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New Kingdom Hearts 3 Screenshot from Magic Monaco 2017

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Published on February 18, 2017 @ 12:07 pm
Written by Joey
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Tetsuya Nomura was a guest at the Magic Monaco Anime Game Conference where a new Kingdom Hearts 3 screenshot was shared, and the image was uploaded to twitter thanks to The Share Players!

The image shows off what looks to be a boss battle or large scale battle in Olympus Coliseum. Sora is in what looks to be Guard Form which was first revealed in October 2016.

UPDATE: Thanks to Dandelion, we have a translated portion of the Kingdom Hearts 3 part of Tetsuya Nomura's talk at Magic Monaco:

This is the first time we're showing this screenshot of Kingdom Hearts III, it's happening in Thebes and they are fighting a new type of Heartless. The Keyblade can transform into a lot of things. When in Power Form it can be changed into a chariot.

Follow Kingdom Hearts Insider on Facebook, Twitter, and Tumblr for the latest updates on Kingdom Hearts Unchained X, Kingdom Hearts 3, Kingdom Hearts HD 2.8 Final Chapter Prologue and all things Kingdom Hearts! 

COMMENTS

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Yamuraiha

February 18, 2017 @ 12:15 pmOffline

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Re: New Kingdom Hearts 3 Screens from Magic 2017

*clutches chest* that looks so good

hemmoheikkinen

February 18, 2017 @ 12:17 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

That looks epic as heck. Is the boss wielding a huge mace or something? Hmm, there also seem to a little HP bar at the upper corner.

Muke

February 18, 2017 @ 12:22 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

I like the design of the Heartless! Also, seems like we will once again fight alone against a boss, which I also like (though I'm curious about how Donald and Goofy got separated from us).

Anyone think the trailer will be released to the public some time?

Chaser

February 18, 2017 @ 12:29 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

IDK if it's power or guard form because I'm really drunk and don't wanna fact check atm so please just use your imagination!!

Antifa Lockhart

February 18, 2017 @ 12:33 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Sora's in guard form, he's orange, his pants are plaid and he's got a shield.

But also: AAAAAAAAAAAAAAAAAAAAAAAAH



Anyone think the trailer will be released to the public some time?




It wasn't a trailer, he just showed this image.

Muke

February 18, 2017 @ 12:34 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Dandelion
Sora's in guard form, he's orange, his pants are plaid and he's got a shield.

But also: AAAAAAAAAAAAAAAAAAAAAAAAH



It wasn't a trailer, he just showed this image.

Oh, figures. Thanks for clearing that up!

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Yamuraiha

February 18, 2017 @ 12:36 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

I hope we won't be solo yolo-ing too much in KH3. DDD made me actually miss Donald and Goofy and having a party in general ... that aren't .. pets basically.

Anyways, I'm still amazed how nice KH3 looks without the graphics making it feel weird or disconnected since the difference between like DDD and KH3 is really big when it comes to the way the game looks. It still looks familiar enough to me so that's nice!

Zephyr

February 18, 2017 @ 12:46 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

It should be Guard Form because his outfit is orange with the checkered pants. Power Form is the red outfit with camo-patterned pants.

Antifa Lockhart

February 18, 2017 @ 01:01 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

HD picture, courtesy of Square

Muke

February 18, 2017 @ 01:06 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Dandelion
HD picture, courtesy of Square


I love iiiittt.
Seems like Sora equipped the Olympus Keyblade we saw in earlier trailers, considering that one transformed into a shield(?) before summoning Pegasus. Or it's just the Guard Form doing its work.

Anyways, the small HP bar is probably just one of the smaller targets the boss will have (I think anyway), we've had that in KH games many times. Maybe the mask will fall off (if it is a mask) and we will get to attack its head.

Oh, well, everything looks really crisp and I like the textures!

Chaser

February 18, 2017 @ 01:12 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Dandelion
HD picture, courtesy of Square



yeah, if you do a hard refresh you will see it in the OP.

gosoxtim

February 18, 2017 @ 01:53 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

it seems this a miniboss becuase the rock titan is the big bad

Cyborg009

February 18, 2017 @ 02:02 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

welp, didn't expect to wake up to this today. excellent find.

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doublerainbow

February 18, 2017 @ 02:15 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

They are still only showing Olympus - which is the first world as far as we know. Does that means development is still nowhere far enough to show more or are they just holding back for the next footage?

SoulXaldin

February 18, 2017 @ 02:23 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Chuuya

February 18, 2017 @ 02:27 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Yeeeeees. I absolutely love the picture, the heartless looks badass and Sora's form looks cool.

FudgemintGuardian

February 18, 2017 @ 02:36 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

*high-pitched screaming*
This screenshot looks so good! A big, rock warrior dude attacking with a lollipop! What more could I ask for?!


I noticed the lollimace also has the Heartless Emblem on it. So could this boss be a duo?

QuintusKing

February 18, 2017 @ 02:39 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Am I the only one bugged by the fact that the word Commands has been, again, misspelled as Command (singular instead of plural)?

On an inspection, I found that the same happened in the Japanese version of KH2 and in KH2FM. It was fixed in the English version of KH2 and in 2.5. I'm surprised I've never noticed this before (has anyone, actually?)!

Silver_Soul

February 18, 2017 @ 02:40 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

This (mini)boss is giving me unchained x Raid boss vibes.

gosoxtim

February 18, 2017 @ 02:42 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

doublerainbow
They are still only showing Olympus - which is the first world as far as we know. Does that means development is still nowhere far enough to show more or are they just holding back for the next footage?
tmore info will come soon prablly next month sine the 15 is next month and winter end next month which he said they will show something this was something little small

Muke

February 18, 2017 @ 02:46 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

QuintusKing
Am I the only one bugged by the fact that the word Commands has been, again, misspelled as Command (singular instead of plural)?

On an inspection, I found that the same happened in the Japanese version of KH2 and in KH2FM. It was fixed in the English version of KH2 and in 2.5. I'm surprised I've never noticed this before (has anyone, actually?)!

I don't think it's misspelled at all, it's always been "Command" in the Japanese versions of the games.

7th_heaven

February 18, 2017 @ 02:48 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Dandelion



Yes! Tks Nomura

BlackOsprey

February 18, 2017 @ 02:50 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

*Shadow of the Colossus music blares in the background*

Wasn't expecting to wake up to this but very happy that I did. Everything looks gorgeous. :o

hemmoheikkinen

February 18, 2017 @ 02:53 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

7th_heaven
Yes! Tks Nomura


One person pointed out in twitter that Nomura`s suit in this picture is similar to the fancy suit Noctis wore in the party in one of the Versus trailers.

Zapt

February 18, 2017 @ 03:02 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

OMGOMGOMG!!!!
THIS LOOKS SO COOL!!!!
So happy that I wake up to this!

7th_heaven

February 18, 2017 @ 03:07 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

hemmoheikkinen
One person pointed out in twitter that Nomura`s suit in this picture is similar to the fancy suit Noctis wore in the party in one of the Versus trailers.

Oh Great ! Nomura is Noctis LoL

QuintusKing

February 18, 2017 @ 03:10 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Muke
I don't think it's misspelled at all, it's always been "Command" in the Japanese versions of the games.


Why, you're right. I just rechecked.

If it's not a mistake, I don't understand the inconsistency then. I don't find it weird to have it as "Commands" in the Japanese versions so I have no idea why they make the difference.

catcake

February 18, 2017 @ 03:11 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Wooow that looks super cool, I love those clothes and a shield keyblade? That's pretty awesome. A more defensive form sounds really interesting, I always found using Final Form's glide to just levitate in one place and autoblock head on attacks really cool, but what KH2 forms were still missing was a truly defensive form. Also the models look great and I love how matte everything is. No weird shininess.

DefiantHeart

February 18, 2017 @ 03:47 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Looking cool. ^_^ ( Still wish they had a scene that confirmed Kairi was indeed playable, but oh well.)

Muke

February 18, 2017 @ 03:50 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

DefiantHeart
Looking cool. ^_^ ( Still wish they had a scene that confirmed Kairi was indeed playable, but oh well.)
idk, why would she be playable, realistically? In a mission mode-esque thing, I could understand it, but I doubt she (or anybody else, for that matter) would be playable considering the tutorial character will most likely be Sora and there's not really a reason for anyone else to be playable.
(*whispers*give us mission mode)

gosoxtim

February 18, 2017 @ 03:54 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

my quesyion about kh3 how will riku and mickey scernro will those be just cutscenes or what?

kirabook

February 18, 2017 @ 03:55 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

In my limited understanding of Japanese, plurals are... strange or not a thing? For example, they don't say "mangas". It's just manga. And various other examples I'm sure people can come up with.

I may be talking out of by butthole or I read something wrong in my on and off studies, but "Command" seems appropriate for Japanese, while "Commands" makes more sense in English.

Muke

February 18, 2017 @ 03:57 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

gosoxtim
my quesyion about kh3 how will riku and mickey scernro will those be just cutscenes or what?

Probably so and hopefully so. Personally, I don't need any more Riku, he's got his development and his character arc is finished already. Another character deserves the spotlight for once (yes, even Sora).
It shouldn't everything happen off-screen like in KH2, they can show us cutscenes every now and then.

Hirokey123

February 18, 2017 @ 04:17 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Hrm....Summon has been replaced with link, I think I will tentatively add this as a bit of evidence to the "summons will be our dream eaters" theory.

Anyway gorgeous picture and judging by the setting and the sky this looks to be the ACTUAL City of Thebes and not "the area just in front of the city of thebes" (seriously BBS?)

Oracle Spockanort

February 18, 2017 @ 04:18 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Article/OP updated. Thanks to Dandelion for the translation <3



Nomura: This is the first time we're showing this screenshot of Kingdom Hearts III, it's happening in Thebes and they are fighting a new type of Heartless. The Keyblade can transform into a lot of things. When in Power Form it can be changed into a chariot.



And thank you to Chaser who worked hard to get this up at awful o'clock <3 <3 <3

gosoxtim

February 18, 2017 @ 04:22 pmOffline

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oh wow we actually going to hercules home town as well that cool

Muke

February 18, 2017 @ 04:23 pmOffline

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"

a new type of Heartless.

"?
So this isn't a boss? Wow…

Hirokey123

February 18, 2017 @ 04:26 pmOffline

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So is it that specific keyblade transformations can only be used via drive forms? Or is it that drive forms can only use specific keyblade transformations? I feel like the latter is more likely since a thing about Drive forms in KH2 is they DID take away from your abilities each being limited to only one movement ability so base Sora felt more versatile at the end.

Oracle Spockanort

February 18, 2017 @ 04:35 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

7th_heaven
Yes! Tks Nomura


hemmoheikkinen
One person pointed out in twitter that Nomura`s suit in this picture is similar to the fancy suit Noctis wore in the party in one of the Versus trailers.


7th_heaven
Oh Great ! Nomura is Noctis LoL


Don't forget that Nomura got a lot of free clothes from ROEN when they designed stuff for Versus XIII. I wouldn't be surprised if that really was the suit, tailored to fit Nomura. He still wears his ROEN sweaters from time to time.

Funny enough, his hair is even like older!Noctis which opens a can of a million worms.

Chuman

February 18, 2017 @ 04:37 pmOffline

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savepoints in this series will now read BONFIRE LIT

hemmoheikkinen

February 18, 2017 @ 04:58 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

Master Spockanort
Don't forget that Nomura got a lot of free clothes from ROEN when they designed stuff for Versus XIII. I wouldn't be surprised if that really was the suit, tailored to fit Nomura. He still wears his ROEN sweaters from time to time.

Funny enough, his hair is even like older!Noctis which opens a can of a million worms.


I want fancy ROEN clothes for free too. :( Like I have loved the style of that suit since the day I first saw it.



savepoints in this series will now read BONFIRE LIT




Speaking about savepoints, I guess the teleport mechanic from 0.2 will be in KHIII? The areas will be probably be so massive, that there needs to be some sort of fast-travel mechanic to travel between past locations fast without having to go back by foot since it would take too long.

The Dark Mamba

February 18, 2017 @ 05:00 pmOffline

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Looks nice. I'm guessing that this will be Olympus Coliseum's last appearance in the series so hopefully the world goes out with a bang. It deserves it after being in 7 games.

VoidGear.

February 18, 2017 @ 05:07 pmOffline

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Givs me dis geam pls.

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UltimaXOmega

February 18, 2017 @ 05:35 pmOffline

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Keyblade Transformations are linked to Drive Forms wtf?

Oracle Spockanort

February 18, 2017 @ 05:44 pmOffline

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UltimaXOmega
Keyblade Transformations are linked to Drive Forms wtf?


They will vary depending on what form you are in, yes. It is likely a way to make transformations easier for the user to trigger. Rather than having to dig through a menu or shortcuts to trigger a transformation on top of having drive forms (and just being overpowered af), having drive forms serve as the trigger for a set of transformations.

Ideally, that should mean that we can change forms at will without having to revert back and choose a new form, and switch between transformations instantaneously.

Antifa Lockhart

February 18, 2017 @ 05:45 pmOffline

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UltimaXOmega
Keyblade Transformations are linked to Drive Forms wtf?


We've known this for a few months now.

Edit: NO, I WASN'T NINJA'D DON'T YOU DARE

Precursor Mar

February 18, 2017 @ 06:02 pmOffline

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One down, three to go.


Hirokey123

February 18, 2017 @ 06:08 pmOffline

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I dunno if 0.2 is anything to go by, as well as Nomura's statement "you can trigger those transformations by fulfilling the right conditions" I don't think we're getting menus for the keyblade transformations. We will probably fulfill the transformations requirements and then above the menu a situation command appears to activate the transformation. Just like how Aqua can trigger two different styles (wayfinder and spellweaver) but can't select them from a menu she can just choose to activate them when the right conditions were fulfilled.

Base Sora will probably have access to all transformations of an available keyblade making him the most versatile, able to switch between them like you can jump from spellweaver to wayfinder for example. While going into a drive form will auto transform your keyblade into the appropriate transformation and lock it into that form until the drive form is exited. So base Sora can trigger the shield or the chariot, Guard form can only use the shield, and Power form can only use the chariot.

At least that's how I believe is the most likely way for it to work. It also fits what we saw with the star keyblade as it to had two transformations. One into a set of dual guns which fires lots of little shots everywhere and keeps Sora purely ranged. While the other is a single large gun which Sora swings around like lance, catching enemies then releasing a single powerful shot on the captured enemies at point blank range. They also had some kind reticle modes the dual one is like being on a machine gun turret and the single one is just one big powerful focused shot. I could realistically see how one of these is for a guard form, as being purely ranged and firing everywhere would indeed keep Sora out of harm's way. While the the other one which is melee based + single very concentrated shots is for power form.

Launchpad

February 18, 2017 @ 06:14 pmOffline

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I think 'normal' Sora using transformations was just a 'we haven't finished the drive forms yet' type of situation

Precursor Mar

February 18, 2017 @ 06:33 pmOffline

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Launchpad
I think 'normal' Sora using transformations was just a 'we haven't finished the drive forms yet' type of situation


I always presumed they were sort of combo modifiers.

Hirokey123

February 18, 2017 @ 06:36 pmOffline

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Here is the thing I just can't imagine that the case mostly because that would mean you can't use drive forms without certain keyblades equipped. I don't think they would forcibly limit us like that and there would need to be a TON of drive forms to work with this because even if there are 7 worlds, that's 7 keyblades, and assuming the pattern of each keyblade having at least 2 transformations means that's 14 drive forms that would need to exist.

What's more realistic 14 drive forms or 14 different weapons?

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ultima-demi

February 18, 2017 @ 06:37 pmOffline

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Woot Thebes!

Going all out for this world,all that's left is the underworld but i'm not sure if it's needed this time when the world is already this big.

Antifa Lockhart

February 18, 2017 @ 06:40 pmOffline

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Hirokey123
Here is the thing I just can't imagine that the case mostly because that would mean you can't use drive forms without certain keyblades equipped. I don't think they would forcibly limit us like that and there would need to be a TON of drive forms to work with this because even if there are 7 worlds, that's 7 keyblades, and assuming the pattern of each keyblade having at least 2 transformations means that's 14 drive forms that would need to exist.

What's more realistic 14 drive forms or 14 different weapons?


I think it's more likely you can equip Keyblades to drive forms and the Keyblade will take a shape appropriate to the form - or that the keychains are already divided into certain categories, like offensive or defensive, and thus can only be equipped in certain forms.

LightUpTheSky452

February 18, 2017 @ 06:41 pmOffline

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Kingdom Hearts has never looked so good, and I am happy.

This reminds me a bit of the Titan fight from XV, actually, with all the rocks in the area. And that's nice, because cliff-y looking areas are probably some of my favorite things.

Also, I'm on board with your theory about how everything works here, Hirokey. And it sounds really good to me! Here's hoping you're right! And about the Summons thing:)

Launchpad

February 18, 2017 @ 06:43 pmOffline

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Hirokey123
Here is the thing I just can't imagine that the case mostly because that would mean you can't use drive forms without certain keyblades equipped. I don't think they would forcibly limit us like that and there would need to be a TON of drive forms to work with this because even if there are 7 worlds, that's 7 keyblades, and assuming the pattern of each keyblade having at least 2 transformations means that's 14 drive forms that would need to exist.

What's more realistic 14 drive forms or 14 different weapons?


The Keyblade in Sora's hand in this screenshot is a shield in Guard Form, and a Chariot in Power Form. I think there will be 3 or 4 Drive Forms that react to Keyblades in certain ways-- Guard Form generally gives shields, Power Form giving generally unique physical attacks, a third unnamed form that is projectile focused, and maybe a fourth that does something else (but we haven't seen anything that would imply this, I'm just speculating)

They don't need to make different drive forms for each Keyblade-- just a general shield/defense moveset, a general projectile system and animation set-- the only thing that may be complicated is Power Form, obviously not every Key can turn into a chariot, so maybe Power Form comes equipped with a few Limitesque attacks for each Key you use with it.

Light&Darkness

February 18, 2017 @ 06:53 pmOffline

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*Wakes up to check on khinsider*

*Sees titles*

*Tries to hold down squeal*

*Press on article*

*UNHOLY SCREAM OF EXCITEMENT*

Hirokey123

February 18, 2017 @ 06:57 pmOffline

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I don't think guard form will use shields just weapons that keep Sora protected. So those long range dual guns that fire shots everywhere and keep Sora strictly attacking from a distance is the form that guard form can use, with it's big single shot melee gun for power form. So something like...

Guard: Dual Guns, shield, ????
Power: Single gun lance, chariot, Hammer

But I absolutely still don't believe base Sora will be locked out of these transformations, it just makes more sense that these forms lock you into one transformation that offers a very specialized playstyle. While base Sora can fulfill the right conditions to activate any transformation of that key. But they will act more like modifiers to his combos being something akin to style changes.

Oracle Spockanort

February 18, 2017 @ 07:44 pmOffline

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Hirokey123
I don't think guard form will use shields just weapons that keep Sora protected. So those long range dual guns that fire shots everywhere and keep Sora strictly attacking from a distance is the form that guard form can use, with it's big single shot melee gun for power form. So something like...

Guard: Dual Guns, shield, ????
Power: Single gun lance, chariot, Hammer

But I absolutely still don't believe base Sora will be locked out of these transformations, it just makes more sense that these forms lock you into one transformation that offers a very specialized playstyle. While base Sora can fulfill the right conditions to activate any transformation of that key. But they will act more like modifiers to his combos being something akin to style changes.


I think I've lost you. At this point you are saying what we are all saying, but with a more convoluted way of saying it and it is confusing.

Each Drive form would have a transformation style. Guard would trigger defensive keyblade transformations of any Keyblade, Power would instigate strength-based transformations. Base form would be varied and offer its own benefits. By switching Drive forms, this would in turn serve as the trigger for a unique transformations based on the given drive's specialty.

There is no way ALL transformations could be available in Sora's base form. That would add too much variety to his base form and likely unbalance the game.

KeybladeLordSora

February 18, 2017 @ 07:53 pmOffline

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So I'm gonna say this since no one else has.

SHINGEKI NO HEARTLESS

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maxtime

February 18, 2017 @ 07:53 pmOffline

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Hirokey123
I dunno if 0.2 is anything to go by, as well as Nomura's statement "you can trigger those transformations by fulfilling the right conditions" I don't think we're getting menus for the keyblade transformations. We will probably fulfill the transformations requirements and then above the menu a situation command appears to activate the transformation. Just like how Aqua can trigger two different styles (wayfinder and spellweaver) but can't select them from a menu she can just choose to activate them when the right conditions were fulfilled.

Base Sora will probably have access to all transformations of an available keyblade making him the most versatile, able to switch between them like you can jump from spellweaver to wayfinder for example. While going into a drive form will auto transform your keyblade into the appropriate transformation and lock it into that form until the drive form is exited. So base Sora can trigger the shield or the chariot, Guard form can only use the shield, and Power form can only use the chariot.

At least that's how I believe is the most likely way for it to work. It also fits what we saw with the star keyblade as it to had two transformations. One into a set of dual guns which fires lots of little shots everywhere and keeps Sora purely ranged. While the other is a single large gun which Sora swings around like lance, catching enemies then releasing a single powerful shot on the captured enemies at point blank range. They also had some kind reticle modes the dual one is like being on a machine gun turret and the single one is just one big powerful focused shot. I could realistically see how one of these is for a guard form, as being purely ranged and firing everywhere would indeed keep Sora out of harm's way. While the the other one which is melee based + single very concentrated shots is for power form.


It also could be possible to jump from one drive form to another, probably from the Guard Form to the Power Form. If we have in mind that in the first trailer of 2015. Sora goes from the Guard Form to Power Form, along with the prototy footage shown exclusitively in the KH2.5 event.

gosoxtim

February 18, 2017 @ 08:49 pmOffline

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since the 15 anniversary come up in march and we know we getting a lot of stuff in march like the hd collection, the start of the concerts, ux possible multi starts in march, god know what kh goodies is annouce in march but if do get kh3 for the 15 anniversary news or stuff plus they said we going info before winter ends do you think it is two news worlds are annouce with some old worlds with a trailer to got along with it?

Muke

February 18, 2017 @ 09:25 pmOffline

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gosoxtim
since the 15 anniversary come up in march and we know we getting a lot of stuff in march like the hd collection, the start of the concerts, ux possible multi starts in march, god know what kh goodies is annouce in march but if do get kh3 for the 15 anniversary news or stuff plus they said we going info before winter ends do you think it is two news worlds are annouce with some old worlds with a trailer to got along with it?

[strike]maybe we'll get another pin[/strike]
I'unno, it's certainly possible we'll get a trailer with a new world reveal, though I'd prefer a story trailer to be honest.
We'll just have to wait and see, but I'm sure they have some big news for us regarding KH3 - and if not, oh well.

hlc1988

February 18, 2017 @ 09:42 pmOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

doublerainbow
They are still only showing Olympus - which is the first world as far as we know. Does that means development is still nowhere far enough to show more or are they just holding back for the next footage?


I doubt it. It's probably because they have yet to confirm any more worlds apart from the 3 we know about. Olympus is probably already finished which is why they can probably show it off so much. I expect we will see a lot more worlds in the coming months.

catcake

February 18, 2017 @ 09:44 pmOffline

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I'm glad they're not showing too many worlds, I want to see gameplay stuff, but not so much plot or environment related stuff. It didn't bother me much, but there weren't many areas in 0.2 that we didn't already see in trailers and screenshots. Of course it was a really short game but still, I hope they don't spoil too much.

maryadavies

February 18, 2017 @ 09:46 pmOffline

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Hmm..Maybe with the summons, we may summon some dream eaters (I may have to get back to DDD HD in case they draw from that) but what if Sora's actually drawing on the links within his heart to call certain..people? With or without some kinda talisman? That would allow the usual Disney summons, I think.

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UltimaXOmega

February 18, 2017 @ 09:54 pmOffline

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I'm still expecting a late 2018 release.

Echoecho6

February 18, 2017 @ 10:44 pmOffline

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Oh god, I hope the dream eaters aren't the new summons! Nomura did say they would work differently this time around, but I still assumed they would be Disney characters.

This screenshot looks awesome, I am looking forward to exploring that world. You guys keep assuming that Sora is fighting the boss alone, but it is very possible that these drive forms take away your party members when you activate them..

Zephyr

February 18, 2017 @ 10:52 pmOffline

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The name "Link" kind of reminds me of "D-Links" from BBS but maybe this time it's like a combination of summons and finishers.

Chaser

February 18, 2017 @ 10:56 pmOffline

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It's good because now I'll feel good about changing my Keyblade to one that is weaker just for the unique transformation/s and whatnot (depending if it's a good transformation).

Hirokey123

February 18, 2017 @ 11:01 pmOffline

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I really hope we get a whip transformation, that's like one of the most iconic transformations we've never got to use and we've see two masters use the whip.

LightUpTheSky452

February 18, 2017 @ 11:17 pmOffline

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Sign me up for that one, Hirokey! I want to be able to use a whip attack--that has plagued me quite a few times in this series--on enemies that are annoying me for a change. LOL.

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ultima-demi

February 18, 2017 @ 11:51 pmOffline

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A little nitpick but i hope they sky doesn't stay that way and it's more of a thing that happens when Thebes gets invaded.

maryadavies

February 19, 2017 @ 12:32 amOffline

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Oh and I just thought of something too. If we're going to be walking though the streets of Thebes..might we see Herc's HOUSE? He had one in the movie when Meg fell in love with him.

Audo

February 19, 2017 @ 12:48 amOffline

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catcake
I'm glad they're not showing too many worlds
lol they will

Zeto

February 19, 2017 @ 01:01 amOffline

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OLYMPUS COLISEUM IS GOING TO HE SUCH A HUGE WORD HOLY HYPE

Hirokey123

February 19, 2017 @ 01:10 amOffline

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So here is a question are we going to see the Coliseum? I find it kinda odd that if we were it wasn't one of the locations they showed off first. I mean it wouldn't be the first time the crew tried to land in the Coliseum and instead landed somewhere completely different, in fact landing in say thebes or the mountain the Coliseum is on probably makes more sense than...overshooting and landing in the Underworld. I mean I'd be perfectly fine with never seeing that Coliseum ever again but I suppose now that I think about it, it might be being kept hidden because it's totally brand new what with its last state of it being totally destroyed.

Audo

February 19, 2017 @ 01:23 amOffline

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there's pretty much no way the coliseum won't be included imo. the whole gameplay aspect of the coliseum and the cups and all that is definitely something they'd want for kh3.

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ultima-demi

February 19, 2017 @ 01:31 amOffline

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It doesn't have to held at the coliseum though,KH2 already showed that with the cups all being held in the underworld.

They can easily have cup tournaments held at Thebes or Olympus if they wanted too,rather they do honestly because i'm tired of fighting there.

meep2meep

February 19, 2017 @ 01:43 amOffline

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Dunno if this has been brought up yet but I have an interesting theory/ question.

Will Sora begin the game with access to his drive forms from previous games?

So far we haven't seen anything about previous drive forms but we do know the ability to use drive forms is 100% confirmed duh...
So as we can see in the screen shot Donald and goof aren't in the hud (assuming it takes both members to activate guard form or maybe just goof but who knows).
We also know that Olympus is the first "world" in kh3 and he's already shown using 2 drive forms in screen shots from this world.
Side note I really like that sora's icon in the hud changes while in drive from still (look at the color of his hood in the img).

Oracle Spockanort

February 19, 2017 @ 02:10 amOffline

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meep2meep
Dunno if this has been brought up yet but I have an interesting theory/ question.

Will Sora begin the game with access to his drive forms from previous games?

So far we haven't seen anything about previous drive forms but we do know the ability to use drive forms is 100% confirmed duh...
So as we can see in the screen shot Donald and goof aren't in the hud (assuming it takes both members to activate guard form or maybe just goof but who knows).
We also know that Olympus is the first "world" in kh3 and he's already shown using 2 drive forms in screen shots from this world.
Side note I really like that sora's icon in the hud changes while in drive from still (look at the color of his hood in the img).


I'm pretty convinced these Drive forms are meant to replace the ones in KH2. Sora is on a quest to regain his full power since he lost quite a bit of it thanks to Xehanort's meddling in KH3D.

kirabook

February 19, 2017 @ 02:24 amOffline

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He's definitely going to start from scratch. My question is, why are there some KH fans who get mad about that. I've seen a few videos and posts about who disgruntled they are having to start from lvl 1. What game don't you start at lvl 1 except 0.2?? Where is this disgruntlement coming from?

Infamita

February 19, 2017 @ 02:32 amOffline

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Master Spockanort
I'm pretty convinced these Drive forms are meant to replace the ones in KH2. Sora is on a quest to regain his full power since he lost quite a bit of it thanks to Xehanort's meddling in KH3D.


And I'm sure there'll be some plot explanation as to why Sora can no longer wield 2 keyblades. Although I'm upset to see the KH2 forms go, these single-weapon forms indicate that Sora is relinquishing Ven's power and that we may see him return sooner than we think.

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maxtime

February 19, 2017 @ 02:38 amOffline

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kirabook
He's definitely going to start from scratch. My question is, why are there some KH fans who get mad about that. I've seen a few videos and posts about who disgruntled they are having to start from lvl 1. What game don't you start at lvl 1 except 0.2?? Where is this disgruntlement coming from?


As someone who is against Sora going back to level 1. I'm against it, because it feels like all the effort of the past games doesn't matter. I was okay with KH2, and DDD because those feel like good reasons. But this one for KH3, especially after 0.2 showing that, they can do instead of just upper growth, they can do upper and left growth, it feels unnecessarry and just for the need of making Sora level 1 because of traditions, not because it was necessary, i mean, im okay with Sora having to finish learning the power that, he was suppose to get in the mark of mastery exam, but making level 1, especially after what, i explained above, it feels like just doing it, for the sake of doing it, not because it was necessary.

KH2Rulz

February 19, 2017 @ 02:39 amOffline

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ultima-demi
It doesn't have to held at the coliseum though,KH2 already showed that with the cups all being held in the underworld.

They can easily have cup tournaments held at Thebes or Olympus if they wanted too,rather they do honestly because i'm tired of fighting there.

Maybe we'll have the tournaments at Olympus.

I guess it'd be the actual 'Olympus' Olympus Coliseum :P

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maxtime

February 19, 2017 @ 02:42 amOffline

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Infamita
And I'm sure there'll be some plot explanation as to why Sora can no longer wield 2 keyblades. Although I'm upset to see the KH2 forms go, these single-weapon forms indicate that Sora is relinquishing Ven's power and that we may see him return sooner than we think.


Look at one of the last interview of BbS, there it's explain why Sora can dual wield, and there you will have your answer for why using this instead of dual wield.

meep2meep

February 19, 2017 @ 03:07 amOffline

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kirabook
He's definitely going to start from scratch. My question is, why are there some KH fans who get mad about that. I've seen a few videos and posts about who disgruntled they are having to start from lvl 1. What game don't you start at lvl 1 except 0.2?? Where is this disgruntlement coming from?


Yeah I have no idea what they're complaining about. It's explained in every single kh game why sora goes back to lvl 1... in Com namine takes his memory, in 2 he was sleeping for a year and had his memories messed with, in coded he was blank data and in ddd he was in a "dream".

Also in the original bbs aqua keeps her level from the main campaign in both fragmentary passage and true ending.

Master Spockanort
I'm pretty convinced these Drive forms are meant to replace the ones in KH2. Sora is on a quest to regain his full power since he lost quite a bit of it thanks to Xehanort's meddling in KH3D.


Damn im really going to miss master, final and limit form (limit for the most).
I thought the drive forms were a result of his clothing growing and not a result of his abilities. I know eventually he will get his kh3 outfit and that will enable him to use his new drives bUT we've seen his kh2 outfit in trailers so up until that point his old drives should still be usable. Also I find it strange that in all screen shots there's no indication of how to activate drive forms... we see the focus gauge for shot lock but no drive bar or gauge...

QuintusKing

February 19, 2017 @ 03:20 amOffline

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Re: New Kingdom Hearts 3 Screenshot from Magic 2017

kirabook
In my limited understanding of Japanese, plurals are... strange or not a thing? For example, they don't say "mangas". It's just manga. And various other examples I'm sure people can come up with.

I may be talking out of by butthole or I read something wrong in my on and off studies, but "Command" seems appropriate for Japanese, while "Commands" makes more sense in English.


There is generally no need for plural in Japanese but borrowed foreign words in katakana still adhere to the original pronunciations. For example, "Memories" in "Chain of Memories" is dubbed "メモリーズ" (Memo[I]rīzu[/I]). That said, though, I don't think this has to do with whether "Command" should be in plural in the Japanese versions since it's not written in katakana. It's written in English.

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maxtime

February 19, 2017 @ 03:55 amOffline

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For everyone saying "The clothes allow Sora to dual wield"; or "why he doesn't dual wield?"
Here is your answer:

"Q4: Why can Roxas dual-wield?

[FONT='inherit']A: Because he can use both Sora’s and Ventus’ keyblades.[/FONT]



[FONT='inherit']Sora can wield two keyblades at once because he has Ventus’ as well as his own. As Roxas is a part of Sora, he also can use two. In Days Roxas awakened his ability to dual wield after fighting Xion. In KHII once Sora absorbs him, he can also dual-wield.[/FONT]



[FONT='inherit'][picture: Roxas and Riku fighting][/FONT]



[FONT='inherit']Roxas awakens his ability to dual-wield with his will to not forget Xion who also wielded a keyblade."

Source: BBS Ultimania - 20 Mysteries Solved! - News - Kingdom Hearts Insider

There do your research before being annoying.[/FONT]

Infamita

February 19, 2017 @ 04:54 amOffline

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I already knew why Sora could dual-wield, but Roxas dual-wielding because of his refusal to forget Xion, and not because of Ven, is news to me. That's actually really cool, cheers mate :)

Nazo

February 19, 2017 @ 05:14 amOffline

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Hoping we get to see the footage that this screenshot is taken from some time in March as an anniversary celebration :D

Infamita

February 19, 2017 @ 05:23 amOffline

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I'm honestly desperate for a trailer. These screenshots are leaving me dying of thirst.

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maxtime

February 19, 2017 @ 05:31 amOffline

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Infamita
I already knew why Sora could dual-wield, but Roxas dual-wielding because of his refusal to forget Xion, and not because of Ven, is news to me. That's actually really cool, cheers mate :)


You miss read what it's said here, he can dual-wield because of Ventus, he gives Sora and Roxas the ability. But the ability is awaken from his desire to not forget Xion. You can said that both of then allow for Roxas to dual wield.

Infamita

February 19, 2017 @ 06:03 amOffline

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Oh ok so it was a combination of both. That's even cooler I guess :p

Precursor Mar

February 19, 2017 @ 06:08 amOffline

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Sora could dual wield in KH2 because Nomura thought it was cool. Nothing more to it.

The Ventus thing was just some bullshit he came up with after the fact.

Infamita

February 19, 2017 @ 06:14 amOffline

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That too. It just feels nice to have some form of explanation, even though we all know it's bullshit :')

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Ven_Roxas

February 19, 2017 @ 06:21 amOffline

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meep2meep
Yeah I have no idea what they're complaining about. It's explained in every single kh game why sora goes back to lvl 1... in Com namine takes his memory, in 2 he was sleeping for a year and had his memories messed with, in coded he was blank data and in ddd he was in a "dream".

Also in the original bbs aqua keeps her level from the main campaign in both fragmentary passage and true ending.



Damn im really going to miss master, final and limit form (limit for the most).
I thought the drive forms were a result of his clothing growing and not a result of his abilities. I know eventually he will get his kh3 outfit and that will enable him to use his new drives bUT we've seen his kh2 outfit in trailers so up until that point his old drives should still be usable. Also I find it strange that in all screen shots there's no indication of how to activate drive forms... we see the focus gauge for shot lock but no drive bar or gauge...


While his reason for being able to dual wield is Vens heart and Roxas awakening that power in him by joining with Sora again, it is also explained that the clothes allow him to access this ability. So yes, he has the ability due to Ven, but he can't access it without the help of the clothes. So in theory, he should still be able to use the original drive forms in the beginning.

Precursor Mar

February 19, 2017 @ 06:40 amOffline

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Infamita
That too. It just feels nice to have some form of explanation, even though we all know it's bullshit :')


We already had one, though. He was using the power of his friends.

Infamita

February 19, 2017 @ 06:58 amOffline

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Precursor Mar
We already had one, though. He was using the power of his friends.


Lol you're not wrong, Donald and Goofy aren't in the screenshot... power of his friends theory confirmed

meep2meep

February 19, 2017 @ 07:06 amOffline

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Ven_Roxas
While his reason for being able to dual wield is Vens heart and Roxas awakening that power in him by joining with Sora again, it is also explained that the clothes allow him to access this ability. So yes, he has the ability due to Ven, but he can't access it without the help of the clothes. So in theory, he should still be able to use the original drive forms in the beginning.


The only drive from that genuinely requires the use of 2 keyblades is final as whats the point of 1 magic floating keyblades. Both wisdom and limit only had 1 keyblade... also back to my original post in this thread. IF HE'S USING DRIVE FORMS IN WORLD 1 OF KH3 WHERE ARE HIS OLD ONES. HE SHOULD STILL HAVE VENS HEART AT THIS POINT!!! Sry I feel like that was just overlooked. Fine if the new forms replace old ones great but he hasn't lost the ability to duel wield yet to our knwlg.
And honestly what's stopping Nomura from just saying well riku or another weilder is in your party so when you activate a duel wield drive from sora is just "borrowing" their keyblades and fusing with them or something...
Actually I had a theory back in the epic year of 2004 that for sora to use master and final forms, sora would need to have riku and/or Roxas in his party (Roxas for master and riku for final). This was also before anyone on the Internet know what a nobody was and who the mysterious bhk was and why he had the ability to duel wield oblivion and oathkeeper (yes I now know why but in 2004 I didn't... no one did not even nomura)

meep2meep

February 19, 2017 @ 07:12 amOffline

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Infamita
Lol you're not wrong, Donald and Goofy aren't in the screenshot... power of his friends theory confirmed


Just a theory but to use this form he might only need goofy since it's guard form and all.(unless this is power form in which case I'll stfu)... or they just didn't feel like including them in the hud. Point to mention in the previous screens of the new drive forms no hud is present. Also you guys are forgetting about the heart of the cards in conjunction of friendship... gawd did no one play COM ;)

Precursor Mar

February 19, 2017 @ 07:21 amOffline

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Heart of the cards? More like heart of my ass.

Recon

February 19, 2017 @ 08:47 amOffline

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I really like the design and the textures look stunning.

kirabook

February 19, 2017 @ 01:12 pmOffline

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maxtime
As someone who is against Sora going back to level 1. I'm against it, because it feels like all the effort of the past games doesn't matter. I was okay with KH2, and DDD because those feel like good reasons. But this one for KH3, especially after 0.2 showing that, they can do instead of just upper growth, they can do upper and left growth, it feels unnecessarry and just for the need of making Sora level 1 because of traditions, not because it was necessary, i mean, im okay with Sora having to finish learning the power that, he was suppose to get in the mark of mastery exam, but making level 1, especially after what, i explained above, it feels like just doing it, for the sake of doing it, not because it was necessary.


0.2 is a very short game that is little more than a demo. There's no point in starting Aqua off at lvl 1 in a game that's only a couple hours long.

KH3 is going to be... who knows how long. Why would they start Sora off at level 50?? It's not 'tradition', it is how majority of games function. You start from the bottom and work your way up. Being overpowered from the getgo makes being overpowered later boring and more difficult to come up with new impressive things from a creative standpoint.

Some games like to pull tricky moves of having you super overpowered at the very beginning and then stripping away all your stuff so you have to start over for whatever reasons they come up with. I think more people would be peeved at something like that than just starting from the bottom like a normal game and working your way up. Sora's cooler abilities later in game are made cooler because Sora achieved or earned them. Starting off with them for no other reason that "I don't want to ever be weak" makes no sense.

0.2 is the first game where a character doesn't start from lvl 1 so I'm not sure why you or other people have a different expectation or seem to think it would ever be any different.

I'm positive KH3 will start off more like BbS where you have all the functions you'll have later in game, they just get better and better (Shocklock, D-Link, Command Styles) but that's about it.

Alpha Sonix

February 19, 2017 @ 02:06 pmOffline

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kirabook
0.2 is a very short game that is little more than a demo. There's no point in starting Aqua off at lvl 1 in a game that's only a couple hours long.

KH3 is going to be... who knows how long. Why would they start Sora off at level 50?? It's not 'tradition', it is how majority of games function. You start from the bottom and work your way up. Being overpowered from the getgo makes being overpowered later boring and more difficult to come up with new impressive things from a creative standpoint.

Some games like to pull tricky moves of having you super overpowered at the very beginning and then stripping away all your stuff so you have to start over for whatever reasons they come up with. I think more people would be peeved at something like that than just starting from the bottom like a normal game and working your way up. Sora's cooler abilities later in game are made cooler because Sora achieved or earned them. Starting off with them for no other reason that "I don't want to ever be weak" makes no sense.

0.2 is the first game where a character doesn't start from lvl 1 so I'm not sure why you or other people have a different expectation or seem to think it would ever be any different.

I'm positive KH3 will start off more like BbS where you have all the functions you'll have later in game, they just get better and better (Shocklock, D-Link, Command Styles) but that's about it.


Tbf, the majority of those games are RPGS, and even then, those RPGs don't have a story that has spanned five games with the same main character. I'm not even suggesting that they shouldn't start at level 1 every game but if they're going to do so I'd rather not hear excuses about why Sora has to start from scratch every time. There's only so many times you can power regression storyline before it starts to get old.

I think that if they're going to keep going with this series past KH3 they should start developing these games with the mindset that either the levels shouldn't matter too much, that you get rid of the levelling system and find a different way to boost Sora's stats and abilities, or that they starting giving Sora more and more of his abilities right of the bat like they did with dodge roll in DDD. That would be pretty similar to your last paragraph about the shotlocks and links showing a natural progression of Sora's character.

Muke

February 19, 2017 @ 02:12 pmOffline

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I wouldn't want them to get rid of the leveling system. I love seeing the character grow throughout the game, like kirabook said.
It's okay we're starting from LV1, but we don't always need an explanation. Yeah, it's nice, but it's like whatever.

Hirokey123

February 19, 2017 @ 02:49 pmOffline

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Honestly as long as we aren't having to level up to learn block, dodge roll, scan, and the most basic of magic again I'm pretty fine with Sora going back to level 1. (Osaka games have never made us have to learn that stuff) Flowmotion pretty much means starting with no real movement abilities isn't a problem. Though I am...curious as to why we've yet to see what the Kingdom Key can transform into. I figured it turning into dual swords is the easiest way to have Sora dual wield without getting into silly things of Sora still being able to summon Ven's keyblade or anything.

Morgenstern

February 19, 2017 @ 02:59 pmOffline

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Hirokey123
Though I am...curious as to why we've yet to see what the Kingdom Key can transform into. I figured it turning into dual swords is the easiest way to have Sora dual wield without getting into silly things of Sora still being able to summon Ven's keyblade or anything.


well there is a certain artifact that resembles two Kingdom Keys crossed together. An artifact that is relevant to this game...

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maxtime

February 19, 2017 @ 03:23 pmOffline

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kirabook
0.2 is a very short game that is little more than a demo. There's no point in starting Aqua off at lvl 1 in a game that's only a couple hours long.

KH3 is going to be... who knows how long. Why would they start Sora off at level 50?? It's not 'tradition', it is how majority of games function. You start from the bottom and work your way up. Being overpowered from the getgo makes being overpowered later boring and more difficult to come up with new impressive things from a creative standpoint.

Some games like to pull tricky moves of having you super overpowered at the very beginning and then stripping away all your stuff so you have to start over for whatever reasons they come up with. I think more people would be peeved at something like that than just starting from the bottom like a normal game and working your way up. Sora's cooler abilities later in game are made cooler because Sora achieved or earned them. Starting off with them for no other reason that "I don't want to ever be weak" makes no sense.

0.2 is the first game where a character doesn't start from lvl 1 so I'm not sure why you or other people have a different expectation or seem to think it would ever be any different.

I'm positive KH3 will start off more like BbS where you have all the functions you'll have later in game, they just get better and better (Shocklock, D-Link, Command Styles) but that's about it.


You don't get my point, like i said, there are ways to make you level 50, or other number, from the beginning and not make you feel overpower, it call balancing the game, and using creative ways to to level upwards(growing the numerical number of the level), and level up to the right side(gaining more abilities through items, equipment, etc. To make it more fair). Also there are few, but there are RPG's that begin you from level 50, and they have a cap of 149/150 AKA the equivalent of beginning in level 1 and going to level 99/100. So really in a serialize series like this(that each game moves on the plot and lore of the setting), this isn't necessary. What it's necessary is getting creative and making so that, the player doesn't have to feel like each time a new game that uses old characters, that you have played with before, they don't feel like outside of plot, nothing else matters.

Muke

February 19, 2017 @ 03:27 pmOffline

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but saying "i completed KH3 on a lv50 run on critical" doesn't nearly sound as amazing as "i completed KH3 on a lv1 run on critical"

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maxtime

February 19, 2017 @ 03:37 pmOffline

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Ven_Roxas
While his reason for being able to dual wield is Vens heart and Roxas awakening that power in him by joining with Sora again, it is also explained that the clothes allow him to access this ability. So yes, he has the ability due to Ven, but he can't access it without the help of the clothes. So in theory, he should still be able to use the original drive forms in the beginning.


2 counter arguments just from things inside of KH2 vanilla, secret cutscene, it shows that he had in mind this character of BbS, maybe not the importance of then, but he had then on mind. Also Xigbar makes a reference to Sora having a connection to Ventus, even when Ventus character wasn't completely design, also he makes reference to the BbS trio.

Nomura may not had all the details of story by KH2, but he had an idea of what he wanted to do with the story since CoM, and he had an even more clear idea by KH2, because if you look at the story of KH2, even vanilla not KH2FM, He had set the seeds for a lot of stuff that, he wanted to do in the future.

Muke
but saying "i completed KH3 on a lv50 run on critical" doesn't nearly sound as amazing as "i completed KH3 on a lv1 run on critical"


You realize that as a whole, it would be the same thing, just named differently, and probably for anyone that plays the game, it would be cool. Beside, does it really matter for that kind of stuff what the people outside of the really into the franchise fans? Because they won't do Level 1/50 runs, they would just play the game normally.

Muke

February 19, 2017 @ 03:44 pmOffline

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maxtime
You realize that as a whole, it would be the same thing, just named differently, and probably for anyone that plays the game, it would be cool? Beside, does it really matter for that kind of stuff what the people outside of the really into the franchise fans? Because they won't do Level 1/50 runs, they would just play the game normally.

I know, it was a joke. (You can't deny it still sounds cooler though!)

Still, I'm really not too keen on the idea if starting on LV50 in KH3 or any later games for that matter. It'd just feel different (I don't know why, but still) to me. It made sense for 0.2 (Aqua is a master and they probably wanted to show off the 3rd-tier spells more)

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maxtime

February 19, 2017 @ 03:48 pmOffline

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Muke
I know, it was a joke. (You can't deny it still sounds cooler though!)

Still, I'm really not too keen on the idea if starting on LV50 in KH3 or any later games for that matter. It'd just feel different (I don't know why, but still) to me. It made sense for 0.2 (Aqua is a master and they probably wanted to show off the 3rd-tier spells more)


That's okay, everyone has their opinion. I just make my point clear, and why i think that it makes more sense then "Lets search for a reason to reset Sora and the others to level 1".

VoidGear.

February 19, 2017 @ 05:04 pmOffline

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I actually don't care a bit about having to learn basic magic and shit like double jump or high jump again. I mean come on, video games would suck if they were realistic. >:

catcake

February 19, 2017 @ 05:27 pmOffline

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I like learning everything from 0, it feels rewarding and it's fun to play with really simple movements and then go to all the cool stuff. But we already have KH1 where you start from complete 0 and KH2 where you have block and nothing else, so I don't mind if KH3 keeps stuff like block and dodge roll, even basic magic from the beginning. Especially if we're getting more advanced spells this time, -ja spells in 0.2 were so cool.

I don't even mind the reason Sora is lvl1 in KH3, just the way it was explained. No one gave like a minute long speech about why all his abilities are gone in KH2, it was obvious enough. They didn't need to do it here either.

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maxtime

February 19, 2017 @ 05:54 pmOffline

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catcake
I like learning everything from 0, it feels rewarding and it's fun to play with really simple movements and then go to all the cool stuff. But we already have KH1 where you start from complete 0 and KH2 where you have block and nothing else, so I don't mind if KH3 keeps stuff like block and dodge roll, even basic magic from the beginning. Especially if we're getting more advanced spells this time, -ja spells in 0.2 were so cool.

I don't even mind the reason Sora is lvl1 in KH3, just the way it was explained. No one gave like a minute long speech about why all his abilities are gone in KH2, it was obvious enough. They didn't need to do it here either.


But you are wrong on that, on the there wasn't an explanation for Sora being level 1 again in KH2, there was, it's call the ending of Sora's story in CoM, and if you didn't played that, you probably were confuse, or just leave it to it's a videogame.

Alpha Sonix

February 19, 2017 @ 05:58 pmOffline

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This reminds me of the Nathan Drake is a mass murderer discussion for Uncharted actually. It never really bugged me when I played those games because I was willing to suspend my disbelief but for whatever reason it was still a thing.

kirabook

February 19, 2017 @ 06:35 pmOffline

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What would be the point of a supposedly lvl 50 run that is essentially lvl 1? What would be the point of just naming it lvl 50 when it's actually lvl 1 of the game?

Sora should start at lvl 1, just like every game ever, with the most basic of abilities that will get better later like in BbS where you already have shotlock and command styles. (excluding where physical damage never really gets all that much better compared to the deck). We can conclude that he won't have keyblade transformations from the very very beginning though. Lvl 1 should have the most basic things that are dumb to forget in the first place (dodge roll, blocking, and the most basic magic spells).

What shouldn't happen is what happened in DDD where they have flow motion from the get go with nothing added onto it later and making it stale.

But Sora definitely shouldn't not start off at lvl 50 which is pretty much a little above end game level for most KH games. Maybe if you choose beginner mode. Go ahead. But I'm not going to force developers to not only have a bunch of below lvl 50 abilities and tech, but to also think of new stuff to put on top of that.

VoidGear.

February 19, 2017 @ 06:54 pmOffline

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catcake
I don't even mind the reason Sora is lvl1 in KH3, just the way it was explained.


Yeah, such a cringeworthy moment.
"SADLY YOU LOST ALL YOUR ABILITIES AGAIN AYYYYLMAO"

catcake

February 19, 2017 @ 07:56 pmOffline

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maxtime
But you are wrong on that, on the there wasn't an explanation for Sora being level 1 again in KH2, there was, it's call the ending of Sora's story in CoM, and if you didn't played that, you probably were confuse, or just leave it to it's a videogame.


Sorry, I'm not really sure what you're saying but... I didn't say that there is no explanation for why Sora is level 1 in KH2. I know very well there is. I said they didn't need some character to give a speech about it, explaining why it is, because it was obvious to anyone who played CoM. And even if you didn't, that whole "restoration %" thing in the prologue, playing as Roxas, all the conversations Riku, Namine and DiZ had, it didn't feel weird at all that he was kind of reset. It worked just fine, and they didn't need someone explaining it in 0.2 either. That was my point.

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maxtime

February 19, 2017 @ 08:02 pmOffline

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catcake
Sorry, I'm not really sure what you're saying but... I didn't say that there is no explanation for why Sora is level 1 in KH2. I know very well there is. I said they didn't need some character to give a speech about it, explaining why it is, because it was obvious to anyone who played CoM. And even if you didn't, that whole "restoration %" thing in the prologue, playing as Roxas, all the conversations Riku, Namine and DiZ had, it didn't feel weird at all that he was kind of reset. It worked just fine, and they didn't need someone explaining it in 0.2 either. That was my point.


Okay, i get what you mean, i don't agree on the "it wasn't told to us". But i get where i misunderstood you.

kirabook
What would be the point of a supposedly lvl 50 run that is essentially lvl 1? What would be the point of just naming it lvl 50 when it's actually lvl 1 of the game?

Sora should start at lvl 1, just like every game ever, with the most basic of abilities that will get better later like in BbS where you already have shotlock and command styles. (excluding where physical damage never really gets all that much better compared to the deck). We can conclude that he won't have keyblade transformations from the very very beginning though. Lvl 1 should have the most basic things that are dumb to forget in the first place (dodge roll, blocking, and the most basic magic spells).

What shouldn't happen is what happened in DDD where they have flow motion from the get go with nothing added onto it later and making it stale.

But Sora definitely shouldn't not start off at lvl 50 which is pretty much a little above end game level for most KH games. Maybe if you choose beginner mode. Go ahead. But I'm not going to force developers to not only have a bunch of below lvl 50 abilities and tech, but to also think of new stuff to put on top of that.


You still don't get my point, also Nomura said that, if you know what you are doing, you can use the Keyblade Transformation before they are introduce in the story. My point was that, if the team knows what they are doing, and make the balancing properly, they can beginning you as bad ass, as you were at the end of last game, and then make you even more bad ass, which this team has shown, that they can make proper balancing of the game, without making the game feel easy. Heck i even said that, it didn't especifically had to be level 50, it could be the recommend level for the last story level of the game(around level 30), or another level, but just make you feel like what happen on the past games wasn't something, that it just contribute to the story, but that your input as a player also matter. But looking at the mayority of this forum, that im the minority, that wants the series to not just have a continuity in story, but also in other aspects.

Muke

February 19, 2017 @ 08:15 pmOffline

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maxtime
Okay, i get what you mean, i don't agree on the "it wasn't told to us". But i get where i misunderstood you.

You can't disagree... she's right when she says nobody talked about it. I don't get the problem.
Also, please try not to doublepost, instead, use the edit button to include things you might've forgotten to talk about. :)

Launchpad

February 19, 2017 @ 08:53 pmOffline

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wanting to start at level 50 is idiotic. I don't play games to feel powerful, I play them to overcome fun challenges and learn to play skillfully. Going from 1-100 is way more fun than 50-100, and if you're so insecure about Sora starting at level one, maybe you should watch action movies instead of playing video games?

Also, to be honest, I've always enjoyed the earlier chapters of KH1 and KH2 where you didn't have Scan yet-- fighting Clayton in KH1 without scan is so tense and fun. I know I could just turn it off, but unlocking scan is such a satisfying relief

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maxtime

February 19, 2017 @ 08:56 pmOffline

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Muke
You can't disagree... she's right when she says nobody talked about it. I don't get the problem.
Also, please try not to doublepost, instead, use the edit button to include things you might've forgotten to talk about. :)


When you do a resturation process, it's possible to lose certain amounts of data, so there it was the hint of level being reset. Not only that, but Roxas and Sora share the same level, so technically you could grind Roxas to the level you were in KH1. Not only that, but Roxas also had an excuse to being reset to level 1(even when 358/2 Days wasn't created, we knew that Roxas was reset to level 1).
Also, sorry about that double posting.

Xyphr

February 19, 2017 @ 09:37 pmOffline

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Nice In-Game Screenshot.
Let's hope for more next month.

VoidGear.

February 19, 2017 @ 10:13 pmOffline

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maxtime
When you do a resturation process, it's possible to lose certain amounts of data, so there it was the hint of level being reset. Not only that, but Roxas and Sora share the same level, so technically you could grind Roxas to the level you were in KH1. Not only that, but Roxas also had an excuse to being reset to level 1(even when 358/2 Days wasn't created, we knew that Roxas was reset to level 1).
Also, sorry about that double posting.


That's what both of them mean.
What catcake was trying to say was: No one in the game says something like "Sora, you went back to level [XY] because [ZA] happened, LOL!" like Yen Sid does in the ending of 0.2.
Why? Because it's fully understandable that Sora went back in levels without shoving it in the players' faces with words.

Grono

February 19, 2017 @ 10:13 pmOffline

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Wow, looks like everyone got to commenting on this before me!

I like the screenshot a lot, personally :) The mace looks a bit too much like a looney tunes weapon for me personally, but I am intrigued about how both the mace and the heartless have the heartless insignia planted on them. Makes me think that they're both different heartless :D

As for the design of the [strike]titan[/strike] heartless, this thing is gorgeous. The head is a bit round and makes it look like a bulldog, but I like everything else about it, and I like the scale of these bosses/mini-bosses that this game seems to have so far. Lately I've felt like we can scale up every single boss we've come across (you can just double flight straight up to Darkside's head if you wanted to), and I certainly appreciate the scale being upped again like in the first game. Sora's Guard Form looks good, and the shield isn't anything new, so I don't have too much to say about it. The HUD head looks better than it did previously, and I appreciate them for updating it.

THEBES LOOKS GREAT, I'M SAYING IT NOW. I DIDN'T LIKE THEBES IN BIRTH BY SLEEP, BUT DAMN IT I'M ACTUALLY EXCITED FOR IT NOW.

That is all, it certainly makes me more excited to see Olympus again, and I can't wait for a possible trailer next month :D

VoidGear.

February 19, 2017 @ 10:19 pmOffline

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gronodonthegreat
THEBES LOOKS GREAT, I'M SAYING IT NOW. I DIDN'T LIKE THEBES IN BIRTH BY SLEEP, BUT DAMN IT I'M ACTUALLY EXCITED FOR IT NOW.


What BBS had wasn't Thebes. That was just a fucking joke.

Grono

February 19, 2017 @ 10:44 pmOffline

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VoidGear.
What BBS had wasn't Thebes. That was just a diddlying joke.


Olympus Coliseum in that game was literally good for grinding and nothing else, that entire world was so disappointing :(

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metro96

February 19, 2017 @ 11:15 pmOffline

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ultima-demi
It doesn't have to held at the coliseum though,KH2 already showed that with the cups all being held in the underworld.

They can easily have cup tournaments held at Thebes or Olympus if they wanted too,rather they do honestly because i'm tired of fighting there.


I WILL ONLY AGREE TO FIGHT CUP TOURNAMENTS AT THE COLISEUM IF THERE ARE ACTUALLY PEOPLE/CHARACTERS IN THE STANDS ACTUALLY CHEERING (at least in cut scenes)

Grono

February 19, 2017 @ 11:18 pmOffline

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metro96
I WILL ONLY AGREE TO FIGHT CUP TOURNAMENTS AT THE COLISEUM IF THERE ARE ACTUALLY PEOPLE/CHARACTERS IN THE STANDS ACTUALLY CHEERING (at least in cut scenes)


Preach (word count whoopsies)

Rydgea

February 20, 2017 @ 10:57 pmOffline

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The Keyblade can transform into a lot of things. When in Power Form it can be changed into a chariot.


Almost pissed myself laughing. My mind instantly transported to the "cars" TAV owned. Eventually, the keyblade will transform into a house with a Mog shop in the east wing, a buffet line in the west all while being able to function as a toothbrush that rivals Sonicare. #deusexmachina

Cool looking screen tho. Loving all the textures.

kirabook

February 20, 2017 @ 11:17 pmOffline

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I think Yen Sid directly mentions that Sora lost his power here so that he could relate it to Hercules. "You're back at lvl 1, but that's ok because the same thing happened to Hercules right? Go to help and maybe he'll help you out or something."

It wasn't just stated just because or as an excuse. They're actively trying to use it to tie it to a Disney plot. I felt like that hasn't happened since KH1 and I'm 100% ok with it.

catcake

February 20, 2017 @ 11:56 pmOffline

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kirabook
I think Yen Sid directly mentions that Sora lost his power here so that he could relate it to Hercules. "You're back at lvl 1, but that's ok because the same thing happened to Hercules right? Go to help and maybe he'll help you out or something."

It wasn't just stated just because or as an excuse. They're actively trying to use it to tie it to a Disney plot. I felt like that hasn't happened since KH1 and I'm 100% ok with it.


Eh, maybe that's what they were going for. I just personally don't like it when gameplay stuff is forcefully made canon in the plot. I don't think they should draw our attention to the level thing, especially since Nomura overall kind of has a bad habit of trying to force unnecessary things to be plot relevant and canon when sometimes it's better to just not try to explain everything. But I guess it's up to taste, and hopefully it's now been cleared enough so that it doesn't have to be mentioned again in KH3. It wasn't made into a big deal in DDD so I hope 0.2 took care of that for KH3 as well.

Grono

February 21, 2017 @ 12:08 amOffline

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The Keyblade can transform into a lot of things. When in Power Form it can be changed into a chariot.



This is a TV That looks like an Apple


kirabook
I think Yen Sid directly mentions that Sora lost his power here so that he could relate it to Hercules. "You're back at lvl 1, but that's ok because the same thing happened to Hercules right? Go to help and maybe he'll help you out or something."

It wasn't just stated just because or as an excuse. They're actively trying to use it to tie it to a Disney plot. I felt like that hasn't happened since KH1 and I'm 100% ok with it.


Preach. Honestly, this times a million. Sure, it kind of has something to do with gameplay I guess, but I can't think of any reason why making a Disney plot relevant in the game for once could possibly be a bad thing. We've been asking for this for years since Kingdom Hearts, give it to us!

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notnow123487

February 21, 2017 @ 12:20 amOffline

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So do you guys think we will still be getting "winter" news? I don't really see March as a good time for news when the game definitely isn't coming this year. It just seems like a bad time for announcements when e3 is around the corner. I guess we could get a world announcement so they can then show gameplay from that world at e3. If we get one more world, they'd have a lot to show in a new gameplay trailer mixed with some story parts. New world, San fransokyo, barely seen anything from tangled, and they probably want to showcase some epic stuff so they could show the bosses from the coliseum world since it's the first world and not being spoiling anything. Dang I'm starting to think about it and there's so much that we've learned in the last two years that can be jam packed into an epic trailer of stuff we haven't seen and still not actually learn anything new.

gosoxtim

February 21, 2017 @ 12:26 amOffline

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notnow123487
So do you guys think we will still be getting "winter" news? I don't really see March as a good time for news when the game definitely isn't coming this year. It just seems like a bad time for announcements when e3 is around the corner. I guess we could get a world announcement so they can then show gameplay from that world at e3. If we get one more world, they'd have a lot to show in a new gameplay trailer mixed with some story parts. New world, San fransokyo, barely seen anything from tangled, and they probably want to showcase some epic stuff so they could show the bosses from the coliseum world since it's the first world and not being spoiling anything. Dang I'm starting to think about it and there's so much that we've learned in the last two years that can be jam packed into an epic trailer of stuff we haven't seen and still not actually learn anything new.



yes why not reveal more kh3 stuff for the 15 anniversary march already has stuff planed with the concerts the collection, possible mult for ux and god know what kh goodies for the anniversary so why now show a world or two for the anniversary as well it would be one new world along with old worlds as well besides it good taste of world annocments to come this year we have e3 ,d23 and tgs and jump fiesta so they have plenty of time show more worlds plus you want to save the big stuff for e3 like a story or release year for e3

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ultima-demi

February 21, 2017 @ 07:54 amOffline

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Starting to wonder how much of Thebes we'll be able to explore this time around.I just want to explore a Thebes that feels accurate to the film.I still remember my disappointment with BBS when i experienced that world first hand after seeing that screen of supposedly Thebes at the time.

I'm not asking to explore every nook and cranny of this.

I just want the illusion of experiencing it all,similar to Twilight town in the sense you obviously don't get to explore every nook and cranny but you still explored and seen plenty to where it still feels like a believable town.

Besides that...am i alone in being a little excited about the possibility of walking from Thebes to Mount Olympus and vice versa without a transition screen?:confused:

Zephyr

February 21, 2017 @ 11:32 pmOffline

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ultima-demi
Besides that...am i alone in being a little excited about the possibility of walking from Thebes to Mount Olympus and vice versa without a transition screen?:confused:


It would be lovely to finally travel inside the towns and etc. I've been kind of wondering about new field/battle music for Mt. Olympus and how beautiful it would sound.

ghostwarmen

February 22, 2017 @ 04:07 amOffline

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notnow123487
So do you guys think we will still be getting "winter" news? I don't really see March as a good time for news when the game definitely isn't coming this year. It just seems like a bad time for announcements when e3 is around the corner. I guess we could get a world announcement so they can then show gameplay from that world at e3. If we get one more world, they'd have a lot to show in a new gameplay trailer mixed with some story parts. New world, San fransokyo, barely seen anything from tangled, and they probably want to showcase some epic stuff so they could show the bosses from the coliseum world since it's the first world and not being spoiling anything. Dang I'm starting to think about it and there's so much that we've learned in the last two years that can be jam packed into an epic trailer of stuff we haven't seen and still not actually learn anything new.


If we do receive the winter news, it will be before the end of this month or sometime in March, most likely around the time of the concerts or the release of 1.5 + 2.5. While March may seem like an odd time to release news, it does make some sense as it is the series' anniversary month. If we do not receive anything by the end of March, then info will most likely come at E3. If we get nothing at E3, I think I will explode.

Nazo

February 23, 2017 @ 10:53 amOffline

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Chaser
It's good because now I'll feel good about changing my Keyblade to one that is weaker just for the unique transformation/s and whatnot (depending if it's a good transformation).


This. It has always irked me how the Keyblades sometimes will feel completely throwaway in some games as you get the stronger ones. At least they added attributes in KH2 that made them feel a little more useful, like Negative Combo, Berserk Charge, or some Keyblades being longer than others. Made them all feel a little more unique and useful during the end-game. Whereas in most games it's "Cool, this one is better in both attack and magic, so I'm never using this other Keyblade ever again now".

sephydark

February 23, 2017 @ 08:56 pmOffline

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Nazo
This. It has always irked me how the Keyblades sometimes will feel completely throwaway in some games as you get the stronger ones. At least they added attributes in KH2 that made them feel a little more useful, like Negative Combo, Berserk Charge, or some Keyblades being longer than others. Made them all feel a little more unique and useful during the end-game. Whereas in most games it's "Cool, this one is better in both attack and magic, so I'm never using this other Keyblade ever again now".


Yeah, it's pretty boring just getting a new Keyblade and automatically equipping it because it's better in every way than your old one. With these transformations, they could potentially even justify giving us a Keyblade with low stats later in the game if it has a really good transformation attached. I just hope they balance it properly so there are real tradeoffs to using each Keyblade.

alexis.anagram

February 24, 2017 @ 05:03 amOffline

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sephydark
Yeah, it's pretty boring just getting a new Keyblade and automatically equipping it because it's better in every way than your old one. With these transformations, they could potentially even justify giving us a Keyblade with low stats later in the game if it has a really good transformation attached. I just hope they balance it properly so there are real tradeoffs to using each Keyblade.

I think this seemed more natural when the combat system was as rudimentary as KH1, but I also agree that it would be awesome if older Keyblades retained their usefulness late game by having situation-specific set ups. I think this would be especially meaningful for some of the "optional" Keyblades every game has-- where certain boss battles or events are possible to complete without such-and-such a Keyblade's set up, but if you've taken that extra effort to explore and discover it, it's super rewarding down the line.

Still think the idea of the Keyblade "transforming" into a chariot is pretty hackneyed but as long as it's locked to a Drive Form I think I can handle it. I'd personally prefer it if base Sora had no Keyblade transformations so when you haven't met the conditions for Drive, you have to rely on other tools at your disposal. i.e. Make magic useful, Square.

Grono

February 24, 2017 @ 02:36 pmOffline

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alexis.anagram
I think this seemed more natural when the combat system was as rudimentary as KH1, but I also agree that it would be awesome if older Keyblades retained their usefulness late game by having situation-specific set ups. I think this would be especially meaningful for some of the "optional" Keyblades every game has-- where certain boss battles or events are possible to complete without such-and-such a Keyblade's set up, but if you've taken that extra effort to explore and discover it, it's super rewarding down the line.

Still think the idea of the Keyblade "transforming" into a chariot is pretty hackneyed but as long as it's locked to a Drive Form I think I can handle it. I'd personally prefer it if base Sora had no Keyblade transformations so when you haven't met the conditions for Drive, you have to rely on other tools at your disposal. i.e. Make magic useful, Square.


Magic's really useful on 0.2 so far, so I bet it's a sign of good things to come, you know?

alexis.anagram

February 25, 2017 @ 04:14 amOffline

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gronodonthegreat
Magic's really useful on 0.2 so far, so I bet it's a sign of good things to come, you know?

Yep, I liked what they did with magic in 0.2, which is why it would be a shame if it was rendered obsolete in KH3 because the Keyblade does everything for you from the jump. Throwing the Keyblade around should be one of the least effective ways for base Sora to get the job done, because it makes working towards each progressive power-up in a battle all the more rewarding. In my opinion.

Launchpad

February 25, 2017 @ 04:37 amOffline

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alexis.anagram
Yep, I liked what they did with magic in 0.2, which is why it would be a shame if it was rendered obsolete in KH3 because the Keyblade does everything for you from the jump. Throwing the Keyblade around should be one of the least effective ways for base Sora to get the job done, because it makes working towards each progressive power-up in a battle all the more rewarding. In my opinion.


you'd like DDD, there's no reason to swing the keyblade in that rootin' tootin' game lemme tell ya

Chuman

February 25, 2017 @ 05:14 amOffline

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Didnt you play the remaster? They balanced that shit awesome, I never use commands as sora.

Launchpad

February 25, 2017 @ 05:34 amOffline

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Chuman
Didnt you play the remaster? They balanced that shit awesome, I never use commands as sora.


I did and the mechanic is exactly the same as on 3DS

think what you wanna think I'm not gonna debate it lol

Precursor Mar

February 25, 2017 @ 05:46 amOffline

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DDDHD? You mean "Balloonra Strikes Back", right?

alexis.anagram

February 25, 2017 @ 07:50 amOffline

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Launchpad
you'd like DDD, there's no reason to swing the keyblade in that rootin' tootin' game lemme tell ya

There's no reason I should ever be unlucky enough to revisit Dream Eaters, either.

Muke

February 25, 2017 @ 07:51 amOffline

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I would hate the Keyblade being useless again tbh. DDD was awful and so was BBS because you could never use the Keyblade since it wasn't even effective at all. DDD is literally Balloonra spam. DDD's standard 3 combo doesn't help either (who thought it would be a good thing??).

sephydark

February 25, 2017 @ 08:46 amOffline

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I would really hate it if the Keyblade was useless too. I really hope that they balance things so that nothing's too under- or overpowered, so that we never use it/never use anything else. Like, I guess I really just want a lot of options, not that I trust Osaka to give them to me. It was also boring for me in BBS just spamming triangle and maybe Shotlocks all the time.

KH2Rulz

February 25, 2017 @ 11:30 amOffline

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alexis.anagram
I think this seemed more natural when the combat system was as rudimentary as KH1, but I also agree that it would be awesome if older Keyblades retained their usefulness late game by having situation-specific set ups. I think this would be especially meaningful for some of the "optional" Keyblades every game has-- where certain boss battles or events are possible to complete without such-and-such a Keyblade's set up, but if you've taken that extra effort to explore and discover it, it's super rewarding down the line.

Still think the idea of the Keyblade "transforming" into a chariot is pretty hackneyed but as long as it's locked to a Drive Form I think I can handle it. I'd personally prefer it if base Sora had no Keyblade transformations so when you haven't met the conditions for Drive, you have to rely on other tools at your disposal. i.e. Make magic useful, Square.

They should make certain Transformations lock you out of your magic (and some Transformations like some Guard Form Transformations should lock you out of your dodge moves and make you rely on perfect blocks and knowledge of an enemy's attack pattern - knowing which attack can be blocked, but obviously reward you by stunning the enemy or something).

Other Transformations could change the way magic works. For example, we know that Fire and Blizzard are now boringly similar projectile attacks. Some Keyblade Transformations could change them into mini AoE attacks, projectile drones, close-range AoE like KH2 Fire, projectile explosives, etc.

The complicated part is balancing all of the above. Bosses (and enemies in general) need to have attacks that make it worth exploiting different avenues of combat, and punishing others - and these methods should change between bosses.

One boss could reward perfect blocks, or close-range magic attacks by having more openings when using either action, while dodging only gives one opening.
Another boss could reward any Transformation that results in midrange attacks (spear, polearm, scythe, etc) but punishes close-range attacks and long-range attacks deal less damage. However, good dodging opens it up to punishment with close-range attacks. Or changing to certain Guard Forms allows you to stun-attack certain moves.

There's honestly a lot of potential to Transformation variation. I just hope SE seizes that potential to design good bosses that encourage utilisation of the whole range of attacks.

Launchpad

February 25, 2017 @ 07:12 pmOffline

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It's funny how KH2, lauded for being the easiest, has the most balanced set of mechanics ever in it's Critical mode.

alexis.anagram

February 27, 2017 @ 04:41 amOffline

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KH2Rulz
They should make certain Transformations lock you out of your magic (and some Transformations like some Guard Form Transformations should lock you out of your dodge moves and make you rely on perfect blocks and knowledge of an enemy's attack pattern - knowing which attack can be blocked, but obviously reward you by stunning the enemy or something).

Other Transformations could change the way magic works. For example, we know that Fire and Blizzard are now boringly similar projectile attacks. Some Keyblade Transformations could change them into mini AoE attacks, projectile drones, close-range AoE like KH2 Fire, projectile explosives, etc.

The complicated part is balancing all of the above. Bosses (and enemies in general) need to have attacks that make it worth exploiting different avenues of combat, and punishing others - and these methods should change between bosses.

One boss could reward perfect blocks, or close-range magic attacks by having more openings when using either action, while dodging only gives one opening.
Another boss could reward any Transformation that results in midrange attacks (spear, polearm, scythe, etc) but punishes close-range attacks and long-range attacks deal less damage. However, good dodging opens it up to punishment with close-range attacks. Or changing to certain Guard Forms allows you to stun-attack certain moves.

There's honestly a lot of potential to Transformation variation. I just hope SE seizes that potential to design good bosses that encourage utilisation of the whole range of attacks.

Agreed, ultimately the usefulness and "fun" (whatever that is) of KB Transformation is going to hinge upon intelligent enemy and, especially, boss design. Having a lot of options in combat is nice, but if there's no clear incentive to test the waters, the usual instinct is to revert to the basics. I like the ideas you offered here: I love toying with risk-reward factors. Given the option, I'll usually take a hit to my health or my mobility if I think it'll pay out in the long run, and encouraging players to focus on a particular skill set/reaction timing/etc. is a great way to change things up from fight to fight.

And that's why I'd prefer it if transformations were locked to specific Drive Forms: it places the ball in the player's court to be selective about which Keyblade form they want to apply to each specific situation, rather than filling up some gauge or something and having a form pop up for selection.

7th_heaven

February 27, 2017 @ 08:06 amOffline

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[h=2]Tetsuya Nomura interviewed by Final Fantasy Dream at Magic 2017[/h]http://forums.khinsider.com/kingdom-hearts-general/213543-tetsuya-nomura-interviewed-final-fantasy-dream-magic-2017-a.html#post6459639

Grono

February 27, 2017 @ 02:39 pmOffline

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Was I the only one that loved the Kingdom Hearts gameplay with the keyblade? 0.2 has it going on so far, if they pretty much just did the balance of magic and keyblade hits they did in that game with maybe a tiny bit more keyblade usefulness it'd pretty much be perfect. I think the gameplay for III so far is in very good hands.

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