• As we all know, this is a forum for Kingdom Hearts. Even so, if anybody posts spoilers for Endgame anywhere on this site without spoiler tags, you will be banned. If you change your avatar to something related to Endgame, you will be banned. If you put something in your signature, send a message to somebody that is visibly seen, or share spoilers with somebody who does not wish to see them, you will be banned.

Post-game kinda boring?



REGISTER TO REMOVE ADS

Neo_GFX

Member
Joined
Mar 15, 2015
Messages
578
Awards
0
Location
Cleveland, OH
Am I the only one here who didn't 100% the game? I dabbled in it (did some of the Battlegates, more hidden Mickeys, etc), but it's just kinda bleh. I kinda wish I played it on Standard so I didn't have to grind to beat the secret boss (are will still spoiler-tagging?)
 

disney233

Active member
Joined
Jan 3, 2015
Messages
485
Awards
0
Age
21
I watch streamers do it. But the only game I nearly 100% in was Birth by Sleep in 2.8. Something happened, lost my data on all games, now I have no reason to 100% any game. I've lost my motivation, so clearly I didn't 100% 2.8 or 3.
 

drew0512

Active member
Joined
Jan 16, 2017
Messages
204
Awards
0
Age
25
Location
Rome
Not really, KH3 actually has the postgame that I find the most fun among the vanilla versions. Synthesis was a slog but this is true for every KH and not only KH3. Some things were less fun than others but the series peaked in the minigames and Gummiship departments with this game.
 

Face My Fears

She's not an "it"!
Joined
Apr 9, 2007
Messages
3,182
Awards
0
KH3 is the only KH game I ever got all the trophies for... take into consideration that KH1 and KH2 originally didn't have trophies. I did (on more than one occasion) complete Jiminy's Journal in the original PS2 versions of KH1 and KH2 and beat all the secret bosses (which I guess is the old-school version of "100%"), but I never got around to doing everything in the ReMixes (I tried, but life kind of got in the way).
 

Tartarus

Bronze Member
Joined
Nov 4, 2012
Messages
2,350
Awards
2
  • Fairest of them All
  • Nothing's Like Before
The only games I've got all the trophies for are Re:CoM, 3D, and KH3. The only reason I didn't have them all for KH1 and 2 is the Gummi ship.
 

Face My Fears

She's not an "it"!
Joined
Apr 9, 2007
Messages
3,182
Awards
0
The only games I've got all the trophies for are Re:CoM, 3D, and KH3. The only reason I didn't have them all for KH1 and 2 is the Gummi ship.
OMG I forgot about the Gummi ship. I would definitely never do over the Gummi missions from those games intentionally. They're fun mini-games when travelling to a new world, but aside from that I never touch them.
 

alexis.anagram

play a love song
Joined
Dec 14, 2011
Messages
2,339
Awards
2
Age
26
Location
Mishopshno
  • News Hound
  • Keyblade Master
To be fair I don't know that most KH games have much in the way of "post-game" content, but maybe that's because my goal is always to get as much done as possible before completing my first run of the game so there isn't usually much left aside from secret bosses and such which are specifically locked behind a completed save file.

The difference is that those games were actually engaging the first time through, so I was motivated to spend that kind of time with them and then go back and play the actual game itself again. With KH3 I did the Hidden Mickeys and whatever was necessary for the Ultima Weapon so I wouldn't have to worry about struggling through the endgame, but there's no way I would go back and actually open it up to play some optional mob fight portals and one tough Heartless, much less take another stab at the game. I guess it's notable that I didn't even bother to get Sora to lvl 100, which is unheard of for me as I always prefer to be at max level before going for the end, but the thought of grinding my way through the headache-inducing matrices of KH3's Disney ghost towns didn't exactly ring with appeal.
 

NoWay

Member
Joined
Feb 6, 2016
Messages
177
Awards
0
(...) KH3's Disney ghost towns didn't exactly ring with appeal.
This is simply not true. KH3’s (Disney) Towns are more alive than any other KH games worlds.
Look at Olympus, Twilight Town, Corona, The Caribbean and San Fransokyo.
 

alexis.anagram

play a love song
Joined
Dec 14, 2011
Messages
2,339
Awards
2
Age
26
Location
Mishopshno
  • News Hound
  • Keyblade Master
This is simply not true. KH3’s (Disney) Towns are more alive than any other KH games worlds.
Look at Olympus, Twilight Town, Corona, The Caribbean and San Fransokyo.
The point isn't that they're unpopulated, but that they feel dead anyway. The NPCs add nothing to the worlds, they're background noise with extremely limited interactivity who are just there to prove that Square can throw a couple of prefab models in one or two rooms per world when they feel like it. Meanwhile, the worlds themselves are cumbersome-- trading in the tightness and brevity of Disney visits in previous games, which were designed to advance a story, with aimless, plotless runarounds through empty environments repeating the same tasks and diluting every character interaction into stilted replays of the film formula or really redundantly scripted, Saturday morning cartoon level scenarios. ("Buzz, you are definitely not going to get corrupted by darkness. Stop worrying about that, it could definitely never, ever happen, I am telling you because I am your friend and as your friend I know these things.")

They're not especially fun or engaging to explore-- there's zero reason to ever diverge from the beaten path, the treasure chest and hidden mickey locations are not so much clever as they are buried under a mountain of assets-- and it's distractingly easy to get lost in them without ever becoming immersed. I don't care how pretty your snow plains and tree canopies are, if that's all there is in sight I can get the idea in half the time and maybe we could get one or two original worlds that actually serve a purpose.
 

NoWay

Member
Joined
Feb 6, 2016
Messages
177
Awards
0
The point isn't that they're unpopulated, but that they feel dead anyway. The NPCs add nothing to the worlds, they're background noise with extremely limited interactivity who are just there to prove that Square can throw a couple of prefab models in one or two rooms per world when they feel like it. Meanwhile, the worlds themselves are cumbersome-- trading in the tightness and brevity of Disney visits in previous games, which were designed to advance a story, with aimless, plotless runarounds through empty environments repeating the same tasks and diluting every character interaction into stilted replays of the film formula or really redundantly scripted, Saturday morning cartoon level scenarios. ("Buzz, you are definitely not going to get corrupted by darkness. Stop worrying about that, it could definitely never, ever happen, I am telling you because I am your friend and as your friend I know these things.")

They're not especially fun or engaging to explore-- there's zero reason to ever diverge from the beaten path, the treasure chest and hidden mickey locations are not so much clever as they are buried under a mountain of assets-- and it's distractingly easy to get lost in them without ever becoming immersed. I don't care how pretty your snow plains and tree canopies are, if that's all there is in sight I can get the idea in half the time and maybe we could get one or two original worlds that actually serve a purpose.
I respect you opinion but I don’t think the way you do. I really enjoyed KH3’s world and have never explored any KH world like the KH3 ones. I actually spent approximately 3-4 hours per world to explore them and would like to spent more time in them. The only worlds that feel a bit empty for me are Toy Box, Arendelle and Monstropolis. I think Toy Box can compensate the lack of NPCs with the vast amount of details in Galaxy Toys itself. But Arendelle and Monstropolis only have nice environments. I still think these two are beautiful worlds but they could have been better. However, in comparison with the worlds pre KH3 I’d always prefer the “bad” KH3 worlds.
 
Last edited:

Xblade13

The Cleric of Flamesgrace
Joined
Oct 2, 2012
Messages
1,666
Awards
3
Age
26
Location
The Road to Kingdom Hearts
  • Kingdom Hearts HD 2.5 ReMIX
  • Kingdom Hearts HD 1.5 ReMIX
  • You've Got A Friend In Me
I easily completed the Platinum for this game, and the only thing that gave me trouble was the synthesis list not having progression checkmarks. Other than that, it wasn't that hard. I have platinumed KHFM and KH2FM twice, ReCom, Birth By Sleep, and KH3. I'm always a compulsive completionist, ever since the old platformer games (Mario 64, Banjo, Jak, Spyro, Crash).
 

Neo_GFX

Member
Joined
Mar 15, 2015
Messages
578
Awards
0
Location
Cleveland, OH
To be fair I don't know that most KH games have much in the way of "post-game" content, but maybe that's because my goal is always to get as much done as possible before completing my first run of the game so there isn't usually much left aside from secret bosses and such which are specifically locked behind a completed save file.

The difference is that those games were actually engaging the first time through, so I was motivated to spend that kind of time with them and then go back and play the actual game itself again. With KH3 I did the Hidden Mickeys and whatever was necessary for the Ultima Weapon so I wouldn't have to worry about struggling through the endgame, but there's no way I would go back and actually open it up to play some optional mob fight portals and one tough Heartless, much less take another stab at the game. I guess it's notable that I didn't even bother to get Sora to lvl 100, which is unheard of for me as I always prefer to be at max level before going for the end, but the thought of grinding my way through the headache-inducing matrices of KH3's Disney ghost towns didn't exactly ring with appeal.
You and Launchpad are battling for my favorite forum posters. He's got humor, but your posts are always just so amazing.
 

xXFALORXx

New member
Joined
Dec 1, 2018
Messages
22
Awards
0
Location
Saxony, Germany
I think the postgame was good but way too short. I loved the battlegates and the flan minigames. Even leveling up the Black Pearl to max was kinda fun.
 

Story Keeper

Anxious Writer
Joined
Sep 14, 2006
Messages
6,536
Awards
13
Location
Sending out my soul to worlds more beautiful
  • 15th Anniversary
  • Vulpes Union
  • Put That Thing Back Where It Came From
  • Nothing's Like Before
  • Whirlwind Lancer
  • Steadfast Heart
I’m not sure I would because I still have yet to “finish” the game. I saw my sister play it and I’d play whenever she’d go to work but since getting to Monstropolis I’ve had zero desire to play the game since the end of January/early February. I’m serious guys. I can’t seem to connect with the characters the way I used to.
 

Lulcy

Member
Joined
Aug 31, 2016
Messages
81
Awards
0
Age
23
Location
Argentina
If your definition of post-game is just having many super boss fights then yes, it quite lacking.
 
Top