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Thanks for the review.
As bummed as I am about a the little glitches an' things you mentioned it still looks like a good buy.
One thing I don't understand about the 358/2 Days cutscenes is why didn't they just do speech bubble cutscenes instead of those journal entries and why did they cut those scenes of Saix and Xemnas?
I'm a bit weary of the release now thanks to these discovered audio issues. I don't want to seem nitpicky but I don't want to purchase something that may hinder may enjoyment, especially since it seems these issues seem rather distracting. Who knows, I still may buy it but some part of me is reconsidering because I don't want to purchase a game with these types of defects.
Since my review pertains only to the circumstances surrounding the remaster alone, I gave it a lower score because I had little to say. It's Re:CoM. I played and own both the GBA original and the PS2 remake and they're all great and I loved the experiences, but in the case of the remaster, it's just sort of... there. I appreciate the changes they've made but it might as well have been completely untouched.
The greater benefit of the game is for the EU and PAL regions where it was never released, but for anyone who did play the originals, it doesn't do much and I'm honestly rather indifferent to it. If I were to rate Re:CoM back when it released in 2008 it'd of course have received a higher score, but honestly at this day and age I just don't think it deserves more than a fairly low "neutral".
Great review, though might I add: "The worst offender of this in my opinion would be the Opposite Armor that zooms around the Second District of Twilight Town." Shouldn't that be Traverse Town? Just saying :3
I think that's a general misconception that as fansites, we're obligated to give the games more praise than negativity. (Honestly my score was originally a bit lower than it is now, but I was sabotaged by adorable staff).
It's a great game, but the issues are present and do need to be acknowledged.
So far I only don't like the camera just for never staying still when I move it to get another perspective.
I had mine on manual and then switched to see what auto was like. It might be a glitch for me, but I couldn't tell a difference, and the camera didn't follow me -~-Do you have it set to "auto"? You can set it to "manual" and it will keep the camera from shifting like that.
I had mine on manual and then switched to see what auto was like. It might be a glitch for me, but I couldn't tell a difference, and the camera didn't follow me -~-
Yup. Nuthin. I didn't change it back to manual yet, tho. So maybe when I turn it on later it will be corrected. Wishful thinking~ :3It follows you when you turn corners without touching the camera. Manual will make the camera stay stationary when turning. Did you try going around any corners of buildings or obstructions?