Oh god i forgot about the two mean streets. I hated that SOO MUCH. Granted, every time you visit the underground after repairing gremlin structures it gets a bit easier. but until then, you have to either get your way across the chasm or pay that british gremlin 25 E-tickets. Speaking of that accursed creature i hate how none of the things you do in the post game never matter, think about it.
-after you use up your one free ride, the gremlin will say "ill have to charge you next time, fuels a bit scarce after the quake" (surprising how he had SO MUCH FUEL to keep doing it) and then when you stop the quakes from happening, he still charges you.
-Mean street north and south never merge, seriously, can't the gremlins just build a ramshackle bridge out of disney junk.
-The epilogue is ultimately pointless. By the time you get everything (including the upgrades and costumes) there is NOTHING to do in the wasteland. Then i think about the first game where you get to go down a different path, with every sketch you unlocked ready from the get-go on later playthroughs.
-then there's the fact that in the end, the game wants you to play through the thinner ending to speedrun, because redeeming the mad doctor tacks on another horrible song for him to sing.
Ugh, why was this game so broken, he had so much time and so many resources and he blew it all away for this! If you ever do go into game design Meow Wow, promise me this, don't make a game like epic mickey 2.