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News ► Newsweek interviews Tai Yasue on Kingdom Hearts 3



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Sign

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KINGDOM HEARTS 3 will be releasing on January 29th, 2019. As the long-awaited conclusion to the ongoing Xehanort saga and the first in the series to be released on current-gen consoles, Kingdom Hearts 3 boasts a large variety of new Disney worlds, inventive gameplay mechanics and a mind-bending story that will have players glued to the edge of their seats at every moment. With such a highly anticipated title now within reach,Newsweek took the opportunity to interview Co-Director Tai Yasue on the game's development. 

Kingdom Hearts 3 introduces two new mechanics to the series: wall climbing and abilities utilizing theme park rides in battle, dubbed "Attraction Flow". The wall climbing mechanic was born out of the desire to create worlds with opportunities to expand the height, scale and sense of discovery far beyond that of previous entries. Whereas for the Attraction Flow system, they wanted to create something unique to Kingdom Hearts, and one that is recognized as a quintessential part of the Disney experience.

Game Director Tetsuya Nomura came up with the concept, while I did the game design for the various rides, and the art team handled the artwork. From there, we had a team of 3D artists, animators, engineers and special effects artists working to implement the concept into the game. We wanted to make sure the rides had universal appeal, so we had weekly meetings with over 30 developers to discuss our opinions on game design and graphics, adjusting each ride until we felt we had really nailed it.

It can't be understated just how much love and care went into creating so many different worlds with their own unique flair and style, as well as bringing these beloved characters to life. However, development didn't come without its challenges.

It was similar to a roller coaster experience, with a lot of ups, downs and wild turns. Although at times it was a difficult and stressful experience, it was always exciting because we had a huge development team with specialists in so many fields. We had technical animators working full time on hair, engineers who could calculate and code the realistic movement of waves, and special effect designers who created dust particles in the air that would react to the movement of characters. We even had an expert who made dandelion seeds look extra fluffy!

Yasue has been involved with the Kingdom Hearts series for well over a decade now, and in that time, he's been able to work closely with Series Director Tetsuya Nomura. With someone like him at the helm, working on a major franchise like this certainly gets interesting.

I’ve come to expect the unexpected. Nomura is a creative force that takes us to unexpected places and it’s been an exhilarating experience to expand on his vision. He has a lot of unconventional ideas, like the LCD mini-games that took us by surprise, but when we actually build on those ideas it somehow fits within the Kingdom Hearts universe in a fun way. It has taken some getting used to but I’ve learned to trust his ideas and run as far as I possibly can with them.

And of course, they had to ask what his favorite part of the game is. After years of working on Kingdom Hearts 3, there's nary a thing Yasue doesn't like, but if he had to choose, it'd have to be the Gummi Ship customization.

Compared to previous Kingdom Hearts games there’s a lot more materials and parts to choose from; you can attach unique skins such as denim, cardboard, fire and cheese, and attach cute figures such as kittens and puppies. Don’t ask me why but I’m currently trying to make a flying ramen stand that shoots fireballs.

Read the full interview on Newsweek.

 

Zettaflare

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Well like I said in the previous thread I'm happy they finally confirmed there are no more Disney worlds. Now we can look forward to the next four weeks without Disney world speculation, lol
 

Zettaflare

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New properties for a new audience makes sense but hopefully there's a better balance next time.

Agreed. Depending on how many Disney worlds are in the next game they could dedicate two or three slots to older Disney films
 
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mytomxxx

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Not planning to reveal is equal to 'There are no more new worlds?' It's a honest question, my english is not that good
 

HeartThRobinson

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Not planning to reveal is equal to 'There are no more new worlds?' It's a honest question, my english is not that good

That is most likely what it means given context and other announcements that have been made.

But no, the phrase on its own actually just means they don't intend to announce other worlds. In fact, it actually implies there are more worlds but they won't be revealed. However, based on the rest of the advertising and the previous statement that all worlds would be revealed before release of the game, it almost definately means that we have seen every movie to he included.
 

Blobbit

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So that means 7 Disney worlds (8 including 100 acre wood) total? I think KH2 has around 10 or 11 so these worlds are probably a lot more fleshed out and/or there’s a lot more gameplay in Kingdom Hearts unique worlds.
 

horto12485

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So that's it all of the Disney Worlds have been Announced well here's hoping the Next Saga could Have more New Worlds (And maybe More 2D Worlds in the Next Saga)
 

Sign

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jesus christ you guys are going to be hung up about the world count for eternity, aren’t you
 

Fatal Mode

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jesus christ you guys are going to be hung up about the world count for eternity, aren’t you

I feel like a world for DLC seems like one of the most unlikely things ever. I'd love to be wrong but I don't know if they'd even hold the same allure not being woven into the main story and part of the journey.

edit: I've also been pretty grateful that they haven't been discussing post launch plans and really making it feel like this is one big self contained entry and that stuff will be a consideration after.
 

Zettaflare

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I'm not too upset at only eight Disney worlds. I just wish they had told us much sooner. Hashimoto could have easily mentioned that 100 Acre Woods was the last one during X018.
 

Oracle Spockanort

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Guys, there is so much good content in this article besides the world count ;A;

MAKING A RAMEN STAND THAT SHOOTS FIREBALLS? Yasue are you kidding me xD I'm so ready to see just what kind of additions have been added to the Gummi Builder.

Kittens and puppies mean this game is going to be the cutest KH game ever.
 

Fatal Mode

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Guys, there is so much good content in this article besides the world count ;A;

MAKING A RAMEN STAND THAT SHOOTS FIREBALLS? Yasue are you kidding me xD I'm so ready to see just what kind of additions have been added to the Gummi Builder.

Kittens and puppies mean this game is going to be the cutest KH game ever.

First it was Ramen hats, now Ramen ships! The madness never stops.
 

Chaser

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I don’t know of any other game where you can summon theme park rides, have your weapon dynamically transform, ride several types of robots and a pirate ship, explore underwater caves, fight alongside toys, become a monster, create your own spaceship, collect recipes and cook French food, and play over 20 old school 2D LCD games while exploring vast 3D environments. This game is a celebration of gaming, old and new.
Me too, Yasue, me too.

I hope people recognise the achievements Osaka have done with this game, and the amount of differing content created for the game, rather than getting hung up on pointless and minute problems.
 

Fatal Mode

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Me too, Yasue, me too.

I hope people recognise the achievements Osaka have done with this game, and the amount of differing content created for the game, rather than getting hung up on pointless and minute problems.

Some people will always get hung up on the minutia until they can experience it. It seems to be more and more common in games these days which is unfortunate, sucks the magic right out of everything. The puddle "issue" with Spider-Man comes to mind.
 

Chaser

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Some people will always get hung up on the minutia until they can experience it. It seems to be more and more common in games these days which is unfortunate, sucks the magic right out of everything. The puddle "issue" with Spider-Man comes to mind.
The PuddleGate issue was one of the stupidest controversies I've ever seen in gaming. My lord, gamers need to get a hobby outside of gaming.
 
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