Hiya, guys! How's everybody?
I'd like to share with you an idea that ocurred me some time ago...
As we already know, Sora is going to visit Castle Obivion in some moment to wake Ventus up. If that's is going to be a playable world or just cutscene we can't say by now, but imagining it is a full playable world, how it would look?
It's kinda easy to guess the Chamber of Awakening is located in the seventh or the thriteenth floor, so we are supposed to go upstars and walk in each floor. How could these floors be designed?
What if in each one we visit a specific scenario of world we had gone in old games. For example, visinting the Bizarre Room of Wonderland, or maybe the main square of Halloween Town... Plus, as we are aproaching the chamber, we could see some worlds just Ven has saw, the seven dwarves cottage, Maleficent's castle, Cinderella's home, etc.
It Would be a nice way to see those familiar places in the beautiful Unreal 4 engine.
What do you guys think of that ideia?
I'd like to share with you an idea that ocurred me some time ago...
As we already know, Sora is going to visit Castle Obivion in some moment to wake Ventus up. If that's is going to be a playable world or just cutscene we can't say by now, but imagining it is a full playable world, how it would look?
It's kinda easy to guess the Chamber of Awakening is located in the seventh or the thriteenth floor, so we are supposed to go upstars and walk in each floor. How could these floors be designed?
What if in each one we visit a specific scenario of world we had gone in old games. For example, visinting the Bizarre Room of Wonderland, or maybe the main square of Halloween Town... Plus, as we are aproaching the chamber, we could see some worlds just Ven has saw, the seven dwarves cottage, Maleficent's castle, Cinderella's home, etc.
It Would be a nice way to see those familiar places in the beautiful Unreal 4 engine.
What do you guys think of that ideia?