Except they're not even really character important. I'm sorry, but a scene about Roxas and Axel eating ice cream and talking about how they learned about friendship because of a mission they just did is NOT as important as something like Saix encountering Roxas.
Soooo you're disagreeing with me on something that you haven't even watched? o_0
Considering I was accurate in assuming the type of scene you were referring to, I didn't need to. I did the next best thing and recalled them from the ds game. And while it was unfortunate that particular moment you mentioned was axed, a good amount of the purpose for days as well as Roxas' character was that each world he visited taught him something new. Not paramount importance, but it certainly had enough value. Had they actually chosen to be more like a movie, I would've agreed mostly to not having those scenes included, as it would've probably been illogical to keep them for pacing reasons, but I personally still take something away from them that otherwise would be lost and, well, the more scenes of the three as friends, the more visible the problems they have in the end.
Now I'll go try and remember what that one scene brought to the table that wasn't apparent to players already?
I don't know if its been mentioned, but while Re:CoM's gameplay looks okay, the voiced cutscenes are just upconverted from the pre-rendered scenes of the PS2 version, and while it doesn't look terrible, it looks cheap compared to KHFM and also means that the lip-syncing probably won't be corrected with the English dialogue this time around, either.
I personally didn't notice, but then again it was a huge step upward and still on YouTube. But of course. It's easier to reuse the scenes they did rather than reprogram it for Ingame.
And I wouldn't put it past them to actually have had native HD video files for those scenes, despite being about as old as the gba version(the end credits there had stills from them). Assuming they do, there would be more compression than up scaling. And HD videos are always more likely to take up disc space than in-game stuff. That's why XIII-2 had only a few pre rendered scenes, as XIII's videos took up around 40gb.
They are called bullshots. Companies (in this example, Square Enix) edit screenshots of their games to look nice and are often not a true representation of the game itself. They are just meant to look pretty.
The scene you're talking about does have an update to it, mainly Maleficent's face and Riku's model, but yes fish face is still there in that one bit.
Which further adds to my distrust of marketing. I wouldn't care and probably wouldn't notice how the platform was compressed without back to back comparisons, but something like fish face vs full face is crossing a line.
But unfortunately, marketing materials are meant to sell a product; not represent it.
and I'm especially sure many fans would've been sold on the improvements that are actually in the game.