Terra Formars: Decent visual design and the occasional animation flourish won't save this series from it's single season run time, exposition heavy dialog, and rushed presentation. I know plenty of people who can't suspend their disbelief for the source material, and they definitely aren't going to feel different about this. I'd like to say more, but this just screams lazy adaptation. Even the opening sequence is little more than a deceptively nice-looking pose gallery. Also, if you don't like close-up renderings of hornets, don't watch the ending animation.
Denki-Gai no Honya-san: This show is like a worse version of Working!!, taking place in a media retail outlet than a restaurant. Unfortunately, the comedy quickly devolves into a stale bit about hentai manga, followed by a dull and archetypal look at a manga artist. The only character I like is Kantoku, whose comedy actually revolves around his character instead of just what they're doing. He's kind of like a cross between Soma and Kyoko. Colors are nice and bright too. But yeah, gonna have to pass on this one.
Gundam: G no Reconguista: This show is so retro to a T. Unfortunately, that means the good follows right with the bad. On the plus side, the environments look much more handcrafted in this series than in many of the more recent, sterile mech genre environments. Similarly, there's a lot more chemistry between the ensemble. A little goofy, but they feel like an actual group of comrades that can interact in both serious and lighthearted situations. On the negative side, the actual plot is a bit antiquated. All of the subtlety that the genre has learned to use (and ignore) since Gundam first came onto the scene has been lost here. Events just sort of spill out before the audience, one after another, and some issues get resolved so quickly that you're left to wonder why they're even in the episode at all. It could be a fun series, especially once more of the mechs get introduced, but I can't help but feel that the creator is a little too stuck in the past.
Madan no ou to Vanadis: Every now and then, this series looks like it could be a cool fantasy story about an awesome bowman. This is almost inevitably followed by so much pandering and light novel cliches that I kinda wished the protagonist would have shot me instead of the two horses.
Ushinawareta Mirai wo Motomete: I think the most telling thing about this series is the fact that I had to think for a moment to remember what it was about, which is odd considering what ultimately happens. The opening sequence starts things off looking a bit science fiction. Afterwords, the entire episode is about more of the same high school anime bull shit that I just can't help but be completely numb to. Especially in this series, since they don't take the time to establish the characters in any sort of meaningful way, so I cannot care about their non-issues. Then, at the very end, one of them gets hit by a bus and dies. So there's your shock tragedy there. That's when the end credits roll, which plays over a scene that looks like a flashback, but then a cube lights up and everything that we just saw appears to have been undone without any explanation. I've seen some people question whether or not this is just bad writing or if they're honestly trying to do something interesting with this. I'm leaning towards the former.
Fate/Stay Night: Unlimited Blade Works: This is probably ufotable's most visually stunning series yet. Honestly, I'd recommend it just for that alone. The range of colors is much greater than in Fate/Zero and Kara no Kyoukai, everything is extremely consistent, and it just feels more polished besides. This episode was listed as episode 0, a prologue, and runs for double the length of a standard episode. Unlike the first episode of Fate/Zero, however, the amount of exposition is more tolerable (but still present). A lot goes on too, from the initial summoning, to the first encounter, and even a second encounter. Doesn't seem much reason to call it episode 0, since things are well underway from the start, but I guess it lets them bolster the episode count, so more power to them. A promising start to this new adaptation of Fate/stay night, and I imagine a good way for people new to the series or just coming off of Fate/Zero's adaptation to get into it.
World Trigger: A cool battle series with some cool animation that I fear won't be anything more than just okay. Still, you've got a supposed enemy turning into an ally, a super altruistic protagonist, and some cool possibilities to explore with the premise. Definitely a "two or three episode" type of show, because I really can't get a feel for what they'll do with this fairly routine stuff without seeing a couple more episodes. It hasn't passed, but it hasn't failed yet either.
EDIT: Actually, I just skimmed through World Trigger again, since that was the last thing I watched last night and was kind of tired. There was maybe one good piece of animation in it, lol