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Here lies KINGDOM HEARTS Unchained x (April 2016 - May 2016)



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GameAddict

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Let's go straight to the point here. I just deleted KHUx-NA off my phone.


Let's flashback: September 2015. KHUX-JP (will be referred as JP from here on out) released. Because of the fact that I can't read Japanese at all (well, maybe a little, all hail anime, after all), I decided to wait until the English version comes out later that year (Yes, I'm one of those people who thought that KHUX-NA (will be referred as NA) will come out Winter 2015. We were deceived.).


October 2015, just about a month after the JP servers open. I got curious because a former friend of mine is already far beyond into the game. That's when I decided to download JP, and hope that the online guides are accurate for me to go along the story.


JP welcomed me in a pleasant way. It was generous when it came to game mechanics. When the servers are down, they give jewels as compensations. They nailed it, considering that Japanese are generous in every single aspect. Now I entered the game in the middle of an event (the Halloween event, to be precise), AP consumption is halved. Because of this, I was able to boost my player from base stat, to the point where it feels like I played the game since launch, all within a span of two weeks.


Fast forward to April 2016. NA, just like JP, was released out of nowhere. My mindset was about the same as when I first entered JP: I'll be able to go through and boost my player fast within a span of a couple of weeks.


I was wrong. Dead wrong.


The difference between JP and NA is huge (in my opinion). I'll go through each of this:


1. NA is a cheapskate.


Its like that argument when JP had this grand collector's package for KHHD 2.5 ReMix while NA only got a pin (lol). Take the Daily Jewel Login bonus for example.


On JP, within 5 days of logging in straight, you can get up to 900 Jewels (100 - 100 - 200 - 200 - 300, respectively). Add the Daily Jewel Quests where you get 200 Jewels per day, and you're looking at approx. 1900 Jewels within 5 days of logging in straight. They also give 500 jewels every 50 days of login.

On NA, its horrendous. There's no Daily Jewel Quests (although I was told that DJQs were added a month after JP launched. One month into NA and there's still no DJQ) and the Daily Jewel Login Bonus were lowered, you now get 500 jewels only for 5 days (50 - 50 - 100 - 100 - 200). That's 400 jewels less than JP, and that's a big difference.


Also, when JP servers are down (mostly for announced maintenance) or when there's an erratum for a wrong info within the game , they give out Jewels. (Like in that Aqua draw where they gave everyone 3000 JEWELS just because of a wrong info given on the Information board, or when JP servers were taking a dump on launch week, they give out an approximate amount of 6000 JEWELS, according to my party-mate who played since Launch.) Whoa. On NA, we got... ducklings for an erratum on the Half AP campaign, and 300 Jewels along with a couple of Chips and Dales on the Zootopia event. That's it.


Another explanation on my point (although this is more of a hypothesis) is that the possibility of getting a certain medal has been greatly reduced. If I recall correctly, on my first JP draw, I was able to get Set 1 Medals (medals that were included on launch), even though Set 2 medals were already released. And they're good medals. When I did my first NA draw, it was horrible. All Set 1 medals, but worse. I got a shit draw. Sure, you can say that its RNG based, but the fact that it happened on TWO MORE DRAWS after that, that's no coincidence. I was certain that they somehow lowered the chances of getting a great draw.

Another point: THE NERFS ARE REAL (when it comes to Zootopia medals at least). Let's take a look as to what Nick And Judy's descriptions are in both JP and NA:
Judy JP: Raises general attack by 2 steps for the rest of the turn (3 AP)
Judy NA: Raises general attack by 1 step for the rest of the turn (3 AP)
Nick JP: Raises general attack by 1 step for the rest of the turn (1 AP)
Nick NA: Raises general attack by 1 step for the rest of the turn (3 AP)

While SE's excuse of "balancing" the medals is justifiable because they released it a month after launch, NA Nick's AP usage is just dumb. 1 AP medals already exist since Day 1. That's no balancing. That's a flat out nerfing. Also the fact that these two medals are supposed superior alternatives to the Three Buffs (DiZ, Aerith and Vivi) while making it (somehow) weaker than the Three Buffs is just ridiculous, but I guess if they did that there'd be no "balancing".


2. They made it (somehow) harder.
In the game, there's 3 objectives per mission, On JP, the first 2 gives out a total of 10 Avatar Coins, 5 each. On NA, it's still 10, but its 6 on the first, and 4 on the second. This is unacceptable, considering that they changed nearly all the "Defeat Target Enemy in 1 turn" to "Defeat all enemies in 1 turn". That alone should tell you that they're making shit harder for you, why? Because you only get Avatar coins in three ways: Objectives, Bosses, and Leveling Up, and at this point of the game, getting the 6-Avatar Coin objective is hard, considering that you probably have a (somehow) shit deck (might change since Tier 3 guilt medals were just introduced (Tier 3 being medals with 40-100% guilt range)), and they're getting harder and harder and harder as the game progresses. Odds are you're gonna crawl through the story at some point, only to go back and get those coins later. Do note that the nodes in the Avatar boards are key if you really want to buff up your character in terms of medal cost capacity, AP and HP.


3. They're rushing.
NA is catching up to JP, but in a bad way. Take JP and KHx, for instance. JP is at least 1 or 2 story updates behind KHx, even now. On NA, it seems like they're rushing to catch up to JP. 3 weeks into NA's launch, the level cap is already at 250 (whereas we only got the level cap upgrade from 250 to 300 like a couple of weeks before NA launched), and the mission wall is already at mission 250, with another mission update arrived a couple of weeks ago. As of today, JP's mission wall is at 525, so that's at least 3 months worth of JP story content taken by NA, all within a span of 3 weeks. On my case, I was at Mission 164 in NA, and I'm not moving past that since I know that Mission 200 is a bitch. I still have a weaksauce deck, I'm a F2P player, so no instant jewels there. on my JP account, it took me the whole day before beating the Mission 200 target boss, and that's with a mediocre deck. What more will my plebian deck do in NA if that's the case?


4. Hackers, Hackers everywhere.
This worries me, a lot. On JP, they're on the watch for hackers almost every single day. On NA, not only that they're sweeping for hackers only once a week, but they're slow at sweeping them. This ties in the upcoming Zootopia event. If they're following the layout for JP, the Zootopia event should be lux-based. If so, you already know who will be at the top of the leaderboards... Yes, I'm talking about the hackers. Because of this, the hackers takes away the challenge of competition within the game, and where's the fun in that?


EDIT: SE finally has an answer for this. They disabled leaderboards (both Union-wide and Coliseum) starting May 2 onwards to start sweeping the hackers. Good for them, but why did it took this long for NA, whereas this didn't happen at all in JP?

EDIT 2: Apparently, Leaderboards are back up. But I still see hackers.

5. Is there actual replay value for this?
Repeated fetch quests, repetitive kill missions, etc. etc. The Story mission in JP is already quite repetitive. I don't see myself going through the same missions again, with big differences. This should only be a direct translation of JP. Not a completely different one. This seems to be the case with the numerous changes that they did in NA.


6. Other issues (although this is more of "Pet Peeves")
- WHO THE F*** decided to use Arial Rounded Bold as the game's main font!? They could've at least used the font used in actual KH games rather than that dull piece of shit font. C'mon, you have a proprietary font, why not use that instead?
- We can only use Facebook to back up our data, Really? Is FB the only social media site that NA can grasp? JP also has Twitter, Google and mixi (its a JP social media site) as options!
- The Week-long unrestricted pass is expensive. $14.99 for a week-long unrestricted pass? Get out.


Some people will probably say that I'm biased towards JP. But, to be honest, the only difference between NA and JP that should exist is the language. That should be it. But instead, they made these changes, making NA a different game from its JP counterpart.


I actually wrote this a couple of weeks ago, but just waited until this moment because of one reason: I'm waiting for Square Enix to get their stuff together. They did do that. But they did it wrongly. I'm sorry, SE. You lost me in NA.
 

Muke

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THANK YOU!!! I hope now some Users here understand why NA makes me so mad.
Very well said! I'm on my phone so I can't write more, sorry.
 

Sentiment

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I agree. I uninstalled NA and it is my greatest accomplishment in NA KHuX
 
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I kinda wish more people made posts like this and complained and stuff so there'd be a chance (however small) for SE to notice that they're fUcking everything up -__- It's a great game and they ruined it for me.... I've been playing NA since launch and I still struggle through quests, still have shit medals that I need so much time to upgrade... Let alone being a f2p player equals taking forever to gather jewels but even when I do have enough the draws aren't worth it so I spend them on jewel boards...
 

ShardofTruth

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I think the reason the JP versions gets so much better compensation/rewards and better f2p deals is because the competition is tougher for Japanese social games. The NA team simply sees no reason to be as generous as its JP counterpart.
 

kirabook

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Was mission 200 very difficult? I don't really remember. I started playing NA at launch and I haven't had toooo many issues so far. My biggest issue is how little jewels I have. I can't get some special deals because I simply don't have that many jewels. At the start, the amount of jewels and whatnot they gave out seemed super generous, but now as the missions get tougher and tougher, it feels like they're only doing the bare minimum.

I think my biggest pet peeve between the JP version (which I haven't played, only read about) and NA version is that "Defeat all enemies in one turn". I can completely understand tossing that one in every once in a while... but almost every single mission?? I've managed to clear all three objects for the first 150 missions or so, but is it even possible to do that against higher level heartless in higher leveled missions??

My medals are ok I guess. I'm saving my jewels for some BbS medals because I am the scum of the earth.

It just makes me wonder why there's such a difference in localization? This is the internet age. Do they think we won't find out that we're treated differently from JP? Or is the problem that the NA branch of Square could give two sh*t's about this game, so again, they just do the bare minimum?
 

reimeille

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3. They're rushing.
NA is catching up to JP, but in a bad way. Take JP and KHx, for instance. JP is at least 1 or 2 story updates behind KHx, even now. On NA, it seems like they're rushing to catch up to JP. 3 weeks into NA's launch, the level cap is already at 250 (whereas we only got the level cap upgrade from 250 to 300 like a couple of weeks before NA launched), and the mission wall is already at mission 250, with another mission update arrived a couple of weeks ago. As of today, JP's mission wall is at 525, so that's at least 3 months worth of JP story content taken by NA, all within a span of 3 weeks. On my case, I was at Mission 164 in NA, and I'm not moving past that since I know that Mission 200 is a bitch. I still have a weaksauce deck, I'm a F2P player, so no instant jewels there. on my JP account, it took me the whole day before beating the Mission 200 target boss, and that's with a mediocre deck. What more will my plebian deck do in NA if that's the case?

I agree with you on most other things, but I believe the reason for this might be justifiable. Remember that it has a story that is supposed to be connecting to the next two releases, one of which is slated to release this year. They probably needed to boost up the schedule in order to complete the main story in time for us to connect with KH3 and the "Back Cover" portion of KH2.8.

The Japanese version of KHuX was released around 8 months before NA. Not only that, but the Japanese KHX was released 3 YEARS ago. On both fronts, they have had the advantage of being able to take their time and slowly mount up to 2.8. However, since NA 2.8 will likely only be a few months apart from JP, we have to finish more story within the same amount of remaining time.

Of course, it's entirely their own fault for taking so long to release it here, and I'm still super salty that they've been neglecting non-Japanese fans in every aspect since the dawn of the franchise... But in the end, they do have to compensate for it somehow. And this is how they've chosen to do it. It's incredibly frustrating that they're so numb to non-Japanese fans and I'm not entirely sure why this is all so easily justifiable to them.
 

FFxStrife

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"Defeat all enemies within 1 turn"
"Activate the skill Defense Boost I"

735.gif
 

ShardofTruth

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"Defeat all enemies within 1 turn"
"Activate the skill Defense Boost I"
This happens in the JP version too by the way, but at least they let some enemies attack first for the newest missions that cost 25AP each.
 

FFxStrife

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This happens in the JP version too by the way, but at least they let some enemies attack first for the newest missions that cost 25AP each.

I'm currently at quest 432 and I barely see objectives asking to defeat all enemies. 90% of the time is only the target, which means you can complete other objectives like activating defense boost or killing mini-bosses in a single run most of the time. ALL of the story quests in NAUx asks you to kill everything within one turn.
 

Hakan Xatos

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I'm actually glad I didn't play the Japanese version before the NA version. Before Ux I played Star Wars Force Collection a lot which is based on a similar premise (Card/Medal based gameplay). It has a large following, but the 5* drops were dismal even the 4*s were rare. Events that handed out crystals varied between a couple weeks to a month. So the only realistic way to get card packs was to purchase them or wait a couple months to pull the one guaranteed 3* or higher pack. Now granted there was other ways to get higher tier cards, in game trading and tickets (which normally required you to save a big pile to help your chances to even get a 5*). However it takes a heap of grinding.

So when I started playing KHUx I actually had the opposite feeling towards the NA version. I was able to get 5* medals and upgrade medals all the way to 6*s. Crystals actually came in regularly so I'm able to get medal packs sooner. This game just seems like the best app game I've played. I think ShardofTruth has a point with the competition being different in NA as far as Card/Medal based games go.

Star Wars FC and another called Marvel Heroes (I think, never played before but heard it's even stingier) are card based app games that have a huge following in NA, but nearly make it impossible or very difficult to excel as a F2P. KHUx doesn't have to be as generous as the Japanese game to be better or easier (at least imo) than the rival card/medal based NA app games. This is what I think anyway.
 

DoctahFaz

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Not once have I gotten the impression that I'm being screwed, but I suppose it could be because I haven't played the Japanese version or purchased the Zootopia boards.
 
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Iso

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You will be missed GA. You called it before the Zootopia medals, I was wrong to doubt you. But here's to perseverance in NAUX and reading offers in ambiguous English!
 

db256

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I ABSOLUTELY agree TC though i disagree too

Daily missions is the most important thing because that is somewhat replay value. My team finished pretty much everything, so why even play the game if theres nothing new for us?

second i disagree with you saying its moving fast. cause its moving Slow AF.
This us how its set up in the japanese right now:
week 1 new medal draw
week 2 new event
week 3 new medal draw
week 4 new event/ new story
repeat

so WHY is it 2 weeks of bordum in the NA version, ppl maxed out Zootopia event in 3 days, why is it an 18 day event?
second we got that medal draw, 2 weeks later the same medal draw 25% off, WTF!!! give us medals so we can proceed with the game
6 medals aint crap when 4 of the 6 do the same thibg as another already in the game. Release 12 if they want us to catch up

As far as Nerf Zootopia medals, my question is why do we have an event so close to the Japanese event this early in the game (to promote the movie? ok) yet Japan has medals to 1 turn the boss at lv90+ while we are sitting here attacking 1 enemy like an MMO over and over

Finally, i have to ask, WHY ARE THEY SKIPPING EVENTS? theres no KH3D event theres no Halloween event (why cause its not october? im not waiting half a year just to have medals that should be in at this point of the game)

Speaking of which, we all know theres not gonna be a Jack skelington medal anymore cause they dont have halloween town rights anymore

we all know the next medal draw is gonna be useless with the exception of Namine, a must have medal, and maybe alice since theres no Belle

Namine
cinderella
megara
jasmine
alice
pinnochio (probably because theres never gonna be a roxas SP at this pace that their going)
 

Audo

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i could see them maybe doing the kh3d/2.8 event in na when e3 happens, but yeah, obviously there is no halloween event because it's not halloween.
 

Chuman

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i heard the game is a lot funner if you hack it
 

Audo

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honestly, i have to wonder how many people would still be complaining/being cynical about this game if they had no knowledge of the japanese version/weren't constantly comparing them. on its own merits, i think this game is the best mobile title i've ever played, and i even think its f2p mechanics are rather decent and fair. sure it can be a bit expensive at times, and i don't think everything is worth the cost assigned to it, but idk, i have definitely seen a lot worse and a lot more questionable than this. i think the mark of whether or not the game is fair is if you can get through the basic story without having to pay for anything (that is the main draw for most of us, isn't it? the story?) and on that level i think unchained succeeds.

not to wax on emotionally for too much, but i'm very disheartened by this turn of events. usually when a new game releases it means the forums get more lively, there's more excitement and enjoyment. i was looking forward to the forums becoming more active as we all played this new game together, theorizing and discussing, having fun, and so on (and it did feel like that, for like a week). but good lord, the backlash for this game was the fastest in series history, and now you can't step foot in this section for more than two minutes without someone complaining about it, or being cynical, or making some off-hand comment at its expense. i don't think there's a single thread in this section that doesn't contain such comments. even someone posting about their greatest accomplishments have people snarking "when i stopped playing", "when i deleted it", and so on. it's just disappointing. i was hoping the release of a new game would liven this forum up and make the wait for news less awful, but now i can barely stand to be in this section at all, it's so negative and unenjoyable.

i mean, for sure voice your concerns and legitimate complaints (tho maybe actually do it to s-e themselves) and this is definitely my own problem/thing to deal with (i.e. stop coming into this section). but, yeah, idk. this kind of discussion/attitude/whatever has an effect on the community, and right now, i don't think it's a positive one. and i don't know about you, but i sure don't want to be drowned by ceaseless negativity for the next six months before the next game comes out.
 

DoctahFaz

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honestly, i have to wonder how many people would still be complaining/being cynical about this game if they had no knowledge of the japanese version/weren't constantly comparing them. on its own merits, i think this game is the best mobile title i've ever played, and i even think its f2p mechanics are rather decent and fair. sure it can be a bit expensive at times, and i don't think everything is worth the cost assigned to it, but idk, i have definitely seen a lot worse and a lot more questionable than this. i think the mark of whether or not the game is fair is if you can get through the basic story without having to pay for anything (that is the main draw for most of us, isn't it? the story?) and on that level i think unchained succeeds.

not to wax on emotionally for too much, but i'm very disheartened by this turn of events. usually when a new game releases it means the forums get more lively, there's more excitement and enjoyment. i was looking forward to the forums becoming more active as we all played this new game together, theorizing and discussing, having fun, and so on (and it did feel like that, for like a week). but good lord, the backlash for this game was the fastest in series history, and now you can't step foot in this section for more than two minutes without someone complaining about it, or being cynical, or making some off-hand comment at its expense. i don't think there's a single thread in this section that doesn't contain such comments. even someone posting about their greatest accomplishments have people snarking "when i stopped playing", "when i deleted it", and so on. it's just disappointing. i was hoping the release of a new game would liven this forum up and make the wait for news less awful, but now i can barely stand to be in this section at all, it's so negative and unenjoyable.

i mean, for sure voice your concerns and legitimate complaints (tho maybe actually do it to s-e themselves) and this is definitely my own problem/thing to deal with (i.e. stop coming into this section). but, yeah, idk. this kind of discussion/attitude/whatever has an effect on the community, and right now, i don't think it's a positive one. and i don't know about you, but i sure don't want to be drowned by ceaseless negativity for the next six months before the next game comes out.

Going to have to agree with you here. I get people might be frustrated about the Zootopia boards and perceived differences between the two versions of the game, but you hit the nail on the head that nobody would be complaining if they had never played the Japanese version. You would think by the outrage here that some grave injustices are occurring, which maybe even I would agree with if they were totally ignoring the hacking; on the contrary I think they did a great job getting rid of the hackers.

The bottom line is that I haven't had this much fun in a game for a while.
 

LingeringVanitas

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I agree on a lot of it. But I am still keeping my NA game. In hopes they actually do something real for a change. I have already complained on here in earlier posts but got almost bashed for it....and you guys come along say this and everyone agree's. lol Funny how things work out. You guys take the words right out of my mouth. Maybe because I'm new to the forum if I would have bashed it like this I probably would have been banned or something. lol....Well not bashing the game just bashing NA version. I don't even have to say much since everything has been said in this thread already.
 

kirabook

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Yes, this is the best mobile game I have ever played. I have only played 3 modern mobile games and this one was quite surprise and I am satisifed with it. I log in everyday to complete a few missions, haven't spent a dime yet but plan to when better deal come around. I think they did a great job making and enjoyable phone game for kingdom hearts despite some of its faults (repetitive missions for example)

But, I won't brush off some of NA's issues just because I like the game overall. I have never played the Japanese version or the original Chi, but yes, I WILL get frustrated when I see how little effort they're putting into our version of the game (especially the technical issues).


Just look at how long it took them to getting rid of hackers and yet, there's still some of them roaming around. What was the point of including "one turn defeats" other than to make the grind more difficult and time consuming (which usually equates to money consumption)


People outside of Japan are already desperate for KH, it seems like they want to give us KH, but only at the last minute with increased difficulty that could further encourage people to spend more on the bare minimum. They really don't have to. There are plenth of KH fans who will spend on this game (there's already "unboxing" videos on youtube), I just want to see them care a littttttle bit more and at least try to keep the experience the same.
 
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