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Hello everybody! We have tons of new awards for the new year that can be requested through our Awards System thanks to Antifa Lockhart! Some are limited-time awards so go claim them before they are gone forever...
I came up with a game title Called Kingdom Hearts: Promise Bond. This is after Aqua, Terra and Ventus have returned from the Realm of Darkness.This one where Ventus recalls one of his lost memories: of a girl by the name of Regina, who had loved him prior to his departure into the future. Ventus then starts to see visions of Regina in the Land of Departure, and Terra, Aqua and Chirithy (Who Ven nicknamed Cheer) can see the visions.
Silent Hearts, a psychological horror game in the vein of Silent Hill set in the Realm of Darkness. This would act as a companion piece to my previous Dark Hearts concept, but while that Soulslike game would put you in the shoes of an amnesiac Keyblade wielder, this one would instead show what happens when a regular person with no magical weapons/abilities gets stuck in the RoD. In A Fragmentary Passage, we learn that the Darkness plays tricks on the mind, causes hallucinations and generally torments its victims just like the titular town in the Silent Hill series. Gameplay would borrow heavily from The Last of Us (nowhere near as violent though of course), with a big focus on stealth and resource management. The story would explore themes of loss and guilt, while also featuring a mystery that unravels throughout the course of the game, complete with a surprise twist. Heartless would naturally get a genre appropriate makeover, with an emphasis on teeth, claws and inky black Darkness.
Kinda like this
(The Ink Demon from Bendy and the Ink Machine). Since you can't make a Disney game with an M rating, the goal would be to try and push a T rating as far as possible.