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First and foremost, I think it's imperative to understand that the Westermarck Effect is a hypothetical study that has mainly used anthropological, empirical data for its research. When it comes to Westermarck's original source of data, especially the one's mainly pertaining to child rearing scenarios between those of unrelated children, it is founded on controlled environments of the Israeli Kibbutzim community or in related bint'amm marriages. In which, these communities have their own system of sociological and psychological effects that play a role in those outcomes as a result of co-residency, which refers to how these children were specifically raised together in a particular communal residence. This is obviously not the case for Sora and Kairi in an ultimate sense. (I'd suggest looking up the child-rearing conditions of those raised in the kibbutz community)
Otherwise, most of the other data, especially pertaining to the evolutionary, psychological reasoning of kin-recognition of this theory, has applied mainly to co-residence in the case of actual siblings. Obviously, again, being siblings isn't the case for Sora and Kairi, and of course, you COULD try to apply the co-residency factor for them as well. But, it doesn't hold up. To apply that to their relationship when they weren't necessarily reared together in how the theory suggest isn't logical or as case in point as you want it to be. Also note, that this study is specifically rendered before the age of six, and while its been implied that Sora and Kairi met before that (4 or 5), the term "childhood friends" can accompany ages even after six years old. Childhood friends≠Sibling dynamic, and saying it's also "more likely" isn't an absolute to live by either.
I understand your point, as it is a very interesting topic to study and consider in general. However, when you're using "proof" such as someone's comment on Youtube and your own personal experience as a substance of factual information to draw a cemented conclusion, that action is indeed the more ridiculous notion for judging another variable, i.e. another relationship in its entirety. Remember the basic foundations of the "questionable cause" fallacies in how you draw your conclusions, and you'll understand why you should approach this less as as a fact or "proofs", and more of an observation.
As for Sora and Kairi, really, it isn't that complicated to their specific dynamic and role in this game. There are reasons people see each other a certain way, that is true, and there are a myriad of variables that can affect this. What tends to be observed the most is really the end result. Sora and Kairi's relationship is an example of individuals that happen to have obviously retained some emotional/physical attraction to one another as they got older since childhood. It happens, and the basis of their closeness doesn't come across as anything more complicated or deep than that. Though, this could be a result of the writing in the game, but they've had some interesting moments in context of the game's elements that prove how important their friendship is. And, of course, what they're willing to do for each other.
Now, is it necessarily cliché? Well, I'm not sure if the meaning of that ironic, commonly used criticism really applies here to that degree. Friends being romantically involved, the protagonist falling for another protagonist (especially one encountered from the plot/journey), love at first sight, etc, it's all just storytelling catered to specific characters and environments. Sometimes, as part of experiencing something, you need to look at it in the essence of itself rather than a comparison or identification with other sources. Otherwise, it is easy to not see it for what it is. And, for Sora and Kairi's dynamic in this story, it's pretty fairly simple in its presentation and execution. Hell, the true argument and grievances I personally have seen mainly is that there isn't enough depth presented, this being due to Kingdom Hearts not necessarily emphasizing the "Romance" genre of its storytelling. This would stand to have some basis, especially considering the only other "set" implications of romance in Kingdom Hearts is between Naminé and Roxas, who so conveniently happen to be their Nobodies. That holds its own pile of criticisms and evaluations though, but even its just simply presented to the story and audience.
Either way, to answer the question of your title: No, you're not the only one who dislikes, or rather, is unimpressed with the romantic venture of Sora and Kairi in the story. I definitely wouldn't say that others have your same reasoning as to why, or to it severity, but you're not alone. I'm not one, as you can probably already tell, but they're out there. To be honest, there's nothing that clearly suggests it won't happen, but the degree of it's advancement in Kingdom Hearts 3, whether it's a face-to-face confession or even, dare I say, a kiss, might be something to look into or think about in expectation.
On the subject of this ship in particular, this has been done and done. With the BH6 world finally in play, though, I'm officially jumping on the Sora x Hiro bandwagon that has been slowly building traction since 2015. Basic shippers beware.
We can debate the merits of that approach to storytelling, or the specific assumptions KH makes in the process, but refashioning its basic components in the image of a system of math and logic to which it doesn't aspire is sort of disingenuous: better to accept or critique it for what it is, I think.
This is all I want out of Kairi in KH3. And I personally don't feel interested in considering any sort of romantic angle with her, with anyone, until it happens.Send Kairi on a quest and push her as a character.
This is all I want out of Kairi in KH3. And I personally don't feel interested in considering any sort of romantic angle with her, with anyone, until it happens.
Among other things they should do with her (like let her meet and get to know more people), I reaallly want to see them flip the script (or, in my view, deliver on the promise of KH1 and 2) by making Kairi the one who's purpose is to protect and if need be rescue Sora in this game, and/or to do the things that he can't. She's a PoH so theoretically resistant to Xehanort's manipulations and she's Sora's "light" so she can keep him from going off course like in DDD. I don't need any romantic subtext to make this work, or certainly nothing more overt than in KH1: instead, make it about Kairi's drive and her unique power, and let her show off for Sora a little. Make him eat that, "You'd kind of just be in the way," remark.Agreed. I'm fairly confident that Kairi will be one of the playable characters as well. Considering we've gotten heavy Sora and Riku action, playing as the third main, original character would be a smart move from the KH team. Romantic notions wouldn't get in the way of that, theoretically.
I just don't like the whole "childhood friends becoming more than friends later on in life" cliché. It feels so unreal to me, since most likely a person won't be attracted to their childhood friend, since they most likely will think of them as a sibling.Really the key, honestly. Though, there's a wide problem with people looking at the characters as a concept rather than within themselves, and to each other, for the context of the story. I mean really, most things could be casually labeled "cliche" with the concept approach. It's such a waste, and I see it too often to where it does kind of irk me. Over the years, I've seen so many different fandoms, and, people are all over the place with their disposition lol Sometimes its great and is quite fruitful, and then other times, its toxic and filled with logic that holds no genuine or sincere reasoning. A lot of the time, that's even directed at one another rather than the content itself...
I honestly can care less if people ultimately don't like SoKai, that's a fair thing to not like. (Lookin at you, KH writers) Actually, I am always more interested in the why, however. But if the why is using over-critically barred, unrelated logic that doesn't hold up, I just think that has to be pointed out. This all is just so much easier when you realize everyone just loves to be into characters, ships, and concepts for the hell of it. And, can do so without getting all foamy at the mouth with silly conspiracies against a stories content, which sometimes is funny but the OP's point was a bit off. (I feel like, that applies also to fan content/theories as well)
I just don't like the whole "childhood friends becoming more than friends later on in life" cliché. It feels so unreal to me, since most likely a person won't be attracted to their childhood friend, since they most likely will think of them as a sibling.
The bigger issue is Kairi never became a compelling character on her own so the other issues can't be fixed yet. She feels more like wallpaper than a person. Ironically Nomura did this better with Namine in Chain in Memories.
Send Kairi on a quest and push her as a character.
iirc Lea was grabbing that thigh in the cutscene. Sora is going to be... well...
"KH is about friendship" unnerves me, speaking like that's an absolute with no degree of flexibility. We can't see Sora's parents because KH is about friendship, not family! Puh-leaze, it wouldn't kill the theme to take 5 minutes out of a 30 hour game to explain how his parents are doing with all the BS he puts them through. Similarly, there's no reason a romance subplot would kill the friendship theme either, not like literally everyone is hooking up with one another.
After reading through this entire thing, the only question on my mind is why we're trying to use real-life principles in a fantasy game narrative. This is a universe where a boy with a giant key can transform it into a pirate ship flag and then attack with it like a spear. I don't think real-world science and psychology applies here.