DarkosOverlord
Bronze Member
Hey, if I come off as condescending, that is kinda my problem. I still think it shouldn't affect the main argument that much.
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I agree with you wholeheartedly, I almost didn't want to mention it since it'd make it seem like I was undermining your postHey, if I come off as condescending, that is kinda my problem. I still think it shouldn't affect the main argument that much.
Whether it's good, bad or in-between, whether your perception was based off production value or any other aspect, it's really not anyone's authority to make a judgement call on someone's standards. It's berating and emphasizes a negative dynamic in the community. You are not entertainment, writing, gaming, or production Jesus. We are different folks with differing opinions. That's it. I would not say anyone else's schooled set of standards should align with my own, and that they should just accept my point of view or grow up. That's presumptuous.I understand and share not being mean for the sake of being mean and not trying to force other to change, but someone who likes a pretty much confirmed bad standard and gets offended if being told so kinda needs to grow up a bit.
I wouldn't go as far as mocking them for it, but c'mon. It's not that I will lose sleep if one can't accept a negative judgement, but if they can't do that in a videogame discussion, I see a though life ahead of them.
This is starting to be about the definition of bad: no one decided that bad means "never watch it or enjoy it": bad things are popular. There are movies MADE to be bad and enjoyed by a market of people.
I at the very least use "bad" only to point out a production value, not as something that shouldn't be enjoyed.
It's ridiculous to have to deal with that. The anonymous hate is unacceptable. Though I feel like it's infinitely easier to not see somebody else's POV, and so it's more commonplace than I like. If you feel confident enough in your own opinion, without refuting facts (the only thing we should be helping 'correct' eachother on, sans tude), you don't need to accept their faux superiority based on having a textbook on Writing 101, for example - neverminding facts like influential, literary geniuses spanning the ages have despised eachother's different, credible ways of writing. On the opposite side of that coin, if you're secure in your opinion, there's no need to disparage another's.I understand that some people's opinions can hurt, and I do believe you can challenge those hurtful opinions. However, for something as innocent as stating your favorite character, you shouldn't have to put up with people scoffing at you. :\ I've seen people get anon hate just for liking certain characters. That's not cool.
I would say you don't have to. There doesn't need to be a hive mind answer for this story has the best plot, character, themes, music, animations, controls, etc. as long as differing opinions are supplemented with basic reasoning. We would all have the same rung of descending favorites if we had to dictate in stone what's what.in the case of 'wrong opinions' or 'opinions based on fact' is the KH1/2 vs BBS/DDD game balance situation. the programming and balance of the former is objectively better than the latter but that doesn't stop people from preferring the latter-- the rules are unclear here, how do we reach the one unanimous decision?
I thought Days was a good game. I didn't play Mission Mode too often because I didn't want to get a "game over." DDD was kind of forced with making Xehanort basically Lord Voldermort.Truth be told, 358/2's plot was boring and depressing; Mission Mode was the main selling point for me.
However, DDD was the shark-jumper in both gameplay (e.g., Forced Drops) and story (e.g., time-traveling Horcruxes), IMO.
While I mostly agree with you and think people should be critical from the get-go instead of being over-protective because it's a nee installment, it being a taster for KH3 does not excuse it from getting criticized. Especially things like controls, bosses, etc. should be criticized because it is a taster for KH3I always feel as though these Kingdom Hearts games get heavy praise for the first two months, then everyone tears them apart for every little flaw that they have.
Personally, 0.2 is just a taster for how Kingdom Hearts III will feel like, that's what I got out of it. I didn't expect any major plot revelations, and story gave me far more than I was expecting. X Back Cover on the other hand is a genuine concern.