- Joined
- May 25, 2014
- Messages
- 31
In Kingdom Hearts 1, the level design was perfect but in the later games, well....it just got worst . Most worlds in the later games feel, kind of the same, although their visuals are different, There is very little design to differentiate them from one another. They just feel like worlds with different skin packs. In Kingdom Hearts 1, you could always tell were you were,Atlantica was underwater,neverland was tight and compact.Even the two city levels including Traverse Town and Agrabah, people hated Wonderland, but at least it was distinct. They would also make the scale bigger, make them feel bigger, but flowmotion will ruin that.