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Re: Elder Scrolls V: Skyrim - With Horse Armor!
If the developers want to make this many ass-backwards, pants-on-head retarded decisions, I honestly refuse to grace their product with a purchase. If it apparently is less than total shit when it comes out, I'll give it a pirate to take a peek. It just seems to me Bethesda is trying to improve Skyrim from Oblivion in every way they can except for how the game itself actually plays and works.
I can't actually listen to the below podcast at the moment, but God I hope it proves much of this to be wrong or misinterpreted.
Special Edition Podcast: Todd Howard Skyrim Q&A - Podcasts - www.GameInformer.com
If this all turns out to be true, I don't want the game anymore.>no spears. in the podcast, todd said there will be no spears&polearms. concept art was just for looks
>magic staves removed
>no return of crossbows (todd thinks they're stupid. Oblivion NPC m'aiq confirms this)
>no throwing weapons (they won't do crossbows or spears, so why this?)
>spellmaking removed (i'm gonna miss this. it was fun seeing all the things you could do)
>less spells (no spell combinations, such as ice+fire = water blast etc. bethesda said it'd be too much work)
>level scaled gear&dungeons. dungeons lock on the level you had when first entering them (not the point of an rpg)
>same developers, same ugly graphics and animations. NPC in the scan was ugly, even though they probably put an hour into perfecting it
>attributes were removed (todd said "they're just numbers that increase", no joke)
>UI inspired by Apple. UI will have no mouse support as said by todd (also shown in the scans). it's pretty much just scroll&select since todd likes consoles
>PC is a port from consoles (in the podcast, todd says he prefers consoles as a platform)
>regenerating health, instant-heal potions, and instant-heal waiting remain
>fast travel, and quest compass remain. whole game was made with fast travel in mind. copypasta landscape returns
If the developers want to make this many ass-backwards, pants-on-head retarded decisions, I honestly refuse to grace their product with a purchase. If it apparently is less than total shit when it comes out, I'll give it a pirate to take a peek. It just seems to me Bethesda is trying to improve Skyrim from Oblivion in every way they can except for how the game itself actually plays and works.
I can't actually listen to the below podcast at the moment, but God I hope it proves much of this to be wrong or misinterpreted.
Special Edition Podcast: Todd Howard Skyrim Q&A - Podcasts - www.GameInformer.com