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She doesn't need to be a fighter and she is never shown onscreen doing anything even remotely related to combat (except for that time when she mindbroke RR). So uh...they'd really need to stretch. I mean, they might give her a Keyblade to compensate since everyone has one of those these days, but she doesn't need it.
I'm fine with her not fighting either, but I wouldn't say it's a betrayal of her character if she does fight... Was it a betrayal of Kairi's character that she got a Keyblade in 2? She's always been a damsel in this series who perpetually waits offscreen, and that continues to be a major part of her purpose even with a Keyblade. Being incapable of fighting isn't what I think of as a character attribute.
I'm fine with her not being a fighter and I know there are ways for non-fighting characters to be relevant and useful in a story. And yet I also know that KH is incapable of finding a use for non-fighting characters for whatever reason (lack of trying, imo). So while I'd be fine if Namine stayed as an advisor type, it also means she would likely be even farther off-the-grid going forward than she has been since KH2. (Again, assuming most of these characters aren't getting benched anyway.)
I wouldn't say incapable, but more like unwilling.I'm fine with her not fighting either, but I wouldn't say it's a betrayal of her character if she does fight... Was it a betrayal of Kairi's character that she got a Keyblade in 2? She's always been a damsel in this series who perpetually waits offscreen, and that continues to be a major part of her purpose even with a Keyblade. Being incapable of fighting isn't what I think of as a character attribute.
To be fair, she was stuck in Kairi's heart for most of the franchise thus far, though she still managed to make things happen in Re:coded and 0.2/KHIII. Options were limited.So while I'd be fine if Namine stayed as an advisor type, it also means she would likely be even farther off-the-grid going forward than she has been since KH2. (Again, assuming most of these characters aren't getting benched anyway.)
Namine's shown that she is willing to put herself on the line to help her friends. When she saved Kairi in KH2 and they ran down the stairs to escape The World That Never Was. When she stepped in front of Larxene to protect Sora. Even when she felt like no one cared about her (and only cared about saving Roxas), she contacted Lingering Will to save everyone.I wouldn't say incapable, but more like unwilling.
I say a betrayal of her character because thus far she hasn't had the disposition of someone who would participate in physical conflict.
Kairi, conversely, has always had an edge to her personality. So while she wasn't a fighter to start with (and regardless of how she's been handled since), it doesn't come off as strange that she'd want to help in that way.
For Naminé, that kind of character shift is a significantly harder pill to swallow.
To be fair, she was stuck in Kairi's heart for most of the franchise thus far, though she still managed to make things happen in Re:coded and 0.2/KHIII. Options were limited.
Well we know one thing for sure. If she ever becomes a combatant, it’ll definitely be magic-based move sets.
Light-based. Definitely late-based, with a dab of darkness, because a. Kairi b. Roxas and c. medals and cards.Probably light based, or maybe a fusion of light and darkness!
Agreed! It would be amazing to see her in action!Light-based. Definitely late-based, with a dab of darkness, because a. Kairi b. Roxas and c. medals and cards.