this not the dark soul community and for all we know it may be fights we have no way of wining Imagine the xemnas fight with out reaction commend some of those moments would be just impossible no matter how good you are and I beat the game twice on proud mod
What is it that you fail to learn?! (that was a quote, no offense) no actually highest offense and I know some staff is gonna get on my back for this but no satans grace for you because that was just so fucking stupid that I'm starting to think you've ever only plaid KH II and no other game ever made. Go play any other game that don't have quicktime events and tell me that they absolutely needed a battle like the Xemnas fight. People have told you this before so why can't you get it in to your little head that you're not going to be fighting Xemnas exactly like that again. You think Sora in KH II could have survived against Xemnas in 3D? or MF in BBS even with reaction commands? You don't just design a game like KH II and then add the quicktime events after it! If you have reaction commands you can make a boring xemnas battle where it's all about pressing triangle, they wouldn't fucking include that in KH III if there's no reaction commands, they'd make it so you can dodge those attacks or block them and that way it's much much less repetitive and more fun and skill based. If you like easy flashy button smashing fine but don't try to debate it, just admit that that was a stupid fucking comment and move on.
Vanitas666 I never found to be a pain in the ass I liked the strategic thinking of on what card to pick I rather have unique boss fights then every boss fight be the same that would be
Lazy and Uncreative way to make a game and the last thing I want is KH III being Lazy and Uncreative
What card to pick? That was a feature? lol, I just remember having to press something really fast and kept loosing so I never used the reaction command lol. he does an attack later where you have to get 4 O and no X or he get a shit ton of points and he keep doing that until you beat him on that mini game (have to finish that in the rematch) or you die.
I never even remember what you do the first time you fight him if it's different, have to relearn that shit every time I play, you'd think it be a good thing to always feel like you fight a boss for the first time but no, it really isn't.
Again I go back to what I said before though, you can't have plaid a single game except KH II, there's plenty of amazing bosses that don't require that shit, even in KH II there's one or two that don't depend on it.
BBS have some great ones that are very unique and so does KH I such as the ice titan.
There are other ways to make something unique then cheap gimmicks.
Cheap gimmicks is what make games cheap and lazy you dumb fuck.
It take a lot of creativity to come up with a good boss battle... or you can just throw in some cheap quicktime events, that should do the trick... no, no, that is not the way it works.
KH II might have needed that because of it's (mostly) shitty buttonsmashy gameplay but hopefully KH III can do much better.