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Can you play the game with a GameCube controller? If not, I'll bite on the Classic Controller Pro.
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Can you play the game with a GameCube controller? If not, I'll bite on the Classic Controller Pro.
Oh darn. Not really trippin though, the classic controller pro looks pretty dope (I'd never heard of it before yesterday).
You can always just warp back to the town; seriously, you can warp from any landmark to any landmark. Even across maps.
This game is so much fun; I've advanced the story a little, but I've mostly been messing around.
And having waaaaaaaaaay too much fun jumping off of Outlook Park into the water below. GERONIMOOOOOOOOOOOOOOOOOOOOOOOO!!!!
Spoiler Show
- You can take on as many quests as you want simultaneously
- Items you need for a quest don't magically appear once the quest begins; even if it's a fetch quest like FIND THE WEDDING RING the item itself is available before you even start the quest
- You can freely change the time of day at any time
- Save anywhere
- Warping
- Every piece of armor is reflected in the character's appearance, for the most part
- When you die, you just return to the last landmark you visited, with nothing lost except where you were
- Extensive amount of content
- Achievements have funny names (like That Hit The Slot or Ooh, Shiny!)
Finally got my art book the other day, is anybkdy else having trouble with the heart to heart system? Im in the swamp & ive only done like 3 :-(
I just got the game and the artbook a few days ago. I haven't had the time to really get beyond the exposition, but the game is loads of fun already. The sidequests, combat, and open world without any loading are fantastic. The characters and voice work have also been top notch so far.
On the other hand the graphics, particularly the character models, are really ugly. The horrible painted-on eyes are worse than KH's fishface, and everything is extremely low resolution. Not that it matters much, since you're usually zoomed out quite a bit. The cutscenes just bug me a lot, enhanced by the lack of lip-synching. The music is phenomenal, though I already listened to the soundtrack months ago, so I knew that.
Spoiler Show
That scene atop Prison Island. I'd thought that it was Metal Face getting sliced open and that he was dead... but it was the silver-faced Mechon... who is actually FIORA! HOLY CRAP!! I did not expect that!
Now I'm rushing through the game hoping to get her back somehow. I tried to get through the snowy area, and there it's revealed that Mumkhar was Metal Face all along! I love how they tied it back to that scene at the end of the tutorial where he's running from battle and the Mechons find him. Everything is tied together quite nicely here. :3
oh and if you talk to Desiree, you'll find out her dad was named Xord. You know, the big Mechon you defeated in the Ether Mine. D:
also lovin' the affinity system and the arts and stuff. so great.
I'm loving this game.
Spoiler Show
That scene atop Prison Island. I'd thought that it was Metal Face getting sliced open and that he was dead... but it was the silver-faced Mechon... who is actually FIORA! HOLY CRAP!! I did not expect that!
Now I'm rushing through the game hoping to get her back somehow. I tried to get through the snowy area, and there it's revealed that Mumkhar was Metal Face all along! I love how they tied it back to that scene at the end of the tutorial where he's running from battle and the Mechons find him. Everything is tied together quite nicely here. :3
oh and if you talk to Desiree, you'll find out her dad was named Xord. You know, the big Mechon you defeated in the Ether Mine. D:
also lovin' the affinity system and the arts and stuff. so great.
Spoiler Show
I really liked how they brought Fiora back. I thought it was a little too sudden/strange for her to die in the beginning but it's nice to see her appear again. Something is really strange about Zanza, he doesn't seem the type to be a good guy but rather the girl that's controlling Fiora.
Xenoblade Chronicles, known as just Xenoblade in Japan, is a Japanese role playing game for the Wii console, developed by Monolithsoft and published and produced by Nintendo. It is the In Name Only Spiritual Successor to the Xenosaga series of JRPGs for the Playstation 2 (which itself was a Spiritual Successor to the Square Soft RPG Xenogears).
In the world of Xenoblade, two continent-sized gods called the Bionis and the Mechonis fought an endless war against one another until only their lifeless corpses remained. Life flourished on the surface of these titans, giving birth to the human-like Homs on Bionis and the machine-like Mechon on Mechonis.
Peace would last until the Mechon launched an invasion, attempting to wipe out all life upon Bionis. With the power of a legendary sword known as the Monado, the only thing capable of piercing Mechon armour, the invasion was halted and peace regained for a time. That is, until one year later when the Mechon returned in even greater numbers than before.
The story follows Shulk, a young Homs male who becomes the new chosen wielder of the Monado. He chooses to use the power of the blade to seek revenge against those who destroyed his village.