Isn't that how it's like in all the KH games?
I kind of have to agree with 3Eyes on this one. It's not really much of a problem, it's just munny seemed nearly useless. I have over 200k munny, yet about 3k heart points at the moment and there's nothing that expensive to synth. In other KH games, the main source of currency was munny, while in Days Heart Points, while much harder to obtain, are added for a total of two forms of currency.
As for some of the complaints, camera control is a common bash for the KH series. I normally get used to the controls and learn how to use the camera early on, so it's never really a problem. The only time I ever really had problems with the camera is when I was locked on to an enemy.
If anything, the only gripe I might have with the game is lack of Luxord's development. Otherwise, this game was great for me. Some complain about the AI, but I found them to be more useful than they were in any other KH game.
I almost want to say the final boss and third to last boss were too easy, but after looking at their challenge missions, I'm alright with it I guess.
I also realized this game proves KH doesn't need Final Fantasy to be successful.