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I never heard dislike for the track before so I'm a little surprised hearing this. I think it's a fun track.
Well, I'm the last person to analyze music myself, lacking proper background AND good hearing for this kind of stuff, but this is what I've been gathering. People usually put this specific track as a "cause for concern" to this new piece of information we just got.
Apparently they think it's a bit too "whimsical dreamy" and carnival fun.
I swear it wasn't, lol. I honestly just didn't know who these two were at all... Listening to the tracks attributed to them in the first post, I like Sekito's work.
When I read the opening post, I knew it didn't say anything about Shimomura not returning or anything, but the first thought that entered my head was, "Don't tell me they actually got Utada on board for the final game in this saga and then lost Yoko."
Ishimoto’s best work from Crisis Core and Type-0 is some of the best game music I’ve ever heard and fits very well with Shimomura. And his entire library of TWEWY music is what put him on the map for many people.
I'd love songs similar to "What Becomes of Us?" and "The Price of Freedom". Does anybody know what songs they made in BBS and 3D?
I've been pretty indifferent to their contributions up until now, with Vanitas' set of themes being the only real standout between them in my opinion (that Orchestra arrangement is a beast, though). Their tracks are very obviously not!Shimomura when they pop up, which isn't altogether a bad thing, but I hope they're being selective about how and where they're being applied so that the soundtrack still flows. BbS struggles to sound musically cohesive, and DDD is just all over the place.
sadly, i'm not a fan of the both. there is something about the melodies that yoko do, they simply can't replicate!
i wish the whole album was done by yoko+kaoru+ the guy who done FFxv based on yoko observations.
I found that Ishimoto’s stuff in KH3D was his weakest but I have a feeling that his work was a rush job. Sekito has some good and some average tracks. Overall I think a lot of what made KH3D so inconsistent was the fact they used this game to try and experiment with so many things.
Speaking of experimentation, wasn't Epic Mickey the hot topic from 2010 - 2013 for Disney games? people often compared it to Kingdom Hearts because both games displayed Disney characters in a darker light. Matter of fact, listen to these two tracks side by side and tell me that there wasn't some sort of Epic Mickey influence with the trumpets in Dream Drop Distance?
[video=youtube;VeZDP0o__I4]https://www.youtube.com/watch?v=VeZDP0o__I4[/video]
[video=youtube;D0LoeILDSv4]https://www.youtube.com/watch?v=D0LoeILDSv4[/video]
I agree, and don't get me wrong DDD has some great individual tracks including some of Shimomura's best work, but on the whole it just feels like as much of a rush job as the rest of the game it's strained for clarity.I found that Ishimoto’s stuff in KH3D was his weakest but I have a feeling that his work was a rush job. Sekito has some good and some average tracks. Overall I think a lot of what made KH3D so inconsistent was the fact they used this game to try and experiment with so many things.
And just to mention, if we will get anything techno/electro/sciency from Ishimoto in KH3, I’ll be on cloud nine. I am soooooo into his TWEWY soundtrack (aren’t we all), and I loved his tracks for The Grid in DDD, I found them by far a lot better than KH2 Space Paranoid’s themes (I still think electronic tunes should be given to someone else than Shimomura, she is a genius of classical compositions, even when adding some modern sounds to it like in some FFXV tracks, but for completely digital/computer-ish worlds, it’s just not gonna be the best thing.