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IGN: Hidden Mickey mini-game, KH3 world bosses to be kept secret until launch

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Published on August 23, 2018 @ 09:04 pm
Written by Arielle
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Sunil Godhania, community manager for Square Enix Japan Studios at Square Enix Europe, went on IGN's Live Developer Playthrough stream to show off the Toy Box level in Kingdom Hearts 3 that is currently playable at Gamescom 2018 this week.

While discussing the various features and gameplay elements found in KH3, it was confirmed that there will be a Hidden Mickey mini-game where players will be rewarded for finding the hidden Mickey Mouse emblems placed throughout the game. During the stream, it was also confirmed that the main world bosses within KH3 will not be revealed before the game's launch, leaving Kingdom Hearts fans with plenty of surprises to expect when playing through KH3.

You can watch the video on IGN.

Thanks to forum user Zip for the tip!

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COMMENTS

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Zettaflare

August 23, 2018 @ 09:10 pmOffline

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As I mentioned earlier nice to know that Zurg is still a possibility. Or hell, maybe Nomura could find a way to bring in Sid, lol.

gosoxtim

August 23, 2018 @ 09:22 pmOffline

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i think we might use the camera on the phone for htem ini mickey game

Oracle Spockanort

August 23, 2018 @ 09:26 pmOffline

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Swoosh
As I mentioned earlier nice to know that Zurg is still a possibility. Or hell, maybe Nomura could find a way to bring in Sid, lol.


I'd love to see a Zurg battle ;A:

gosoxtim
i think we might use the camera on the phone for htem ini mickey game


I would be surprised if that wasn't the case. The phone has a little aperture on the back, so...what else if not a photo mode? GIVE ME DORKY SELFIE MODE, NOMURA.

OathkeeperRoxas XIII

August 23, 2018 @ 09:28 pmOffline

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I don't know how or why a Zurg fight unless Young Master Xehanort is controlling him and even that's a stretch just for the sake of him

Zip

August 23, 2018 @ 09:37 pmOffline

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Swoosh
As I mentioned earlier nice to know that Zurg is still a possibility. Or hell, maybe Nomura could find a way to bring in Sid, lol.


Before we found out that Sora, Woody, and the gang seem to be in the copy world, I was thinking that the other world could be like a Bizarro world that leads back to Sid’s house instead of Andy’s. They might still have something akin to that depending what the nature of this world split ends up being.

But personally, I’m rooting for Slinkynort as the final boss. xD

Oracle Spockanort

August 23, 2018 @ 09:37 pmOffline

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OathkeeperRoxas XIII
I don't know how or why a Zurg fight unless Young Master Xehanort is controlling him and even that's a stretch just for the sake of him


Why? Why do we fight a creepy giant Lolita doll? Why do we fight bouncy possessed toys? Why can we play with rock'em sock'em robots? Why do we do anything?

Fighting Zurg could just be a fun boss battle against a possessed Zurg as a silly Star Wars reference. Like Xehanort is the Emperor, Zurg is Darth Vader, Buzz is Luke. Like in the movie, but it can be even closer to replicating Episode 6.

Open your mind, man. Open it to the possibilities~

OathkeeperRoxas XIII

August 23, 2018 @ 10:03 pmOffline

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Oracle Spockanort
Why? Why do we fight a creepy giant Lolita doll? Why do we fight bouncy possessed toys? Why can we play with rock'em sock'em robots? Why do we do anything?

Fighting Zurg could just be a fun boss battle against a possessed Zurg as a silly Star Wars reference. Like Xehanort is the Emperor, Zurg is Darth Vader, Buzz is Luke. Like in the movie, but it can be even closer to replicating Episode 6.

Open your mind, man. Open it to the possibilities~

My mind is open but I know what the cycle if it's not the boss people want or has Frollo not being a boss still the thing most won't stop bringing up it as well as no CLU fight?

We don't know if that doll is the final boss of Toy Bpx, we only know the UFO and Doll that attendees saw, that's it and I'm sure that doll probably happens before the UFO

Oracle Spockanort

August 23, 2018 @ 10:11 pmOffline

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Zip
Before we found out that Sora, Woody, and the gang seem to be in the copy world, I was thinking that the other world could be like a Bizarro world that leads back to Sid’s house instead of Andy’s. They might still have something akin to that depending what the nature of this world split ends up being.

But personally, I’m rooting for Slinkynort as the final boss. xD


Oh god Slinky would be a nightmare to animate

OathkeeperRoxas XIII
My mind is open but I know what the cycle if it's not the boss people want or has Frollo not being a boss still the thing most won't stop bringing up it as well as no CLU fight?

We don't know if that doll is the final boss of Toy Bpx, we only know the UFO and Doll that attendees saw, that's it and I'm sure that doll probably happens before the UFO


What? Zurg is totally a fight people want. I think people would be more upset if Zurg appeared in KH3 and he wasn't a mini-boss for the fun of it.

I played the game in May and fought against the doll and wrote the impressions for it. It is obviously not the final boss. What we got to play in May was 30% of the world's contents, and the doll is just a possessed toy like the rest in this split world. You don't need to tell me anything about that.

Since that is a revealed enemy, it clearly isn't the boss anyways.

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Alishock

August 23, 2018 @ 10:15 pmOffline

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So this means the giant UFO's not the final boss of Toy Story? Whaaaat? It really did seem like an end of a world boss fight.

Please be Zurg!

Zip

August 23, 2018 @ 10:56 pmOffline

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Another idea that I wanted to put out there:

When it comes to bosses in KH, previous titles typically had the one major final boss per Disney world while the rest were minibosses that usually weren’t near as challenging. But with the worlds being as lengthy and expansive as they are now, what if some mid-level bosses are pretty much on par with final bosses in previous games?

For example, Vic the Visitor (the name of the Galaxy Toys UFO) could be the major boss at the halfway point of Toy Box. After beating him, we’d get Infinity Badge and the world’s enemies would level up like if we had moved on to another world in previous games. From there, the story would refocus on Young Xehanort’s goals and reuniting with the rest of the toys in the other version of Toy Box.

Olympus could see a similar structure with Rock Titan being the halfway point at the end of Sora’s training and then Hades would become a more active threat after that point. That’d be a good way to draw a line between the tutorial portion of Olympus and the more standard portion.

Chaser

August 23, 2018 @ 11:21 pmOffline

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Olympus:



Toy Box:




Let's hope there's a reward for finding them all :)

Zip

August 23, 2018 @ 11:26 pmOffline

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Chaser
Olympus:



Toy Box:




Let's hope there's a reward for finding them all :)


I wonder if things like the Mickey clock in Andy’s room would count?

Chaser

August 23, 2018 @ 11:31 pmOffline

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Zip
I wonder if things like the Mickey clock in Andy’s room would count?

That clock was in the original films so it's less of a Kingdom Hearts Easter Egg, and is not a Hidden Mickey in any way (they are Mickey Mouse heads inserted randomly in the background or scenery, like the examples above).

FudgemintGuardian

August 23, 2018 @ 11:42 pmOnline

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Zip
But personally, I’m rooting for Slinkynort as the final boss. xD
I know you're joking, but something I've been mulling over recently is what if the strain caused by splitting everyone between the real and copy world causes the toys to go crazy?


And not to do with boss battles, but I also wondered if being apart from humans for too long would cause the toys to stop functioning. Imagine finding Rex only to realize he essentially died, and the others slowly become lifeless as well.

Zip

August 23, 2018 @ 11:49 pmOffline

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Chaser
That clock was in the original films so it's less of a Kingdom Hearts Easter Egg, and is not a Hidden Mickey in any way (they are Mickey Mouse heads inserted randomly in the background or scenery, like the examples above).


Actually, (I hate pulling this card but) speaking as a former Disney cast member, Hidden Mickeys can be seen under a much broader scope than just the standard Mickey Mouse heads. It’s a loose concept. Some fans only consider the head and ears to be a true Hidden Mickey while others consider any reference to Mickey and even his pals to be Hidden Mickeys. For example, if you take a Keys to the Kingdom tour at Magic Kingdom, the tour guide will usually tell you that three canoes on Jungle Cruise featuring the visages of Mickey, Donald, and Goofy are Hidden Mickeys.

In this case, it will depend on how the developers choose to define it, but I could see them sticking to the three circle head for simplicity’s sake. The Easter eggs like the clock and the Monster’s Inc sketch could even be their own separate objective.

FudgemintGuardian
I know you're joking, but something I've been mulling over recently is what if the strain caused by splitting everyone between the real and copy world causes the toys to go crazy?


And not to do with boss battles, but I also wondered if being apart from humans for too long would cause the toys to stop functioning. Imagine finding Rex only to realize he essentially died, and the others slowly become lifeless as well.


I could definitely see something where Andy gets sad without Woody and Buzz, which causes him to stop playing with the other toys resulting in something like that. It might be a bit dark, but the Toy Story movies themselves get pretty bleak too.

Chaser

August 23, 2018 @ 11:54 pmOffline

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Zip
Actually, speaking as a former Disney cast member, Hidden Mickeys can be seen under a much broader scope than just the standard Mickey Mouse heads. It’s a loose concept. Some fans only consider the head and ears to be a true Hidden Mickey while others consider any reference to Mickey and even his pals to be Hidden Mickeys. For example, if you take a Keys to the Kingdom tour at Magic Kingdom, the tour guide will usually tell you that three canoes featuring the visages of Mickey, Donald, and Goofy are Hidden Mickeys.

In this case, it will depend on how the developers choose to define it, but I could see them sticking to the three circle head for simplicity’s sake. The Easter eggs like the clock and the Monster’s Inc sketch could even be their own separate objective.

That's how the devs have done the Hidden Mickey's for the games in the past and that's what I've been basing this one, regardless of how things are done at Disneyland.

There have been a few Hidden Mickey's in the past, but nothing truly special or potentially having players track them down, which is why they're now pointing them out.










But with the examples shown before, it's clear that the Hidden Mickeys the devs have put in are not the same as those Easter Eggs you've mentioned.

Zip

August 24, 2018 @ 12:01 amOffline

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Chaser
That's how the devs have done the Hidden Mickey's for the games in the past and that's what I've been basing this one, regardless of how things are done at Disneyland.

There have been a few Hidden Mickey's in the past, but nothing truly special or potentially having players track them down, which is why they're now pointing them out.



But with the examples shown before, it's clear that the Hidden Mickeys the devs have put in are not the same as those Easter Eggs you've mentioned.


Even though there were a few in previous games, as you said, there wasn’t a point to them. Now there is and they will likely be looking for a multitude of creative ways to implement them. That could mean going beyond the three circle Mickey head or not. Who knows at this point?

Tartarus

August 24, 2018 @ 12:09 amOffline

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I'm definitely here for the Hidden Mickey's. That's actually a really clever way to implement something Trinity/Puzzle-Piece-esque, considering people always look for hidden Mickey's throughout Disney movies.

Chaser

August 24, 2018 @ 12:19 amOffline

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Zip
Who knows at this point?

That's the thing, I'm basing it off what we currently know and, from my understanding, you're basing it off what other parts of Disney do.

I mean, to me there are two things we know about this:

1) Two Hidden Mickey's in two different worlds are just the basic three circles, therefore the chance of those being the type of Hidden Mickey's in the game is increased above any other.

2) The Mickey Mouse clock is an Easter Egg from the Toy Story films and had to be imported into Kingdom Hearts III, therefore I do not feel like it is an organic reference for Kingdom Hearts to claim and as such I can't count it as anything more than a Toy Story Easter Egg.

It feels to me they are taking inspiration for how the Hidden Mickey's were done in most films, which was enough to prompt a DVD bonus feature of finding them (the last one is Mickey Mouse, but he is in silhouette and therefore his features match the same Hidden Mickey's as before):

[video=youtube;Ti4L9d9pn5U]https://www.youtube.com/watch?v=Ti4L9d9pn5U[/video]

They could take on inspiration for how it is done at the Parks, since we do have attractions, and I'm just going off what we know and what we have seen. But yeah, we're just going to go around in circles on this.

Zip

August 24, 2018 @ 12:39 amOffline

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Chaser
That's the thing, I'm basing it off what we currently know and, from my understanding, you're basing it off what other parts of Disney do.

I mean, to me there are two things we know about this:

1) Two Hidden Mickey's in two different worlds are just the basic three circles, therefore the chance of those being the type of Hidden Mickey's in the game is increased above any other.

2) The Mickey Mouse clock is an Easter Egg from the Toy Story films and had to be imported into Kingdom Hearts III, therefore I do not feel like it is an organic reference for Kingdom Hearts to claim and as such I can't count it as anything more than a Toy Story Easter Egg.

It feels to me they are taking inspiration for how the Hidden Mickey's were done in most films, which was enough to prompt a DVD bonus feature of finding them (the last one is Mickey Mouse, but he is in silhouette and therefore his features match the same Hidden Mickey's as before):

[video=youtube;Ti4L9d9pn5U]https://www.youtube.com/watch?v=Ti4L9d9pn5U[/video]

They could take on inspiration for how it is done at the Parks, since we do have attractions, and I'm just going off what we know and what we have seen. But yeah, we're just going to go around in circles on this.


The same Mickey watch/clock was actually used on a wall in Rescuers before Toy Story as well as a traditional watch in Oliver and Company, both considered Hidden Mickeys by many. So Toy Story technically took the idea from those films. But it is an iconic feature of Andy’s Room, which wouldn’t be right to not have, so I get what you mean in the regard that it’s not something unusual in the environment.

I totally get your logic that we know for sure those two you mentioned are the definite ones we know of. But it doesn’t mean they won’t do some differently since there could be a few per world. I’m just musing on that possibility, so I agree we don’t need to go back and forth on this too much. Lol.

As I mentioned earlier though, it’d be fun to have an Easter Egg mission separate from the Classic Hidden Mickeys, like finding Scar’s pelt in Olympus, Nemo in Boo’s room, this Mickey clock, etc. I’m here for all the Easter Egg hunts they wanna throw at me. Lol.

WhinyAcademic

August 24, 2018 @ 12:45 amOffline

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Hopefully that’s not a way of saying “you’re getting mostly Heartless/Nobody/Unversed/Dream Eater bosses again, instead of villains like Zurg, Davy Jones, Randall. Oh and Hades, you get Hades again!”

Obviously we have the Titans, and Davy Jones is 90% confirmed, but still. I don’t have a ton of faith we’ll be getting too many Disney Villain bosses, not after 3D’s slog.

Zip

August 24, 2018 @ 01:00 amOffline

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WhinyAcademic
Hopefully that’s not a way of saying “you’re getting mostly Heartless/Nobody/Unversed/Dream Eater bosses again, instead of villains like Zurg, Davy Jones, Randall. Oh and Hades, you get Hades again!”

Obviously we have the Titans, and Davy Jones is 90% confirmed, but still. I don’t have a ton of faith we’ll be getting too many Disney Villain bosses, not after 3D’s slog.


I think the opposite. If they were just generic, they probably wouldn’t mind showing them off. If they’re relevant characters to the story however, it makes sense they wouldn’t want to spoil those bosses. That could include Disney or Organization members, but I think they’re gonna give us some more Disney bosses this time around. In particular and despite how funny as it would be, I don’t see Sora, Woody, and Buzz using Rocket Ruckus on Young Xehanort if he fights anything like he did in DDD. Lol

Rydgea

August 24, 2018 @ 02:52 amOffline

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gosoxtim
i think we might use the camera on the phone for htem ini mickey game


Oracle Spockanort
I would be surprised if that wasn't the case. The phone has a little aperture on the back, so...what else if not a photo mode? GIVE ME DORKY SELFIE MODE, NOMURA.


Not sure why, but my mind jumped straight to the idea of Sora having a VR mode on his phone (think similar to the 3DS). It'd be kind of quirky to have that within KH, so picking up clues to searching for actual hidden, hidden Mickeys, vs. hiding-in-plain-sight Mickeys.

Of course, I'm keen on good, old-fashioned dorky selfies would be fun too, not too dissimilar to Prompto's album/quests or having a scrapbook like BBS did with the crown stickers.

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DizneyXBirds95

August 24, 2018 @ 05:07 amOffline

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I can envision for the Hidden Mickey minigame it makes sense to use the phone camera to take a picture of the Hidden Mickey in the background to get points, otherwise it'll just be okay you found it, but what's the next thing?

As for the bosses, I'm really looking forward to who we'll be fighting against when the game comes out and hopefully Nomura has learned his lesson on how he treated the Disney Villains as bosses in Dream Drop Distance (I'm looking at you CLU) [SIZE=2]and he treats them MUCH better in KH3.[/SIZE]

Zip
Another idea that I wanted to put out there:

When it comes to bosses in KH, previous titles typically had the one major final boss per Disney world while the rest were minibosses that usually weren’t near as challenging. But with the worlds being as lengthy and expansive as they are now, what if some mid-level bosses are pretty much on par with final bosses in previous games?

For example, Vic the Visitor (the name of the Galaxy Toys UFO) could be the major boss at the halfway point of Toy Box. After beating him, we’d get Infinity Badge and the world’s enemies would level up like if we had moved on to another world in previous games. From there, the story would refocus on Young Xehanort’s goals and reunite with the rest of the toys in the other version of Toy Box.

Olympus could see a similar structure with Rock Titan being the halfway point at the end of Sora’s training and then Hades would become a more active threat after that point. That’d be a good way to draw a line between the tutorial portion of Olympus and the more standard portion.

I think it varies from the KH titles and the number of Bosses that you faced in the worlds from the game (1 - BBS, DDD up until the final world levels; 1-2 in KH; 1-3 in KH2 (depending on the world) ) and usually its due to software limitations and story progression/plot but that's completely a minor thing. But as you said it yourself there is ONLY one major boss and the rest were minibosses. Although frankly, I respectfully have to disagree with you on some parts cause some bosses such as The Experiment, Hostile Program, Prison Keeper from KH2 aren't necessarily "mini-bosses" whereas Timeless River Pete, The Hyenas, Sark (in the first round before battling both him and the MCP), Lock, Shock and Barrel, and the Beagle Boys (Dream Drop Distance) they are.

With KH3, now thanks to the new hardware advancements we will get approx. 2-3/4 bosses per Disney world just like how 0.2 Birth by Sleep had 3 bosses. Besides the ones, you brought up (Vic the Visitor/UFO Heartless - Toy Box, Rock Titan & Hades (presumably) - Olympus) we also got some other bosses that look to be confirmed for the game (until further notice) as seen in the trailers and other information:
[LIST]
[*]Rock Troll (Heartless boss), the Other Titans (Ice, Lava and possibly Wind) - Olympus
[*]Slug Unversed Boss (from the leaks back in December) - Monstropolis
[*]Marshmallow (mini-boss by the looks of it, but can't say for sure until game come out) - Arendelle
[*]Unnamed Airship Heartless, Davy Jones (confirmed via interview by Nomura) - The Caribbean

[*]Dark Baymax - Big Hero 6 world
[/LIST]

So looks like we've got quite a variety. In regards to the Seekers of Darkness, I don't think we will be having a boss battle and instantly defeating each one in the Disney worlds and original worlds SDG visited (Xigbar - Olympus, Ansem & Xemnas - Twilight Town, Young Xehanort - Toy Box, etc..) perhaps they won't be fought until the game's final world which is when you get to officially fight them, who knows?

Alpha Baymax

August 24, 2018 @ 05:36 amOffline

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OathkeeperRoxas XIII
I don't know how or why a Zurg fight unless Young Master Xehanort is controlling him and even that's a stretch just for the sake of him


In a store called Galaxy Toys, with a Heartless boss shaped like a UFO, you feel that Zurg is a stretch?

I dunno, judging from the plot of the world, it seems that Buzz will be having a larger arc in Toy Box than Woody, so it only makes thematic sense to have Zurg be the final boss, unless Stinky Pete makes a return for some reason.

The bigger implication for this is whether we're gonna see the battle against Dark Baymax in a trailer?

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