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Man, I'm just off today. Apologies for misinterpreting. I probably won't use a C4D, but I'll try to incorporate something similar.No I was saying add something in there, and I was saying that a c4d render could be an example of what to add.
Yeah, depth has always been an issue for me. I might try and kill two birds with one stone by making a background that makes the render pop out more.depth is ur main issue here....not much going on behind the stock...or the bg like FH said
SA!~I second what's been said. Too much empty space. I'd add some more flares, or "smoke" as an "after effect" of it.
Looks promising so far. (yes I was dragged here because I recognized the caption )
Adding Neku would be fun, but the background's pretty much merged at this point. But more brushes up front? Totally. I'll try that. I don't know if I want to get rid of the lighting, though. I'm very fond of it, even if it's not aesthetically preferred.*scratches chin* ...still kinda empty. I think it would've worked better with Neku in there too.
As for what's at hand, maybe use the brushes "up front" more widely?
And it still miffs me half of Beat is dark.
Wonder if I'm not being petty ._.;
M-hmm. Concerning that one, if you don't mind, what do you think V2 needs the most at this point? I'll gladly work on that one, but I'm not too sure what's left to do, specifically.V2 is best of the three. Work on that instead of the mess of colours that is V3.
Ah, I see. Alright, thanks again for all the help, girl. :3No, not up front like that, more... the effects/brushes you used right around Beat? Smear them over the background. Fill it up with more than just a background color and smudges.
Well, although I said V2 looks the best of the three, it's lack luster and the effects look completely washed out. It's boring to look at. The background and the focal effects are too similar in nature which is why it all looks bland. You can either try and fix that up, or go back to V1 and take a new approach.M-hmm. Concerning that one, if you don't mind, what do you think V2 needs the most at this point? I'll gladly work on that one, but I'm not too sure what's left to do, specifically.