O
Oberon
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Well, isn't it that file that determines the end result, or the Hit ratio within the game, determining the antiform change. Because I'm pretty sure that is it.Strongbad02 said:The guys who say it's hit points are not right.
It's like the guide says, i have seen the games code. It's all MIPS machine code on the disk under the filename /SLUS_210.05 Antiforms Experience (read as anti-points)
determine the chances of going into antiform, but they wont change if your not in battle when you drive. Meaning that video is discredited because they drove 700 times in a save-point area (no enemies), it is possible to go into antiform without getting hit.
If you want to get the game's code off the disk you have to use an ISO and winrar, otherwise it will tell you there is a corrupt directory entry and the file can't be copied.