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Destructoid KH3D Impressions from PAX East!



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The impressions continue to sweep in! As many of you were aware, Kingdom Hearts Dream Drop Distance made a surprise appearance at PAX East along with titles like Theatrhythm Final Fantasy, Quantum Conundrum and Heroes of Ruin. Thanks to forum member TepidShark, we've received a heads up that Destructoid has gotten a chance to demo KH3D at the event. Click on the link to read their impressions, and here is a snippet below:

So here I am on The Grid, smacking foes with my Keyblade and collecting experience orbs. The fighting is pretty similar to previous titles in the series, with the exception of a new technique that allows you to quickly dash through the air, stick to a wall, then rebound down a different direction. This ability helps speed up the flow of the game and opens up new aerial offensive maneuvers, but the handling takes a little getting used to -- while zooming around, movement is a little finicky.
 

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From the impressions said:
I was also assured that instead of this being a side story like most of the handheld iterations of Kingdom Hearts games like Birth By Sleep, RE:Coded and 358/2 Days, Dream Drop Distance was going to be a full fledged sequel to Kingdom Hearts II

I was also assured that instead of this being a side story like most of the handheld iterations of Kingdom Hearts games like Birth By Sleep

like Birth By Sleep

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