- Joined
- Apr 25, 2006
- Messages
- 257
Does anyone think it got a little way too far with it...? :X I mean yeah, The drives were cool and all I actually liked those... But... Using Cure would use all MP, and you'd have to wait until it recharges... The action commands looked really cool but made battles way too easy by button mashing... ;_;
The only battles I really enjoyed honestly, were most organization battles (Specially Xaldin's ahahaha) Because those were the most slightly challenging ones... Meanwhile In KH1 it took me forever to beat Ansem in the final battle, and I felt great when I did ...
I think KH2/KH2FM+ Had a slightly cluttered battle system making it somewhat confusing and boring... ;O; (Not saying it ruined the game but, comparing it to KH1)...
What do you guys think...? Did you enjoy it...? Was it better? 0: What should be fixed to better it...? Would you prefer a KH1 style battle system installed in the next game...? Or prefer a KH2 one?
***Note*** Nope, I don't hate KH2, I just beleive it was... veeery "different" than KH1
The only battles I really enjoyed honestly, were most organization battles (Specially Xaldin's ahahaha) Because those were the most slightly challenging ones... Meanwhile In KH1 it took me forever to beat Ansem in the final battle, and I felt great when I did ...
I think KH2/KH2FM+ Had a slightly cluttered battle system making it somewhat confusing and boring... ;O; (Not saying it ruined the game but, comparing it to KH1)...
What do you guys think...? Did you enjoy it...? Was it better? 0: What should be fixed to better it...? Would you prefer a KH1 style battle system installed in the next game...? Or prefer a KH2 one?
***Note*** Nope, I don't hate KH2, I just beleive it was... veeery "different" than KH1