ima start by saying, im not trying to rant here.
KHUX eng is supposed to be the Proud Mode version (tougher version) of the game, jp understands we like difficulty and i get that, BUT money shouldnt be used as cheat codes.
the main problem with this is that YOU CANNOT WIN WITH WHAT IS NORMALLY GIVEN TO YOU IN THIS GAME. ex:
best medals normally given in this game would be Wakka Selphie and Sora ver A.
Even with Maxed out guilt, +1000 chip/dale, and maxed out keyblade bonus, those medals vs lv200+ enemies would only hit 1dmg per hit (maybe a max of say 500dmg)
again thats the best the game has given to you without paying or using jewels
lets talk about the MoG quest
lv200 enemies = not hard, we've beaten it before
lv255 enemies = we've beaten it before
the problem is the fire Jester Heartless, IT LITERALLY DECIDES THE ENTIRE MISSION.
Paralyze = GG you lost, period even with 130% guilt medals with Kairi atk x3, YOU WONT WIN cause the game decides whether you can atk or not
Jester heartless = BROKEN remove it from the game, its not difficulty, its simply game breaking
Jewels for more medals:
the major problem that plagues this game. for a F2P, it will literally take you 1 month to acquire 3000 jewels for a 10 draw.
So your telling the players THEY CANNOT ADVANCE IN THE GAME UNLESS THEY PULL 10-DRAW MEDALS. also they must wait 1 month to even get a CHANCE to get a medal that gives them a CHANCE to complete the tough quest that their on
note: in JP version all medals that are not the new weekly release medals or 6* premium medals are in the overall draw pool.
This means medals like BC mickey, kh2 kairi are no "epic" medals. You have a chance at all good or bad medals besides premiums (yes i know earlier premiums are garenteed now)
To end this topic. TO MAKE A GAME MORE DIFFICULT/CHALLENGING IS NOT TO FORCE RANDOM INSTANT LOSES AND UNCONTROLLABLES INTO A GAME.
my favorite game series "Ninja Gaiden" was killed by this exact issue.
paying to win is not the only issue cause that Fire Jester proves it doesnt matter if you have the best of the best.
Random victories that are not skill based are plagues as well
KHUX eng is supposed to be the Proud Mode version (tougher version) of the game, jp understands we like difficulty and i get that, BUT money shouldnt be used as cheat codes.
the main problem with this is that YOU CANNOT WIN WITH WHAT IS NORMALLY GIVEN TO YOU IN THIS GAME. ex:
best medals normally given in this game would be Wakka Selphie and Sora ver A.
Even with Maxed out guilt, +1000 chip/dale, and maxed out keyblade bonus, those medals vs lv200+ enemies would only hit 1dmg per hit (maybe a max of say 500dmg)
again thats the best the game has given to you without paying or using jewels
lets talk about the MoG quest
lv200 enemies = not hard, we've beaten it before
lv255 enemies = we've beaten it before
the problem is the fire Jester Heartless, IT LITERALLY DECIDES THE ENTIRE MISSION.
Paralyze = GG you lost, period even with 130% guilt medals with Kairi atk x3, YOU WONT WIN cause the game decides whether you can atk or not
Jester heartless = BROKEN remove it from the game, its not difficulty, its simply game breaking
Jewels for more medals:
the major problem that plagues this game. for a F2P, it will literally take you 1 month to acquire 3000 jewels for a 10 draw.
So your telling the players THEY CANNOT ADVANCE IN THE GAME UNLESS THEY PULL 10-DRAW MEDALS. also they must wait 1 month to even get a CHANCE to get a medal that gives them a CHANCE to complete the tough quest that their on
note: in JP version all medals that are not the new weekly release medals or 6* premium medals are in the overall draw pool.
This means medals like BC mickey, kh2 kairi are no "epic" medals. You have a chance at all good or bad medals besides premiums (yes i know earlier premiums are garenteed now)
To end this topic. TO MAKE A GAME MORE DIFFICULT/CHALLENGING IS NOT TO FORCE RANDOM INSTANT LOSES AND UNCONTROLLABLES INTO A GAME.
my favorite game series "Ninja Gaiden" was killed by this exact issue.
paying to win is not the only issue cause that Fire Jester proves it doesnt matter if you have the best of the best.
Random victories that are not skill based are plagues as well