[.:Ever After:.] {-A Fairytale Role-Play-}
[Disclaimer: I do NOT own Ever After or Snafu Comics. However, the plot and my character are mine.]
--------------------------------
Welcome, children of all ages, to the magical world of Grimmoire, a land of all fairytales. Of faeries, and tinkly winkly pixies, frog princes, and tightly-clothed elves of most questionable orientation. Though never a perfectly happy place, and this has been true since the beginning of days in Grimmoire, this land has been growing exceptionally rowdy as of late. From giants, to trolls, to dragons, and to the seemingly unending plethora of wicked stepmothers, the concept of 'normalcy' has always been ill-defined to begin with. Most of these disturbances were tolerated early on. All the same, the number of troubling incidents was reaching an all-time high, and by order of the Queen, this chaos needed to be contained.
___________
So it came to be, looming over it all on an island far away upon the Edge of the world, the Everafter Maximum Security Asylum and Home for the Fantastically Traumatized. The facility, dedicated to the betterment of the magical realm, was a booming success. However, I'm sure your wondering, how exactly did they go about making Grimmoire a better place? Simple. By silently and swiftly removing the more 'unflattering' residents, and giving them a nice homey room in the asylum, i.e., locking them away in one of the isolation cells on the lower levels and leaving them their to rot as the other good people of the land went about their buisness, with happy endings remaining happy, and fairies remaining tinkly and/or winkly. As you can imagine, not many of them were too happy with this.
______________
The propietor of the Asylum was one Humpfridious T. Dumpty, an extremely wealthy land-owner and an eccentric visionary. Combining both the technology bought with his endless pool of money and the darkest of magicks, Mr. Dumpty was certainly able to boast that the Asylum sported only the latest advances in magical technologies, such that even the highest wizard council could not be able to fathom. And it was with these advances, it was said, that the most feared creature in all of legend came into creation. The Big Bad Wolf.
Shorty after Everafter's inception, Mr. Dumpty announced to all of the residents of Grimmoire that they'd best behave themselves, or for if they be tempted to do someting questionable, the Big Bad Wolf would come for them in the night, and would drag them silently bag to the cold steel bastion of Everafter, cackling quietly to itself all the way...
_________________
And for a time, everything settled down. There was no stealing, children behaved better, and the chaos that once thrived in Grimmoire had almost utterly vanished from the community. Until, of course, as one might expect, something went wrong. As you can imagine, a creature of such darkness and malice as the Wolf was not created via technology. No, it was in the creation of the Wolf that Mr. Dumpty used his money to call upon some of the most vile people in all of Grimmoire. Who were these people you ask? Necromancers, and extremely powerful ones at that. Anyway, the necromancers gathered up the remnants of an old sacrifice, and poured their dark energy into it, thus composing the wolf. However, like in all dealings with black magicks, the energy backlashed, and Mr. Dumpty lot control of the Wolf.
It gained a will of it's own and it's lust for raising hell only drew stronger. It began attacking people at random, gobbling up men, women, and children alike, deeming them to be evil regardless of their degree of goodness within them. Entire villages were destroyed. Naturally, this worried the Asylum commity, Mr. Dumpty especially, for if the good queen learned of this chaos, the Asylum would be closed, Mr. Dumpty would be executed and served to the queen and royal council as a giant egg dish, and the felons wold burst out of prison and exact their revenge on the Commity.
So the Commity began to send out secret squads of undercover agents to try and track down the Wolf. However, skilled in tracking as they were, the Wolf was like the wind, popping up somwhere, dissappearing, and then poppping up again nearly miles away. So, to avoid detection, instead of rounding up the Wolf, they began to round up the remaining civilians and locking them up in the facility so they could never tell the tale.
But forgive me, I'm getting ahead of the story. Our story...as it were, their story, begins now. As you can undertand, most of the prisoners in Everafter were none too happy to be locked up within the confines of the lower levels of the Asylum. You see, when each of these prisoners were taken away by the wolf, they became part of it. They gained fragments of it. It's lust for blood...it's relentless anger....the malice in it's smirk. Their minds were twisted and cracked, shattered and torn asunder. And it is in this tale that five of the said prisoners that have been forever changed by the wolf, just happen to break free, and are out for a little revenge. Not nly against Mr. Dumpty, but against the very creature that made them become what they were.
------------------------------------------------------------------
Rules-
I'm allowing only ten players, and it's first come first serve.
PM your template with the title 'Happily Ever After'
No Godmodding.
No Power-Playing.
No Spamming And One-Lining. Period.
This Is A Literate Roleplay So Literacy And Grammar Are A Must.
Romance Is Allowed, Keep It PG-13 Though.
No Killing Others Unless They Give You Consent
Character Must Be Based Off Of A Faery-Tale Character, But Only Partially
_________________
Accepted Ten Characters-
1. Crimson Butterfly as The Nightmarish Sleeping Beauty
2. Watermelons...<3 as The Broken Prince Charming
3. Absolution Fear as The Wondering, Insane Alice
4. Ultima Keyblade as The Murderous Little Red Riding Hood
5. Forever Lost as The Heartless Tin Man
6.
7.
8.
9.
10.
______________________
Levels of the Prison-
Level One- The hold and the only exit out of Everafter. Mr. Dumpty lives on the floor above, and the security is the strongest on this level.
Level Two- The basic level, where trouble-makers and pick-pockets are locked up for all eternity. Security is the weakest here.
Level Three- A level for some of the more dangerous prisoners, i.e. murderers, serial killers, etc. Security get's very tight around this area.
Level Four- The second to last level for the strongest and most fearsome prisoners. Instead of human guards, sentries are set up to protect the entries and exits.
Level Five- The boiler room.
---------------------
Name-
Age-
Weapon-
Appearance- (Description Only)
Level of Prison-
Race-
Abilities/Special Skills-
History-
[Disclaimer: I do NOT own Ever After or Snafu Comics. However, the plot and my character are mine.]
--------------------------------
Welcome, children of all ages, to the magical world of Grimmoire, a land of all fairytales. Of faeries, and tinkly winkly pixies, frog princes, and tightly-clothed elves of most questionable orientation. Though never a perfectly happy place, and this has been true since the beginning of days in Grimmoire, this land has been growing exceptionally rowdy as of late. From giants, to trolls, to dragons, and to the seemingly unending plethora of wicked stepmothers, the concept of 'normalcy' has always been ill-defined to begin with. Most of these disturbances were tolerated early on. All the same, the number of troubling incidents was reaching an all-time high, and by order of the Queen, this chaos needed to be contained.
___________
So it came to be, looming over it all on an island far away upon the Edge of the world, the Everafter Maximum Security Asylum and Home for the Fantastically Traumatized. The facility, dedicated to the betterment of the magical realm, was a booming success. However, I'm sure your wondering, how exactly did they go about making Grimmoire a better place? Simple. By silently and swiftly removing the more 'unflattering' residents, and giving them a nice homey room in the asylum, i.e., locking them away in one of the isolation cells on the lower levels and leaving them their to rot as the other good people of the land went about their buisness, with happy endings remaining happy, and fairies remaining tinkly and/or winkly. As you can imagine, not many of them were too happy with this.
______________
The propietor of the Asylum was one Humpfridious T. Dumpty, an extremely wealthy land-owner and an eccentric visionary. Combining both the technology bought with his endless pool of money and the darkest of magicks, Mr. Dumpty was certainly able to boast that the Asylum sported only the latest advances in magical technologies, such that even the highest wizard council could not be able to fathom. And it was with these advances, it was said, that the most feared creature in all of legend came into creation. The Big Bad Wolf.
Shorty after Everafter's inception, Mr. Dumpty announced to all of the residents of Grimmoire that they'd best behave themselves, or for if they be tempted to do someting questionable, the Big Bad Wolf would come for them in the night, and would drag them silently bag to the cold steel bastion of Everafter, cackling quietly to itself all the way...
_________________
And for a time, everything settled down. There was no stealing, children behaved better, and the chaos that once thrived in Grimmoire had almost utterly vanished from the community. Until, of course, as one might expect, something went wrong. As you can imagine, a creature of such darkness and malice as the Wolf was not created via technology. No, it was in the creation of the Wolf that Mr. Dumpty used his money to call upon some of the most vile people in all of Grimmoire. Who were these people you ask? Necromancers, and extremely powerful ones at that. Anyway, the necromancers gathered up the remnants of an old sacrifice, and poured their dark energy into it, thus composing the wolf. However, like in all dealings with black magicks, the energy backlashed, and Mr. Dumpty lot control of the Wolf.
It gained a will of it's own and it's lust for raising hell only drew stronger. It began attacking people at random, gobbling up men, women, and children alike, deeming them to be evil regardless of their degree of goodness within them. Entire villages were destroyed. Naturally, this worried the Asylum commity, Mr. Dumpty especially, for if the good queen learned of this chaos, the Asylum would be closed, Mr. Dumpty would be executed and served to the queen and royal council as a giant egg dish, and the felons wold burst out of prison and exact their revenge on the Commity.
So the Commity began to send out secret squads of undercover agents to try and track down the Wolf. However, skilled in tracking as they were, the Wolf was like the wind, popping up somwhere, dissappearing, and then poppping up again nearly miles away. So, to avoid detection, instead of rounding up the Wolf, they began to round up the remaining civilians and locking them up in the facility so they could never tell the tale.
But forgive me, I'm getting ahead of the story. Our story...as it were, their story, begins now. As you can undertand, most of the prisoners in Everafter were none too happy to be locked up within the confines of the lower levels of the Asylum. You see, when each of these prisoners were taken away by the wolf, they became part of it. They gained fragments of it. It's lust for blood...it's relentless anger....the malice in it's smirk. Their minds were twisted and cracked, shattered and torn asunder. And it is in this tale that five of the said prisoners that have been forever changed by the wolf, just happen to break free, and are out for a little revenge. Not nly against Mr. Dumpty, but against the very creature that made them become what they were.
------------------------------------------------------------------
Rules-
I'm allowing only ten players, and it's first come first serve.
PM your template with the title 'Happily Ever After'
No Godmodding.
No Power-Playing.
No Spamming And One-Lining. Period.
This Is A Literate Roleplay So Literacy And Grammar Are A Must.
Romance Is Allowed, Keep It PG-13 Though.
No Killing Others Unless They Give You Consent
Character Must Be Based Off Of A Faery-Tale Character, But Only Partially
_________________
Accepted Ten Characters-
1. Crimson Butterfly as The Nightmarish Sleeping Beauty
2. Watermelons...<3 as The Broken Prince Charming
3. Absolution Fear as The Wondering, Insane Alice
4. Ultima Keyblade as The Murderous Little Red Riding Hood
5. Forever Lost as The Heartless Tin Man
6.
7.
8.
9.
10.
______________________
Levels of the Prison-
Level One- The hold and the only exit out of Everafter. Mr. Dumpty lives on the floor above, and the security is the strongest on this level.
Level Two- The basic level, where trouble-makers and pick-pockets are locked up for all eternity. Security is the weakest here.
Level Three- A level for some of the more dangerous prisoners, i.e. murderers, serial killers, etc. Security get's very tight around this area.
Level Four- The second to last level for the strongest and most fearsome prisoners. Instead of human guards, sentries are set up to protect the entries and exits.
Level Five- The boiler room.
---------------------
Name-
Age-
Weapon-
Appearance- (Description Only)
Level of Prison-
Race-
Abilities/Special Skills-
History-
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