Now, by just reading the title of the thread, you may of already thought that this was just some crackpot theory, but please, hear me out. =]
First off, I would like to state that I am in no way trying to diss the games, or the wonderful creators of them; I just have a theory about the way that they went about creating the games.
So, in KH1, we have a main bad guy, Ansem, and all that we thought that he was was simply that; the bad guy who had created the copies of the Heartless, and had therefore gained monumental power over all worlds and the people who inhabited them (ie. his possesion of Riku, (thus creating Rikunort) and the control over all Heartless, namley, Maleficent, who acted as his puppet. Anyways, now back on topic ).
At that point, we thought that only the Heartless exsisted, and that Ansem was the only big baddie out there controlling them; obviously, for that was all of the information that we were given about the storyline at the time.
However, when KH2 came along (and yeah, debatably CoM), we were introduced to a new enemy, and the big baddie controlling THEM: respectivley, the Nobodies, and Organization XIII. This was totally a major twist for us fans, yet, it still made sense, right? I mean, was it just luck? Or rather, good planning?
Think about it. It just HAPPENS that Ansem in KH1 was actually an imposter, AND a Heartless himself. Also, it just HAPPENS that when a strong heart creates a heartless, it also creates a nobody. Coincidence? Pure luck? Or were they just waiting to see the sucess of the first game to see if they were going to, A: even create a second game, and B: see how they were going to create an intriguing storyline off of the first one, by leaving the storyline in the first open-ended enough for a totally different storyline to be created in the sequal.
Finally, just to add some more to the debate, do you think that KH2 was left open-ended enough for such great twists as those from CoM and KH2 to re-occur, what with the trio being back on their home island, and the "mysterious letter from the King" arriving at the end of the game (which, in drawing a parralell to the end of of first game, may or may not even be MENTIONED (I'm looking at you, KH2; you know that we didn't miss that plothole at the begining of CoM/KH2!!! haha) in the next actual sequal to KH2?
*side note* Before we start this debate, YES I have taken into account the secret video that was at the end of KH1 (the one at the end of KH1:final Mix could've been created after the sucess of the first game was seen, as the first Final Mix obviously came after the original), but that, still, could've been interpreted in many ways (ie. the "BHK" could've simply of been anyone in the world that the writers could've wanted him to be; also, those quotes that flahed by quickly could've easily been left out, and no one would've noticed them).
Also, I know that the "general" plot for CoM/KH2 was to, "Find the King and Riku," yet the new enimies in CoM/KH2, as stated before, were entirely new, and thus, still could've been unplanned at the point from when they finished the original KH.
First off, I would like to state that I am in no way trying to diss the games, or the wonderful creators of them; I just have a theory about the way that they went about creating the games.
So, in KH1, we have a main bad guy, Ansem, and all that we thought that he was was simply that; the bad guy who had created the copies of the Heartless, and had therefore gained monumental power over all worlds and the people who inhabited them (ie. his possesion of Riku, (thus creating Rikunort) and the control over all Heartless, namley, Maleficent, who acted as his puppet. Anyways, now back on topic ).
At that point, we thought that only the Heartless exsisted, and that Ansem was the only big baddie out there controlling them; obviously, for that was all of the information that we were given about the storyline at the time.
However, when KH2 came along (and yeah, debatably CoM), we were introduced to a new enemy, and the big baddie controlling THEM: respectivley, the Nobodies, and Organization XIII. This was totally a major twist for us fans, yet, it still made sense, right? I mean, was it just luck? Or rather, good planning?
Think about it. It just HAPPENS that Ansem in KH1 was actually an imposter, AND a Heartless himself. Also, it just HAPPENS that when a strong heart creates a heartless, it also creates a nobody. Coincidence? Pure luck? Or were they just waiting to see the sucess of the first game to see if they were going to, A: even create a second game, and B: see how they were going to create an intriguing storyline off of the first one, by leaving the storyline in the first open-ended enough for a totally different storyline to be created in the sequal.
Finally, just to add some more to the debate, do you think that KH2 was left open-ended enough for such great twists as those from CoM and KH2 to re-occur, what with the trio being back on their home island, and the "mysterious letter from the King" arriving at the end of the game (which, in drawing a parralell to the end of of first game, may or may not even be MENTIONED (I'm looking at you, KH2; you know that we didn't miss that plothole at the begining of CoM/KH2!!! haha) in the next actual sequal to KH2?
*side note* Before we start this debate, YES I have taken into account the secret video that was at the end of KH1 (the one at the end of KH1:final Mix could've been created after the sucess of the first game was seen, as the first Final Mix obviously came after the original), but that, still, could've been interpreted in many ways (ie. the "BHK" could've simply of been anyone in the world that the writers could've wanted him to be; also, those quotes that flahed by quickly could've easily been left out, and no one would've noticed them).
Also, I know that the "general" plot for CoM/KH2 was to, "Find the King and Riku," yet the new enimies in CoM/KH2, as stated before, were entirely new, and thus, still could've been unplanned at the point from when they finished the original KH.