To be fair, Zelda is better then Kingdom Hearts in my opinion and decade old midis are the shit, especially those classics by Koji Kondo. Don't be a hater on the big N.
Not everyone owned the failure of a system known as the Wii2- I mean wiiU.
Nintendo charges more for Zelda games and keeps the prices high because they are qaulity games and have the name Zelda attached to them.
Oh, hon. Nintendo consoles are always the first I buy. Nintendo franchises are pretty much the only ones at the top of my list, with the only exceptions being Kingdom Hearts, The Sims (The Sims 4 is not worth the money, though, so we can forget about that franchise for now) and maybe now Ace Attorney (got into the franchise a couple of years ago).
I love the old Zelda games and all of their OSTs. I have bought every Zelda OST I could find.
...But I refuse to blindly follow Nintendo. When I see their competitors doing things better and for cheaper prices I will not just sit back and take it. Nintendo may have great franchises, but Nintendo is far from perfect. I refuse to give them preferential treatment. Not all of their entries to their franchises are gems, either.
The original Pokemon OSTs are timeless to me, but when I buy Pokemon remakes I always look forward to hearing new renditions. Even if I don't like all of them as much, at least the effort was put into it. That effort is so appreciated.
1.5 and 2.5 were broken messes that had to be rereleased again just to fix some of their issues. not to mention there are numerous models that weren’t remastered, bugs and exploits from the original versions never fixed, and they play like the year they released. kh1 final mix was incredibly rough to play, whereas wind waker HD ran better than most modern titles. if you wanted to compare remakes/remasters, not sure why you’re picking one of the weakest devs in that aspect. it’d make more sense to use bluepoint as their remasters are a much higher quality than 1.5/2.5. is this argument based mostly in the price of the games?
I'm not going to deny for even one second that there were bugs in the KH releases... But I will say this - I never ran into even one of them. Again, my point is not that they aren't there, but that... How noticeable are they really? I thought KHI Final Remix played so much smoother than I remember it play on the PS2.
I mean, I've run into glitches in Nintendo games over the years... Animal Crossing, Pokemon, Mario Kart, Super Smash Bros, Super Mario Sunshine, etc. But all of these glitches I have only run across because I really went into depth playing these games. I feel like it must be the same way for KH, because I just never really ran into them. Thus, they aren't game-breaking for me at all, the same goes for the aforementioned games.
Why would you expect them to release both WW and TP together? The WWHD game was internally developed by Nintendo, then they outsourced TPHD to Tantalus and another developer. Also, both of those games cost $49.99, which isn't the standard Wii U price of $59.99. The only time one of those games cost $59.99 was because it came bundled with the Wolf Link amiibo, which was TPHD. Not to mention that WWHD is now $19.99 because it's part of the Nintendo Select titles.
I don't know about TWWHD, but I'll take your word for it (I got it for free with the Mario Kart 8 deal back in the day). I expect them to be bundled together because they're both GCN Zelda games and should never have been released for the price they were. The Wolf Link Amiibo should have never hiked the price up to $60. The game was never worth even half of that. I say that with Twilight Princess being my third favorite Zelda game. I love Twilight Princess. TPHD was such a ripoff to me.
I bought the bundled ReMixes on my PS4 a week ago. The game isn't $30, it's 49.99
I mean, I haven't consistently Googled it, but every single time I have and I did a few months ago as well, it always rings up at $29.99 on Google shopping search. Right now it is labeled as $30 at Best Buy, as it was back then.
Again, they were not priced for $59.99
My mistake. $49.99 is still waaaaayyyy too much for a remastered port, especially when prices take forever to drop and there are never sales.
I mean, I enjoy an orchestrated OST, but some games are better off with their original songs. I sure as hell wouldn't play any Ace Attorney games with their orchestrated songs.
OSTs don't even have to be orchestrated to be remade. They can just redo the MIDIs, they've done this with Pokemon remakes. Yes not every new remake is as good as the originals... But that's what I expect with a remake. I'm paying good money, I want things
remade.
Here's an example of an updated MIDI remake of Ocarina of Time's Hyrule Field. It originated in Super Smash Bros Brawl, and is actually a perfect example of it being updated but still playing it very conservative.
[video=youtube;7KyBzwCkIio]https://www.youtube.com/watch?v=7KyBzwCkIio[/video]
Oh, and if Ace Attorney games were ever remade, I would expect at least the treatment from above. And you know what? I bet they would do it. Remaking a game with the exact same decades old OST is just unacceptable. Even orchestration can be conservative. The Kingdom Hearts remade OSTs are very, very, very conservative.
The 15th Anniversary Ace Attorney orchestra performances are also generally pretty conservative. I really enjoy them.
And Twilight Princess? That OST just
screams to be orchestrated. Hearing a MIDI English horn play Midna's Theme in 2016 just wasn't so good to me after hearing KH's remade OSTS. I know, remasters should not quite have that expectation put upon them... But when remasters cost as much as Nintendo's I darn well have expectations from them. It was the least they could have done.
From a coding point of view, those games are essentially remakes. You essentially as a consumer are experiencing the same thing you've experienced before, but a programmer had to start that project up from zero. It's the reason why there's a thin line between an enhanced port, a remake and a remaster.
The line can not be that thin. Twilight Princess HD is just Twilight Princess remastered in HD. It's a stark contrast from games which are actually remade.
You can't compare Zelda with KH. KH has a continuous story; whereas TLoZ doesn't. Which is why I don't think it makes sense to bundle both WW and TP. Like, I know that Nintendo has bundled their Zelda games before, but that was doing the GameCube era. They haven't done that since then, and I don't think they will, seeing as how they'll using ports to spreadout their Switch lineup of games. I'm honestly expecting them to port WWHD, TPHD and make a Skyward Sword remaster, but release them very separate from each other, and not bundled together.
My point is not about what they *will* do. I'm just saying I do not approve.
Besides, there is a Zelda timeline. I don't remember the details. I don't think that WW and TP are too close together... But OOT and MM are. The Wind Waker also makes direct references to the Hero of Time. These three games are all connected. OOT and MM are very directly connected. If OOT3D and MM3D are ever given HD remasters it would be fair to say they should be released together in a bundle by your logic.
Also, I forgot to mention that sometimes it's best to play it safe when remastering/remaking old games, seeing as how fans hold them to high regards, and even changing the music can erk a lot of them.
Not to be rude, but I seriously could not even possibly care less. Loyalists to the original OST have the original game with the original OST right in front of them. They can purchase an original copy, they can/have had the chance to purchase it on the VCs for the Wii and Wii U and I'm certain the opportunity will come up for the Switch as well (Ocarina of Time is a staple now). They also have Ocarina of Time 3D.
If a game is labeled as a remake, I expect a remade OST. Like it's a bare-bones expectation. I love the OOT/MM OSTs... But if I buy a remake, I darn well expect even them to be remade. Whether it's updated MIDI, conservative orchestration (like KH, admittedly would be hard to accomplish) or more drastic changes like you see in remade Pokemon games or even a Zelda example - A Link Between Worlds. (I do want to clarify that Pokemon FR/LG were actually more conservative updated MIDIs, while HG/SS and OR/AS took more liberties)