Just to be clear, I wasn't making fun of people getting mad at trailer baits.
The KH III trailer baiting is one of the biggest issues I had with the whole thing.
Even worse is that I kept defending each trailer everytime it came out, convinced it wasn't going to be that bad. I owe many people an apology.
So much this. I got so frustrated over Lea's keyblade - first he gets one without proper reason (he could've fought with his Chakrams as well - no one ever said you can only be a wielder when you have a keyblade, otherwise the princesses wouldn't have qualified - and then it breaks because it's fake (what?) and suddenly, it's fine again.
I almost lost it when I saw that he STILL morphs the Keyblade into chakrams for combat.
Seriously, what was the point.
Most of it feels pointless because it has no effect on the story and sometimes directly contradicts things that just happened.
The issue with most of KH III's "main events" in a nutshell. Either you have no idea what's going on or HOW it's going on, and ultimately it doesn't even seem like it needed to happen/happen that way.
There are also moments and concepts I like, and I WANT to love them... but I'm so lost regardless.
Like, the huge tornado and the Ux thing is cool, but I also can't help but feel like the Heartless have lost their edge and now it's all reduced to "Let's see how many Shadows can this next bad boy fit in."
(I sincerely hope they'll ditch that whole concept tbh.)
And after 15 years, we hardly know anything about keyblades. We know they can be passed down in a ceremony - which is more like a letter of recommendation than an actual thing - and they are divided in the categories light, dark and heart. We see one keyblade of heart in the series (first game) which is able to do the same thing (removing hearts) as Xehanort later does with his normal keyblade (was it ever said which category that one belonged to?). Mickey's Kingdom Key D is a keyblade of darkness, but we see no significant difference to a normal one except for the power to enter the RoD at will which has its convenient first mention in the last game of the series. So what is the point of having three keyblade types if they don't really show differences? Why can keyblades break? How can they be fixed and even upgraded? Why does no one ever really consider that in the first place? And god damn, why is Riku's new keyblade so dumb.
It's so inconsistent I feel like we'll never even see a "Keyblade 101" kind of article because at this point attempting to make one would only lead to making it blatant that too many elements don't work with one another.
I mean: this is the same series that built up No Heart for years, constantly repeating that "You don't KNOW that it's Xehanort, it might be anyone", and then...
"Yo, Xehanort has two set of armors, just cause."
It might sound silly and inconsequential, but THAT was the last straw for my excitement in speculating.
It was confirmed that Axel's keyblade was fake? The one he uses when it is "fixed" is the "real" one? I am so confused.
To my understanding it's more like Xemnas called it as such.
But I don't know, he might've been saying things to rile Lea up, some sort of cruel joke like when they say Xion is 100% fake and has no rights or something.
Let's be honest, Lea basically got Data-Sora's arc in Coded, only in an even shorter and abridged format.