I remember how on a poster on Reddit made a point that we were supposed to question what the mentors say about well...everything. I think we took them all at face value and I think we just wanted to see what we wanted to seer,
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I see variations on this all the time when talking about KH's story. "Kingdom Hearts isn't full of retcons at all, just characters who are capable of lying, being wrong, or having amnesia!" I gotta say, I don't agree.I remember how on a poster on Reddit made a point that we were supposed to question what the mentors say about well...everything. I think we took them all at face value and I think we just wanted to see what we wanted to seer,
If you've ever done serial storytelling, you'll know that this is an unanswerable question, despite how many people fixate on it.It just makes me wonder how much was planned and how much was made up?
My favorite example of this is probably Beast Wars. At the outset, the show wasn't intended to be a continuation of the original transformers cartoon. However as early as the first episode, the writers were planting seeds for possible future story developments, with each seed being able to grow more than 1 way.If you've ever done serial storytelling, you'll know that this is an unanswerable question, despite how many people fixate on it.
When you write a story that continues on for an indefinite amount of time, you are both thinking ahead and improvising at the same time. You can't plan everything out perfectly, because plans will change based on the real-world circumstances of creating the work; on the other hand, you are always thinking towards the future and building an idea of the bigger picture in the back of your head, even if it isn't set in stone until you write it into the game.