Nomura hits us hard with those super emotional cry scenes from Sora and Kairi after the game ends for the first two numbered titles, then forgets one of them exists until Dream Drop Distance. Dude. You had me SO hooked as a kid.
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Nomura hits us hard with those super emotional cry scenes from Sora and Kairi after the game ends for the first two numbered titles, then forgets one of them exists until Dream Drop Distance. Dude. You had me SO hooked as a kid.
And on another of DDD's music choices, they use Olympus Coliseum's theme a couple times in Country of Musketeers. Granted, I do think it fits the scenes it was used in, but.....it's also hard to watch when you suddenly have an urge to get on the hydra's back.Another thing that bothers me: I've been replaying DDD a few times lately and my God they play the generic sad music A LOT. Like, we get it, there are sad moments, that doesn't mean you have to underline each one of them by playing the music.
That's another bad habit DDD picked up from BbS.
1. Maleficent coming back by being remembered. Don't give me that shit how is anyone supposed to die for good here.
Reminds me of the myth on how clerics weren't allowed to to shed blood so they would use blunt weapons such as clubs. Cutting is bad, but smashed skulls and internal bleeding are a-okay!Another one for me is that I always found it funny that Goofy dislikes weapons and sticks with shields. Yet said shield could still be considered a weapon since it gets the job done of killing heartless and other enemies.