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Square Enix announces brand new Kingdom Hearts mobile game

Details
Published on January 23, 2020 @ 12:56 am
Written by Arielle
Tweet

Square Enix has announced a brand new Kingdom Hearts mobile title set to launch Spring 2020 for iOS, Android, and Amazon phones. The new mobile game is currently being referred to as Project Xehanort and will have a special campaign where you can guess what the name of the mobile title is.

 

Guess the Name Campaign! 

The Guess the Name Twitter Campaign is here! If you can guess what the name of the upcoming Project Xehanort title, you can win big!

To participate, simply:

  • Follow our NEW Twitter account @ProjectXehanort
  • Add in a comment with your guess 
  • Make sure to include the hashtag #KHNameContest

The campaign will end on January 28th, 2020 at 6:59PM PT! 10 winners with the best guesses will win big!

Entry Rules:

  • Entrants must possess a Twitter account following the official @ProjectXehanort Twitter account.
  • Entries must follow the instructions listed in the "How to Enter" section above. Entry tweets must not be a duplicate update or otherwise violate Twitter rules for posting.
  • Only one entry per Twitter account is allowed per day, and entrants may not submit entries through more than one account. Entrants submitting entries through multiple accounts will be ineligible.
  • Square Enix reserves the right to judge whether or not material is appropriate for public display. Entries which fall under any of the below categories will result in a disqualification:
    • Contains obscenity, vulgarity, discrimination, or any other offensive subject matter
    • Infringes upon copyright/intellectual property, personal credit, privacy, etc.
    • Counter to public order and/or morals
    • Judged to be grossly deviant from the established theme

We will contact winners through the @ProjectXehanort account once the campaign ends. If we are unable to get in contact with a selected winner by 48 hours of initial contact, we will automatically select another winner, so make sure you’re following the official KHUX Twitter account!

For full terms and conditions, please see the official rules.

COMMENTS

+ Reply

Sign

January 23, 2020 @ 01:06 amOffline

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fucking knew it

Gray Aria

January 23, 2020 @ 01:07 amOffline

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It's so funny how SE can provide next to no info and still get me extremely hype!

Alpha Baymax

January 23, 2020 @ 01:09 amOffline

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Well, Kingdom Hearts on mobile is clearly profitable enough for them to run another game simultaeneously with Union Cross.

This is still dissapointing news to me though.

Noivern

January 23, 2020 @ 01:14 amOffline

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I feel like I'm going to piss myself at how cheap Squênix has become. Well, guess we might finally find out more about Scala now.

bambii (aka foreteller)

January 23, 2020 @ 01:16 amOffline

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I can't help but feel disappointed. Union X is in dire need of a console remake; this is a step in the opposite direction.

Nevertheless, hard not to be stoked about a Xehanort prequel. Let's hope we actually get some proper cutscenes out of it.

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AR829038

January 23, 2020 @ 01:16 amOffline

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Damn it. Another mobile game? Really???
Can this at least mean that Union X is coming to an end? Please?
I was really, really praying the next game would be console. I would have even preferred going handheld again over this. I can't take another chibi-modeled pay-to-win cash cow. And more mobile games just mean more games that the vast majority of people won't bother playing (like with Union X), which means the next games are going to have to keep pulling double duty by catching normies up on what happens in them. And that'll only make people resent/ignore the series even more. I think these mobile games are only good for short-term profit, but really bad for the series in the long run.

GreyouTT

January 23, 2020 @ 01:17 amOffline

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Will be interesting to see what it looks like. UX has gotten really stale, and it honestly feels like it's gonna end in the near future.

Hopefully events and story in this are handled like FateGO and less like Fire Emblem Heroes.

Ryuman

January 23, 2020 @ 01:23 amOffline

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The excitement for Xehanort to the disappointment for mobile was real. Still, I'm glad they're doing it in some form. If it's gacha trash like UX though, man that would suck.

Darkspawn

January 23, 2020 @ 01:27 amOffline

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I highly doubt it’ll be the case, but it’d be nice if this is a game we pay for upfront rather than relying on gacha mechanics for a profit. I really want to see what a KH mobile game could be without having the story dragged down by greedy corporate practices. But I guess I should settle for hoping it’s not an attempt at a Kingdom Hearts AR game. Lol

That said, I’m absolutely excited to see more of Xehanort and Eraqus’ story told. I just hope it doesn’t take 5+ years to tell it.

Noivern

January 23, 2020 @ 01:28 amOffline

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I never really considered the possibility of UX ending relatively soon while this game take it's place, but it definitely could happen.
Replace Daybreak Town for Scala Ad Caelum and the unions for different Keyblade Masters and we might be on to something here.

Eonstar890

January 23, 2020 @ 01:31 amOffline

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It does seem like UX's story is reaching an end so I guess this makes sense, but it makes me wonder if that means the UX service will be ending too because that would be annoying for everyone who has spent so much time on that game..

But hopefully the gameplay for this will take a whole new direction! Excited to see who the other characters in this game will be + getting to see more Scala. Also I wonder if this means UX will have an ending that relates to the creation of Scala. Also also wasn't UX supposed to get a story update?? I've been dying to see what happens next!

Darkspawn

January 23, 2020 @ 01:37 amOffline

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One of the characters in the background if the artwork is wearing a similar outfit to Aqua. Kinda cool to see a parallel for her like Terra has with Young Eraqus.

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Any

January 23, 2020 @ 01:39 amOffline

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Awww a mobile game :/

GreyouTT

January 23, 2020 @ 01:43 amOffline

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Eonstar890

It does seem like UX's story is reaching an end so I guess this makes sense, but it makes me wonder if that means the UX service will be ending too because that would be annoying for everyone who has spent so much time on that game..

But hopefully the gameplay for this will take a whole new direction! Excited to see who the other characters in this game will be + getting to see more Scala. Also I wonder if this means UX will have an ending that relates to the creation of Scala. Also also wasn't UX supposed to get a story update?? I've been dying to see what happens next!

Chi stayed online for a while after it ended, so I assume UX will stay up for a bit.

Zettaflare

January 23, 2020 @ 01:44 amOffline

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Well this should be interesting. While I'm all for exploring his past please keep him dead in the present

Ballad of Caius

January 23, 2020 @ 01:44 amOffline

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Why are some disappointed that this is a mobile title? Mobile games can have good storytelling.

GreyouTT

January 23, 2020 @ 01:47 amOffline

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Ballad of Caius

Why are some disappointed that this is a mobile title? Mobile games can have good storytelling.

Fate Grand Order for instance.
I really hope it's handled like that than the drip feed we get in UX.

Noivern

January 23, 2020 @ 01:47 amOffline

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Ballad of Caius

Why are some disappointed that this is a mobile title? Mobile games can have good storytelling.

Oh, they definitely can. The actual issue is the pacing of the updates. But nothing confirms that this game is going to be like UX so we are definitely overreacting here.

blank points

January 23, 2020 @ 01:48 amOffline

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While I am a tad disappointed myself that it is another mobile game, I am really excited to get a glimpse into Xehanort's background. I just REALLY hope that this game does not end up being as ridiculously P2W as UX ended up being. I'd like to actually be able to play this game and enjoy it.

Ryuman

January 23, 2020 @ 01:48 amOffline

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Ballad of Caius

Why are some disappointed that this is a mobile title? Mobile games can have good storytelling.

They can also have bad gameplay. Plus the frequency of Chi's main story was rather dire.

Ballad of Caius

January 23, 2020 @ 01:48 amOffline

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GreyouTT

Fate Grand Order for instance.
I really hope it's handled like that than the drip feed we get in UX.

If I had to take a guess, Project Xehanort will coexist alongside KHUx, but only for a finite amount of time. Projects usually have business plans. I imagine Xehanort's story will be told for a period of 12 months.

But if SE finds the project profitable, they could decide to renew it and perhaps create an ecosystem of mobile game to profit from.

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AR829038

January 23, 2020 @ 01:48 amOffline

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Ballad of Caius

Why are some disappointed that this is a mobile title? Mobile games can have good storytelling.

Because the only reference we have for how Kingdom Hearts does mobile games is Union X, which sucks.
If they release the whole game to us in one bite, then I'm fine with it. But I won't stand for another slow feed five-quests-per-month bs story. Not again.

Ballad of Caius

January 23, 2020 @ 01:49 amOffline

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AR829038

Because the only reference we have for how Kingdom Hearts does mobile games is Union X, which sucks.
If they release the whole game to us in one bite, then I'm fine with it. But I won't stand for another slow feed five-quests-per-month bs story. Not again.

There are other mobile games out there.

Ink Ribbon

January 23, 2020 @ 01:55 amOffline

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I'm actually not really surprised there's going to be another mobile game. I don't personally play on my phone but I do check out UX on Everglow's youtube channel to keep me up to date on the lore. If not full fledged console remakes, I definitely would like to see UX and Xehanort's stories put into a movie someday. Ready to see the rest of that artwork even more now lol.

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AR829038

January 23, 2020 @ 01:56 amOffline

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Ballad of Caius

There are other mobile games out there.

I get that. And I'm saying, Kingdom Hearts has not had a good one. And Square's MO seems to be "milk the players for all they're worth", which does not bode well for any other mobile game they intend to squeeze out.

Sign

January 23, 2020 @ 02:07 amOffline

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i don't hate this but i'm very

very

tired

Oracle Spockanort

January 23, 2020 @ 02:08 amOffline

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As the resident Xehanort stan, I hate this announcement but also love it and fear it because I hate mobile games but I'll be spending the next 2-3 years doing nothing but playing this game begrudgingly. I'm tired like Sign.

Alpha Baymax

Well, Kingdom Hearts on mobile is clearly profitable enough for them to run another game simultaeneously with Union Cross.

This is still dissapointing news to me though.


UX will likely be ending soon. After Mobius, it is the second lowest profitable mobile game currently in service at SE. Mobius' service is ending this Spring.

They will probably start this game's service and slowly wrap up UX and then have an event to get players to migrate to this game if they haven't already done so by that point.

Absent

January 23, 2020 @ 02:10 amOffline

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Insert Kombucha girl meme here.

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AR829038

January 23, 2020 @ 02:12 amOffline

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Oracle Spockanort

As the resident Xehanort stan, I hate this announcement but also love it and fear it because I hate mobile games but I'll be spending the next 2-3 years doing nothing but playing this game begrudgingly. I'm tired like Sign.



UX will likely be ending soon. After Mobius, it is the second lowest profitable mobile game currently in service at SE. Mobius' service is ending this Spring.

They will probably start this game's service and slowly wrap up UX and then have an event to get players to migrate to this game if they haven't already done so by that point.

The more I think about it, the more I'm starting to feel a deeply cynical dimension to this. Almost like they only put out that it's a Xehanort-based game so that they can salvage the people who jumped ship from UX, and start leeching money off them again. I bet Nomura never even had any intention of making this a mobile game, but SE probably talked him into it.
In any case, I'm guessing the people at Square are going to be pretty surprised that this is the reaction they're getting to this announcement. Maybe if they haven't started development on it yet, then maybe there's a chance they could be convinced to axe the mobile game and make it a handheld or a console game, something with some integrity. I know it's unlikely, but I can dream.

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ZeVaine

January 23, 2020 @ 02:12 amOffline

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I'm stoked.

Yeah, is it going to be a mobile game, and that's probably NOT as good as a console release... sure. However, at least it's SOMETHING, and it's going to be focused on something I've literally just last week talked about wanting.

GreyouTT

January 23, 2020 @ 02:13 amOffline

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Oracle Spockanort

They will probably start this game's service and slowly wrap up UX and then have an event to get players to migrate to this game if they haven't already done so by that point.

And UX Global will still be four months behind on story, even while shutting down.

e: oh hey we're in a new section.

Sign

January 23, 2020 @ 02:15 amOffline

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AR829038

The more I think about it, the more I'm starting to feel a deeply cynical dimension to this. Almost like they only put out that it's a Xehanort-based game so that they can salvage the people who jumped ship from UX, and start leeching money off them again. I bet Nomura never even had any intention of making this a mobile game, but SE probably talked him into it.
In any case, I'm guessing the people at Square are going to be pretty surprised that this is the reaction they're getting to this announcement. Maybe if they haven't started development on it yet, then maybe there's a chance they could be convinced to axe the mobile game and make it a handheld or a console game, something with some integrity. I know it's unlikely, but I can dream.


Nomura mentioned in the Ultimania how he wanted to do a Xehanort prequel game before KH3 but it didn't work out. It's pretty clear he never gave up on the idea and was going to make it happen any way he could, if not a console game then as a mobile game.

Oracle Spockanort

January 23, 2020 @ 02:16 amOffline

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AR829038

The more I think about it, the more I'm starting to feel a deeply cynical dimension to this. Almost like they only put out that it's a Xehanort-based game so that they can salvage the people who jumped ship from UX, and start leeching money off them again. I bet Nomura never even had any intention of making this a mobile game, but SE probably talked him into it.
In any case, I'm guessing the people at Square are going to be pretty surprised that this is the reaction they're getting to this announcement. Maybe if they haven't started development on it yet, then maybe there's a chance they could be convinced to axe the mobile game and make it a handheld or a console game, something with some integrity. I know it's unlikely, but I can dream.


I'm highly cynical about this project but I can definitely say this ship is sailing regardless. The only thing that will stop it is low downloads and poor sales of In-App Purchases. This is what killed TWEWY Live Remix after all.

MATGSY

January 23, 2020 @ 02:19 amOffline

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If I win, do I get to be a boss like Kurt Zisa?

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AR829038

January 23, 2020 @ 02:23 amOffline

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Sign

Nomura mentioned in the Ultimania how he wanted to do a Xehanort prequel game before KH3 but it didn't work out. It's pretty clear he never gave up on the idea and was going to make it happen any way he could, if not a console game then as a mobile game.

I don't doubt it was Nomura's idea to tell this story, I just doubt it was his idea to make it another mobile game.

Noivern

January 23, 2020 @ 02:33 amOffline

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Oh wow, I wasn't aware UX was low on the profit side of things. It doesn't surprise me that much as the game seems to exploit players too much even for a gacha (japanese servers usually are pretty player-friendly but I heard UX was bad over there as well), but I guess I assumed KH was a big enough game to make even a shitty gacha be a big money maker.

Still, I'm not sure if it's even possible to have some sort of migration this time unlike X to UX. Even if they re-use the same format replacing Daybreak with Scala and the Unions with different Masters like I suggested, we are talking about a jump in time of literal centuries.

Also, It can be argued that the Playable Character is probably the worst part of the X/UX story and the hardest issue to tackle when adapting the story to other formats, with Back Cover ignoring us and nearly every event that we took part in too, so I find it surprising if they somehow keep that format going forward.

Recon

January 23, 2020 @ 02:51 amOffline

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I’d like to see a new art style and a game that doesn’t do 800+ missions.

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LoveDarkPit

January 23, 2020 @ 03:00 amOffline

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Title: Something, Something, Something Dark Side

DraceEmpressa

January 23, 2020 @ 03:24 amOffline

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I think it's worth mentioning that the title is, not only two words in English, 8 letters but it's also two letters in Japanese, with 3 characters each. I don't know much Japanese, but I assume in Japanese version, KH games titles were never in kanji? that's 3 katakana/syllable on each word then.

alexis.anagram

January 23, 2020 @ 04:43 amOffline

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I never wanted a Xehanort game, but I feel for those who did. Not like this, Nomura.

the red monster

January 23, 2020 @ 04:52 amOffline

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Kingdom hearts: Darkness within freaking darkness

Zettaflare

January 23, 2020 @ 04:57 amOffline

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the red monster

Kingdom hearts: Darkness within freaking darkness

It's all going to start and end with Young Xehanort slicing some bread for his master

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DizneyXBirds95

January 23, 2020 @ 05:47 amOffline

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Quick Question Is this the KH game that Nomura mentioned in Past interviews that started development after KH3 and meant to be the KH game set to be released before KHIV or was it one of the Two KH games that they're developing right now?

AleMustDie

January 23, 2020 @ 06:12 amOffline

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What if is a Chess Game?
Enough of these Mobile Games.
Just make a Young Xehanort Game, like BBS, from the Past. With Eraqus their Master, and the other KB wielder from the Artwork.

Fortunately, Kingdom Hearts 4 and another Title exist. We just have to wait...

Recon

January 23, 2020 @ 06:34 amOffline

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AleMustDie

What if is a Chess Game?
Enough of these Mobile Games.
Just make a Young Xehanort Game, like BBS, from the Past. With Eraqus their Master, and the other KB wielder from the Artwork.

Fortunately, Kingdom Hearts 4 and another Title exist. We just have to wait...


Make it a chess game between Eraqus and Young Xehanort. But when the pieces clash, it becomes a fighting game similar to Dissidia (PSP). You advance by beating your opponent, and thus a piece disappears when you’re victorious. Every chess piece is a character in the game. Control translations might be shit, but hey I can still dream...

Veevee

January 23, 2020 @ 09:38 amOffline

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Funny, I still don't really have the feeling that something happened in Ux after ... four? years. I mean, sure, stuff happened, but everything's so vaguely-named, thinly paced and executed and has this glaringly weird gameplay-story disconnection that I really can't get hyped to get another one of these. I mean, sure, the new one doesn't have to be like Ux, but that's not the point - it's not that I dislike Ux as a game, I dislike the absolutely crappy way they handled it (and, as an active player, still do) and would've wished for something different than some "exciting", absolutely nutty "twist" every half a year or so. I'm sorry to sound so negative - this is what years of Ux does to you.

GreyouTT

January 23, 2020 @ 09:59 amOffline

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Veevee

Funny, I still don't really have the feeling that something happened in Ux after ... four? years. I mean, sure, stuff happened, but everything's so vaguely-named, thinly paced and executed and has this glaringly weird gameplay-story disconnection that I really can't get hyped to get another one of these. I mean, sure, the new one doesn't have to be like Ux, but that's not the point - it's not that I dislike Ux as a game, I dislike the absolutely crappy way they handled it (and, as an active player, still do) and would've wished for something different than some "exciting", absolutely nutty "twist" every half a year or so. I'm sorry to sound so negative - this is what years of Ux does to you.

It's the same problem Fire Emblem Heroes has. The story is really barebones and drip feeds it to you while putting filler all around it. Albeit, this is a lot more bloated.

Need I remind you that in the first 600 or so missions, Agrabah was THIS:

Now when I say filler, I mean actual honest to god side quest filler. Not even world plots (some of which are actually pretty good), just Filler.

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yuyayuzu

January 23, 2020 @ 11:26 amOffline

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as long as the game is really an action game not forceful needpaytowingame it is okay, there are mobile games like that already though just a few

Sakuraba Neku

January 23, 2020 @ 12:38 pmOffline

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Another boring mobile game, it seems.

Xehanort, the main villain of the franchise so far, should have his story told on a proper game.
I'm not disappointed because I think it's time to move on, but due to his importance to the lore I don't think this is the right move. If anything, it would make way more sense to get a Xehanort Episode DLC for KH3...

As for the title I guess something like "No Heart X"

Sephiroth0812

January 23, 2020 @ 12:40 pmOffline

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Another one I'll just watch the cutscenes or summaries here or on Youtube. I don't have time I can waste on mobile games.

Seriously Nomura, remember how you justified the whole .5 remasters in order to bring the scattered story threads back together? Now you're doing it again with new story developments.

drew0512

January 23, 2020 @ 04:38 pmOffline

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A Xehanort game is hype and it was needed, but the fact that it's a mobile game is a bummer. Hopefully it's something like Coded or FF: TAY instead of UX, but we will see.

Sign

January 23, 2020 @ 07:12 pmOffline

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I'm hoping they'll at least let us play as Xehanort and not a player avatar. I love Player in UX but I don't think another one will work here.

CutiePique

January 23, 2020 @ 08:28 pmOffline

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Sign

I'm hoping they'll at least let us play as Xehanort and not a player avatar. I love Player in UX but I don't think another one will work here.

Tbh, I would want to play as Xehanort in game about baby Xehanort. My problem with that is that if the intent is drawing Ux's playerbase into this new game, letting Ux die off, and leaving us with no Player-avatar-based KH game... I'm going to be disappointed; Player's the biggest reason I've put up with Ux for so long. It's not even like I was really thirsty for a KH game where I'm playing as me back in de day; evidently SE opened a pandora's box with x. @.@
If the series moves on from various named characters because their arcs are done and we never play as them again, I'll understand, but I'll likely take it personally if my Player character and Spirit get that treatment, yanno? Cutie and Redi aren't going down like chumps :<

Playing as Xehanort = o.o)b
at the cost of losing Player = >.<)p

Boreale

January 23, 2020 @ 08:38 pmOffline

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I'm not gonna rage that it's on Mobile, that's how it is. There's nothing I can do about it.

I'm just glad we're getting a game about Xehanort's past, it could be interesting. I see four blurred characters (there's definitely at least two girls, maybe even a third one in the back but it's hard to tell) alongside Xehanort and Eraqus and I'm really curious to see who they are. Is Disney gonna be a d*ck about Yensid though? I want to see him in his younger days as well, come on. Also, what if one of the girls was... Kairi's grandma?! I've ALWAYS wanted to see her in her fresh days as well. Damn, so many questions, but definitely excited about this project!

cakito123

January 23, 2020 @ 10:19 pmOffline

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i dunno, I like the idea of making a game centered around new characters in Scala ad Caelum, but I'm not too fond on the idea of flashbacking Xehanort's life entirely and focusing on him. It would be cool a game about him before KH3, but now that I've seen this man diying and going to KH, it seems a really underwhelming idea right now. I just hope Xehanort isn't the protagonist in the game, erh...
Also, if they could just revamp the gameplay from Union X, maybe I would think about playing it or givinig it a chance. Unless the battling system is different, I'm against playing this and will just watch the important cutscenes in youtube .-.

Oracle Spockanort

January 23, 2020 @ 11:01 pmOffline

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Sign

I'm hoping they'll at least let us play as Xehanort and not a player avatar. I love Player in UX but I don't think another one will work here.


Yeah, same. And like honestly? Let us play dress up with Xehanort, Eraqus and their merry band of apprentice friends. It is what other mobile games let us do. And heck, go a step further and if they implement some sort of collection system in and it is characters, give them new outfits. It’s so easy to give us variety without it having to require a player character.

FudgemintGuardian

January 24, 2020 @ 03:51 amOffline

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Nomura wanted a game delving into Xehanort's past and now it's on its way soon, and hey, I wanted to know about it, so that's groovy, but...mobile....

I mean, there are advantages to having it as a mobile game? Such as, uh, shorter production time I guess, and doing the story in bits means we have something going on in the meantime while waiting for a proper console title...?
.
.
.
.
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I don't know how I'd handle it if this game is all cutesy-lookin' like the Chi games. :LOL:

legacier

January 24, 2020 @ 11:31 amOffline

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I'm going to be optimistic and say this has the potential to be a good thing. Mobile games are not ideal, but as others have mentioned, a mobile game's production is not as demanding as a proper game, so it doesn't necessarily have to detract from any bigger projects (which may not be forthcoming anyway as Nomura is focused on FF7R and likely will be for the foreseeable future).

Regarding Xehanort's past, the only real alternative to a mobile game would be no game. In terms of storytelling, at least it's something most of us actually wanted and, unlike Union χ, the idea behind it relates closely to the main story and has apparently already been thought out for some time.

Of course, we have no information to go for the time being, so nothing can be said for sure. I do hope this means the end of Union χ, though. As MX said, "just let it end, boy."

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DizneyXBirds95

January 24, 2020 @ 02:43 pmOffline

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Quick Question, Is "Project Xehanort" the KH game that Nomura mentioned in Past interviews that started development after KH3 and meant to be the KH game set to be released before KHIV or was it one of the Two KH games that they're developing right now?

Ballad of Caius

January 24, 2020 @ 02:56 pmOffline

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Square has two options with this game:

1.) Develop a new formula that makes the game unique and playable/profitable fore more than a year;

2.) Copy/Paste the KHUx structure because the reason it's less profitable is because it's an old game.

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ZeVaine

January 24, 2020 @ 04:10 pmOffline

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Ballad of Caius

Square has two options with this game:

1.) Develop a new formula that makes the game unique and playable/profitable fore more than a year;

2.) Copy/Paste the KHUx structure because the reason it's less profitable is because it's an old game.


I'd like to see them experiment with a different kind of gameplay system... Even if it was like all these other action-based anime style mobile games we have ( with the action commands in the bottom right of the screen, and movement on the left) it would be significantly easier/more fun then the kind of daunting and confusing all-these-numbers-in-your-face feeling you get with KHUX's card system.

I'll be let down if it's more cards, but I'll still play it for the story and maybe it won't feel so all over the place if I start playing it right when it releases - and can follow along with everyone else.

Alpha Baymax

January 24, 2020 @ 04:17 pmOffline

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Oracle Spockanort

UX will likely be ending soon. After Mobius, it is the second lowest profitable mobile game currently in service at SE. Mobius' service is ending this Spring.

They will probably start this game's service and slowly wrap up UX and then have an event to get players to migrate to this game if they haven't already done so by that point.


I'm so glad that the X sub-series will be forced to conclude itself. this is a game that's been around since 2013 and fans were only really interested in it because we all assumed it would directly tie into Kingdom Hearts III.

Square Enix's snail pacing for lore updates and greedy monetisation practices killed all the joy I had for Unchained/Union Cross. We have Wreck-It Ralph worlds in Kingdom Hearts and it's barely generating any buzz because it's leeched into Union Cross.

Sign

January 24, 2020 @ 04:32 pmOffline

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DizneyXBirds95

Quick Question, Is "Project Xehanort" the KH game that Nomura mentioned in Past interviews that started development after KH3 and meant to be the KH game set to be released before KHIV or was it one of the Two KH games that they're developing right now?


It might be? All we can confirm right now is that this is definitely not the game that is coming "surprisingly soon" as he mentioned in his Twitter Q&A.

Vanitas666

January 24, 2020 @ 05:31 pmOffline

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I'd guess this will be the long teased Reconnect where we'll follow YX story in a similar fashion that we did with Sora in Remind (without giving away any spoilers) which could be a interesting way to release new story without adding another full fledged game within the Dark Seeker Saga

Ballad of Caius

January 24, 2020 @ 06:09 pmOffline

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ZeVaine

I'd like to see them experiment with a different kind of gameplay system... Even if it was like all these other action-based anime style mobile games we have ( with the action commands in the bottom right of the screen, and movement on the left) it would be significantly easier/more fun then the kind of daunting and confusing all-these-numbers-in-your-face feeling you get with KHUX's card system.

I'll be let down if it's more cards, but I'll still play it for the story and maybe it won't feel so all over the place if I start playing it right when it releases - and can follow along with everyone else.

I think they'll replace "Pins" with "Pieces" and the ranks will go from "Stars" to "Peon, Knight, Rook, King, Queen"

Rydgea

January 24, 2020 @ 08:10 pmOffline

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I don't hypetrain anymore. I need more details. I'm not exactly excited for another Xehanort game, given the saga _just_ ended. What logic.

Still, I'm definitely not excited for another mobile title, simply because that's not how I like to play games. I've tried and deleted them. The updates, the gacha systems, the diminishing returns for pricey microtransactions - it's not ideal for me as a consumer anymore when there are way better options for me. Playing KHUx from the beginning was exhausting after even the first year, if I'm honest with myself. But I had to finally let go after years of trying to endure it.

I agree that mobile titles can be just as sophisticated as console titles, I just don't think a lot of SE's are. Sans ports, they just aren't my cup of tea, and if this new guy shares a similar setup to KHUx, then, like another user said, I just may finally resort to YouTube instead.

Oracle Spockanort

January 25, 2020 @ 12:31 amOffline

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Rydgea

I don't hypetrain anymore. I need more details. I'm not exactly excited for another Xehanort game, given the saga _just_ ended. What logic.

Still, I'm definitely not excited for another mobile title, simply because that's not how I like to play games. I've tried and deleted them. The updates, the gacha systems, the diminishing returns for pricey microtransactions - it's not ideal for me as a consumer anymore when there are way better options for me. Playing KHUx from the beginning was exhausting after even the first year, if I'm honest with myself. But I had to finally let go after years of trying to endure it.

I agree that mobile titles can be just as sophisticated as console titles, I just don't think a lot of SE's are. Sans ports, they just aren't my cup of tea, and if this new guy shares a similar setup to KHUx, then, like another user said, I just may finally resort to YouTube instead.


I agree with you on all of this. It’s unappealing. I’m not wishing this game failure but I’m kind of hoping that if it is a grind-y slog of a F2P gacha, it deserves any and all criticism and disinterest it can get.

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DizneyXBirds95

January 25, 2020 @ 05:13 amOffline

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Sign

It might be? All we can confirm right now is that this is definitely not the game that is coming "surprisingly soon" as he mentioned in his Twitter Q&A.

So it's likely that the KH game that is coming surprisingly soon will Perhaps be announced during the Orchestra Event (if they have one again)/E3 2020 in June or Tokyo Game Show 2020 in September.

I expect that this new KH game coming soon might come out in Q2/Q3 2021 release, plus they got the file assets and character models made in Unreal Engine 4 from KH3 which they can reuse from KH3 so development will move a lot faster.

Violet Pluto

January 25, 2020 @ 11:04 amOffline

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I really hope they just copy Chain of Memories playstyle (and update it) if the alternative is UX. If not, I hope that they come up with something more fun and interesting than just medals and Thousands of health bars. Also the story updates are more like FGO and less like whatever has been going on at UX but I think all of us hope for that.

Veevee

January 27, 2020 @ 10:29 amOffline

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GreyouTT

It's the same problem Fire Emblem Heroes has. The story is really barebones and drip feeds it to you while putting filler all around it. Albeit, this is a lot more bloated.

Need I remind you that in the first 600 or so missions, Agrabah was THIS:

Now when I say filler, I mean actual honest to god side quest filler. Not even world plots (some of which are actually pretty good), just Filler.


Gosh, I remember that one filler "event" where they even made fun of the Agrabah overload on a meta level, like, they are totally aware of that and still decide to rather mock themselves than to change it.
They could've used fillers so well - fleshing out characters or whatnot, like they did in some quests, sadly, most characters never actually even got a damn name which was really jarring. Overall, I felt like I learned basically nothing about the foretellers, only watched their followups in doomsday conversations but had a solid amount of missions with keykids that look absolutely ridiculous and have no name. Like .. what?

Gameplay-wise, the game doesn't know what it does. I've rarely seen a mobile game that rendered its own rewards so obsolete so quickly - you're constantly getting stuff you really don't need, no one needs Cids, Avatar Coins, Meow Wow Upgrade Medals or any of the skills in the coliseum boards because they are just ... trash and every time I get them, I literally throw them out. And I've heard a lot of people say "What do you complain about? It's a mobile game!" - as if the point of a mobile game was to be shitty. I mean, would I rather spend money for a game that obviously hates its players or for one that does at least try to uphold the illusion that you're getting something for your bucks?
I hope the next game works better as a game ... by which I mean: Decent pacing, fun gameplay, good rewards, incentive to play.

Also, on a completely random note: I love your profile picture (Kite has such a great design) and wish they had remastered the first four games. I only played the first and half of the second one, but I don't have my PS2 with me anymore (also, I felt that the games were quite hard) but I read the manga and the light novels and loved all I read and wish I could finally play it.

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MRKDH

January 27, 2020 @ 02:32 pmOffline

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Great a new mobile game... That means we will again wait months or years until something exciting or at least halfway interesting happens, just to pay attention to the game for 1-2 days and then ignore it again? To be honest i’ve never been a fan of KHUX and probably won‘t be one anymore, so i‘m not very excited about the news. But i‘m sure there are enough or at least some people who are happy about it, so i hope for your sake it might not be as bad as i think.

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AR829038

January 27, 2020 @ 04:36 pmOffline

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The issue of "could they handle this well as a mobile game", for me, comes down to this:
If they design it more in the vein of the original Coded—that is, delivering big chunks of the story at once rather than drip-drip-dripping it over a period of months—then I could be on board with that. I'd like to have a good sense of how long the story is actually going to take to come to a conclusion. With Union X, I never imagined the story would continue to slog on for as long as it has. And as much as people make fun of Coded, the updates that it got on its original DoCoMo platform were at least substantial and moved the narrative forward, whereas Union X's updates are an endless barrage of filler punctuated only by occasional progress in the main narrative that, until recently, has had nothing to do with the main player's missions.
Another thing Coded got right that UX doesn't: NO. MORE. RNG.
RNG-based gameplay mechanics are the worst. And people complain about Chain of Memories—at least CoM was a) finite in the amount of cards you could even collect, and b) designed to make you rely more on your skills WITH the cards rather than the cards themselves. It's infuriating to have main story locked behind enemies that you can't beat simply because you weren't lucky enough to get sufficiently strong medals to beat them, and to have to wait until you either get a lucky pull or cough up enough money to force a good pull. That crap needs to go ASAP.
Now, Xehanort is a character clearly near and dear to Nomura's heart, so I would hope that he would do all he could to ensure his game treated him (and the players) with due respect. But, I don't know how much control Nomura ultimately has over this—maybe the business suits at Square strongarmed UX to be a gatcha game, and maybe they'll strongarm him on this one, too. I have no clue.
But if this game is even going to be made in the same general vein as Union X, then I'm gonna pass. I won't put up with another one of these corporatized abominations. I just want these five things, and they shouldn't be that much to ask:
1) An upfront timetable on how long the story should be expected to unfold.
2) Sizable chunks of update rather than monthly drips that take 10 minutes to complete.
3) An art style that doesn't make the game look like it's for little babies.
4) Battle mechanics based on skill, NOT on RNG.
5) An actual story, and not 900 missions of pointless hunt-quests with bits of story snuck in out of left field.
These things should be basic. And if the new game doesn't have it, then hopefully no one will play it—only then will SE learn their lesson.

MATGSY

January 27, 2020 @ 04:54 pmOffline

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Title guess: Xehanorigins

Sign

January 28, 2020 @ 03:03 amOffline

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In case anyone wanted a reminder

GreyouTT

January 28, 2020 @ 04:26 amOffline

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Veevee

Gosh, I remember that one filler "event" where they even made fun of the Agrabah overload on a meta level, like, they are totally aware of that and still decide to rather mock themselves than to change it.
They could've used fillers so well - fleshing out characters or whatnot, like they did in some quests, sadly, most characters never actually even got a damn name which was really jarring. Overall, I felt like I learned basically nothing about the foretellers, only watched their followups in doomsday conversations but had a solid amount of missions with keykids that look absolutely ridiculous and have no name. Like .. what?

Gameplay-wise, the game doesn't know what it does. I've rarely seen a mobile game that rendered its own rewards so obsolete so quickly - you're constantly getting stuff you really don't need, no one needs Cids, Avatar Coins, Meow Wow Upgrade Medals or any of the skills in the coliseum boards because they are just ... trash and every time I get them, I literally throw them out. And I've heard a lot of people say "What do you complain about? It's a mobile game!" - as if the point of a mobile game was to be shitty. I mean, would I rather spend money for a game that obviously hates its players or for one that does at least try to uphold the illusion that you're getting something for your bucks?
I hope the next game works better as a game ... by which I mean: Decent pacing, fun gameplay, good rewards, incentive to play.

Also, on a completely random note: I love your profile picture (Kite has such a great design) and wish they had remastered the first four games. I only played the first and half of the second one, but I don't have my PS2 with me anymore (also, I felt that the games were quite hard) but I read the manga and the light novels and loved all I read and wish I could finally play it.

[IMG width="459px"]https://i.imgur.com/RJPECbz.png[/IMG]

Yeah they shoved all the foreteller stuff into Back Cover, sans Ava's epsiode which we still got for some reason. The keykids, man I would love to have seen more of them. It was nice having a group and they were all semi-unique. Which makes me sad they never got names, especially since we've had two story events for them. I've started calling the bandanna one 'Serge' for the sweet Chrono Cross reference.

You're right about Avatar coins and meow wows. I haven't used anything under tier 9 in months (Plus the Blue Fairy was killed after what, three months?). There's also no new free boards coming out that actually use the damn coins. We used to unlock them after leveling up, but the cap increases never came with new ones. Cids actually do have use, since even with the cost cap increase you can't actually put all un-cid'd medals on your blade (not to mention new players). Coli boards still have those skills due to quest objectives, but that leads into some of my problems with it:

[LIST]
[*]They could just change the objectives rather than keeping those useless skills in the coliseum boards. But they don't, meaning I have to do rankings to get decent skills without using jewels.
[*]Quest objectives never do anything interesting and are always the same three things, and Proud mode's limits don't really fix that.
[*]Some clothing perks are still completely useless and haven't been changed (Raid Boss summon perks)
[*]The game has basically changed from the fun swipe and tap with occasional specials to "all specials all the time or you die" and "might as well leave it on auto".
[*]Medals dropped in story mode are the exact same set we've had since DAY 1. There's been no update or expansion of what can drop, not even the addition of 3* and 4* medals that we can't even obtain anymore.
[*]Global is behind on story despite being caught up on everything else, and even gets rewards/events at the same time as JP.
[/LIST]
It's really frustrating, and I also hope PX is just a better game in general. Also would like it if it dropped story in one big update like Fate Grand Order does, but I'm repeating myself with that.


Also thanks! I'd love it if they remastered the original Quadrilogy. But unfortunately the devs can't do anything without Bandai's say so. ):

At least we got Last Recode though!

GokaiWhite

January 28, 2020 @ 10:57 amOffline

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I think it might be called Dark Fate/Born/Path.

DraceEmpressa

January 28, 2020 @ 01:26 pmOffline

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GokaiWhite

I think it might be called Dark Fate/Born/Path.


Doesn't fit the Japanese hint of 3 katakana characters each word.

Ballad of Caius

January 28, 2020 @ 01:53 pmOffline

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AR829038

The issue of "could they handle this well as a mobile game", for me, comes down to this:
If they design it more in the vein of the original Coded—that is, delivering big chunks of the story at once rather than drip-drip-dripping it over a period of months—then I could be on board with that. I'd like to have a good sense of how long the story is actually going to take to come to a conclusion. With Union X, I never imagined the story would continue to slog on for as long as it has. And as much as people make fun of Coded, the updates that it got on its original DoCoMo platform were at least substantial and moved the narrative forward, whereas Union X's updates are an endless barrage of filler punctuated only by occasional progress in the main narrative that, until recently, has had nothing to do with the main player's missions.
Another thing Coded got right that UX doesn't: NO. MORE. RNG.
RNG-based gameplay mechanics are the worst. And people complain about Chain of Memories—at least CoM was a) finite in the amount of cards you could even collect, and b) designed to make you rely more on your skills WITH the cards rather than the cards themselves. It's infuriating to have main story locked behind enemies that you can't beat simply because you weren't lucky enough to get sufficiently strong medals to beat them, and to have to wait until you either get a lucky pull or cough up enough money to force a good pull. That crap needs to go ASAP.
Now, Xehanort is a character clearly near and dear to Nomura's heart, so I would hope that he would do all he could to ensure his game treated him (and the players) with due respect. But, I don't know how much control Nomura ultimately has over this—maybe the business suits at Square strongarmed UX to be a gatcha game, and maybe they'll strongarm him on this one, too. I have no clue.
But if this game is even going to be made in the same general vein as Union X, then I'm gonna pass. I won't put up with another one of these corporatized abominations. I just want these five things, and they shouldn't be that much to ask:
1) An upfront timetable on how long the story should be expected to unfold.
2) Sizable chunks of update rather than monthly drips that take 10 minutes to complete.
3) An art style that doesn't make the game look like it's for little babies.
4) Battle mechanics based on skill, NOT on RNG.
5) An actual story, and not 900 missions of pointless hunt-quests with bits of story snuck in out of left field.
These things should be basic. And if the new game doesn't have it, then hopefully no one will play it—only then will SE learn their lesson.

To my understanding, didn't the original coded have planned monthly released scenarios?

GreyouTT

January 28, 2020 @ 08:59 pmOffline

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Ballad of Caius

To my understanding, didn't the original coded have planned monthly released scenarios?

Yes, it went from Jun '09 to Jan '10. Each was one world aside from Hollow Bastion, which was split into two episodes.

Sign

January 29, 2020 @ 03:35 amOffline

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FudgemintGuardian

January 29, 2020 @ 04:03 amOffline

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Huh. Considering a lot of people guessed the same thing, I assume they'll pick those who said it first.

I'll be really surprised if "Another X" isn't the title.

Sign

January 29, 2020 @ 04:10 amOffline

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FudgemintGuardian

Huh. Considering a lot of people guessed the same thing, I assume they'll pick those who said it first.

I'll be really surprised if "Another X" isn't the title.


It kinda has already been debunked? Japanese title clue is 2 words, 3 characters each. Another X (アナザー キー) doesn't match.

FudgemintGuardian

January 29, 2020 @ 04:18 amOffline

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Sign

It kinda has already been debunked? Japanese title clue is 2 words, 3 characters each. Another X (アナザー キー) doesn't match.
I haven't seen the Japanese clue nor heard about any debunking, but I meant the X being pronounced like "eks" not "key". Though I don't know how many characters that'd be.

Sign

January 29, 2020 @ 04:20 amOffline

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FudgemintGuardian

I haven't seen the Japanese clue nor heard about any debunking, but I meant the X being pronounced like "eks" not "key". Though I don't know how many characters that'd be.


X pronounced like the English letter would be written as エクス.

Which doesn't make a difference as Another is still written with four characters, and that is one too many.

FudgemintGuardian

January 29, 2020 @ 04:28 amOffline

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Sign

X pronounced like the English letter would be written as エクス.

Which doesn't make a difference as Another is still written with four characters, and that is one too many.

Well poopy. And it felt so appropriate, too. :(

Sign

January 29, 2020 @ 03:22 pmOffline

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So JP Twitter is going to unveil the title at 17:00 JST on the 31st. That's be 12:00am PT on the 31st, rather than the 30th like NA Twitter said.

So uh, maybe don't be surprised if the announcement doesn't come at midnight tonight? NA Twitter ain't great with time zone conversions.

Noivern

January 29, 2020 @ 03:50 pmOffline

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Sign

So JP Twitter is going to unveil the title at 17:00 JST on the 31st. That's be 12:00am PT on the 31st, rather than the 30th like NA Twitter said.

So uh, maybe don't be surprised if the announcement doesn't come at midnight tonight? NA Twitter ain't great with time zone conversions.

I'll be getting an important KH announcement on my birthday, woosh.

I'm kinda expecting them to drop a small teaser video or at least reveal the full Nomura art alongside the game's logo, too. Best birthday present ever, maybe?

FudgemintGuardian

January 29, 2020 @ 04:43 pmOffline

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Sign

So JP Twitter is going to unveil the title at 17:00 JST on the 31st. That's be 12:00am PT on the 31st, rather than the 30th like NA Twitter said.

So uh, maybe don't be surprised if the announcement doesn't come at midnight tonight? NA Twitter ain't great with time zone conversions.
It'll probably happen when I'm asleep, anyway. :LOL:

Alpha Baymax

January 30, 2020 @ 01:12 amOffline

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Ballad of Caius

Why are some disappointed that this is a mobile title? Mobile games can have good storytelling.


Oh, nobody's denying the storytelling. The X sub-series has a fantastic story, It's just that Square Enix's monetisation methods on mobile games are really scummy and Unchained/Union Cross has demonstrated that multiple times.

AdrianXXII

January 30, 2020 @ 09:20 amOffline

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Alpha Baymax

Oh, nobody's denying the storytelling. The X sub-series has a fantastic story, It's just that Square Enix's monetisation methods on mobile games are really scummy and Unchained/Union Cross has demonstrated that multiple times.

Well it's also the gameplay imo, if Project Xehanort has the same mechanics that'll be disappointing.

And while I do enjoy Ux's story I find the slow pace of it rather infuriating. The game's been around for years and it still feels like barely learned anything. The story development started last year is only now really being resolved.

Ballad of Caius

January 30, 2020 @ 02:15 pmOffline

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AdrianXXII

Well it's also the gameplay imo, if Project Xehanort has the same mechanics that'll be disappointing.

It's too early to tell, but I have no reason to doubt that Project Xehanort's gameplay will be the same as KHUx's. Like I mentioned before, maybe they'll rename Pins to Pieces and ranks will change from number of stars to Peon, Knight, Rook, Tower, King, Queen, etc.

GreyouTT

January 30, 2020 @ 08:03 pmOffline

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Ballad of Caius

It's too early to tell, but I have no reason to doubt that Project Xehanort's gameplay will be the same as KHUx's. Like I mentioned before, maybe they'll rename Pins to Pieces and ranks will change from number of stars to Peon, Knight, Rook, Tower, King, Queen, etc.


I'd enjoy that rarity shake up. But I'm not sure it'll have the same gameplay, otherwise why make a different game?

Sign

January 30, 2020 @ 08:49 pmOffline

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Wonder if it'll operate on a simultaneous worldwide schedule.

AdrianXXII

January 30, 2020 @ 08:58 pmOffline

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I'd hope so, having multiple months delay between the versions really isn't ideal. It really doesn't seem like it'd be too hard to plan updates far enough in advance to compensate for time needed to translate.

Oracle Spockanort

January 30, 2020 @ 09:19 pmOffline

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Sign

Wonder if it'll operate on a simultaneous worldwide schedule.


it fuckin better

Ballad of Caius

January 30, 2020 @ 09:21 pmOffline

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When you're tired of NA SE's shennanigans:

Oracle Spockanort

it fuckin better

#AngerAndHateAreSupreme

GreyouTT

January 30, 2020 @ 09:28 pmOffline

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Ballad of Caius

When you're tired of NA SE's shennanigans:

#AngerAndHateAreSupreme


with how long we have to wait for the recent (holy fuck) update to be (officially) in English, I have to agree.

Noivern

January 30, 2020 @ 10:32 pmOffline

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Sign

Wonder if it'll operate on a simultaneous worldwide schedule.

At this point it would be so incredibly lazy for them to not do it, most recent Gacha games do it and Union X doesn't take half the resources that some of them need to operate, since it doesn't include voice acting.
If fans can provide a story translation of their own free will a few days after the updates with quality so high that Squenix themselves use as reference for their own translations, there's really NO excuse. They have the money and the resources for this.

Granblue Fantasy, Shadowverse, Dragalia Lost, Fire Emblem Heroes are all high-profile gacha games with voice acting that have simultaneous worldwide schedules, and that's to cite just a few popular ones.

FudgemintGuardian

January 31, 2020 @ 03:26 amOffline

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Sign

Wonder if it'll operate on a simultaneous worldwide schedule.
They have no real excuse not to.

GokaiWhite

February 5, 2020 @ 10:44 pmOffline

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GokaiWhite

I think it might be called Dark Fate/Born/Path.


Dark Path was extremely close! In fact I may use it as another building block for my conceptual world "Planet DP-71", which would be inhabited by characters from Go Nagai's works like Mazinger Z, Cutie Honey, Getter Robo, Abashiri Ikkka, and Devilman.

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