One thing is having intertwined stories. Another is having an obligatory Xehanort cameo revolving around cliched sentences and/or vague threats.
None of the stuff Young, Ansem and Xemnas said was actually important or necessary, but a constant "ohhh, look at us, we're saying Sora has people trapped inside of him which is basically stating the obvious but we did it so players will think they're so smart to keep up with the plot, now let's tell Riku that he's a puppet of Darkness like we did for the past games. Also something something this test is something something".
If anything, Young started a religious war with his whole "this world is real" nonsense that it's causing headaches up to this day.
Ultimate proof of this, in the final stretch of the game we still had to go through that enormous exposition slog about time travel and Xehanort's plan, while some elements could've very well be introduced earlier.
In KH1 you arrive at Hollow Bastion already knowing about the Seven Princesses and what they are for.
None of the stuff Young, Ansem and Xemnas said was actually important or necessary, but a constant "ohhh, look at us, we're saying Sora has people trapped inside of him which is basically stating the obvious but we did it so players will think they're so smart to keep up with the plot, now let's tell Riku that he's a puppet of Darkness like we did for the past games. Also something something this test is something something".
If anything, Young started a religious war with his whole "this world is real" nonsense that it's causing headaches up to this day.
Ultimate proof of this, in the final stretch of the game we still had to go through that enormous exposition slog about time travel and Xehanort's plan, while some elements could've very well be introduced earlier.
In KH1 you arrive at Hollow Bastion already knowing about the Seven Princesses and what they are for.