Eight. Not nine. 2006-2014 is eight years. And FFXV wasn't in dev all of that time. Between 2006-2008/9, it was only in pre-dev. And once 2011 came around and they learned of nextgen consoles, they switched to PS4 which meant starting over with the models and textures.
Kept thinking 2005 when it was 2006. Don't know why.
In development. Every game starts with a concept, a pitch etc. They didn't start with code and the game engine. But's it's all part of the umbrella term "(in) development". I wish people stopped throwing the "they didn't work all the time on it" around. I don't work on weekends, I took time out of my job for a seminar but I'm saying I've been working for one year, not a year minus this and that. The fact that it changed 100 different states in these 8 years is not comforting, nor is it something to cut them some slack about. That's exactly the problem. That in 8 years, for whatever reason, they couldn't produce a game. How much time do developers need on average for a game? 3 years? 4 if it's really ambitious? Well, double that and you have... 0 games apparently.
They didn't start from scratch on models and textures either. If they did, it doesn't show. More effects, more polished models maybe, higher resolution, better physics and lightning. These are the changes we've seen.
You're being WAY too pessimistic about what he's saying. He's saying there is so much freedom they literally don't know where to draw a line. It's not that they are having problems with the tech, but that they realize they have so much freedom they don't know what they need to keep and what to get rid of.
I am not being pessimistic. I'm being cautious.
I don't trust Square, they barely showed any interest (comparatively) for consoles last-gen. So yeah, by normal standards KH should come drop this generation. But it's Square so we can't have that luxury.
Plus, ever since the reveal Nomura has been saying they "revealed the game too early" and now he just added what I can only describe as a "we don't know where to start and/or stop basically".
So last gen was "too complicated to create a game on'', "hard to code" and now they have "given us too much freedom"?
All in all, have we seen something positive about the development of the game?
This is probably something all developers are struggling with in their own way and Nomura is one of the few who is saying it.
Japanese devs. Even Kojima has shared similar statements. Nintendo is another one who is having trouble with HD development and the list goes on (at least for those who haven't lost it completely).
5-6 years is essentially "normal," it wouldn't surprise me if we did land in this neighbourhood.
It is normal, but it's substantially less that the previous generation.
So, 5 to 6 years. That means the end of this generation will be in 2019 or 2020, and the PS4 and XB1 will still be going strong by then. Wouldn't it be a wide window of time for KH3 to see its release? If we get it, or its release date is announced to be, near the end of this generation, we won't be lucky. We, or at least a good number of us, would likely be disappointed.
I'd say late 2018-2019 (cause this gen started in late 2013).