Well assumed that before but I don't think its because of XIII, XIII-2, or Verses XIII development had any thing to with it. I heard before that the KH team was split up with several KH games but I was wrong about that and Sign listed that on the last page. If the KH team being split up wasn't the problem for no KHIII especially if that never happened. Then what were the specific circurstances for Verses XIII's almost seven years of development? I think developing Verses XIII was a mistake because we would have KHIII by now if Square didn't decided to expand on XIII, I mean didn't they learn from this the last three times :/. They also could have released one or two on DS or PSP rather spreading several titles across several systems and focused soley on KHIII on the PS3.
Be careful, my friend. Saying this stuff will get your head cut off, lol. Though, I agree that SE could have just ended the XIII saga of Final Fantasy with just the original, FF13, not with Versus or XIII-2. Versus looks quite interesting to me besides this fact. I just hope Noctus isn't just another Cloud.
Anyways, back on topic....
Yes, I am very sad about the Japan disaster, and I hope no one from SE was severely harmed. But I agree with a lot of the people on this thread: this might only set back KH3 a little bit. A month, maybe? And about the bazillion consoles thing? I'm not 100% sure about this, but I think Nomura's either doing that because he was told to by higher-ups(if they have that much control over him), he wants ALL types of gamers to get sucked into the whirlpool of KH, or he wants to test the waters to see which consoles really make a KH game shine, all of which are completely understandable. Well, at least to me. Look on the bright side: if it's the third reason, then in the next saga, the games will probably be less spread out. I think what Nomura really wants is the most amount of time to polish up the story this time for KH3, since he might of heard all of the "compliments" KH2's story got. With the experience from Versus, he has a handle on the graphics and gameplay. With the experience from all of these different games, he has a handle on how to make a better story each time. I think the only thing that brings him down, plotwise, is his little sidekicks up there who kind of ruin some of the characters' developments and the progression of the tale. I can't remember the name of the guy who helped with KH2's, but was it Nojima? Correct me if I'm wrong, please.
And yes, this story has turned into guacamole from pie. You guys might want the simple pie, but make it a teensy bit more complex than that. Between guacamole and pie.....like....pasta? A nice dish with a variation of elements that really go well together. Some intense storylines, good gameplay, intriguing characters and development, beautiful graphics(not that those are necessary, but add nice color), yada yada yada. You get my drift, correct? Simple, but with touches of complexity. In my opinion, at least.