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Considering this is an idea that has not crossed the subject's mind, this would be too extreme a step for the subject. First level would be something like a realisation-through-experience that the world is in dire need of saving.
The second level would be for the subject to realise that he has the skill and will but not the method to save the world.
The third level would be him understanding that Batman is what he needs to become.
Any subsequent levels would be him coming to terms with or accepting/embracing the mantle.
I'd say that this is a good basic outline--but if we're going to choose the "Bruce's successor" option, I think that one of the upper levels should be used to help imply the connection between Bruce and his successor.
If the latter had some past trauma in his life, similarities need to be drawn between Bruce's trauma and his own, giving the event the same sort of meaning that the death of Bruce's parents had on him. That tragic event will begin forming the idea that the world is in dire need of saving.
If this route is taken, then the levels of similarity need to become increasingly intimate (and abstract) as the dream levels progress, until the crux of the matter is reached: "You and Bruce are practically one in the same; you're the only one who can don his mantle. It's your duty." (And likewise, for Bruce himself--since I'm assuming they'll be sharing this dream.)
Also (unrelated), we ought to do only as much group planning/collaboration as needed, because we could potentially end up scripting the entire roleplay.
Only the necessary facts should be made known to everyone. After that, the Architect, Forger, Analyst (should one be included), Leader/Inceptionist, etc. should work on their own, preserving the interactive spirit of roleplaying.