Not really a problem.
The current player limit is 10 max.
I only have ONE rule: No 'f' word.
(Automatic ban.)
The game already has enough as it is..
Anywho, I just got done with the webadmin system..
Meaning: For the first time, ever.. the UT server will have four different types of users.
A. Players: GameSecurity: 0 WebAdminSecurity: 0
(Anyone that connects is automatically set to level 0, until they log into the UT system through the UT console.)
B. Mod: GameSecurity: 1 WebAdminSecurity: 1
Has the following abilities:
1. Ban Players
2. Kick Players
3. Map Changes.
C. AdminLimited: GameSecurity: 2 WebAdminSecurity: 2
1. Ban Players
2. Kick Players
3. Manage Bots
4. Summon Items
5. Users Manager
6. Maps Changing
7. Summon Items
D. 'MasterAdmin': GameSecurity: 255 WebAdminSecurity: 255
1. Can modify ANY item through the webadmin system.. And also the UT console.
Has almost complete control of the UT server.
**E. MasterServerAdmin: GameSecurity: 999 WebAdminSecurity 999
(Has complete control of the UT server, even has FTP & Web-reset access..)
The way it works:
The higher the security level, the more you can do.
Mods have the power to ban anyone that is lower than security level 1.
(IE Players.)
Therefore, mods cannot ban admin(limited).. and thus admin(limited) cannot ban masteradmins...
>>>Should a Mod or admin(limited) OR masteradmin abuse their powers in ANY way, they will be removed from the webadmin system.. and POSSIBLY banned from the server, period. (Depending on the transgression.)
I will NOT tolerate 'mods' banning an admin that just joined the game.
(Who would have security level 0, until they logged in.)
If I find out this has happened, or anything else, for that matter.. yea.. o.o
(These rules also apply for masteradmins, unless they are fixing a problem, or taking care of an abusive mod/adminlimited...)
If you feel 'froggy' try me. -.-
**<--- In other words.... me.
~~Azurith
The current player limit is 10 max.
I only have ONE rule: No 'f' word.
(Automatic ban.)
The game already has enough as it is..
Anywho, I just got done with the webadmin system..
Meaning: For the first time, ever.. the UT server will have four different types of users.
A. Players: GameSecurity: 0 WebAdminSecurity: 0
(Anyone that connects is automatically set to level 0, until they log into the UT system through the UT console.)
B. Mod: GameSecurity: 1 WebAdminSecurity: 1
Has the following abilities:
1. Ban Players
2. Kick Players
3. Map Changes.
C. AdminLimited: GameSecurity: 2 WebAdminSecurity: 2
1. Ban Players
2. Kick Players
3. Manage Bots
4. Summon Items
5. Users Manager
6. Maps Changing
7. Summon Items
D. 'MasterAdmin': GameSecurity: 255 WebAdminSecurity: 255
1. Can modify ANY item through the webadmin system.. And also the UT console.
Has almost complete control of the UT server.
**E. MasterServerAdmin: GameSecurity: 999 WebAdminSecurity 999
(Has complete control of the UT server, even has FTP & Web-reset access..)
The way it works:
The higher the security level, the more you can do.
Mods have the power to ban anyone that is lower than security level 1.
(IE Players.)
Therefore, mods cannot ban admin(limited).. and thus admin(limited) cannot ban masteradmins...
>>>Should a Mod or admin(limited) OR masteradmin abuse their powers in ANY way, they will be removed from the webadmin system.. and POSSIBLY banned from the server, period. (Depending on the transgression.)
I will NOT tolerate 'mods' banning an admin that just joined the game.
(Who would have security level 0, until they logged in.)
If I find out this has happened, or anything else, for that matter.. yea.. o.o
(These rules also apply for masteradmins, unless they are fixing a problem, or taking care of an abusive mod/adminlimited...)
If you feel 'froggy' try me. -.-
**<--- In other words.... me.
~~Azurith