Square Ninja said:Well, with all those neat little additions to the third one, I can see why that is. The core gameplay is just stiff and too boring for me.
Also, I'm nowhere near as enamored as some of you are with Dragon Ball Z.
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Square Ninja said:Well, with all those neat little additions to the third one, I can see why that is. The core gameplay is just stiff and too boring for me.
sora364 said:And Cloud Unchained what you said about budokai being a button masher for 10 year olds is a big fat lie. More than likely you either just don't like the Dragonball series period, or just suck at the game. Have you ever played SSBM? Its a button masher and EVERYONE loves the game. I for one am a God at it. So what you said about budokai is untrue.
Cloud_Unchained said:Whatever. I bet you could own anyone. Go ahead. It's not like it takes any skill to do combos and such. If you can remember simple five button combinations, you can own. I've played the game, but I tired from the repetitive button pressing and the predictableness of the gameplay.
SSMB is different. It's meant to be a button masher.
What I say about Budokai is my own opinion and you can't prove it wrong.
Square Ninja said:It's a button-masher, pure and simple. If you can dial up a long combo consistently, you win. All you do is block until you opponent's combo ends, and then take your turn dialing up combos hoping that he doesn't block this time. It's not dynamic, and it certainly isn't deep.
Super Smash Bros. is a button-masher in a sense, but there are so many other aspects to the gameplay. The hand-to-hand combat is only a part of the gameplay. You have items to throw, weapons to use, Pokemon to summon, the environment to navigate, platforms to jump, and more. What does Budokai have? It has combos, and some neat animations that get boring after the tenth time you're forced to watch it.
sora364 said:Square Ninja, you have the wrong idea. I was talking about button mashers IN GENERAL. Cloud Unchained basically said ALL button mashers sucked. I just corrected her by comparing a button masher that neither of you like to a awesome button masher that EVERYONE loves.Their gameplay mechanics are COMPLETLY different. There is no comparison. Bu tplain and simple, both games are button mashers. And Melee DOES NOT suck. Now do you get where I'm coming from? The reason I like this game more than you do, is because I am a HARDCORE Dragonball fan *with LOTS of merchandise*. Its a good fighter, but you guys compare it to alot of other fighting games out there, making it seem suckier than it actually is.
PS: The punch/ block thing is only true if you aren't an advanced player. If you master all the controls and lanker down with game instead of giving it 5-10 minutes of play time, you'd know that.
sora364 said:Well, I don't think very highly of the game. The unlockables make cool features (Gotenks, Gogeta, Gokule, Hercule etc etc). The game is fun for at least 10 minutes, then it becomes the same annoying button combinations. They didn't get very creative with the combo system either. The graphics are atcually very good (or at least the cel shaded games). Overall, this game is fun if you're one of the button mashing ten year olds out there.
You made it sound as though you'd have to be young and stupid to like button mashers. You didn't direct in directly to Budokai.
sora364 said:Square Ninja, you have the wrong idea. I was talking about button mashers IN GENERAL. Cloud Unchained basically said ALL button mashers sucked. I just corrected her by comparing a button masher that neither of you like to a awesome button masher that EVERYONE loves.Their gameplay mechanics are COMPLETLY different. There is no comparison.
sora364 said:You don't take this game seriously because its based on an Anime franchise.
Square Ninja said:Wait...you were comparing two games that can't be compared?
No, I don't take this game seriously because it's a shameless steaming pile of cash-in on a well-established franchise from a different medium. If Budokai played like Virtua Fighter or Soul Calibur, I would take it seriously.
Square Ninja said:Wait...you were comparing two games that can't be compared?
No, I don't take this game seriously because it's a shameless steaming pile of cash-in on a well-established franchise from a different medium. If Budokai played like Virtua Fighter or Soul Calibur, I would take it seriously.
sora364 said:You did EXACTLY what I told you NOT to do! You are comparing it to other fighting games. And for your information, I WAS NOT comparing Budokai to Melee. It seems you have comprehension problems like your *Admiral*, "LordMune". I was just comparing the button mashing. ALL fighting games are button mashers, it doesn't matter what fighter it is.
sora364 said:PS:And Square Ninja, you suck up to alot of users and mods around here. Be your own person for god sakes...
Square Ninja said:Why the hell shouldn't one compare Budokai to other fighting games? How are we ever going to see improvements in a genre if we don't compare games of the same genre? It's quite clearly trying to give players the impression that it's like to other fighting games. In fact, it tries to be like Tekken with super-powered monkeys, only Tekken is fluid and has depth. Now, if you were to tell me not to compare something like Bushido Blade to other fighting games, I would have to agree. The mechanics in Budokai are much like most fighting games, except poorly executed.
Square Ninja said:Oh yeah, I suck up to the mods. In fact, I even take it a step further. I bring MegaFlare her breakfast in the morning, act as her foot rest, and open doors for her. I even spit-shine Ryu's shoes and fetch his paper. Oh, and as for Manchester, I do plenty of "sucking up", if you know what I mean. That's definitely the reason why people can actually get along with me. It can't possibly be because I actually use the shift key, punctuate, and make intelligent (generally) contributions to the discussion boards.