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Earth.
But, uh, just so you know, those are only their themes, not really their "power", as every other wielder can use wind/aero and general magic just as well as Ventus and Aqua.
But, uh, just so you know, those are only their themes, not really their "power", as every other wielder can use wind/aero and general magic just as well as Ventus and Aqua.
This is even reflected in gameplay as Quake and Meteor are spells available only to Terra while Tornado and Faith/Holy can only be used by Ventus.
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Furthermore, in regards to OP, Terra also has an affinity for dark elemental magic and brute force/physical power (Terra's physical attacks being the strongest).
Ventus has an affinity for light elemental magic and speed/agility as additional "powers" while Aqua is the strongest in all other magic types and excels in Defensive magic as well (her barrier is much more potent than the boys' blocks).