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He's already hereAnd I don't see how they could make a villain that could top Master Xehanort. Kingdom Hearts III just seems like a perfect final game to the series for me.
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He's already hereAnd I don't see how they could make a villain that could top Master Xehanort. Kingdom Hearts III just seems like a perfect final game to the series for me.
in a single like 60 minute movie, the Master of Masters effortlessly upstaged him as a far more engaging, interesting, personality-filled villain. there is stuff to like about Xehanort, but after like 12 titles, he's still ridiculously not fully fleshed out and is rather one-note. they even make a joke of it in the series that no one knows what he actually wants. that's not great after this long and going into the final battle.You don't like Master Xehanort? I personally think he is a great villain, and I think there will never be another villain to top him in the Kingdom Hearts series.
DDD also had the shortest dev time of them all, announced in 2010 and released in early 2012.I think DDD elevated itself over BBS in polish, if maybe being a little unoriginal.
in a single like 60 minute movie, the Master of Masters effortlessly upstaged him as a far more engaging, interesting, personality-filled villain. there is stuff to like about Xehanort, but after like 12 titles, he's still ridiculously not fully fleshed out and is rather one-note. they even make a joke of it in the series that no one knows what he actually wants. that's not great after this long and going into the final battle.
KH3 should not be an end for the series. I think it should be a new beginning, though. A brand new saga without the baggage of the Dark Seeker Saga. Still have Sora, Kairi and Riku, throw in a popular character or a few, introduce a small amount of new characters that serve as support and as the antagonist(s), but keep the amount low and manageable.
Every following title rotates characters in and out, but never in a way that feels like they were underutilized or one-note. Keep the plot as intriguing but simplistic as possible. Refine what worked in the series before and cut out everything that didn’t.
Either have standalone games or trilogy titles. No 8+ game sagas.
Have a competitive spin-off so everybody can play as their favs again in one game. Rhythm game at the most. Don’t overbloat with nonsense games.
Either have standalone games or trilogy titles. No 8+ game sagas.
I believe that day was when Nomura decided Ansem wasn't Ansem & some other guy was Ansem was a totally sensible plot twist. Frickin' snowball effect after that point.
+1It went 'downhill' after KH2's sleep-inducing prologue, Disney worlds offering nothing to the narrative in even a thematic sense, the Ansem identity 'twist', Goofy's "death", Kairi and Namine both being insultingly sidelined, level design being stripped of any interest, lame villains, a laughably awful replacement voice for Scar, etc.
I would argue that the guy doesn't even have good ideas; like someone hands you Square + Disney, you really have to be dumb to f that up. It's like people who say Smash Bros. was an unlikely success... really? Mario fighting Link, Pikachu, etc? Seems like a bonafide hit to me, and again: hard to mess up.I think it's still possible for the series to go downhill even if Nomura is still working on the games. There's a limit to how many good ideas that someone has before they run out. It happens all the time with story writers.
Again, I have unpopular opinions, but I'm a member of this site and believe the series has been on a gradual decline since the first game, but even the ending of that game was a bit of a precursor to the madness that would ensue.Listen I've been a fan since late 2003, and I've read a lot of stuff online, most of it is negative. The positive stuff I read is mostly from this website and others that are KH-centric.
A lot of players, both casual and core believe that its been on the decline for years.