Having sat down for an extended period with the game I'm sure we all have a list of things we personally feel could likely improve the play experience. Feel free to drop your list below, but here's mine as follows.
-Map Gummi Phone Camera to L2/Left Trigger
-An expandable map. Map said expandable map to the touchpad (don't know the control on XBONE sorry yall)
-Potentially implement a Boss Rush mode? (battle gates could become this possibly?)
-Was there a reason the game didn't ship with a Critical Mode? Critical Mode for us Dark Soul crushing try hards
-Map Gummi Phone Camera to L2/Left Trigger
- It's an unused button and would help this next suggestion.
-An expandable map. Map said expandable map to the touchpad (don't know the control on XBONE sorry yall)
- This is actually a pretty steep ask considering you enter multiple different areas requiring multiple different maps and would actually take a decent amount of resources to implement. I can't tell you though, something that I can pull out every time I enter an area, which are several times more expanded in previous games, it only seems to make sense you want to double check where you are or if you passed a collectible, achievement hunters would greatly appreciate an expandable map.
-Potentially implement a Boss Rush mode? (battle gates could become this possibly?)
- Feel free to chime in here, I have not played 2.8 in roughly two years, but I'm pretty sure there was some form of boss rush mode discoverable by players in game? To youtube!
-Was there a reason the game didn't ship with a Critical Mode? Critical Mode for us Dark Soul crushing try hards
- Maybe actually disable things like situation commands, effecting spells, attractions, and form changes to play the game bare bones and more methodical in a similar vein to KH1. Really only the flow motion movement, and command map + shortcuts would really be all you need.