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Nope you guys won't pull me in! I skipped to the last page just to say that I would love to talk about it but I'm waiting a few more hours until I give in and watch it until December to watch this!
You're all nuts.
Join the darkness. We always win.Nope you guys won't pull me in! I skipped to the last page just to say that I would love to talk about it but I'm waiting a few more hours until I give in and watch it until December to watch this!
Because I think that this is directly referring to the cards we are using in Chi. "People and power" from the future.
If this is true, I can't believe Nomura really created a reason behind why Chi is using a card system.
Well, the Emblem Heartless and Disney worlds will still be non-canon... right?
But when devs don't do this, people cry about ludonarrative dissonance.Chain of Memories sends its regards. I absolutely hate these decisions by Nomura, weaving gameplay and story together like it's something he has to do.
Hm...You never know. There isn't a villain figure yet. Any theory can be possible. Emblem Heartless and Disney worlds could have been an extraction. Chi could be a data world itself, with a hub and everything.
But when devs don't do this, people cry about ludonarrative dissonance.
Besides, these aren't the only games that've done it.
Almost every gameplay mechanic in Re:coded is tied to and inspired by it being set in a world of data and computers.
Reality Shift and Flowmotion work because they're in a dream.
The summon gems in KH1 also tied into the story. Drive Forms are also a result of story events.
D-Links take the concept of "my friends are my power" and make it a gameplay element.
Probably the only game that doesn't do this is Days.