them showing the drive form transformation was a very deliberate decision and a very nice thing of them to do
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them showing the drive form transformation was a very deliberate decision and a very nice thing of them to do
Plot twist: They actually preloaded the Drive before recording in order to trick us.
I wonder if there will be a patch for these errors caused by the 60FPS glitching everything. This also reminds me of playing older computer games designed for a slower version of adobe flash & newer versions speeding things up too much.
I wonder if there will be a patch for these errors caused by the 60FPS glitching everything. This also reminds me of playing older computer games designed for a slower version of adobe flash & newer versions speeding things up too much.
Honestly all of this chaos that has erupted over the problems plaguing this port of a port has reminded me why it's so hard to tolerate some of the people in this fanbase sometimes. There are literally people on YouTube saying "We got the game in 60 FPS therefore these aren't problems and it's the definitive way to play the games". I even seen someone say "We should be used to this by now", like its okay that this is how the games are being released
The game crashing while you are saving is a freaking problem. A collection of older games that now have new glitches and issues in general in an HD port is a freaking problem
A majority of the game's issues probably can be fixed via a patch, but it's ridiculous that Square didn't do a significant amount of bug testing to make sure most of the game was optimized to work in 60 FPS. The game wouldn't have to be completely remade to get these problems to go away. There is no excuse for old games to be plagued with new problems that have to be patched up like this, and the game now running in 60 FPS doesn't make all of these problems okay.
EDIT: Sorry for ranting on this particular thread, but I seen that a few people were talking about it and I thought it would be a good place to vent my frustrations. I am still very happy we have all the games on PS4 and in 60 FPS, but the existence of new bugs and glitches along with how people are trying to defend them really aggravated me.
Doubt it. They were perfectly content with leaving the PS3 ports the untested glitchfests that they were.
And with this collection most likely being worked on exclusively by the studio's janitor and an Aqua body pillow, I wouldn't get my hopes up.
Honestly all of this chaos that has erupted over the problems plaguing this port of a port has reminded me why it's so hard to tolerate some of the people in this fanbase sometimes. There are literally people on YouTube saying "We got the game in 60 FPS therefore these aren't problems and it's the definitive way to play the games". I even seen someone say "We should be used to this by now", like its okay that this is how the games are being released
The game crashing while you are saving is a freaking problem. A collection of older games that now have new glitches and issues in general in an HD port is a freaking problem
A majority of the game's issues probably can be fixed via a patch, but it's ridiculous that Square didn't do a significant amount of bug testing to make sure most of the game was optimized to work in 60 FPS. The game wouldn't have to be completely remade to get these problems to go away. There is no excuse for old games to be plagued with new problems that have to be patched up like this, and the game now running in 60 FPS doesn't make all of these problems okay.
EDIT: Sorry for ranting on this particular thread, but I seen that a few people were talking about it and I thought it would be a good place to vent my frustrations. I am still very happy we have all the games on PS4 and in 60 FPS, but the existence of new bugs and glitches along with how people are trying to defend them really aggravated me.
Well they did patch KH 2.8, and I also remember getting a patch for my FFX-X2 PS4 remaster. Since they are now on PS4 they might be more willing to patch this 1.5+2.5 collection.
Also I remember reading some people saying that the English demo shown at PAX East had some of this glitches and bugs fixed, let's hope that's true and we get a better version when it comes out on the West.
They patched 0.2, i.e. the only game in this entire collection trilogy they cared about. They didn't even touch 3D, despite me stumbling on stream upon stream of people glitching through the floor.
You sure about those fixes? Because Soraalam played it too and confirmed the Xemnas 1 crash still exists.
LOOK AT THIS
[video=youtube;ve-aEIKwiI0]https://www.youtube.com/watch?v=ve-aEIKwiI0[/video]
[video=youtube;1T6vnwDlrJM]https://www.youtube.com/watch?v=1T6vnwDlrJM[/video]
https://www.youtube.com/watch?v=LVlhPiuvJLM
https://twitter.com/baumkuchen1991/status/840556892040572929