbers. I'll never buy a Tabata/Toriyama game the year of its release again. Their direction is suspect and they've never made anything that has impressed me to this date.


Heh, from all that I take it that maybe Square just wanted to get this "dreaded" project out of the pipe and move on.

Sonicfan2525

As for all of this development time discussion regarding FFV and KH2, I cannot go back to the original KH2 after playing the FM version. The amount of content added makes the original one look unfinished by comparison, so I think its safe to say that the development cycle was at least a little bit rushed. And this is coming from someone who considers KH2FM to be his favorite game in the entire franchise.

XV did release with a lot of content missing (I think the ridiculously poor execution of the story is the best example I can give of that), but they at the very least are going to "fix" that problem by adding a bunch of content for free via future patches and DLC packs. Plus you have the season pass DLC on top of that. Yeah it does suck that XV released in the state that it did, but I am glad that Square is at least attempting to fix a lot of people's issues and criticisms on the game when they could have easily have just said "lol tough luck" and left it in its current state. I would have rather they released the game in a 100% complete state, but that is a lot better than nothing and I personally think it is better than what a lot of other companies would do ya know?


That's what I meant. The Final Mixes of KH 1 and BBS do not make the original version look unfinished in comparison, KH 2's Final Mix does that, also because it added much more actual story content than the other Final Mixes.

So this means FF XV is also getting a "Final Mix" of sorts but in the form of several DLC "Pizza-slices" instead of a full blown package at once?

KingOfHearts

January 12, 2017 @ 02:52 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

There was no point during/after finishing kh2 that I felt it was unfinished or rushed. Final mix feels like a director's cut. No one wondered whether or not the game was actually finished the first time around. People only questioned it with the sheer amount of content added to kh2fm.

Ffxv players can all feel/see the game wasn't complete and totally rushed during their first play through. Even people that didn't previously follow any ffxv coverage beforehand. That's bad.

Elysium

January 12, 2017 @ 08:53 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

KingOfHearts"
You can argue actual development and the difference between vXIII/XV, but that point is moot. Noctis was announced in 2006 and didn't arrive until 2016. Semantics won't ever change the actual wait time of the game.

I guess it's easier for me not to check out when waiting on the FF games because they don't feature a continuous storyline from title to title. I'm not waiting to see what happens next like with KH.

As for the rest of your post I didn't quote: I think that's being incredibly kind to KH2 which is a bloated, direction-less trainwreck. I'd take a streamlined game like FFXV over a dragged-out yawn like KH2 any day of the week, and that's not even going into the ways KH2 is a terrible sequel to the games it followed which isn't a burden FFXV was weighed down by. (And I'd say FFXV's gameplay is without question superior to KH2's.)

Sonicfan2525

January 12, 2017 @ 11:19 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sephiroth0812

That's what I meant. The Final Mixes of KH 1 and BBS do not make the original version look unfinished in comparison, KH 2's Final Mix does that, also because it added much more actual story content than the other Final Mixes.

So this means FF XV is also getting a "Final Mix" of sorts but in the form of several DLC "Pizza-slices" instead of a full blown package at once?


Yeah, I mean obviously the FM versions are mean't to be the "definitive" versions of the games, but KH2FM was definitely the one that benefited most from its FM version. It was like Nomura wanted to put so much more into the original game but had to cut a lot of it out due to time constraints. I mean he even bundled in a complete remake of CoM in the process.

Huh...ya know, I never really considered that the updates to XV could be considered SE turning it into a "Final Mix" version. I actually love it when you put it like that lol. I could totally see them re-releasing the game down the road with all the DLC and updates on one disc and it be called "Final Fantasy XV Complete".

KingOfHearts

January 13, 2017 @ 12:37 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Tartarus
I guess it's easier for me not to check out when waiting on the FF games because they don't feature a continuous storyline from title to title. I'm not waiting to see what happens next like with KH.

As for the rest of your post I didn't quote: I think that's being incredibly kind to KH2 which is a bloated, direction-less trainwreck. I'd take a streamlined game like FFXV over a dragged-out yawn like KH2 any day of the week, and that's not even going into the ways KH2 is a terrible sequel to the games it followed which isn't a burden FFXV was weighed down by. (And I'd say FFXV's gameplay is without question superior to KH2's.)



You mean the unloseable game? Okay. Ffxv was a train wreck with backwards mechanics that provided absolute ZERO challenge and no way to increase difficulty to make up for it's hand-holding. The only superior mechanics imo are aerial combat (the only thing that takes any timing or skill in the game) and warping. This comparing a ps2 to a ps4 title as well. We'll just have to agree to disagree and move on. You're entitled to like it, but the game was all hype and no substance.

skyfoxx

January 13, 2017 @ 02:25 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

KingOfHearts
You mean the unloseable game? Okay. Ffxv was a train wreck with backwards mechanics that provided absolute ZERO challenge and no way to increase difficulty to make up for it's hand-holding. The only superior mechanics imo are aerial combat (the only thing that takes any timing or skill in the game) and warping. This comparing a ps2 to a ps4 title as well. We'll just have to agree to disagree and move on. You're entitled to like it, but the game was all hype and no substance.


Not really sure how this conversation came about, but I’m just gonna put in my 2 cents and say that I personally think FFXV’s gameplay is 10 times more engaging than KH2’s gameplay. And I just sat down to play KH2FM on KH2.5 a couple weeks ago and I still feel KH2 has the weakest gameplay and I’m still baffled by the fact that out of nowhere loads of people on the Internet are suddenly claiming it to be “undeniably as a fact and not opinion - the best designed gameplay in the KH series!”


(note that as I say this, I still hold the opinion that FFXV is a fun, but VEEERY flawed game especially in narrative and that I really do wish Square just let Nomura do his thing because at least I feel Nomura would have prioritized story content over silly things like “How realistic do Ignis’ meals look?“)


I do think it’s funny how I’m seeing YouTube videos about this Nomura interview as if it’s really shocking news to people and controversy is going around about “Should Nomura still be the Kingdom Hearts and Final Fantasy VII Remake director?” Like, what good do people think changing directors would do? If FFXV’s any indication, that has the potential to cause more problems than anything, lol

KingOfHearts

January 13, 2017 @ 03:24 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

If anybody's interested in talking mechanics of kh2, here's a good place to start. Goes over the good and bad design choices and how square/Nomura could have now effectively delivered kh2's deeper mechanics to their audience. To me, you only experience this level of depth on critical mode, but the fact that it's there is what makes it great.

https://youtu.be/Tc8hrXyG1xw


Ffxv has easy and easier as it's difficulty settings. Hold to dodge is an awful, unskillful way to go about defending. The perfectly timed dodge isn't even rewarding because of how miniscule the mp drain is on the regular dodge.

Weapons are fun and I enjoyed the directional input on attacks being able to switch it up. If that was introduced to KH, i'd thoroughly enjoy it, but wouldn't want "hold to attack" to be a mechanic. The entire system is just way too hand-holdy. The game badly needed a hard difficulty where items were limited and hold to dodge is much more costly. I'd say get rid of it completely, but they've designed enemies around these backwards mechanics, do it wouldn't work out too well. It was okay, but I'm thoroughly disappointed in both gameplay and story. It sure as hell didn't reclaim any arpg thrones. Nier Automata is already beating it, and it's just a demo.

Elysium

January 13, 2017 @ 03:46 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development




The entire system is just way too hand-holdy. The game badly needed a hard difficulty where items were limited and hold to dodge is much more costly.

Which is a criticism that also applies to KH2. In that game, you have to avoid fights so you don't end up overleveled, which essentially implodes the game. As to the above, I'd say XV's gameplay is better than the gameplay of any KH game except maybe KH1. (And that includes 3D and CoM which for the most part I enjoy.)

And, no, I don't think FM counts as an out unless we're going to also judge XV based on patches and DLC.

KingOfHearts

January 13, 2017 @ 04:18 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Even proud mode is more challenging than ffxv. At least you can lose. If you want to talk about leveling, ffxv's leveling system is totally busted. I jumped over 30 levels in a one day period with Expericast. That's nothing.

Elysium

January 13, 2017 @ 04:29 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development



At least you can lose.

Sorry to burst a hole in this point, but you can lose in XV, too. Several enemies can insta-kill you.

Besides, the game breaking after you level 30 lvls too fast makes sense. The game breaking after you're 1 or 2 levels above the world's recommended level is ridiculously poor design.

Sonicfan2525"
Huh...ya know, I never really considered that the updates to XV could be considered SE turning it into a "Final Mix" version. I actually love it when you put it like that lol. I could totally see them re-releasing the game down the road with all the DLC and updates on one disc and it be called "Final Fantasy XV Complete".

I missed your post before, but I would enjoy if something like that was released in future.

KingOfHearts

January 13, 2017 @ 05:10 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

"insta-kill" doesn't remove your virtually unlimited stock of Phoenix downs/mega Phoenix's. (Both insanely easy to come by). Also, I beat the game at 42 before I knew about Expericast. Did it, got to 70~75 in one in-game day and proceeded to take on recommended level 99 content without dying. There's no challenge to this game. That's 24-29 levels UNDER what's recommended. The game needs severe rebalancing.

Elysium

January 13, 2017 @ 05:51 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

I personally did not have this "virtually unlimited stock of PDs/MPs" you're referring to, nor do I think the assertion that the game is unbalanced has any real basis. As far as I know, there are no in-game recommendations that you wait to fight the final bosses until you're lvl. 70, lol, and there's nothing that odd about being able to defeat a game at lvl. 40. There's a difference between occasionally challenging but not difficult (XV) vs. laughably easy (KH2).

Overall, I think Nomura is overrated even though I do like him.

KingOfHearts

January 13, 2017 @ 06:06 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Lol okay man. You can't lose in FFXV. If you do, Arpgs are probably not a strong suit for you.

P.S. I can guarantee you died in kh2 at some point. FfxV, if you did, well then I'm impressed. You have to go out of your way to make that happen.

Taochan

January 13, 2017 @ 06:10 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Neither game is hard. At all.

I don't think either was intended to be challenging in the slightest, though.

KingOfHearts

January 13, 2017 @ 06:44 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

According to Nomura, they dialed back difficulty in kh2 because all of the complaints about kh1 being too hard. 2 is my favorite because of the fluidity of combat and the variation of drive forms, limit breaks, etc. Critical mode is the only difficult I can play on without feeling underwhelmed though. And even then, I've switched to level 1 play throughs at this point, but that's what happens when you know a game too well. Hopefully they fix the numerous issues of ffxv, but the first impression is pretty bad in both story and challenge, so that bad taste will always be there. Kh2 on the other hand was A. Complete and B. Was played through when I was much younger and on a ps2, so it's first impression was, well, impressive. The fact that a ps4 game is even comparable is quite shameful imo.

Especially when you have games like bloodborne and Nier Automata on the same system. They make kh2 feel sluggish and clunky, as they should. Ffxv stumbles over its own mechanics and isn't a slick as it should be by any stretch of the imagination. Type-0 and crisis core were the same way.

Magic system was also a really bad direction imo. I liked the showings of it in the 2014 a lot more. It flowed better with combat and didn't feel like some clunky add on.

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gibbs615

January 13, 2017 @ 07:39 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

If this is true about Nomura STILL working on the worlds for KH3 then perhaps he can still manage to add Elena of Avalor to the game IF he even saw that tweet I sent to KH on Twitter!

Elysium

January 13, 2017 @ 05:24 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development



P.S. I can guarantee you died in kh2 at some point. FfxV, if you did, well then I'm impressed. You have to go out of your way to make that happen.

I imagine you're impressed by a great many things.

KingOfHearts
Hopefully they fix the numerous issues of ffxv, but the first impression is pretty bad in both story and challenge, so that bad taste will always be there.
Yeah, sort of like KH2.... :x


Magic system was also a really bad direction imo.

Magic was one of KH2's chief problems gameplay-wise, imo. I didn't have any issue with magic in XV.

Sonicfan2525

January 13, 2017 @ 07:24 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

KingOfHearts
Lol okay man. You can't lose in FFXV. If you do, Arpgs are probably not a strong suit for you.

P.S. I can guarantee you died in kh2 at some point. FfxV, if you did, well then I'm impressed. You have to go out of your way to make that happen.


Umm...I died. A few times. And I love ARPGS. Does this mean I am bad at video games!? D:

But no seriously, I died around three or four times, and that was usually because I tried to fight enemies and bosses that were REALLY high leveled or I was swarmed by so many enemies that I couldn't really do anything, and I just happened to not have any phoenix downs. So all of them were basically in the very early parts of the game. In particular I died trying to fight that stupid level 51 Aramusha in the Balouve Mines at, like, level 20. The other time was when I was swarmed by two or three fleets of imperial soldiers constantly shooting at me along with two Dualhorns, and a group of Sabertusks.

Taochan

January 13, 2017 @ 07:39 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sonicfan2525
Umm...I died. A few times. And I love ARPGS. Does this mean I am bad at video games!? D:

But no seriously, I died around three or four times, and that was usually because I tried to fight enemies and bosses that were REALLY high leveled or I was swarmed by so many enemies that I couldn't really do anything, and I just happened to not have any phoenix downs. Basically the very early parts of the game. In particular I died trying to fight that stupid level 51 Aramusha in the Balouve Mines at, like, level 20. The other time was when I was swarmed by two or three fleets of imperial soldiers constantly shooting at me along with two Dualhorns, and a group of Sabertusks.

No, don't feel bad at games.

The two of them are arguing semantics which boil down mostly to preference. XV and KH2 were meant to be accessible to inexperienced gamers but that doesn't mean it's impossible to die in either at any level of difficulty.

Alpha Sonix

January 13, 2017 @ 08:10 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Taochan
No, don't feel bad at games.

The two of them are arguing semantics which boil down mostly to preference. XV and KH2 were meant to be accessible to inexperienced gamers but that doesn't mean it's impossible to die in either at any level of difficulty.


Though you have to admit, if you're playing on Easy in FFXV you would have to try really hard to die since I'm pretty sure Carbuncle manages to save you every single time. But yeah, I do remember dying in vanilla KH2 a fair few amount of times and then when I played Critical Final Mix, I beat guys like Demyx and Xaldin first time pretty easily. Wasn't really sure at the time if they just nerfed those bosses in Final Mix or that Sora is stronger in that version. Anyway, didn't matter because I could never beat Cerberus my first try on crit. Mickey's always had to save me there.

Taochan

January 13, 2017 @ 08:14 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Alpha Sonix
Though you have to admit, if you're playing on Easy in FFXV you would have to try really hard to die since I'm pretty sure Carbuncle manages to save you every single time. But yeah, I do remember dying in vanilla KH2 a fair few amount of times and then when I played Critical Final Mix, I beat guys like Demyx and Xaldin first time pretty easily. Wasn't really sure at the time if they just nerfed those bosses in Final Mix or that Sora is stronger in that version. Anyway, didn't matter because I could never beat Cerberus my first try on crit. Mickey's always had to save me there.

You only have Carbuncle if you downloaded the Platinum Demo though.

KingOfHearts

January 13, 2017 @ 08:36 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Tartarus
I imagine you're impressed by a great many things.

Yeah, sort of like KH2.... :x
Magic was one of KH2's chief problems gameplay-wise, imo. I didn't have any issue with magic in XV.


At this point, I'm over this lol. You obviously just like xv/Tabata and think they can do no harm or whatever.

Magic in kh2 was tied into its combo system and added to the dynamics of battle smoothly. Got stronger of you used it as a finisher, etc. You're not looking at things objectively at all at this point. Ffxv magic breaks the flow of combat, goes through this huge, intuitive process to create and is overpowered in every way on top of that. If they would've A. Tied it to a different button than taking up a weapon slot, B. Tied it into gameplay more smoothly and C. Balanced it so that it's not an insta-win, I would've enjoyed it a lot more. Also, jumping onto the WRPG bandwagon of crafting was poorly implemented. Item synthesis should've been a thing, but constantly crafting spells? Horrible. The fact that you can change gear during combat makes the whole system even worse. You don't get punished for playing or planning poorly in FFXV. In kh, equip the wrong abilities for an encounter, and you are screwed. Period. You act like the state in which the games were presented at launch are even comparable. They're not. KH left fans awed, xv left fans wondering what the hell happened after waiting all this time.

On top of this, 90%of your game experience with XV is mindless, pointless, fetch quests. A prince picking up frogs and groceries. Talk about immersion breaking. Maybe they should have focused on their unfinished story instead of trying to make Ignis' meals photo realistic? Maybe side content should have built upon the world instead of being pointless, mindless, and repetitive? Maybe defending in combat should have required timing and skill instead of "hold to dodge" and a huge parry prompt on the screen whenever you should be blocking? Ffxv was a ton of potential that was unrealized. My most anticipated game of all time and it turned out a half-baked mess.

Lol and to your final point, it takes a lot to impress me. Dying in FFXV is truly impressive. Was the parry prompt and unlimited Phoenix down storage you can take into combat not enough for you? Was being able to switch your gear mid-combat to make up for poor planning not enough to keep you alive? I hate to sound like a jerk, but your arguments are basically devolving to "don't talk bad about my xv/Tabata!!" without any reasoning behind your claims, while I'm going into depth on what both games did well/poorly and continuing from there.

Two generations later, FFXV fails in comparison to kh2 by all accounts.

Muke

January 13, 2017 @ 08:49 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

KingOfHearts
At this point, I'm over this lol. You obviously just like xv/Tabata and think they can do no harm or whatever.

Magic in kh2 was tied into its combo system and added to the dynamics of battle smoothly. Got stronger of you used it as a finisher, etc. You're not looking at things objectively at all at this point. Ffxv magic breaks the flow of combat, goes through this huge, intuitive process to create and is overpowered in every way on top of that. If they would've A. Tied it to a different button than taking up a weapon slot, B. Tied it into gameplay more smoothly and C. Balanced it so that it's not an insta-win, I would've enjoyed it a lot more. Also, jumping onto the WRPG bandwagon of crafting was poorly implemented. Item synthesis should've been a thing, but constantly crafting spells? Horrible. The fact that you can change gear during combat makes the whole system even worse. You don't get punished for playing or planning poorly in FFXV. In kh, equip the wrong abilities for an encounter, and you are screwed. Period. You act like the state in which the games were presented at launch are even comparable. They're not. KH left fans awed, xv left fans wondering what the hell happened after waiting all this time.

On top of this, 90%of your game experience with XV is mindless, pointless, fetch quests. A prince picking up frogs and groceries. Talk about immersion breaking. Maybe they should have focused on their unfinished story instead of trying to make Ignis' meals photo realistic? Maybe side content should have built upon the world instead of being pointless, mindless, and repetitive? Maybe defending in combat should have required timing and skill instead of "hold to dodge" and a huge parry prompt on the screen whenever you should be blocking? Ffxv was a ton of potential that was unrealized. My most anticipated game of all time and it turned out a half-baked mess.

Lol and to your final point, it takes a lot to impress me. Dying in FFXV is truly impressive. Was the parry prompt and unlimited Phoenix down storage you can take into combat not enough for you? Was being able to switch your gear mid-combat to make up for poor planning not enough to keep you alive? I hate to sound like a jerk, but your arguments are basically devolving to "don't talk bad about my xv/Tabata!!" without any reasoning behind your claims, while I'm going into depth on what both games did well/poorly and continuing from there.

Two generations later, FFXV fails in comparison to kh2 by all accounts.

Preach !

Dandelion

January 13, 2017 @ 09:01 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

That's enough. People can like what they like without being brats. Get back to the topic at hand and be nice

Elysium

January 13, 2017 @ 09:03 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development



while I'm going into depth on what both games did well/poorly and continuing from there.

You're not doing any of that. You make statements like "X is blank" without any reasoning for why they are those adjectives, like this:



Ffxv magic breaks the flow of combat, goes through this huge, intuitive process to create and is overpowered in every way on top of that. If they would've A. Tied it to a different button than taking up a weapon slot, B. Tied it into gameplay more smoothly and C. Balanced it so that it's not an insta-win, I would've enjoyed it a lot more.

It breaks the flow of combat...uh, how exactly??? I think it being in a weapon slot does make it work smoothly (honestly, how does it being a weapon slot suddenly make it so difficult to use...). And magic is overpowered how? Magic doesn't become an insta-win unless you store up 500+ AP early in the game to the point you can draw massive amounts of magic and the potency is at its highest level, which most players wouldn't think to do out the gate. Magic also has a negative impact on the party and rarely did it help me to win battles, tbh, unless I was already at a much higher level than the enemy anyway.



You obviously just like xv/Tabata and think they can do no harm or whatever.

Someone who liked FFXV--oh my, get the pitchforks! As for Tabata, even if I did consider XV a bad game, I could also point at the KH series for a long list of Nomura's own failures.



Maybe defending in combat should have required timing and skill instead of "hold to dodge" and a huge parry prompt on the screen whenever you should be blocking?

As opposed to KH2's "hit triangle to win" strategy?

Umm...I died. A few times. And I love ARPGS. Does this mean I am bad at video games!? D:

But no seriously, I died around three or four times, and that was usually because I tried to fight enemies and bosses that were REALLY high leveled or I was swarmed by so many enemies that I couldn't really do anything, and I just happened to not have any phoenix downs. Basically the very early parts of the game. In particular I died trying to fight that stupid level 51 Aramusha in the Balouve Mines at, like, level 20. The other time was when I was swarmed by two or three fleets of imperial soldiers constantly shooting at me along with two Dualhorns, and a group of Sabertusks
Apparently so, lmao.

There are several enemies that cause instant death, coeurls (sp?), King Bombs, some wight I think it's called (the hunt in Nebulah Woods), those wraith things with the scythes. I won't lie that I did die during the dungeon behind the waterfall and the dungeon looking for mythril. *shrug* That's not even going into the sidequests.

VoidGear.

January 13, 2017 @ 09:03 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

KingOfHearts
Maybe they should have focused on their unfinished story instead of trying to make Ignis' meals photo realistic?


Bwahahha I absolutely lost it here. xD Amazing. And kinda sad because it's true. There's like 30 recipes and over 50 fish or so, but they can't even show crucial story points because "no time left"...ouch.

WOooooooo sorry, I'll head back right to topic:

After seeing everything Nomura had to say, at this point I think the decisions he made regarding not releasing the games 2017 are good. As long as they turn out to be good games, it's all worth the wait. Completely.

KingOfHearts

January 13, 2017 @ 09:05 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

P.S. have you guys seen the 2.8 footage? Can't wait to get my hands on that. The magic system has been enhanced with situation commands and you can throw them in to the end of a combo for HUGE IMPACT! It looks amazing. Kh3 is supposed to bring even more, so even though we're not getting it this year, I'm pretty dang excited. I wonder if the be drive forms will be played like aqua's command styles, or like kh2.

Alpha Sonix

January 13, 2017 @ 10:33 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Taochan
You only have Carbuncle if you downloaded the Platinum Demo though.


True, I completely forgot about that, my bad. But it does speak wonders about how easy or hard you can make a game. There is a hard mode to FFXV of sorts but it depends on your own self-imposed restrictions. Even if you don't choose to do a low level run you can limit your items, not use magic, don't use the ascension grid, etc. You can do the same things in Kingdom Hearts too if you want a fresh experience. The many ways these games let you play them is what I find fun about them and if Kingdom Hearts III is going to stick to that same principle then more power to them.

Sign

January 13, 2017 @ 11:40 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

ICYMI, here's the quote from the full interview re:KH3, translated by goldpanner:



—Please tell us where the development of KH3 is up to.

Nomura

[FONT='inherit']: KH3 requires a different work process than other titles so far, so I can't strictly say. On one hand there are worlds that are pretty much finished, on the other hand there are worlds we still haven't even touched. Worlds we haven't announced yet tend to be further along in development, so we're at a stage where what we could show is what we can't show. Maybe hearing there's parts we 'still haven't touched' is going to make people worry, but it's business as usual; we never start by working on all the worlds at the same time. In order to avoid having to redo things once we've started it's necessary to let things take shape only after all the elements have received approval, and there are currently some worlds that are still being audited. As I said a while ago, we also have to remake all the character models and such for current-gen consoles, so there's still a lot of development work to do. But, you don't have to worry about the quality, so please wait until the next opportunity I have to show you something. Preparations are underway.
[/FONT]


—We see. How is FFVII coming along, then?

Nomura: Work is moving solidly. There was a test video today…


—Ooh, this is *that* place, from the opening, right? Whoa (stares for a while)... Wow!!!! In just a scene of Cloud walking we can already tell that the unique vibe has been carried through!

Nomura: That's exactly why we'll have to keep you waiting a little more for KH3 and FFVII Remake. It can be difficult for the in-office and non-office staff to link up, and then there's KH3 on top, and then the supervision works a little differently than it has before now. But these issues are physical ones, not ones with the (game) content, and we are currently moving towards solutions with the combined efforts of each section, so please don't worry. I'm very sorry to keep you waiting, but it means we can make both titles something that will meet your hopes all the more.



Take that as you will.

gosoxtim

January 14, 2017 @ 12:44 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

i going late 2018 release date maybe early to mid 2019 date but will see right since we dont how many worlds are untouched

Silver_Soul

January 14, 2017 @ 01:13 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

"Preparations are underway."

Makes me think the next trailer/information is soon.

gosoxtim

January 14, 2017 @ 01:25 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Silver_Soul
"Preparations are underway."

Makes me think the next trailer/information is soon.
well the first event coming up unless nomura has someyjing plan before the concert

Sally-boiii

January 14, 2017 @ 05:24 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

@Sign when was this interview? Relatively recently?

Oracle Spockanort

January 14, 2017 @ 05:53 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sally-boiii
@Sign when was this interview? Relatively recently?


Released on the 12th.

Sign

January 14, 2017 @ 06:03 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sally-boiii
@Sign when was this interview? Relatively recently?


It was in the spoiler-filled interview for 2.8. Here's a spoiler-free version:


http://forums.khinsider.com/kingdom-hearts-hd-2-8-final-chapter-prologue/213128-spoiler-free-famitsu-interview-nomura-kingdom-hearts-2-8-a.html

rac7d

January 15, 2017 @ 05:14 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

gosoxtim
muke what are the chances of another goofy fake death in kh3?

How a bout goofy goes blind

Alpha Sonix

January 15, 2017 @ 03:02 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

rac7d
How a bout goofy goes blind


But does he cook tho? :P
Also, he's already kind of useless so I'm not sure him being even more so will get me to feel for him.

Wander

January 18, 2017 @ 12:13 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Ven_Roxas
Me after seeing KH2 secret ending. And Me since Roxas is my favorite character. And no I wasn't disappointed with either. Thoroughly enjoyed both


"Wow, KH2 was fun, I'm really looking forward to Kingdom Hearts 3!"

"Wow, KH2 was fun, I'm really looking forward to a spinoff game that is a prequel to the first KH with completely new characters that have nothing to do with the existing story and doesn't advance the story we already have! Oh, it should also be on a console no other KH game has been on to make it less accessible."

I would think the former sentiment is true for most people after playing KH2.

Lnds500
Compensation for diddlying him over FFXV? Just a thought.

This seems very childish. FFXV is a product belonging to Square Enix which has been entrusted to Nomura, providing him funding and resources to develop their intellectual property. Square Enix, a company whose main goal is to make money on schedule, was unhappy with the progress that Nomura was making, and so Nomura was replaced.

What part of this is SE screwing Nomura over? The part where Nomura failed to meet expectations, or the part where Square Enix decided they wanted to take their property in a different direction?

"Hey Nomura, we know you failed to meet our expectations on the last project we assigned you, but we feel really sorry for some reason and would like to make it up by assigning you our next big project."
- Square Enix, a small indie company that believes in doing favours

Just a thought.
Taochan
Do you really think they would have given him VIIR if KH3 weren't progressing well?


I really do, actually. They wouldn't be the first publisher to make bad executive decisions. Biting off more than one can chew is a problem a lot of AAA publishers and game directors face. Be it Ubisoft, Gearbox, or Square Enix.

But no, my offhanded statement is by no means an analytical piece to put much emphasis on. Obviously SE know their own people better than I do.

BlackOsprey
y'know, it's possible to work on several things at once. I know that despite his involvement in KH3, Roy Conlil is still working on other Disney projects...


Roy Conli is a voice actor (in the extent of his involvement with KH, before you take this out of context). Nomura designs games from the ground up. There might be a slight difference there.

Master Spockanort
Okay time to lay down some facts.

1) Versus XIII/XV was not in development those ten years. Nomura's staff was taken off of Versus XIII to work on XIII, then taken off again to work on XIV A Realm Reborn. At only one point in time did Nomura has a somewhat full staff, and that was in like 2010-2011. In that time they made a working build and a shitton of assets until his team was taken away again. The Type-0 team joined on after that game finished, but they only had experience making mobile titles...

2) Square Enix has much of the blame for what happened with Versus XIII up until 2013 with XV. Nomura gets blame for not having at least used the ten years to have created a solid story without so many ambitions gameplay wise without knowing they'd be possible.

3) Nomura shipped 4 games and 2 updated version of two of those games, not to mention worked on a dozen other projects with varying levels of power in that time.

3) Nomura was taken off XV, not because of how slow he was going, but probably because he is a perfectionist and was steadfast on his trilogy plan when the company wanted to go another direction (as seen with the huge multimedia "Final Fantasy XV Universe" stuff that happened this last year). (and if those rumors are true about the story...then probably that as well...)

He wouldn't have been put on FFVII Remake as director if somebody at the company didn't think he could ship the game in a reasonable amount of time.

Nomura certainly gets some blame up until 2014, but Square Enix's upper management deserves a lot of it for not being able to give him staff to MAKE the game in the first place.


This is a well written post. I wouldn't attribute Versus XIII to Nomura alone, and I never intended to imply that. The mess I mentioned is the transition from Nomura to Tabata overhauling the whole game. Still, FFXV still wouldn't be released if it wasn't taken away from Nomura, and likely wouldn't be for a while. Whether that would've been a good or bad thing is up to opinion, but is besides the point.

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DarkosOverlord

January 18, 2017 @ 01:03 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Wander
"Wow, KH2 was fun, I'm really looking forward to Kingdom Hearts 3!"

"Wow, KH2 was fun, I'm really looking forward to a spinoff game that is a prequel to the first KH with completely new characters that have nothing to do with the existing story and doesn't advance the story we already have! Oh, it should also be on a console no other KH game has been on to make it less accessible."

I would think the former sentiment is true for most people after playing KH2.


If it's true that is the sentiment for most people after playing KH2, then we're right everytime we call the vast majority of the fandom a bunch of blind misinformed fools who only complain for the sake of complaining.

Sephiroth0812

January 18, 2017 @ 01:35 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Wander
"Wow, KH2 was fun, I'm really looking forward to Kingdom Hearts 3!"

"Wow, KH2 was fun, I'm really looking forward to a spinoff game that is a prequel to the first KH with completely new characters that have nothing to do with the existing story and doesn't advance the story we already have! Oh, it should also be on a console no other KH game has been on to make it less accessible."

I would think the former sentiment is true for most people after playing KH2.


This is one of the things I am really astounded of each time anew it gets mentioned.

Nomura himself already stated in 2006 there won't be a KH 3 for quite a while, so when really "most people" had the former sentiment mentioned above I have to wonder where that comes from since it is illogical to look forward to something that is explicitly stated to not come in the foreseeable future.
It's like saying I'm looking forward to Star Wars Episode VII in 2005 after Revenge of the Sith came out yet it wasn't even stated that there would be a sequel trilogy at all (that happened only in 2012).
With KH it is exactly the same, it wasn't until 2011/2012 that there was even a mention of anything like a KH 3 being planned from Nomura's/SE's side and yet another year until it was actually announced.

And lol about the "a prequel to the first KH with completely new characters that have nothing to do with the existing story"-part since it is objectively wrong.
The "story we already have" was finished in KH 2 as Sora finally found both Riku and Kairi and returned to the Islands.
What was left were only some small hooks and mysteries that were mentioned in the Ansem reports and which deliberately pointed towards the past, as was even the secret ending of the original KH 2 with the mention of the Keyword "Xehanort's memories".
In order to further "advance" the story there had to be groundwork laid down first to expand beyond the arc that was finished already, and that's exactly what Birth by Sleep was intended to do seeing as unlike your claim these new characters have actually very much to do with the existing story.

Granted, at first BBS was the only game planned between the big releases, a bridge game much like CoM was and originally intended for a home console release as well (I think there were even some screenshots of an early PS2-build which showed Ventus in the courtyard of Castle of Dreams using a thunder spell).
Then came things like Nintendo requesting a KH game though and if I recall correctly Disney lobbied for the original phone version of Coded and that combined with the multitudes of difficulties Versus XIII faced like constant draining of staff to help with other projects or the notoriously difficult to work with dev-kit of the PS3 resulted in a bigger gap than intended by all sides.

I also recall an article somewhere which addressed that Nomura was simply too ambitious with Versus XIII and wanted to do some things in it that the PS3 simply wasn't capable of handling, hence even more difficulties.

Lnds500

January 18, 2017 @ 02:46 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Wander
This seems very childish. FFXV is a product belonging to Square Enix which has been entrusted to Nomura,


Correction. A product which exists because Nomura thought about the concept, the characters, the story. A product which had his team and collaborators trying to realise HIS vision. "Entrusted to Nomura" is a severe understatement of his involvement in the game.




providing him funding and resources to develop their intellectual property



And taking them away to rescue their other messes.



Square Enix, a company whose main goal is to make money on schedule, was unhappy with the progress that Nomura was making, and so Nomura was replaced.

What part of this is SE screwing Nomura over? The part where Nomura failed to meet expectations, or the part where Square Enix decided they wanted to take their property in a different direction?



The part where they kept screwing Nomura over by prioritizing everything else in the company besides his game because they saw it as too edgy, only to take it from his hands when they realized people were extremely excited about it, more so than what the company has been putting out for the past 10 years.

Please, it's obvious that FF7r is an apology of shorts for removing him and cutting down his vision. It's an extremely severe blow what they did to him, similar to what Konami did to Kojima.




"Hey Nomura, we know you failed to meet our expectations on the last project we assigned you, but we feel really sorry for some reason and would like to make it up by assigning you our next big project."
- Square Enix, a small indie company that believes in doing favours

Just a thought.



That contradicts what you've been saying. Why else would they give him ANOTHER huge project, probably their most important project after FFXV (which, surprise, was Nomura's idea) and while at the same time also having a 3rd huge project in the works (KH3)?

gosoxtim

January 18, 2017 @ 03:22 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Wander
Roy Conli is a voice actor (in the extent of his involvement with KH, before you take this out of context). Nomura designs games from the ground up. There might be a slight difference there.
Roy is also a producer of some disney movies like big hero 6 and tangled

Kounelli

January 18, 2017 @ 03:31 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Lnds500

Please, it's obvious that FF7r is an apology of shorts for removing him and cutting down his vision. It's an extremely severe blow what they did to him, similar to what Konami did to Kojima.


Actually when I think about it, Nomura's situation with FFXV is more in tune with what happened to Chris Sanders and his American Dog concept (which was renamed to Bolt). Same problems, projects took to long to fly so the companies passed them on to other people, creating watered down, cut versions of the original concepts ha (I know one of the lighting managers of Bolt, interesting stuff went down lol). Must be a business thing.

Sally-boiii

January 18, 2017 @ 09:55 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Master Spockanort
Released on the 12th.


Sign
It was in the spoiler-filled interview for 2.8. Here's a spoiler-free version:


http://forums.khinsider.com/kingdom-hearts-hd-2-8-final-chapter-prologue/213128-spoiler-free-famitsu-interview-nomura-kingdom-hearts-2-8-a.html


Alright. I appreciate you guys!

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Guernsey

January 18, 2017 @ 10:22 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sephiroth0812
This is one of the things I am really astounded of each time anew it gets mentioned.

Nomura himself already stated in 2006 there won't be a KH 3 for quite a while, so when really "most people" had the former sentiment mentioned above I have to wonder where that comes from since it is illogical to look forward to something that is explicitly stated to not come in the foreseeable future.
It's like saying I'm looking forward to Star Wars Episode VII in 2005 after Revenge of the Sith came out yet it wasn't even stated that there would be a sequel trilogy at all (that happened only in 2012).
With KH it is exactly the same, it wasn't until 2011/2012 that there was even a mention of anything like a KH 3 being planned from Nomura's/SE's side and yet another year until it was actually announced.

And lol about the "a prequel to the first KH with completely new characters that have nothing to do with the existing story"-part since it is objectively wrong.
The "story we already have" was finished in KH 2 as Sora finally found both Riku and Kairi and returned to the Islands.
What was left were only some small hooks and mysteries that were mentioned in the Ansem reports and which deliberately pointed towards the past, as was even the secret ending of the original KH 2 with the mention of the Keyword "Xehanort's memories".
In order to further "advance" the story there had to be groundwork laid down first to expand beyond the arc that was finished already, and that's exactly what Birth by Sleep was intended to do seeing as unlike your claim these new characters have actually very much to do with the existing story.

Granted, at first BBS was the only game planned between the big releases, a bridge game much like CoM was and originally intended for a home console release as well (I think there were even some screenshots of an early PS2-build which showed Ventus in the courtyard of Castle of Dreams using a thunder spell).
Then came things like Nintendo requesting a KH game though and if I recall correctly Disney lobbied for the original phone version of Coded and that combined with the multitudes of difficulties Versus XIII faced like constant draining of staff to help with other projects or the notoriously difficult to work with dev-kit of the PS3 resulted in a bigger gap than intended by all sides.

I also recall an article somewhere which addressed that Nomura was simply too ambitious with Versus XIII and wanted to do some things in it that the PS3 simply wasn't capable of handling, hence even more difficulties.


That really puts things in perspective for me, Nomura seems to be stretched way too think as it is.

Elysium

January 19, 2017 @ 02:21 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sephiroth0812

And lol about the "a prequel to the first KH with completely new characters that have nothing to do with the existing story"-part since it is objectively wrong.
I'm pretty sure Wander was using hyperbole.

Personally, I find most of BbS's connections to the series up to that point to be contrived (sort of like Xion), but this is Nomura's on-the-fly narrative.

maleficentfan123

January 19, 2017 @ 03:32 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sephiroth0812
This is one of the things I am really astounded of each time anew it gets mentioned.

Nomura himself already stated in 2006 there won't be a KH 3 for quite a while, so when really "most people" had the former sentiment mentioned above I have to wonder where that comes from since it is illogical to look forward to something that is explicitly stated to not come in the foreseeable future.
It's like saying I'm looking forward to Star Wars Episode VII in 2005 after Revenge of the Sith came out yet it wasn't even stated that there would be a sequel trilogy at all (that happened only in 2012).
With KH it is exactly the same, it wasn't until 2011/2012 that there was even a mention of anything like a KH 3 being planned from Nomura's/SE's side and yet another year until it was actually announced.

And lol about the "a prequel to the first KH with completely new characters that have nothing to do with the existing story"-part since it is objectively wrong.
The "story we already have" was finished in KH 2 as Sora finally found both Riku and Kairi and returned to the Islands.
What was left were only some small hooks and mysteries that were mentioned in the Ansem reports and which deliberately pointed towards the past, as was even the secret ending of the original KH 2 with the mention of the Keyword "Xehanort's memories".
In order to further "advance" the story there had to be groundwork laid down first to expand beyond the arc that was finished already, and that's exactly what Birth by Sleep was intended to do seeing as unlike your claim these new characters have actually very much to do with the existing story.

Granted, at first BBS was the only game planned between the big releases, a bridge game much like CoM was and originally intended for a home console release as well (I think there were even some screenshots of an early PS2-build which showed Ventus in the courtyard of Castle of Dreams using a thunder spell).
Then came things like Nintendo requesting a KH game though and if I recall correctly Disney lobbied for the original phone version of Coded and that combined with the multitudes of difficulties Versus XIII faced like constant draining of staff to help with other projects or the notoriously difficult to work with dev-kit of the PS3 resulted in a bigger gap than intended by all sides.

I also recall an article somewhere which addressed that Nomura was simply too ambitious with Versus XIII and wanted to do some things in it that the PS3 simply wasn't capable of handling, hence even more difficulties.


Yes you're right, but honestly, what casual fans go through and read interviews Nomura does? I certainly didn't, and honestly still don't other than what I read members post about here within certain interviews. I don't know that I've ever actually read a Nomura interview transcript in my entire life.

I don't think it's a far cry to--at the time--suspect that the BBS trailer was a KH3 trailer. Honestly, I was expecting BBS to be KH3 after I beat KH2 for the first time before I found this site telling me otherwise in 2008.

There are probably people who have played the game who just don't know. I'm not necessarily saying that's a good thing (ignorance isn't always bliss) but in their defense, SE probably should've made the trailer a bit clearer at the end of KH2 if they were planning another in-between game.

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Ven_Roxas

January 19, 2017 @ 04:04 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Wander
"Wow, KH2 was fun, I'm really looking forward to Kingdom Hearts 3!"

"Wow, KH2 was fun, I'm really looking forward to a spinoff game that is a prequel to the first KH with completely new characters that have nothing to do with the existing story and doesn't advance the story we already have! Oh, it should also be on a console no other KH game has been on to make it less accessible."

I would think the former sentiment is true for most people after playing KH2


While I can't fully disagree, when I learned that the game wouldn't be kh3 and would instead be bbs, it didn't make me any less excited. Nor did I think it wouldn't advance the story, especially since it was always stated to take place in the same story line and answer questions about the current games of the time. Sounds to me like it would be advancing the story. Just because it wasn't called Kingdom Hearts 3 doesn't mean it isn't important. Nomura even stated it had the importance (story wise) of a numbered title. So to write it off seems a bit silly.

And to stress it again, I was excited when I thought it was kh3 and the excitement lingered after I found out it was bbs.

And just out of curiosity, do you consider CoM a spinoff that doesn't advance the plot? Cause there wasn't even a secret movie about it. And it released on a different console than the first game which made it less accessible. The different console isn't a solid point since that came about with the second game in the series. I get that it furthered the spread, but it's not like it was the first time the series was multi platform.

Sonicfan2525

January 19, 2017 @ 04:09 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sephiroth0812
This is one of the things I am really astounded of each time anew it gets mentioned.

Nomura himself already stated in 2006 there won't be a KH 3 for quite a while, so when really "most people" had the former sentiment mentioned above I have to wonder where that comes from since it is illogical to look forward to something that is explicitly stated to not come in the foreseeable future.
It's like saying I'm looking forward to Star Wars Episode VII in 2005 after Revenge of the Sith came out yet it wasn't even stated that there would be a sequel trilogy at all (that happened only in 2012).
With KH it is exactly the same, it wasn't until 2011/2012 that there was even a mention of anything like a KH 3 being planned from Nomura's/SE's side and yet another year until it was actually announced.

And lol about the "a prequel to the first KH with completely new characters that have nothing to do with the existing story"-part since it is objectively wrong.
The "story we already have" was finished in KH 2 as Sora finally found both Riku and Kairi and returned to the Islands.
What was left were only some small hooks and mysteries that were mentioned in the Ansem reports and which deliberately pointed towards the past, as was even the secret ending of the original KH 2 with the mention of the Keyword "Xehanort's memories".
In order to further "advance" the story there had to be groundwork laid down first to expand beyond the arc that was finished already, and that's exactly what Birth by Sleep was intended to do seeing as unlike your claim these new characters have actually very much to do with the existing story.

Granted, at first BBS was the only game planned between the big releases, a bridge game much like CoM was and originally intended for a home console release as well (I think there were even some screenshots of an early PS2-build which showed Ventus in the courtyard of Castle of Dreams using a thunder spell).
Then came things like Nintendo requesting a KH game though and if I recall correctly Disney lobbied for the original phone version of Coded and that combined with the multitudes of difficulties Versus XIII faced like constant draining of staff to help with other projects or the notoriously difficult to work with dev-kit of the PS3 resulted in a bigger gap than intended by all sides.

I also recall an article somewhere which addressed that Nomura was simply too ambitious with Versus XIII and wanted to do some things in it that the PS3 simply wasn't capable of handling, hence even more difficulties.


For the most part, I agree with you. The story of KH2 was technically finished, with the only things left open being the letter Sora, Riku, and Kairi received after the credits and the references to BBS. I think it is obvious now that Nomura always intended BBS to be the next big title after KH2. So expecting KH3 IMMEDIATELY after KH2 might have been a little premature, as we also had a game in-between KH1 and KH2 as well.

That said, I still don't plan on faulting anyone who only played KH1 and KH2 for being a little put off by the fact that we have had four handheld titles, a mobile phone game, and a collection with a movie and prologue to KH3 released in the time since KH2 came out. Most people figured these were spin-offs (especially considering they were on multiple handheld systems) and assumed they weren't that important story wise when compared to the numbered titles. That is why I am thankful that Square has made the HD collections, as now people have several ways to experience every single title before KH3 comes out.

Precursor Mar

January 19, 2017 @ 04:54 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sephiroth0812
This is one of the things I am really astounded of each time anew it gets mentioned.

Nomura himself already stated in 2006 there won't be a KH 3 for quite a while, so when really "most people" had the former sentiment mentioned above I have to wonder where that comes from since it is illogical to look forward to something that is explicitly stated to not come in the foreseeable future.
It's like saying I'm looking forward to Star Wars Episode VII in 2005 after Revenge of the Sith came out yet it wasn't even stated that there would be a sequel trilogy at all (that happened only in 2012).
With KH it is exactly the same, it wasn't until 2011/2012 that there was even a mention of anything like a KH 3 being planned from Nomura's/SE's side and yet another year until it was actually announced.


So Nomura, in his titanic amounts of restraint, immediately follows his "No KH3 for a while" comments with a torrent of KH titles, all riding on KH3's coattails, and you somehow remain puzzled at the fact that people are pissed at Squeenix for cockteasing them for the last decade?

Sephiroth0812

January 19, 2017 @ 11:51 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Guernsey
That really puts things in perspective for me, Nomura seems to be stretched way too think as it is.


It's not only that.
There were numerous problems not only with Versus XIII itself which hampered its progress, but also with the original FF XIV (the online thing) and the FF XIII-trilogy and Nomura has had taken staff and personnel taken away from him to help out in both of these, further reducing effectivity.

Thinking of it in retrospect, although I do not have any background/behind the scenes knowledge, from 2006 to 2011/2012 Square in general seems to have been a sort of mess organisation-wise, hence why the quality of released titles in general might have dropped since just like most of the KH-handheld titles, the FF XIII-trilogy (Lightning saga) and some others are also hailed as mostly mediocre in quality and have received mixed reactions.

Tartarus

Personally, I find most of BbS's connections to the series up to that point to be contrived (sort of like Xion), but this is Nomura's on-the-fly narrative.


Ah, unlike Xion though, BBS's connections to the series were foreshadowed and implicated partly in KH 2 itself beforehand.

maleficentfan123
Yes you're right, but honestly, what casual fans go through and read interviews Nomura does? I certainly didn't, and honestly still don't other than what I read members post about here within certain interviews. I don't know that I've ever actually read a Nomura interview transcript in my entire life.

I don't think it's a far cry to--at the time--suspect that the BBS trailer was a KH3 trailer. Honestly, I was expecting BBS to be KH3 after I beat KH2 for the first time before I found this site telling me otherwise in 2008.

There are probably people who have played the game who just don't know. I'm not necessarily saying that's a good thing (ignorance isn't always bliss) but in their defense, SE probably should've made the trailer a bit clearer at the end of KH2 if they were planning another in-between game.


I pretty sure this being an important information it wasn't just published in some japanese only Nomura-interview, there had to be some international/western gaming sources or magazines who picked that information up and published it.
I know that because I knew already by 2006/2007 shortly after seeing the extended secret ending from KH 2 FM (which was Japan-only at the time) that these scenes are not depicting KH III but something called "Birth by Sleep" and that there won't be any KH III before this one.
By that time I also wasn't on KHInsider or any other dedicated KH forum (just look at my join date/year) so I had no access to translated Nomura-interviews yet, meaning the information had to be from somewhere else.

Of course it might also have to do something with not wanting to know or being in deliberate denial, but that's another pair of shoes and I certainly won't deny that there were those who didn't read news around the net and "just didn't know" as first, but still not doing so years later is a little hard to swallow.

Sonicfan2525
For the most part, I agree with you. The story of KH2 was technically finished, with the only things left open being the letter Sora, Riku, and Kairi received after the credits and the references to BBS. I think it is obvious now that Nomura always intended BBS to be the next big title after KH2. So expecting KH3 IMMEDIATELY after KH2 might have been a little premature, as we also had a game in-between KH1 and KH2 as well.

That said, I still don't plan on faulting anyone who only played KH1 and KH2 for being a little put off by the fact that we have had four handheld titles, a mobile phone game, and a collection with a movie and prologue to KH3 released in the time since KH2 came out. Most people figured these were spin-offs (especially considering they were on multiple handheld systems) and assumed they weren't that important story wise when compared to the numbered titles. That is why I am thankful that Square has made the HD collections, as now people have several ways to experience every single title before KH3 comes out.


Correct, beyond the letter from the King and the BBS references there were also some teases in the secret Ansem Reports in regards to Xehanort and his mysterious origins and unexplained "superhuman feats", also pointing towards BBS as one of the keywords for it is "Xehanort's memories".
I also haven't the actual material at hand right now (and it's been a decade after all), but I do recall that BBS was intended as the next "big" title and was originally intended to be on home console as well...I don't remember right now why they decided to switch to the PSP.
Premature indeed, although I'll give it that game sites and magazines also are partly to blame since they always emphasized the "not KH 3"-mantra in their articles about any KH topic that came up, partially spread misinformation and were pestering Nomura and his staff about "KH 3" as well leading to several instances where it had to be repeated that there won't be a KH 3 for quite some time.

See, and that's another thing here, all the "figuring it being spin-offs" and "assuming they aren't important"-issues are on the people themselves. Being ignorant is not an excuse for constant bad behaviour and 2005/2006 wasn't exactly the "stone age" of the internet either so possibilities to inform oneself certainly did exist.

I'm not "faulting" anyone personally at all, only certain behaviour like i.e. spamming even mere holiday messages with whiny/deriding comments regarding KH 3 and/or pretenses of apparently being "grossly wronged" somehow by Square and/or Nomura that just stem from either a) being uninformed or b) being willfully ignorant.
Yes, the gap between numbered titles was definitely longer than intended and the console spread was certainly a bad decision in terms of coherence (although it did succeed in drawing in new audiences as i.e. most dedicated Days-fans are those who came into the series specifically with this title), but it was never "witholding KH 3" or something similar as in the years from 2005 to 2010 (when BBS released) there were no plans for any KH 3 and that had also been communicated outside of some strictly japanese Nomura interviews.

I agree that the HD collections are an remarkable way to try and remedy the errors of the console spread, but I dunno about how much they will actually help specifically in regards to the group that's always chanting "KH 3 or bust".
Not to mention that they're somewhat replicating the error anew right now with X[chi] and Unchained X, having some key story connections in them and only in them.

Precursor Mar
So Nomura, in his titanic amounts of restraint, immediately follows his "No KH3 for a while" comments with a torrent of KH titles, all riding on KH3's coattails, and you somehow remain puzzled at the fact that people are pissed at Squeenix for cockteasing them for the last decade?


I don't know where you get the "riding on KH 3's coattails"-thingy from, as the "No KH 3 for a while"-statement in no form or way actually implicated that the KH series itself would be put totally on hold the whole time.
The KH series will expand, but not in the same format as before is the only thing that this statement means in context with the KH 2/KH 2 FM secret endings.

Pissed for "cockteasing"? Really? Considering how many are deriding and dismissing all titles not having a roman numeral slapped behind it as "unimportant and not worth any time" I hardly believe this being Squeenix's intent.
They won't "cocktease" and build hype for any imaginary KH 3 they're themselves not planning to do for quite some time, but expand the lore and universe of the Kingdom Hearts-series by different means, laying a groundwork for the eventual next big title to go off from since, as already stated, the specific main story arc started in KH I was resolved and finished in KH II.

Now it being on a huge console spread was certainly a huge error and back in the days I actually was one of the biggest critics of the console spread, since an overaching ongoing story is very hard to follow with this format, but that is still a difference to stubbornly wanting/demanding something with a specific name which has been stated to not be a thing for years.
Not to mention that this warranted criticism is exactly what is addressed with the HD collections in the first place and the fact that announcing the actual KH III in 2013 is considered too early apparently also again flew over many people's heads who continue to complain that it isn't out yet.

It's also telling that apparently only the western fandom has this huuuge problem with the "not KH 3? Then it's shit."-mindset.

But of course they could also have done nothing at all between 2006 and 2017, letting the series die completely because let's face it, the chain of thought that if all of the handheld titles wouldn't be a thing we would have KH 3 by now is an illusion.
The massive problems encountered with Versus XIII both conceptually and technically as well as the constant draining of Nomura's staff to help out in other projects like FF XIII or XIV would still have happened, the difference in regards to the KH-series being that there would be no groundwork to base the story of KH III on (as the very first base for the story of KH III was laid down by Blank Points, the secret ending of BBS) and most likely that the series itself would be completely dead and no KH III ever coming due to there being nothing new at all for ten years.

Precursor Mar

January 19, 2017 @ 11:34 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sephiroth0812
I don't know where you get the "riding on KH 3's coattails"-thingy from, as the "No KH 3 for a while"-statement in no form or way actually implicated that the KH series itself would be put totally on hold the whole time.
The KH series will expand, but not in the same format as before is the only thing that this statement means in context with the KH 2/KH 2 FM secret endings.


Really? Farting out a bunch of games with the pretense "These games are gonna be super duper important later, so make sure to get them!" isn't a clear indication of Squeenix taking advantage of the KH3 hype train to sell them? You expect people to be told "I'm too busy to make KH3, except I'm not actually that busy so here's 6 more KH games." and not raise a brow?



Pissed for "cockteasing"? Really? Considering how many are deriding and dismissing all titles not having a roman numeral slapped behind it as "unimportant and not worth any time" I hardly believe this being Squeenix's intent.



Except the fact that it only became a widespread thing sometime after BBS, which is reinforced by that game being a fan favorite almost at the level of KH2.
And look, surely nobody was loosing sleep over the thought of getting a side game first. The problem is volume. You can offer me an appetizer or two before the main dish and my erection for that sirloin stake will remain unhindered, but do it 4 more times and the only erect thing you're getting from me is a middle finger.



But of course they could also have done nothing at all between 2006 and 2017, letting the series die completely because let's face it, the chain of thought that if all of the handheld titles wouldn't be a thing we would have KH 3 by now is an illusion.



First off, a big name gaming brand like KH flat-out dying after a hiatus has never happened in the history of ever. Meme or no, Half-Life 3 could get announced, 13 years since HL2's release, and people would still see it as the second coming of Christ.
Second, nowhere in the hype handbook does it list "Bombard your consumers with spin-offs" as a requirement to generate interest.



the difference in regards to the KH-series being that there would be no groundwork to base the story of KH III on (as the very first base for the story of KH III was laid down by Blank Points, the secret ending of BBS)



Yes, because God forbid a KH game actually have a stand-alone story that doesn't require the use of a freaking decoder ring.

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Deleted member 246005

January 21, 2017 @ 08:32 pmOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

I'm more of a lapsed Kingdom Hearts fan so having to wait longer for KH3 and only getting these snippets in return is a little annoying but I'm buying a ps4 next month so checking out the bundle is a priority.

I saw KH as having a lot in common with shonen mangas so when I was starting to get jaded with them, I also started to get jaded with the spinoffs. They weren't going in a direction I wanted nor telling stories I wanted to be apart of.

I might not feel the same way about KH but I'm willing to give it a chance. If that means waiting a little longer then I'm fine with it.

Elysium

January 22, 2017 @ 03:52 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Sephiroth0812

I pretty sure this being an important information it wasn't just published in some japanese only Nomura-interview, there had to be some international/western gaming sources or magazines who picked that information up and published it.
I know that because I knew already by 2006/2007 shortly after seeing the extended secret ending from KH 2 FM (which was Japan-only at the time) that these scenes are not depicting KH III but something called "Birth by Sleep" and that there won't be any KH III before this one.

Why should a casual fan have expected the next title not to be KH3 just because the secret ending featured the words birth by sleep? KH1's ending features the words Another Side, Another Story (then Deep Dive), which advertised a possible KH2.

Overall, I would say the fandom is the way it is because of Square Enix's own decisions. It didn't happen without their mismanagement.

Btw, Precursor Mar, your post's hilarious (and true, imo).

VoidGear.

January 22, 2017 @ 11:33 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

I think it's a valid opinion not to be happy at SE throwing side games on like 3 or more different consoles at us and then saying "dis all important". Sure they never announced KH3 but it was obvious that it'd all be importand and necessary to know at some point. So I guess I do understand where some of the madness comes from.

alexis.anagram

January 23, 2017 @ 07:26 amOffline

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Re: Nomura on Kingdom Hearts 3 and Final Fantasy 7 Remake's development

Is this a good time for me to beat my favorite drum about how Nomura stated his intention to make X a true and possibly even enjoyable spin-off with no connection to the main plot, then decided at the last minute to bait-and-switch the series' fans with yet another over-plotted rehash of KH tropes on yet another set of devices to which yet more players would definitely (in the case of X) and likely (in the case of Unchained) have limited to no access? With KH3 still technically not announced, Nomura was nevertheless continuing to "lay the groundwork" for a game that is apparently going to be so preoccupied with its own mythology the initial stages of its plot have been divvied up twice now at his discretion? Fans are frustrated not only because KH3 has not been forthcoming, but because to many people Nomura's artistic drive to feel out every inch of his fantastically inclined and yet strangely limited universe (and in ways considered to be beneath his better efforts) has stretched the anticipated conclusion to Frankenstein proportions demanding justification for the past 10 years of meandering through vaguely associated twists of threads of important things which nevertheless managed to feature the same cast of characters on repeat, ad nauseum. And it is the responsibility of Nomura and his team to formulate KH3 as a game which answers this call: one can't make the case simultaneously that the game benefits as the culmination of 10 years of mythology-building, and out of the other side of their mouth argue that its true merit is as a standalone title which should be critiqued in this singular context. So, I think one of the throughlines I've seen among the various complaints surrounding KH3's imminent (to some delayed, to some unavoidably confounded due to game industry bureaucracy, to some appropriately planned) arrival is not just the fact of it having taken so long, but the question as to whether the past 10 years of content will have been worth it in hindsight?

Obviously, that's a subjective question, and I think that's where I differ somewhat in that I think some of the titles have been unfortunately devalued from what I find to be worthwhile entries of their own making. But generally I would agree with the critical viewpoint that there is, or rather was, a point where the series reached critical mass both on a meta level in testing the patience of its audience and intrinsically as a narrative with so many forgotten characters, conveniently plotted excuses to be inconsistent, twists for the sake of straying from the main point, predictable scripting rooted in cliches...these complaints have been levied at the series enough that there's no need to recollect them all here, but I think it's worthwhile to consider how the series' capacity to withstand scrutiny from players who aren't even hardcore fans of the franchise has suffered, and how that is essentially a shift from where the franchise stood in the popular mindset post-KH2, arguably up through the era of BBS/Days/Coded. These games were largely forgiven for their inadequacies in plotting and their pandering dalliances with enigma (and even the initiation of the real console spread) because I think those issues still felt like outlying factors in a story with true momentum and a sense of purpose which an audience could buy into regardless. But people tire of creators endlessly playing around with ideas that are only interesting to them and the most dedicated portion of their support base: if we're being honest, KH3 is the first game since BBS which is actually going to be taken seriously as an entry by the wider gaming/nerd/whatever communities, and it's the franchise's reputation for spinning its wheels which is going to precede it.

Should this matter to anyone? Maybe not. KH3 will still sell bucketloads, it's going to be one of the most hyped games of 2029, and long-term fans like myself will still probably walk away feeling some measure of reconciliation with the series. And if not that, at least closure. But the question I think on a lot of peoples' minds, certainly one of the ones on mine, is: what could the legacy of the franchise have been otherwise? What could a robustly written blockbuster KH3 have been like riding on the fresh energy of its earliest indicators rather than this limping, bulking meatloaf of a game that is always slouching just on the horizon? It's a bit of a sad thing to contemplate.

lowkey still excited for 0.2 though

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