REALLY TRULY HONESTLY?!
Let me check the most recent trailer.
IT'S TRUE! IT'S REALLY TRUE!
AAAAAAHHHHHHHHHHHHHHHHHHHHH MY GOD! Seeing is believing you guys!
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REALLY TRULY HONESTLY?!
Let me check the most recent trailer.
IT'S TRUE! IT'S REALLY TRUE!
I was never bothered by his ab textures in the original. I just figured it was part of the game's art direction. I mean, all of the faces also look sort of "painted on" and very close to the actual illustrations by Yoshida. The game has a certain aesthetic that really sets it apart from other games in the genre, I think.
Vaan's original abs looked like they were carved out with a spoon.
It's good that SE is exploring past FF titles, seeing as how it might be good for the brainstorming phase of FINAL FANTASY XVI.
I'm more excited about this than Vaan's abs, which never really bothered me. It's still a little limiting, but not nearly as much as losing out on half the jobs in each playthrough! I loved the freedom that the license board in vanilla XII gave me, and I was super worried about only having six jobs in this version.You can now pick two jobs per character. Once a license board has been complete, it will unlock a plus mode where you can add an addition job's license board. This means you can use all twelve jobs in a single playthrough now!
I think the feature I'm looking forward to the most is actually the fastforward option because I do recall the game feeling a bit slow so it's going to help the tediousness a bit.
I used the Dustia trick to level grind at the beginning, so I have a similar save file. Since we're talking about it, anyone want to discuss their favorite grinding spot in XII or leveling trick? Has anyone used the Negalmuur method? I never got the right gambits for it, but I've heard it's a good exploitation of the gambit system since it requires no effort when actually grinding.The fastforwarding is going to be SOOOO nice for grinding. I have a PS2 save on my memory card where I have like, 14 hours in the beginning and still have only Vaan because for whatever reason I wanted to grind. To think my work from that time can now be doubled (not that I'll grind so much this time around, that was weird).