- Joined
- Jun 24, 2015
- Messages
- 53
Well, again, then prepare to be forever disappointed, and, honestly, I'm not sure how you lasted how long you have in KH without being frustrated to the point of leaving because a lot of the game is left vague and meant to be simply taken at face value. I mean if you have such a hard time accepting recompletion I can't imagine how you make sense of Naminé lol.
For anyone curious though, this was how Nomura originally described the recompletion process:
The Namine thing i'm expecting to be explained later on honestly. From KH1 to Chain of Memories to KH2 to 358/2 Days the series honestly made complete sense to me with the exception being Namine of course and also the exact process of how a Replica is made, but I expected those to be explained later on in the series. It wasn't until BBS that I started to get confused and question a few things and then with KH3D I was like "Okaaay, so i'm starting to build a list of questions I really need answered now." Honestly i'm hoping some of this is addressed in KH3. For example the whole nobody thing may be explained when talking about restoring Roxas and the others to be their own people, and my reaction will be "Well finally I get my answer. Okay i'm cool, proceed game."
Not to mention I find myself not only with KH, but a lot of stories where I keep thinking how I would have written it which I find to be fun in a weird sort of way. In the case of Kingdom Hearts, I really wouldn't have made any changes to KH1, COM, or KH2 as I see nothing that bothers me about their stories with the exception of stating more clearly that the Kingdom Hearts in KH1 was an artificial one created from the hearts of worlds, changing the Keyblade of People's Heart to fit more with the X-Blade, and expanding more on the DTD. But once we get into 358/2 Days, BBS, & KH3D that's where I start thinking that I would make some changes. As for Re:Coded, well that game wouldn't exist in my version of the story.