( Okay Wolfe, you and I both know the terms, but let me just put them here as a reminder:
-Death blows will be impossible, so don't worry about it.
-We go as hard as we can from the beginning, don't hold back, but try to keep it in character. Use what fits their personality and when they use it.
(Location: Valley of the End at sunset, closing in on darkness.)
Template:
Name: Yahiko Watanabe
Age: 17
Gender: Male
Personality: Yahiko is an all-around fun guy to spend time with, mainly due to his nonchalant nature. Rare is it to see someone such as him take things too seriously, unless they cross his sense of fairness and justice. He’s positive, likes sweets, and enjoys good company with friends and even enemies if they find time to put the weapon down and just have a good meal with him. Yahiko can act so careless about arguments, tasks, and confrontations that sometimes he acts without even realizing it. A simple crouch to the ground can be an attack.
Oblivious. Sometimes he is so out of tune with the world, that his actions can result in trouble for others. The only thing he can’t ignore is visible pain and agony, that poses a bit of difficulty for even a clown like him to ignore. Despite his shortcomings, Yahiko is fully aware of everything around him more than one would believe. Regardless of his careless appearance, Yahiko is capable of caring, but sometimes he finds it easier and a lot less stressful not to show any sign of caring, unless, once again, those matters conflict with his personal feelings.
Appearance: Yahiko stands at 5’11 with a very light tan skin tone and dark brown hair, messy and falling down past his cheeks, minus just around his eyes, only extending to his eyebrows. His eyes are a hazel color and are full of excitement and childish joy. His build is athletic, having the lean muscle for quick and precise movements, and enough strength to handle himself well in a hand to hand situation. Yahiko wears a white robe that hands low, just below his knee caps, with long sleeves that stop just as his wrist. The Kanji symbol for ‘Strength’ is on the back, painted in red, and the collar of the robe is black. His pants are loose and suit an era long since past, not having a button, but moreso a string bound around the waist to keep it snug and close, able to be loosened and tightened freely. Below that are rather simple Japanese Geta, with Yahiko keeping white socks around his feet to avoid discomfort. He loves getting his feet a little dirty.
Within his pocket’s he carries a black headband, though the reason for this is unknown. He seems to take it out only when he feels the need to do it.
Weapon - Mikomi or “Hope” is a single-blade Katana with a distinct red handle and a black guard, the blade no color but an ordinary appearing steel. The sheath is entirely black itself and has a string tied around it with two small beads at the end, one red, and the other blue. Both shine strongly in the sun, and glow magnificently in the moon, but as of now seem to hold no special powers between them. The origin of the weapon is anyone’s guess, but having received it from his grandfather, Yahiko figured it was a family treasure or heirloom. It is noted that the blade never dulls or suffers from rust due to neglect, and it is pure from appearance, clearly not made of any resource that one could merely guess. It was forged long ago, not by man, but perhaps something else. How it came to his families possession is anyone’s guess.
Along with the ability to never dull and become worn, Mikomi is capable of revolving and storing energy of any physical or spiritual source and containing it, and rotating it. Containment difficulty varies on the energy it attracts to its blade, but rotation is entirely different. Using a small projected field around the blade by its own spiritual power, it may use the transparent force expelled to create a magnetic field around itself, drawing in all things magical and dangerous. In other words, thing’s that one wouldn’t call ‘normal’ in an average world. However, storage is tricky and can rarely be kept within forever.
The same field that uses magnetism can also be used as a wide extension, not only making a forever sharpened blade sharper, but making the range on it unpredictable. It can become paper thin itself, and slice through a physical or spiritual property with fair ease, however, Mikomi is yet to manage both at once, so it may only do one at a time.
If that weren’t enough, Mikomi is more than a blade itself, it actually doubles as a home these days…
Powers -
Extensive Scope: Yahiko’s eyes taking on a very distinct shade of maroon, enabling him to see what the naked eye cannot, large or small, spiritual or physical. With a lot of training put into catching the flow of movement and reflection, he has come to move his eyes viciously, to the point where they can hardly be traced. Not only does this help him keep good track of an enemies movements, but it also serves in adding confusion, not hinting them to where he’ll plan to strike at next. He doesn’t normally keep it on often, but a side effect of having this adds to a sort of ‘bullet time’ feature. What his eyes read can be broken down to a mere fraction of a second before he acts himself. He prides himself on his vision, and thinks no one in the world has anything like it.
Transparent Blink: With help from Mikomi, Yahiko is able to bring himself to a far plane, leaving the physical reality of this world and leaving an untouchable part of himself visible. This can only be used for so long, as abusing this power for too long will make it much more difficult to return to the physical plane. While it gives him an advantage to ignore basic attacks, it also means he cannot attack normally in these conditions. With himself untouched, that makes the opponent untouched as well. He has come to bring this technique to a ‘blink’ stage, meaning it can be executed so fast that even blinking will make it so you lose a clash with him. He can go on the defensive for but a moment, and return on the offensive within a second of time.
Ozone Slice: Drawing his blade quickly, Yahiko may slice his blade across the air so quickly that the space he cuts is sent forward with his own strength, simulating a projectile blade that tears through nearly any object or attack until it slowly breaks apart and ends. The slice is capable of cutting through steel and cement with relative ease, and can be guarded against, at the cost of a weapon or armor’s durability of course. The weapon or shield has to have a material or magical power to really have a chance of remaining in one piece.
The Next Life: Drawing upon one’s own chi, Yahiko has found a way to transport more than himself to the plane he visits in the Transparent Blink. The world there is light and heavy at the same time, and it takes more than physical prowess to achieve total body excellence in this space. The air can be harder to draw in, and while your physical body isn’t in this space, it takes toll on one’s own spirit, making the burden placed upon the spiritual manifestation taken a heavy one. Even leaving this space, you can feel the exhaustion, because it comes and hits your very soul itself, leaving a draining, heavy exhaustion that can last for days without the training in that area. So far, Yahiko can manage only ten minutes in that space, and that was with a year’s worth of training with it.
Activation isn’t too fancy, but he must muster his own spiritual energy within either his blade, or his sheath (normally his sheath) and make contact with the enemies weapon or body, and after the connection is met, his own spirit takes hold upon another’s own, causing paralysis of the body and locking them up for a short period of time in the position they were left in. Now, this is the ideal time to kill someone, but Yahiko isn’t the type to do such a thing. This technique is used to kill one in peace, or severely weaken them internally.
With the enemy paralyzed, all he must do is touch them, and then, he brings himself out from his own body and to the far plane. It is there that the fight should be decided by either death, or a K.O.
He can pull himself out whenever he so chooses, but in turn, he loses his connection with his opponent and has them return to the physical plane as well. Damage sustained in that field remains.
The far plane is not your average walk in the park and -does- take a lasting toll. Those who have never trained the very spirit and soul they have will find themselves at a very obvious disadvantage. Not completely powerless, but they will end up in his own playing field.
Soul Scatter: Mikomi’s own potent strength and spiritual prowess is channeled through Yahiko’s own body, his precision and awareness increased dramatically. His speed and strength remain about the same, although the draw of his blade and the actions he makes allows his swinging speed to be vastly quicker than before. Movement however, isn’t increased. This would be the ideal time to run, if you were a coward. The first thing you’ll notice about this technique is that Mikomi’s blade changes to a bright hue of red, and a rippling energy leaves both the blade, and Yahiko’s body itself, giving him a visible and almost frightening aura. Its extension depends on how seriously the fight will be taken. Another thing is his eyes. Naturally, extensive Scope should be active, though his eyes are much more glossy, as if he was about to cry.
Mikomi is capable of going through an enemy entirely, but weapons work differently. Through the body however, Mikomi can use Transparent Blink freely herself, allowing the wielder to use her to run right through an enemy. This does no internal damage to the organs or draws no blood, but without the transparency, it will slice clean through some of the hardest materials ever to exist, magical barriers included. Using Blink on herself though and in this state, it allows her to cut through ones own spirit and soul. For instance, say she cut through the arm of an opponent. The opponent would feel as though his arm was torn from his body, bone and all, and it would still feel present. However, despite it not appearing the same, it will still feel the very same.
If not serious, the limb or part in question, say the neck, will go numb and not respond to commands the brain itself gives to the body, thus losing control. This effect can last anywhere from an hour, to a few days or even a week, once again depending on Yahiko’s own desire to get serious.
-Death blows will be impossible, so don't worry about it.
-We go as hard as we can from the beginning, don't hold back, but try to keep it in character. Use what fits their personality and when they use it.
(Location: Valley of the End at sunset, closing in on darkness.)
Template:
Name: Yahiko Watanabe
Age: 17
Gender: Male
Personality: Yahiko is an all-around fun guy to spend time with, mainly due to his nonchalant nature. Rare is it to see someone such as him take things too seriously, unless they cross his sense of fairness and justice. He’s positive, likes sweets, and enjoys good company with friends and even enemies if they find time to put the weapon down and just have a good meal with him. Yahiko can act so careless about arguments, tasks, and confrontations that sometimes he acts without even realizing it. A simple crouch to the ground can be an attack.
Oblivious. Sometimes he is so out of tune with the world, that his actions can result in trouble for others. The only thing he can’t ignore is visible pain and agony, that poses a bit of difficulty for even a clown like him to ignore. Despite his shortcomings, Yahiko is fully aware of everything around him more than one would believe. Regardless of his careless appearance, Yahiko is capable of caring, but sometimes he finds it easier and a lot less stressful not to show any sign of caring, unless, once again, those matters conflict with his personal feelings.
Appearance: Yahiko stands at 5’11 with a very light tan skin tone and dark brown hair, messy and falling down past his cheeks, minus just around his eyes, only extending to his eyebrows. His eyes are a hazel color and are full of excitement and childish joy. His build is athletic, having the lean muscle for quick and precise movements, and enough strength to handle himself well in a hand to hand situation. Yahiko wears a white robe that hands low, just below his knee caps, with long sleeves that stop just as his wrist. The Kanji symbol for ‘Strength’ is on the back, painted in red, and the collar of the robe is black. His pants are loose and suit an era long since past, not having a button, but moreso a string bound around the waist to keep it snug and close, able to be loosened and tightened freely. Below that are rather simple Japanese Geta, with Yahiko keeping white socks around his feet to avoid discomfort. He loves getting his feet a little dirty.
Within his pocket’s he carries a black headband, though the reason for this is unknown. He seems to take it out only when he feels the need to do it.
Weapon - Mikomi or “Hope” is a single-blade Katana with a distinct red handle and a black guard, the blade no color but an ordinary appearing steel. The sheath is entirely black itself and has a string tied around it with two small beads at the end, one red, and the other blue. Both shine strongly in the sun, and glow magnificently in the moon, but as of now seem to hold no special powers between them. The origin of the weapon is anyone’s guess, but having received it from his grandfather, Yahiko figured it was a family treasure or heirloom. It is noted that the blade never dulls or suffers from rust due to neglect, and it is pure from appearance, clearly not made of any resource that one could merely guess. It was forged long ago, not by man, but perhaps something else. How it came to his families possession is anyone’s guess.
Along with the ability to never dull and become worn, Mikomi is capable of revolving and storing energy of any physical or spiritual source and containing it, and rotating it. Containment difficulty varies on the energy it attracts to its blade, but rotation is entirely different. Using a small projected field around the blade by its own spiritual power, it may use the transparent force expelled to create a magnetic field around itself, drawing in all things magical and dangerous. In other words, thing’s that one wouldn’t call ‘normal’ in an average world. However, storage is tricky and can rarely be kept within forever.
The same field that uses magnetism can also be used as a wide extension, not only making a forever sharpened blade sharper, but making the range on it unpredictable. It can become paper thin itself, and slice through a physical or spiritual property with fair ease, however, Mikomi is yet to manage both at once, so it may only do one at a time.
If that weren’t enough, Mikomi is more than a blade itself, it actually doubles as a home these days…
Powers -
Extensive Scope: Yahiko’s eyes taking on a very distinct shade of maroon, enabling him to see what the naked eye cannot, large or small, spiritual or physical. With a lot of training put into catching the flow of movement and reflection, he has come to move his eyes viciously, to the point where they can hardly be traced. Not only does this help him keep good track of an enemies movements, but it also serves in adding confusion, not hinting them to where he’ll plan to strike at next. He doesn’t normally keep it on often, but a side effect of having this adds to a sort of ‘bullet time’ feature. What his eyes read can be broken down to a mere fraction of a second before he acts himself. He prides himself on his vision, and thinks no one in the world has anything like it.
Transparent Blink: With help from Mikomi, Yahiko is able to bring himself to a far plane, leaving the physical reality of this world and leaving an untouchable part of himself visible. This can only be used for so long, as abusing this power for too long will make it much more difficult to return to the physical plane. While it gives him an advantage to ignore basic attacks, it also means he cannot attack normally in these conditions. With himself untouched, that makes the opponent untouched as well. He has come to bring this technique to a ‘blink’ stage, meaning it can be executed so fast that even blinking will make it so you lose a clash with him. He can go on the defensive for but a moment, and return on the offensive within a second of time.
Ozone Slice: Drawing his blade quickly, Yahiko may slice his blade across the air so quickly that the space he cuts is sent forward with his own strength, simulating a projectile blade that tears through nearly any object or attack until it slowly breaks apart and ends. The slice is capable of cutting through steel and cement with relative ease, and can be guarded against, at the cost of a weapon or armor’s durability of course. The weapon or shield has to have a material or magical power to really have a chance of remaining in one piece.
The Next Life: Drawing upon one’s own chi, Yahiko has found a way to transport more than himself to the plane he visits in the Transparent Blink. The world there is light and heavy at the same time, and it takes more than physical prowess to achieve total body excellence in this space. The air can be harder to draw in, and while your physical body isn’t in this space, it takes toll on one’s own spirit, making the burden placed upon the spiritual manifestation taken a heavy one. Even leaving this space, you can feel the exhaustion, because it comes and hits your very soul itself, leaving a draining, heavy exhaustion that can last for days without the training in that area. So far, Yahiko can manage only ten minutes in that space, and that was with a year’s worth of training with it.
Activation isn’t too fancy, but he must muster his own spiritual energy within either his blade, or his sheath (normally his sheath) and make contact with the enemies weapon or body, and after the connection is met, his own spirit takes hold upon another’s own, causing paralysis of the body and locking them up for a short period of time in the position they were left in. Now, this is the ideal time to kill someone, but Yahiko isn’t the type to do such a thing. This technique is used to kill one in peace, or severely weaken them internally.
With the enemy paralyzed, all he must do is touch them, and then, he brings himself out from his own body and to the far plane. It is there that the fight should be decided by either death, or a K.O.
He can pull himself out whenever he so chooses, but in turn, he loses his connection with his opponent and has them return to the physical plane as well. Damage sustained in that field remains.
The far plane is not your average walk in the park and -does- take a lasting toll. Those who have never trained the very spirit and soul they have will find themselves at a very obvious disadvantage. Not completely powerless, but they will end up in his own playing field.
Soul Scatter: Mikomi’s own potent strength and spiritual prowess is channeled through Yahiko’s own body, his precision and awareness increased dramatically. His speed and strength remain about the same, although the draw of his blade and the actions he makes allows his swinging speed to be vastly quicker than before. Movement however, isn’t increased. This would be the ideal time to run, if you were a coward. The first thing you’ll notice about this technique is that Mikomi’s blade changes to a bright hue of red, and a rippling energy leaves both the blade, and Yahiko’s body itself, giving him a visible and almost frightening aura. Its extension depends on how seriously the fight will be taken. Another thing is his eyes. Naturally, extensive Scope should be active, though his eyes are much more glossy, as if he was about to cry.
Mikomi is capable of going through an enemy entirely, but weapons work differently. Through the body however, Mikomi can use Transparent Blink freely herself, allowing the wielder to use her to run right through an enemy. This does no internal damage to the organs or draws no blood, but without the transparency, it will slice clean through some of the hardest materials ever to exist, magical barriers included. Using Blink on herself though and in this state, it allows her to cut through ones own spirit and soul. For instance, say she cut through the arm of an opponent. The opponent would feel as though his arm was torn from his body, bone and all, and it would still feel present. However, despite it not appearing the same, it will still feel the very same.
If not serious, the limb or part in question, say the neck, will go numb and not respond to commands the brain itself gives to the body, thus losing control. This effect can last anywhere from an hour, to a few days or even a week, once again depending on Yahiko’s own desire to get serious.