The series of the Tales games by Namco and Bandai Namco are awesome, 'nuff said. But really...
The Tales RPG series uses a Linear Motion Battle System (LMBS) that I think is really neat and innovative. If you've ever played Star Ocean, the battles are set up the same way, where each character moves on a field separate from whatever map they're on. Unlike Star Ocean though, you move in a straight line, although some games now use free running. HP is like any other RPG and TP is used a lot like MP.
Tales of Graces uses a different kind of linear battle system, but I forget what it's called. Graces uses a CC (Chain Capacity) system, where characters can execute whatever move they choose but only based on the CC they have., and using the said move burns up the amount of CC required, and the CC eventually regains. There are others that use different kinds of AP or CC systems but I haven't played them, or they haven't been released over seas.
Games like Tales of Symphonia and Tales of The Abyss have such great replay value, I think I've gone through them at least 7-8 times. The series is growing and more of their games are coming overseas, including Tales of Xillia which is set to release on the 6th of August (I think). If you haven't played these games, I recommend doing so.
So what is your favorite Tales RPG? And is everyone excited for Xillia as much as I am? Cause I'm pumped.
The Tales RPG series uses a Linear Motion Battle System (LMBS) that I think is really neat and innovative. If you've ever played Star Ocean, the battles are set up the same way, where each character moves on a field separate from whatever map they're on. Unlike Star Ocean though, you move in a straight line, although some games now use free running. HP is like any other RPG and TP is used a lot like MP.
Tales of Graces uses a different kind of linear battle system, but I forget what it's called. Graces uses a CC (Chain Capacity) system, where characters can execute whatever move they choose but only based on the CC they have., and using the said move burns up the amount of CC required, and the CC eventually regains. There are others that use different kinds of AP or CC systems but I haven't played them, or they haven't been released over seas.
Games like Tales of Symphonia and Tales of The Abyss have such great replay value, I think I've gone through them at least 7-8 times. The series is growing and more of their games are coming overseas, including Tales of Xillia which is set to release on the 6th of August (I think). If you haven't played these games, I recommend doing so.
So what is your favorite Tales RPG? And is everyone excited for Xillia as much as I am? Cause I'm pumped.