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What KH1 had that KH2 didn't.



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Sparks

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Well I liked the reaction commands, they reminded me of like little mini cutscenes... but I wish that they had those abilities in kh2 i missed them.....
 

defender11

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Well I liked the reaction commands, they reminded me of like little mini cutscenes... but I wish that they had those abilities in kh2 i missed them.....

but reaction commands didn't depend so much on timing. Strike Raid, Ars Arcanum, Ragnarok, and Sonic Blade all depended on nearly perfect timing. if you double hit X your combo ended. with reaction commands, just keep pressing triangle and they work. that's slightly irksome to me.
 

Sparks

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Ya...... your right but I will still like reaction commands they just were easy to use. You are right about the timing and stuff though. I always had a hard time with that.
 

Dexel

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I found the timing better than reaction commands. Reactions were just too dang easy. Stuff like Sonic Rave and Ars Arcanum sometimes had you mess up your timing, but the challenge is well worth the extra damage and invincibility granted by said attacks ( and for Sonic Rave, a stun effect at the last timing addition ).
 

Zephyr

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i liked how you could recharge your mp by attacking, getting hit by, etc. then just waiting for the bar to fill up like in kingdom hearts ii. i didn't like that.
 

Sparks

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Oh yeah like umm i forgot what the ability was called the one where when you got hit your mp filled up... *thinks* I loved that ability....
 

defender11

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i liked how you could recharge your mp by attacking, getting hit by, etc. then just waiting for the bar to fill up like in kingdom hearts ii. i didn't like that.

yeah, but KH2 did have MP rage and haste. you forgot to mention by successfully counterattacking you can restore MP. i loved that!

and TwilightDusk, that's MP Rage!!
 

Sparks

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Oh.... ok... and then kh2 had berserk mode where it was endless combos but that made it easier.
 

defender11

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see, i didn't like Berserk because you had no option but to go into endless-combo mode.
wouldn't it have been cooler if it was optional? i remember using cure or something then not being able to finish off a boss because you can't use the finishing move of a combo.
 

Sparks

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Yeah if it was optional that would've made it alot better because you did have trouble with bosses........
 

Sparks

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I did have a few flaws (thats why theres a FM+) but it was still better than kh2.
 
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