Yeah, then created a giant parrot instead of raising the dead.
And Zaverxi's charm would be at 0 because he hates everyone and doesn't even attempt to be charming.
Also, this is a good idea, but keep a max # for everyone but Rextanse, Jynx, and Zaxeldion, since those three have reason for having higher stats than everyone else. Say....18 seems to be the magic number. That puts 3 in every stat, which is exactly middle for everything. Take points out of one thing, put them in another. That way, no fighting over someone being 'better' than others.
NONONONONONO
That's how I based my idea on how the stat distribution for the game went, and we know how that ended...:glare:
Also that doesn't work because that means anti-social people like Zaverxi get extra parts for battle just cause the social thing is down
So I propose this(just say if you don't agree with it)
The mantal and Social parts don't have limits, they depend on your character(also you can put 5's here because you can't have GODLY social skills and stuff, so you can put 5)
For the battle parts, Technique, speed, attack, and special, I say that
1 skill(and ONE only) can have a 5
1 skill gets a 4
and the others get 3
you can lower any skill to get higher in another(BUT YOU CAN STILL ONLY HAVE ONE 5)
Also, for the everyone loves him comment, I'm talking about the people who aren't like Zaverxi, full of hate for everything, and who are actually kind of friendly, like AP said, how well he can get along with people
If you don't like my idea just say so, I'm not saying DO THIS! I'm asking if you like the idea
AP-What do you mean reveiw?
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